page_title: Nintendo Integrated Research & Development
hierarchical_section_title: Nintendo Integrated Research & Development
caption_attribution_description: Building design by Yoshimura Architects, 2000. 京都市南区 2006年2月18日に投稿者が撮影 Head Quarters of Nintendo, Minami-ku, Kyoto, Japan. The picture was taken by the poster in February, 2006.
context_page_description: Nintendo Integrated Research & Development Division, commonly abbreviated as Nintendo IRD, handled everything related to producing Nintendo's console hardware and associated peripherals. Originally established in the 1970s with engineer Genyo Takeda acting as manager, Nintendo Research & Development No. 3 Department and part of the Manufacturing Division, the department was responsible for various hardware technologies and even developed several arcade and console titles. In 2000, as technology evolved into the 3D era, Takeda's group spun-off and established itself as a division into Integrated Research & Development Division, and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation of consoles.
  The Nintendo IRD Division was broken up into two departments: the Integrated Research & Development Department, which focused on the development of Nintendo home video game console hardware and associated peripherals, and the Research & Engineering Development Department, which focused on the development of Nintendo handheld video game console hardware and associated peripherals.
context_section_description: Nintendo Integrated Research & Development Division, commonly abbreviated as Nintendo IRD, handled everything related to producing Nintendo's console hardware and associated peripherals. Originally established in the 1970s with engineer Genyo Takeda acting as manager, Nintendo Research & Development No. 3 Department and part of the Manufacturing Division, the department was responsible for various hardware technologies and even developed several arcade and console titles. In 2000, as technology evolved into the 3D era, Takeda's group spun-off and established itself as a division into Integrated Research & Development Division, and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation of consoles.
  The Nintendo IRD Division was broken up into two departments: the Integrated Research & Development Department (or IRD), which focused on the development of Nintendo home video game console hardware and associated peripherals, and the Research & Engineering Development Department (or RED), which focused on the development of Nintendo handheld video game console hardware and associated peripherals. Both departments were split into several sub-groups. Unlike the software departments, the hardware groups generally worked together on most projects.
  On February 16, 2013,  Nintendo announced that the Nintendo Research & Engineering Department (or RED), the former hardware group specialized in all engineering and technological aspects of Nintendo's handheld development, was absorbed into Nintendo IRD Division. On September 16, 2015, IRD merged with the Nintendo System Development division, becoming the Nintendo Platform Technology Development.
caption: Exterior of the Nintendo Central Office in Kyoto, where the IRD division was housed until 2014.
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