page_title: Frank A Buckless
section_title: North Carolina State University
hierarchical_section_title: Frank A Buckless / North Carolina State University
caption_attribution_description: Accounting and auditing game in 2nd Life Screen Shot
context_page_description: Frank A Buckless is an American business educator, textbook editor and author, as well as consultant who is known for his expertise in auditing. Buckless is the Stephen P. Zelnak Dean of the Poole College of Management at North Carolina State University,
context_section_description: In 1989, Buckless moved to Raleigh, North Carolina  to take an Assistant Professor position at North Carolina State University. His promotion to Associate Professor occurred in 1995. Buckless’ position was endowed in 2000 where he was named the “KPMG Professor of Accounting and Department Head”.
  Buckless oversaw the $500,000 donation by to Ernst & Young the Accounting Department was the largest ever for a project implementing the Second Life virtual platform into the curriculum in 2009. This funding was utilized by Buckless along with Mr. Scott Showalter and Dr. Kathy Krawczyk to create a virtual warehouse for their students to audit. The data collected from this study showed that students improved “inventory observation knowledge, interviewing, audit documentation, critical thinking, and group work skills”. This project follows incorporation of cost and financial accounting activities in virtual environments.
  Buckless performs many duties for the university and is a face for Management faculty at NCSU. Though he was not on the search committee, Buckless was interviewed over concerns in finding a new Dean for the NCSU College of Management in 2004. In 2010, Buckless was part of the search committee for a new university provost. He has served on over 20 different committees while at NC State.
  The American Accounting Association appointed Buckless as the president of the Accounting Programs Leadership Group for 2014-2015.
caption: Screen shot of auditing training environment in Second Life
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