page_title: Thralled
section_title: Gameplay
hierarchical_section_title: Thralled / Gameplay
caption_attribution_description: English: Thralled screenshot
context_page_description: Thralled is a platform puzzle video game about an 18th-century runaway slave and her baby escaping the Portuguese slave trade. The game began as a senior project in the USC Interactive Media & Games Division and later became an Ouya exclusive after being discovered by Kellee Santiago.
context_section_description: Thralled is a side-scrolling platform and puzzle game where the player-character is a runaway slave mother escaping the Portuguese slave trade with her baby. The runaway slave, Isaura, escapes from a sugarcane plantation in 18th-century Brazil to find her missing child. She travels through Congo jungles and "colonial New World", and confronts the pains of losing her child and own past. While pursuing freedom and in fear of being caught and returned, she completes puzzles that include moving carts and cutting rope-bridges while temporarily relinquishing the baby. When the baby is placed down to move objects and cross chasms, a dark apparition version of the main character appears and approaches to take the baby. Settings include the plantation, a slave ship, and a castle that stores slaves for trade.  The game has no dialogue, so Isaura expresses herself through movement. The game is played through a sole action button which either comforts the baby or interacts with the environment.
caption: Screenshot of gameplay
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