page_title: The Game of Life
section_title: History
hierarchical_section_title: The Game of Life / History
caption_attribution_description: The Checkered Game of Life board
context_page_description: The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley, as The Checkered Game of Life. The Game of Life was America's first popular parlor game. The game simulates a person's travels through his or her life, from college to retirement, with jobs, marriage, and possible children along the way. Two to four or six players can participate in one game. Variations of the game accommodate up to ten players.
  The modern version was originally published 100 years later, in 1960. It was created and co-designed by toy and game designer Reuben Klamer and was "heartily endorsed" by Art Linkletter. It is now part of the permanent collection of the Smithsonian's National Museum of American History and an inductee into the National Toy Hall of Fame.
context_section_description: The game was originally created in 1860 by Milton Bradley as The Checkered Game of Life, and was the first game created by Bradley, a successful lithographer. The game sold 45,000 copies by the end of its first year. Like many 19th-century games, such as The Mansion of Happiness by S. B. Ives in 1843, it had a strong moral message.
  The game board resembled a modified checkerboard. The object was to land on "good" spaces and collect 100 points. A player could gain 50 points by reaching "Happy Old Age" in the upper-right corner, opposite "Infancy" where one began.
  Instead of dice – which were associated with gambling – players used a six-sided top called a teetotum.
caption: The Checkered Game of Life board
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