Document:

Exhibit
10.22

 

[***]
Certain information in this document has been excluded pursuant to Regulation S-K, Item (601)(b)(10). Such excluded information
is not material and would likely cause competitive harm to the registrant if publicly disclosed.

 

CONFIDENTIAL

 

PLAYSTATION
GLOBAL

DEVELOPER
& PUBLISHER AGREEMENT

 

PLEASE
SCROLL DOWN AND READ THIS AGREEMENT CAREFULLY. TO BECOME A LICENSED DEVELOPER OR PUBLISHER ON THE PLAYSTATION PLATFORM, YOU MUST
AGREE TO THESE TERMS BY CLICKING THE “ACCEPT” BUTTON BELOW. IF YOU DO NOT AGREE TO THESE TERMS, YOU WILL NOT BE ABLE
TO PROCEED. THIS IS A LEGALLY BINDING AGREEMENT. THE PERSON ACCEPTING THIS AGREEMENT ON DEVELOPER’S OR PUBLISHER’S
BEHALF REPRESENTS THAT HE OR SHE IS AUTHORIZED TO BIND DEVELOPER OR PUBLISHER TO THIS AGREEMENT.

 

This
PlayStation Global Developer and Publisher Agreement ( “GDPA”), effective on the Effective Date), is entered
into by Sony Computer Entertainment, Inc. (“SCEI”), a Japanese company with offices at 1-7-1 Konan, Minato-ku,
Tokyo 108-0075, Japan, Sony Computer Entertainment America LLC (“SCEA”) a Delaware limited liability company
with offices at 2207 Bridgepointe Parkway, San Mateo, CA 94404, and Sony Computer Entertainment Europe Ltd. (“SCEE”),
an English company with offices at 10 Great Marlborough Street, London W1F 7LP, UK, on the one hand (SCEI, SCEA and SCEE each
an “SCE Company,” and collectively, “SCE”), and the entity identified in your PlayStation
partner registration (“Publisher”), on the other hand.

 

SCE
and its Affiliates design and develop certain core technology relating to its Systems, and operate proprietary network services
through PSN, including PlayStation Now.

 

Publisher
desires to be granted a non-exclusive license to develop, publish, have manufactured, market, advertise, distribute or sell PlayStation
Compatible Products in accordance with the provisions of this GDPA, and SCE is willing, in accordance with the terms and subject
to the conditions of this GDPA, to grant Publisher such a license.

 

SCE
and Publisher agree as follows:

 

	1.	Definition
    of Terms. Capitalized terms used in this GDPA are defined in Schedule 1.
	 	 
	2.	SCE
    Company Authority and Responsibility. Each SCE Company enters into this GDPA individually and binds itself to and
    benefits from the terms of this GDPA only to the extent that such terms relate to the exercise of the rights and obligations
    under this GDPA taking place in that SCE Company’s Territory, or otherwise directly relate to that SCE Company or its
    Territory. Each SCE Company shall have no liability outside of its Territory, shall neither be jointly nor severally liable
    with the other SCE Companies in their Territories, and nothing contained in this GDPA shall be deemed to make an SCE Company
    liable with respect to any activities, demands, obligations, covenants, claims or causes of action outside of that SCE Company’s
    Territory. References in this GDPA to “SCE” shall mean “each SCE Company for its respective Territory only,”
    except where the context clearly requires otherwise. Each SCE Company is authorized by each other SCE Company to present and
    execute this GDPA on behalf of each other SCE Company, and to bind each other SCE Company, as set forth in this Section 2.
    SCE shall be entitled to modify or expand the Territory of an SCE Company upon reasonable notice to Publisher, including by
    updating the Guidelines.
	 	 
	3.	Conditional
    License Grant. SCE grants to Publisher, for the Term, a non-exclusive, non-transferable license, without the right
    to sublicense (except as specifically provided in this GDPA), as follows:
	 	 	 
	 	3.1	to
    use the SCE Materials solely to develop PlayStation Compatible Products;
	 	 	 
	 	3.2	to
    publish, distribute, supply, sell, rent, market, advertise and promote Digitally Delivered Products to end-users, through
    each applicable SCE Company (or its nominated Affiliate) through PSN, and to provide PlayStation Compatible Products to other
    Licensed Publishers for exploitation under a Licensed Publisher Agreement;

 

    	 

     

    

 

	 	3.3	where
    Publisher has exercised its rights under Section 3.2 (or where the requirement of such exercise is expressly waived by the
    applicable SCE Company), to have the equivalent Physical Media Products manufactured by Designated Manufacturing Facilities
    according to those facilities’ terms;
	 	 	 
	 	3.4	to
    publish, distribute, supply, sell, market, advertise and promote Physical Media Products directly to end-users or to third
    parties for distribution to end-users;
	 	 	 
	 	3.5	to
    use the Licensed Trademarks in connection with the manufacturing, packaging, marketing, advertising, promotion, sale and distribution
    of Licensed Products; and
	 	 	 
	 	3.6	to
    sublicense end-users the right to use Licensed Products for personal, noncommercial purposes in conjunction with the applicable
    Systems only.
	 	 	 
