page_title: Street Fighter IV
section_title: Ultra Street Fighter IV
hierarchical_section_title: Street Fighter IV / Updated versions / Ultra Street Fighter IV
caption_attribution_description: English: Ultra Street Fighter IV arcade cabinet. I saw this at a local arcade. As far as I can tell, these cabinets are made in China (there don't seem to be any official Capcom dedicated cabinets) and are mostly sold for Asian arcades.
context_page_description: Street Fighter IV is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
  The co-operated arcade game version was released in Japan on July 18, 2008, with North American arcades importing the machines by August. The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20. A Microsoft Windows version was released on July 2, 2009 in Japan, July 3, 2009 in Europe and July 7, 2009 in the United States. A version for iOS was released on March 10, 2010. Also, an Android version was launched, initially as an exclusive for certain LG devices. Then by December 31, 2012, the exclusivity expired and the game was made available for all Android devices on the Play Store, with a region restriction that makes it available only in Japan. An updated version, Super Street Fighter IV, was released as a standalone title in April 2010.
context_section_description: A new update called Ultra Street Fighter IV (ウルトラストリートファイターIV) was announced for release in early 2014 at the 2013 Evolution Championship Series. Before the release of the game, Capcom set up test locations to gather fan feedback that was taken into account for the final product. The game was released in Japanese arcades in April 2014, later being distributed for home platforms as both a paid downloadable update for Super Street Fighter IV and Super Street Fighter IV: Arcade Edition, and as a standalone retail game. The update version for Xbox 360 and PlayStation 3 was released on June 3, 2014, with the full retail versions to follow on August 5. The PC versions (both digital and retail) were released on August 8, the PC port being delayed to get the console versions ready in time for the 2014 Evolution Championship Series. The PC version of Ultra Street Fighter IV was the first game in the series to use Steam from day one, following the discontinuation of Games for Windows – Live.
  The update introduces six new stages, a different announcer and five new characters: Rolento, Elena, Hugo and Poison (all four of whom had been featured in Street Fighter X Tekken), in addition to Decapre, a member of M. Bison's Dolls, who makes her first playable appearance in the series. It has been revealed that, despite some of the new characters having been recently featured in X Tekken, their gameplay mechanics are substantially different in order to match the game's pace. This brings the total number of fighters to 44. The game also adds a feature called "Edition Select" which, similarly to Hyper Street Fighter II, allows players to select different versions of characters, based on their properties in past Street Fighter IV iterations. Also, the update adds a "Double Ultra" option, which makes both of the character's Ultra Combos available simultaneously, at the cost of them doing reduced damage.
  Alongside the usual balance changes, the update introduces some new fighting mechanics. The first is a new move called Red Focus, similar to the regular Focus move, but having more invincibility hits. Also new is a "delayed wakeup" technique, which allows a knocked-down player to slightly lengthen the time before the character gets back up. Finally, based on fan feedback, the update removes most unblockable setups.
  On September 21, 2014, it was announced that Ultra Street Fighter IV was getting a free DLC pack due for release in October, which, among other things, adds a new Omega variation to the characters, which gives them new moves and properties. For the PC version of the game, improvements were also expected in the online play experience. This download was finally released on December 15, 2014.
  On December 6, 2014, it was announced at the PlayStation Experience that Ultra Street Fighter IV would be ported to PlayStation 4 by Other Ocean Interactive; the game was released on May 26, 2015. The port became noted for containing a large number of bugs and glitches; while the PS4 port was originally scheduled to be used at EVO 2015, it was later announced that the tournament would revert to using the Xbox 360 version. On July 18, 2015, the Steam port of the game was free to play (until the next day) in celebration of EVO 2015. Around the time of EVO 2015, Capcom's Peter "Combofiend" Rosas mentioned in a blog that Capcom and Sony have come to a statement that the PS4 port is now the definitive version. He stated that all major issues with the port have been resolved as well as the input lag being on par with the Xbox 360 port. Regarding Capcom Pro Tour events, all Western Capcom Pro Tour events would be migrating over to the PS4 port starting with VSFighting 5. He mentioned that Asian events will continue to use the PS3 port until the PS4 version's release.
  In May 2018, Ultra Street Fighter IV was included as a pre-order digital bonus with Street Fighter 30th Anniversary Collection, giving a total of 13 games in the original timeline of the series.
caption: Ultra Street Fighter IV arcade cabinet
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