page_title: Xbox One
section_title: Kinect 2.0 sensor
hierarchical_section_title: Xbox One / Hardware / Kinect 2.0 sensor
caption_attribution_description: The Xbox One's Kinect, a motion controller peripheral for the console. The Kinect uses a multiple camera types and microphones to let a user control the xbox with motion and sound. The Xbox One was heavily designed around the Kinect and many of its features require the use of it. It was originally packed in with all systems until June of 2014, where it became possible to buy an Xbox One without it. As of June 2014 it is not available for singular purchase.
context_page_description: The Xbox One is an eighth-generation home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013, and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name 'Xbox One'. The Xbox One mainly competes against Sony's PlayStation 4 and Nintendo's Wii U and Switch.
  Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, with a redesigned body, D-pad, and triggers capable of delivering directional haptic feedback.
context_section_description: The Kinect 2.0, an updated natural user interface sensor, was redesigned and recreated to provide motion-tracking and voice commands for the Xbox One.
  Kinect 2.0 features a wide-angle time-of-flight camera and a 1080p camera, in comparison to the VGA resolution of the Xbox 360 version, and processes 2GB of data per second to map its environment. Kinect 2.0 has an improved accuracy over its predecessor; it can track up to 6 people simultaneously, referred to as "skeletons", perform heart rate tracking, track controller gestures, and read QR codes to redeem Xbox Live gift cards. By default, voice recognition is active at all times, so the console can receive voice commands from the user, even when the console is in sleep mode. It is possible to wake the console with a command, although settings are available to change which individual Kinect functions are active.
  Prior to and after the mandate, all Xbox One consoles initially shipped with the Kinect sensor included. On June 9, 2014, cheaper Xbox One bundles were introduced, which did not include the Kinect sensor. Microsoft stated the decision to offer Xbox One bundles without Kinect was to "[offer] a choice to people that would allow people to buy an Xbox One and then ramp up to Kinect when they can afford to", while also allowing games to use processing power that was previously reserved for Kinect. An updated Xbox Development Kit issued in June 2014 allows developers to explicitly disable motion tracking functionality in games, allowing access to additional system resources that represent about 10% of the GPU processing power. These resources were previously reserved for Kinect skeletal tracking, regardless of whether the Kinect sensor was attached or in use.
  A Windows compatible Kinect 2.0 was released on July 15, 2014. Kinect 2.0 was released as a standalone and optional item in October 2014; it is bundled with a digital copy of Dance Central Spotlight.
  Xbox One S lacks the Kinect connection port, requiring a USB/power adapter to use the accessory. A free USB adapter was provided by Microsoft to Kinect owners who registered their ownership of Kinect and Xbox One S online up until March 2017. The adapter was sold separately thereafter, but has since been discontinued. Kinect for Xbox One was officially discontinued on October 25, 2017.
caption: The Xbox One's upgraded Kinect is more accurate than its predecessor.
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