	4.	Compliance
    with Guidelines. The licenses granted to Publisher are expressly conditioned on Publisher’s compliance, throughout
    the Term, with this GDPA’s terms, with all Guidelines applicable in the relevant Territories, and with all technical
    specifications that any Designated Manufacturing Facility issues. Subject to the remainder of this Section 4, SCE may remove
    any Digitally Delivered Product from PSN (in whole or in part) that does not conform to the Guidelines, notwithstanding any
    approval given to such product pursuant to Section 6.3. Publisher shall be given reasonable notice of modification or additions
    to the Guidelines. To the extent that Guidelines change after any PlayStation Compatible Product or related materials are
    approved by SCE pursuant to Section 6.3, Publisher is required to implement any such revised Guidelines only in subsequent
    orders, patches or re-releases of the relevant Physical Media Products, or subsequent publications of relevant Digitally Delivered
    Products or other PlayStation Compatible Products, unless otherwise advised by SCE (e.g., for System security reasons or compliance
    with law or government order). Publisher shall not be required to recall or destroy previously manufactured Physical Media
    Products unless such Physical Media Products did not comply with the standards, requirements and conditions set forth in the
    Guidelines at the time they were made, or unless explicitly required to do so in writing by SCE.
	 	 
	5.	Other
    Limitations on Licensed Rights
	 	 	 
	 	5.1	Limitations
    on use of Development Tools. The development license granted in this GDPA is limited to development and testing of PlayStation
    Compatible Products, in formats SCE designates, and any other use of the SCE Materials, direct or indirect, is strictly prohibited.
    Publisher shall not use, modify, sublicense, distribute, create derivative works from, or provide to third parties, the SCE
    Materials other than as expressly permitted in this GDPA or the Guidelines. Publisher shall not make available to any third
    party any tools developed or derived from the study of the Development Tools without SCE’s express prior written consent.
    Without limiting the generality of the foregoing, Publisher will not permit the use of the SCE Materials in connection with
    the emulation of Licensed Products, to develop or test products for any third party emulator of any System, or for any third
    party hardware that infringes the SCE Intellectual Property Rights (e.g., knock-off PlayStation systems). Publisher will not
    use or permit the use of any of the SCE Materials in connection with the development of any software, content or service for
    any computer hardware or software system, except as expressly permitted under this GDPA. Publisher is authorized to copy the
    libraries contained within the Development Tools solely to the extent necessary to integrate the libraries into PlayStation
    Compatible Products; to copy the Software Tools to an internal secure repository accessible by authorized personnel; and to
    make one copy of the Software Tools per Development Site solely for archival, legal or back up purposes. Publisher must comply
    with all programming procedures, requirements, guidelines and other recommendations in the Guidelines or communicated by SCE.
    Specifically with respect to the System emulator software, Publisher shall not bypass the System kernel and shall not transmit
    programming instructions directly to the registers or addresses located in: (i) areas of RAM that are used by the System kernel;
    or (ii) other System hardware devices (collectively, “System Bypass Areas”) except with SCE’s express
    prior written consent or to the extent necessary to comply with written instructions in the Documentation. As a prerequisite
    to requesting SCE’s consent, Publisher must comply with SCE’s procedures, including submission of a written application
    accompanied by a detailed specification of Publisher’s proposal. Publisher shall not develop any software or tool to
    circumvent the System Bypass Areas. Publisher shall not make any addition, alteration or improvement to the Development Tools
    that contravenes or is inconsistent with the Guidelines (including any programming guidelines set forth in the Documentation),
    or that may compromise the security or integrity of any System, Development Tools, or PSN. Publisher bears all risks arising
    from incompatibility of its PlayStation Compatible Products and any System resulting from use of Publisher-created tools.

 

    	 

     

    

 

	 	5.2	Reverse
    Engineering Prohibited. Except where such restriction is prohibited by applicable law, Publisher will not directly or
    indirectly disassemble, decrypt, electronically scan, peel semiconductor components from, decompile, or reverse engineer in
    any manner, or attempt to reverse engineer or derive any source code from, the Development Tools, or permit, assist or encourage
    any third party to do so or acquire or use any materials from any third party that does so. Publisher may study the performance,
    design and operation of the Development Tools solely for the limited purposes of developing and testing PlayStation Compatible
    Products, or to develop tools to assist Publisher with the development and testing of PlayStation Compatible Products. SCE
    reserves the right to require Publisher to furnish evidence satisfactory to SCE that Publisher has complied with this Section
    5.2.
	 	 	 
	 	5.3	Limitations
    on Licensed Products. Unless expressly approved in writing by an SCE Company, Publisher will not:
	 	 	 	 
	 	 	5.3.1	publish
    a Licensed Product previously published by another Licensed Publisher in the same Territory for the same System; or
	 	 	 	 
	 	 	5.3.2	submit
    for approval as a Licensed Product, under Section 6.3 or otherwise, any non-game product or product which contains significant
    elements of, or is hybrid with, an audio or video product.
	 	 	 	 
	 	 	Where
    an SCE Company consents to any such proposed publication, this GDPA’s terms apply, unless otherwise agreed in writing.
	 	 	 	 
	 	5.4	Limitations
    Regarding Ownership and Protection of SCE Materials and SCE Intellectual Property Rights. All rights with respect to the
    SCE Materials and the Systems, including the SCE Intellectual Property Rights, are the exclusive property of SCE. Nothing
    herein gives Publisher any right, title or interest in or to the SCE Materials or the Systems, other than the non-exclusive
    licenses provided in this GDPA. Publisher shall not contest, impair, or dilute (or assist any third party in doing so) any
    of SCE’s rights, title or interests in or to the SCE Materials, the Systems or the SCE Intellectual Property Rights.
    Publisher shall not (i) apply for, seek to obtain or register any trademark in its own name or in any other person’s
    name, or use or obtain rights to use Internet domain names or addresses, that are identical, similar to or likely to be confused
    with any of the Licensed Trademarks or any other SCE trademarks or (ii) challenge or attack any SCE Intellectual Property
    Rights in any part of the SCE Materials or the Systems. Publisher shall not patent anything created or derived from the SCE
    Materials. Publisher shall take all steps as SCE may reasonably require for the protection and maintenance of the SCE Intellectual
    Property Rights, including executing licenses or assisting SCE in obtaining registrations. All goodwill associated with the
    Licensed Trademarks, including any goodwill generated or arising by or through Publisher’s or its subcontractors’
    or sublicensees’ activities under this GDPA, accrues to the benefit of and belongs exclusively to the SCE Company that
    owns or controls the Licensed Trademark in its Territory. The Licensed Trademarks may be modified, supplemented or amended
    by SCE at any time. Nothing contained in this GDPA grants Publisher the right to use the trademark “SONY” in any
    manner or for any purpose without SCE’s prior written consent. Where it is not possible under applicable law to prevent
    Publisher from challenging the validity of the SCE Intellectual Property Rights, nothing in this Section 5.4 shall prevent
    Publisher from doing so.

 

    	 

     

    

 

	 	5.5	Reservation
    of Rights. This GDPA does not grant Publisher any right or license except as expressly authorized by and in strict compliance
    with this GDPA’s terms and conditions. No right or license is to be implied by or inferred from any provision of this
    GDPA or from the parties’ conduct. Subject only to the express rights of Publisher under this GDPA, all rights to the
    SCE Materials and the SCE Intellectual Property Rights are reserved to SCE.
	 	 	 
	 	5.6	Acknowledgment
    of Publisher’s Ownership Rights. Separate and apart from the SCE Materials and other rights licensed to Publisher
    by SCE and to SCE by Publisher under this GDPA, as between Publisher and SCE, Publisher retains all rights, title and interest
    in and to the Publisher Property, Product Proposals, and Product Information, including Publisher Intellectual Property Rights
    therein, as well as Publisher’s rights in any source code and other underlying material such as artwork and music (but
    specifically excluding the Licensed Trademarks and the Software Tools or any derivatives of those trademarks or tools), and
    any names used as titles for PlayStation Compatible Products and other trademarks used by Publisher. Nothing in this GDPA
    shall restrict the right of Publisher to: (i) develop, distribute or transmit products incorporating the Publisher Property
    for any hardware platform or service other than the Systems or related services, provided that the Publisher Property and
    underlying material do not contain or were not developed through use of or in reliance on the SCE Materials or the SCE Intellectual
    Property Rights, or (ii) use Printed Materials or Advertising Materials for any hardware platform or service other than the
    Systems or related services, provided that the Printed Materials or Advertising Materials do not contain any Licensed Trademarks.
	 	 	 
	6.	Development
    of PlayStation Compatible Products, Product Assessment and Quality Assurance
	 	 	 
	 	6.1	Right
    to Develop. Pursuant to Section 3 and subject to payment of any applicable fees, SCE grants to Publisher the right to
    place orders for Hardware Tools pursuant to Section 7, and a non- exclusive, non-transferrable license to use Software Tools,
    for the sole purpose of developing and testing PlayStation Compatible Products. Each PlayStation Compatible Product developed
    using, incorporating or with reference to the Development Tools must be expressly authorized by SCE. SCE’s authorization
    may require, at SCE’s discretion, consent by Publisher to additional terms, or a requirement that the PlayStation Compatible
    Product be subject to compatibility, assessment and quality assurance testing by SCE.
	 	 	 
	 	6.2	Developer
    Support Website. Subject to the terms of this GDPA, SCE will grant Publisher access to relevant portions of the Developer
    Website to facilitate the dissemination of the Development Tools and other materials and information.
	 	 	 
	 	6.3	Assessment
    and Quality Assurance of PlayStation Compatible Products. Publisher will comply with the requirements and related process
    for assessment and format quality assurance of PlayStation Compatible Products and Advertising Materials, on a product-by-product
    basis, as specified in the Guidelines. All Licensed Products must successfully pass SCE’s assessment and format quality
    assurance testing before distribution. SCE may require other PlayStation Compatible Products to undergo assessment and format
    quality assurance testing, in its sole discretion. SCE may withhold approval of a PlayStation Compatible Product that does
    not conform to the Guidelines, as determined by SCE in its sole discretion. Only upon and not prior to SCE approval, Physical
    Media Products may be ordered from a Designated Manufacturing Facility, and Digitally Delivered Products may be placed on
    PSN.

 

    	 

     

    

 

	 	6.4	Authentication.
    Publisher will use reasonable efforts to protect Licensed Products and any other PlayStation Compatible Products that include
    Software Tools from and against illegal reproduction or copying by third parties. SCE may use on Licensed Products, or require
    Publisher to use on Licensed Products, an authentication or authorization system to be provided, licensed or designated by
    SCE to authenticate and verify all Licensed Products and units of the System. SCE may insert serial numbers or reasonable
    security measures on Licensed Products for security or authentication purposes.
	 	 	 
	 	6.5	Advice
    and Support. Any advice or support provided by any SCE Company or Affiliate to Publisher to assist with the development
    of PlayStation Compatible Products is provided at the complete discretion of the relevant SCE Company or Affiliate, which
    may change, suspend, remove or disable access to any such advice or support, or impose limits on its use, at any time without
    incurring liability. Any such advice or support is provided to Publisher on an “AS IS” and “AS AVAILABLE”
    basis and SCE shall have no liability whatsoever to Publisher in respect of such support or advice. Any Publisher Property,
    or other software, materials or information provided by Publisher to any SCE Company or Affiliate in connection with obtaining
    advice and support is provided at Publisher’s own risk (but without prejudice to SCE’s obligations under Section
    20.6).
	 	 	 
	 	6.6	Third
    Party Tools. If Publisher uses any third-party tools to develop PlayStation Compatible Products or any portion thereof,
    Publisher shall be responsible at Publisher’s sole risk and expense for ensuring that it has obtained all necessary
    licenses for its use.
	 	 	 
	 	6.7	Publisher
    Compliance, Responsibility, Warnings. Publisher bears sole responsibility and liability for PlayStation Compatible Product
    operation, features, capabilities, user-generated content, and Online Activity, including: (i) Online Activity between territories
    using different television standards, whether PAL, NTSC, or another standard; (ii) any cross-functionality between PlayStation
    Compatible Products on different Systems or software applications operating on any device other than the Systems that may
    interact with PlayStation Compatible Products; (iii) the granting of the right to end-users, or preventing end-users from
    exercising the ability, to copy, modify, distribute, perform, display and share content (including between the Territories)
    contained in or created from PlayStation Compatible Products (“User Content”), and (iv) the suitability
    or adequacy of health and safety or other warnings or notices that may be appropriate for PlayStation Compatible Products.
    SCE makes no representation regarding the suitability or adequacy of any System-generated warning or any warning provided,
    suggested, or required in the Guidelines, Packaging, manual or other templates, or elsewhere by any SCE Company or Affiliate.
	 	 	 
	 	6.8	Peripherals
    and Compatibility of Licensed Products. Publisher will not (directly, or indirectly through any third party) develop or
    distribute any Peripheral without the prior express written consent of SCE. Consent is within SCE’s sole discretion,
    and may be subject to a right to test or evaluate the Peripheral and subject to other terms presented by SCE. Publisher is
    solely responsible for the functionality and operational compatibility of its Licensed Products with Peripherals that are
    not distributed by SCE. SCE has no responsibility to test or evaluate the compatibility of Publisher’s Licensed Products
    with Peripherals that are not distributed by SCE. SCE is not responsible for any actual, incidental or consequential damages
    that may result from any use or inability to use any Peripheral with any PlayStation Compatible Product or System. If SCE
    elects, in its sole discretion, to test or evaluate the compatibility of Publisher’s Licensed Products with any Peripheral
    then, (i) such testing or evaluation will not obligate SCE to test or evaluate any other Peripheral; (ii) such testing or
    evaluation will not shift to SCE any responsibility to ensure or assess the functionality or compatibility of any Peripheral
    or require SCE to report any Peripheral incompatibilities; (iii) SCE will not be deemed to have endorsed any Peripheral solely
    by reason of such testing or evaluation; and (iv) Publisher will provide SCE, at no additional cost or expense to SCE, with
    a reasonable number of samples of any Peripherals for testing and review in a timely manner. If any PlayStation Compatible
    Product fails to perform to SCE’s satisfaction with any Peripheral that the PlayStation Compatible Product is intended
    to support, SCE may require that Publisher modify or remove such portions of the Publisher Property as are intended to support
    the affected third-party Peripheral.

 

    	 

     

    

 

	 	6.9	Publisher’s
    Additional Quality Assurance Obligations. If SCE becomes aware of any material defect (such materiality to be determined
    by SCE in its sole discretion) with respect to a PlayStation Compatible Product, or if SCE becomes aware of any improper use
    of the Licensed Trademarks or SCE Materials, then Publisher shall, at no cost to SCE, promptly correct that material defect
    or improper use, to SCE’s commercially reasonable satisfaction, which may include, in SCE’s discretion, the recall
    and re-release of units of an affected PlayStation Compatible Product distributed on physical media, or publication of an
    update, upgrade or technical fix to an affected PlayStation Compatible Product. If any PlayStation Compatible Product creates
    any risk of loss or damage to any property or injury to any person, Publisher shall immediately take effective steps, at Publisher’s
    sole liability and expense, to recall and remove that PlayStation Compatible Product from any affected channels of distribution;
    provided, however, that if Publisher is not acting as the distributor or seller for the PlayStation Compatible Product its
    obligation shall be to use its best efforts to arrange removal of all affected units of the PlayStation Compatible Product
    from the relevant distribution channels. Publisher shall provide all end-user support for PlayStation Compatible Products
    in an efficient manner. SCE expressly disclaims any obligations or liability to provide end-user support with respect to PlayStation
    Compatible Products.
	 	 	 
	 	6.10	Rating
    Requirements. No PlayStation Compatible Product may be published, sold, distributed, marketed, advertised or promoted
    unless it bears a consumer advisory age rating and product descriptors, either as required by local law or as issued by, and
    following the rating display requirements of, a consumer advisory ratings system designated by SCE. Publisher alone bears
    all costs incurred in connection with obtaining any rating. No PlayStation Compatible Product and related Printed Materials
    or Advertising Materials may bear more than one consumer advisory rating in any Territory. Any digitally delivered PlayStation
    Compatible Product that can be used with or directly relates to another existing PlayStation Compatible Product must not bear
    (or must not contain any content which, if rated, would attract) a higher age rating than the rating issued to that other
    PlayStation Compatible Product, and, save in the case of an add-on to a previously- published PlayStation Compatible Product,
    shall not bear a rating that is lower than the rating issue to that other PlayStation Compatible Product, unless SCE waives
    these requirements in writing. Publisher shall comply with any other policies of SCE on the age rating, age gating and labeling
    of PlayStation Compatible Products intended to protect children as may be provided by SCE to Publisher.
	 	 	 
	7.	Development
    Tools
	 	 	 
	 	7.1	Acquisition
    of Development Tools. For the purposes of this Section 7, “the applicable SCE Company” shall mean the SCE
    Company in the Territory in which the Development Tools are to be used or, at that SCE Company’s direction, another
    SCE Company. The applicable SCE Company may sell or loan Development Tools to Publisher in its sole discretion, in accordance
    with this Section 7. For the avoidance of doubt, any Software Tools included with or provided in relation to Hardware Tools
    are licensed, not sold or loaned, to Publisher pursuant to the terms set forth in Sections 3, 5 and 6. Title to Software Tools
    does not pass to Publisher upon purchase or loan of the Hardware Tools. The nontransferable license of the Software Tools
    within the Hardware Tools may act as a restriction or prohibition against the resale of the Hardware Tools. The purchase price
    or loan fee for Development Tools, and the payment currency, is set forth on the Developer Website, or shall be otherwise
    notified by the applicable SCE Company to Publisher. Unless otherwise agreed, Publisher shall pay for the Development Tools
    in full prior to delivery or download, and title to Development Tools shall remain with the applicable SCE Company until it
    has received full payment (save in the case of the Software Tools where title does not pass to Publisher at any time). If
    Publisher collects the Development Tools and transfers them outside the country of collection, Publisher agrees to provide
    the applicable SCE Company with the relevant transport proofs required by the relevant taxation authorities to allow the supply
    by SCE to be exempt from VAT. The applicable SCE Company reserves the right to either: (i) charge VAT until such documents
    are provided at which time the VAT will be refunded; or (ii) subsequently charge VAT if those documents are not provided within
    three months of collection.

 

    	 

     

    

 

	 	7.2	Credit.
    If the applicable SCE Company extends credit terms to Publisher or facilitates third-party financing for Publisher, until
    Publisher makes payment in full for all items so financed, Publisher (i) grants to that SCE Company, or its designee, a first
    position purchase money security interest in each Hardware Tool and in the proceeds of disposition of any Hardware Tool and
    (ii) shall not sell, hypothecate or encumber any such Hardware Tool. Publisher shall execute and deliver to the applicable
    SCE Company or its designee any documents the SCE Company needs to perfect the security interest, and agrees that applicable
    SCE Company or its designee may file those documents in its discretion.
	 	 	 
	 	7.3	Orders.
    Orders for Development Tools shall be submitted via the Developer Website or as otherwise notified by the applicable SCE Company.
    The applicable SCE Company may accept or reject, in its discretion, any Development Tools order, and does not warrant that
    Development Tools shall be available when ordered.
	 	 	 
	 	7.4	Publisher
    Terms. Any purchase order or other documentation issued by Publisher, purporting in any way to relate to the purchase,
    loan or license of Development Tools, does not amend or modify this GDPA or any terms presented by the applicable SCE Company
    in connection with the order of Development Tools, except as expressly agreed in writing by the applicable SCE Company.
	 	 	 
	 	7.5	Delivery.
    Upon acceptance of Publisher’s order for Development Tools, and on payment of any applicable purchase or loan fee for
    the Development Tools, the applicable SCE Company will ship the loaned or purchased Development Tools, when available, to
    the Development Site. Publisher bears all expenses associated with delivery of the Development Tools, including insurance
    costs. Risk of loss or damage in transit to the Development Tools vests in Publisher immediately upon the applicable SCE Company’s
    delivery to the carrier of its choice and remains with Publisher until that SCE Company receives return of the Development
    Tools. Publisher shall provide a signed acknowledgement of receipt in such form as shall be specified by the applicable SCE
    Company. The applicable SCE Company will make Software Tools, excluding Firmware but including Firmware updates, available
    at the Developer Website as set forth in Section 6.2, or such other method as chosen by that SCE Company.
	 	 	 
	 	7.6	Deletion
    of Publisher Code. Prior to Publisher shipping any Development Tool to the applicable SCE Company either pursuant to an
    announced upgrade “swap” program, or pursuant to the warranty provisions set forth below, or for any other reason,
    Publisher shall (i) securely delete Publisher’s applications software from the hard drive and all other storage media
    contained in the Hardware Tool and (ii) execute any documentation required by the applicable SCE Company certifying such deletion.
	 	 	 
	 	7.7	No
    Refunds. All Development Tool purchases and loans made under this GDPA are final. In no event shall the applicable SCE
    Company be obligated to refund all or any portion of the purchase price or loan fee for the Development Tools.

 

    	 

     

    

 

	 	7.8	Care
    and Maintenance of Development Tools. Publisher shall be solely responsible for the installation and administration of
    Hardware Tools. Publisher shall: (i) keep and use the Development Tools securely and only at the Development Site(s) notified
    to the applicable SCE Company or specified on the Developer Website, or other location approved in advance in writing by the
    applicable SCE Company; (ii) allow access to and use of the Development Tools only to persons whose duties justify the need
    for access and use in the exercise of the license granted under this GDPA, and who are authorized under Section 20.2.2 to
    have access to the SCE Materials; (iii) designate and authorize an individual to act as the applicable SCE Company’s
    contact with respect to Development Tools and, if Publisher wishes to designate a new designee, provide the applicable SCE
    Company with written notice according to the procedures set forth on the Developer Website or designated by the applicable
    SCE Company; (iv) preserve any proprietary rights or other notices placed on the Development Tools by SCE or its Affiliates
    and place all such notices on any copies made as permitted by this GDPA; (v) keep Development Tools in good and serviceable
    condition; (vi) ensure full compliance with all instructions relating to the maintenance, security or operation of Development
    Tools; (vii) maintain and service with all due care the Development Tools at Publisher’s expense according to SCE’s
    reasonable, written instructions; (viii) take all necessary further steps to ensure that Publisher does not render Development
    Tools unsafe or a risk to the health or safety of any person or property; (ix) inform the applicable SCE Company immediately
    of any bugs, errors, failure or breakdown in Development Tools, however caused; (x) inform the applicable SCE Company immediately
    of any unauthorized access to or use of the Developer Website and cooperate with that SCE Company to take all actions chosen
    by that SCE Company to address any unauthorized access or use, including taking any actions to prevent the recurrence of unauthorized
    use of or access to the Developer Website; and (xi) inform the applicable SCE Company immediately of any suspected, potential
    or actual loss, theft, breach of security or other exposure involving the Development Tools, report any suspected or actual
    loss or theft to the police and obtain a police incident number, use best efforts to recover such Development Tools and comply
    with any corrective action specified by the applicable SCE Company to recover the Development Tools and to prevent any re-occurrence
    of any loss, theft, breach of security or other exposure involving the Development Tools and Publisher appoints the applicable
    SCE Company as its attorney-in-fact (in territories where such appointment is legally possible), or otherwise gives that SCE
    Company its authority, to conduct or assist in the recovery of lost, stolen or missing Development Tools. A breach of Sections
    7.8(i) or (ii) constitutes a material breach of this GDPA not capable of remedy.
	 	 	 
	 	7.9	Inspection.
    Upon providing Publisher with reasonable, prior notice, the applicable SCE Company may inspect the Development Site at any
    time during Publisher’s normal business hours to verify Publisher’s compliance with this GDPA. That SCE Company
    shall not conduct an inspection in a manner that disrupts Publisher’s business activities. Publisher shall also provide
    that SCE Company with an inventory report of Development Tools in its possession within seven days of SCE’s request,
    including the serial number for each Development Tool and its current physical location.
	 	 	 
	 	7.10	Failure
    or breakdown. In the event any failure or breakdown of any of the Development Tools is notified to the applicable SCE
    Company pursuant to Section 7.8, that SCE Company shall, at its sole election, either repair or replace the Development Tools
    at no cost to Publisher provided: (i) such notice shall have been given within six months following the date of the delivery
    of the Development Tools in question or any component part(s) of such Development Tools; (ii) the failure or breakdown is
    due to defects in materials and/or workmanship which materially diminish or impair the functionality of the Development Tools;
    and (iii) the failure or breakdown is not attributable in whole or in part to Publisher’s negligence or misuse. Any
    other repairs or replacements are provided at the applicable SCE Company’s discretion. Nothing in this GDPA shall impose
    an obligation on SCE to repair or replace any Development Tools that it considers obsolete or beyond economical repair.
	 	 	 
	 	7.11	Upgrades.
    The applicable SCE Company may advise Publisher (either in writing or via the Developer Website) if and when during the Term
    that SCE Company makes generally available to Licensed Developers or Licensed Publishers, any revised, updated, modified or
    enhanced version of any component of the Development Tools. Publisher shall be entitled or, at that SCE Company’s option,
    shall be required, to use such new version. The applicable SCE Company may, upon delivery to Publisher of these Development
    Tools, require Publisher to return to that SCE Company the Development Tools previously in Publisher’s possession.

 

    	 

     

    

 

	 	7.12	Loan
    of Hardware Tools. The applicable SCE Company may, in its discretion, loan Hardware Tools to Publisher.
	 	 	 	 
	 	 	7.12.1	Term,
    Termination and Return. The term of each applicable loan commences and ends on the dates specified by the applicable SCE
    Company for each Hardware Tool unit or component. The SCE Company may terminate the loan without cause upon 30-days’
    notice to Publisher, or immediately if Publisher breaches any obligation in this GDPA. Upon termination: (i) all rights granted
    to Publisher revert to the applicable SCE Company; (ii) Publisher shall cease and desist from further use of the Development
    Tools; and (iii) Publisher shall immediately return the loaned Development Tools, including any other SCE Materials, to the
    applicable SCE Company at Publisher’s cost. Publisher shall be responsible for any customs formalities or duties arising
    in connection with any such returns. If the loaning SCE Company reasonably determines Publisher failed to comply with a provision
    in this GDPA, it may demand immediate return of the loaned Hardware Tools and all Software Tools, and Publisher shall comply
    within five business days. If Publisher fails to return any Development Tools, and the applicable SCE Company resorts to legal
    means to recover the same, then Publisher shall pay all of that SCE Company’s expenses, including the replacement value
    of the loaned Development Tools and SCE’s reasonable attorney’s fees.
	 	 	 	 
	 	 	7.12.2	Risk
    of Loss. If any Hardware Tools are lost, stolen, damaged, destroyed or copied, Publisher shall pay the applicable SCE
    Company the replacement value of the Hardware Tools, as set forth in the Developer Website or as specified by the applicable
    SCE Company, in addition to fines, penalties, or any remedy that the applicable SCE Company may have at law or in equity.
    Publisher shall execute any documents and take all actions that SCE reasonably requests to protect SCE’s right, title
    and interest to the Hardware Tools.
	 	 	 	 
	 	 	7.12.3	SCE
    Ownership. SCE retains all right, title and interest to any loaned Hardware Tools, including all Intellectual Property
    Rights. Publisher shall not sell, lease, license, transfer or dispose of the loaned Hardware Tools, or permit any lien or
    encumbrance. Publisher shall not do or cause to be done any act or thing in any way impairing or tending to impair SCE’s
    right, title or interest in or to loaned Hardware Tools.
	 	 	 	 
	8.	Manufacture
    and Supply of Physical Media Products
	 	 	 	 
	 	8.1	Designated
    Manufacturing Facilities. To ensure compatibility of Physical Media Products with the System, consistent quality of the
    Physical Media Products, and incorporation of anti-piracy security measures, each SCE Company shall designate and license
    at least one Designated Manufacturing Facility to reproduce Physical Media Products. Publisher shall purchase all of its requirements
    for Physical Media Products, including demonstration discs and cards, Printed Materials, Packaging and assembly from a Designated
    Manufacturing Facility in the Territory in which they are to be distributed by Publisher under this GDPA, except as expressly
    set forth in this Section 8. Any Designated Manufacturing Facility may enforce the terms of this GDPA that relate to the manufacture
    and delivery of Physical Media Products. If law in a Territory prohibits SCE from requiring Publisher to use only a Designated
    Manufacturing Facility to manufacture Physical Media Products, Publisher may have Physical Media Products, including demonstration
    discs and cards, manufactured by a third party other than a Designated Manufacturing Facility, but Publisher may do so only
    to the extent the law in the Territory requires that Publisher have the right to do so, and only for Physical Media Products
    distributed in the Territory with such a prohibition. Publisher’s use of a third-party manufacturer other than a Designated
    Manufacturing Facility must otherwise comply with this GDPA, including the obligation to pay a platform charge.

 

    	 

     

    

 

	 	8.2	Creation
    of Master Media. Using a fully-approved, reproducible file containing final Licensed Product, the applicable SCE Company
    or the applicable Designated Manufacturing Facility shall create a reproducible master of the Physical Media Product from
    which all units of the applicable Physical Media Product are to be replicated. Publisher shall be responsible for the costs,
    as determined by the applicable SCE Company or the applicable Designated Manufacturing Facility, of producing the reproducible
    masters of Physical Media Products.
	 	 	 
	 	8.3	Orders.
    Publisher shall issue Purchase Orders to the applicable Designated Manufacturing Facility, with a copy to the SCE Company
    in the Territory where the order is placed. No Purchase Orders will be processed for any Physical Media Product unless that
    product is approved in accordance with Section 6, and complies with the Guidelines. All Purchase Orders shall be subject to
    approval by the applicable SCE Company, not to be unreasonably withheld, and to acceptance by the applicable Designated Manufacturing
    Facility pursuant to the Guidelines. Purchase Orders issued by Publisher to a Designated Manufacturing Facility for each Licensed
    Product approved by the applicable SCE Company shall be non-cancelable and are subject to the terms and conditions of the
    Designated Manufacturing Facility. Publisher shall not, directly or indirectly, solicit orders for or sell any units of Physical
    Media Products in any situation where Publisher knows or reasonably should know that any of such Physical Media Products may
    be exported or resold outside of the Territory in which they are ordered.
	 	 	 
	 	8.4	Manufacture
    and supply of units. Upon approval of a Licensed Product and associated Printed Materials pursuant to Section 6, and subject
    to Sections 8.5 through 8.7, the applicable Designated Manufacturing Facility will, in accordance with the terms and conditions
    set forth in this Section 8, and at Publisher’s request and sole expense (a) manufacture and supply Physical Media Products
    for and to Publisher; (b) manufacture and supply Publisher’s Packaging and Printed Materials; and (c) assemble the Physical
    Media Products with the related Printed Materials and Packaging. Publisher shall comply with all Guidelines relating to the
    production of units of Physical Media Products. The applicable SCE Company reserves the right to insert or require Publisher
    to make arrangements for the insertion of certain Printed Materials relating to the System into each unit.
	 	 	 
	 	8.5	Manufacture
    and supply of Printed Materials by Designated Manufacturing Facility. Publisher shall deliver the applicable SCE-approved
    Printed Materials to the applicable Designated Manufacturing Facility, at Publisher’s sole risk and expense, and the
    Designated Manufacturing Facility will manufacture Printed Materials in accordance with this Section 8. Neither SCE nor any
    Designated Manufacturing Facility is liable for loss of or damage to Printed Materials.
	 	 	 
	 	8.6	Manufacture
    of Packaging and Printed Materials by Alternate Source. Subject to the prior, express, written approval (in its sole discretion)
    of the SCE Company in the Territory in which the Physical Media Products are to be distributed by Publisher under this GDPA
    and the Guidelines, Publisher may elect to be responsible for manufacturing its own Packaging and Printed Materials (other
    than artwork which is to be reproduced or displayed on any Physical Media Product, which Publisher will supply to the applicable
    Designated Manufacturing Facility for incorporation within the Physical Media Product), at Publisher’s sole risk and
    expense. The applicable SCE Company shall have the right to disapprove any Packaging or Printed Materials that do not comply
    with the applicable Guidelines. If Publisher elects to supply its own Packaging or Printed Materials, neither SCE nor any
    Designated Manufacturing Facility shall be responsible for any shortage or delays arising from use of Publisher’s own
    Packaging or Printed Materials.

 

    	 

     

    

 

	 	8.7	Assembly
    Services by Alternate Source. Subject to the prior, express, written approval (in its sole discretion) of the SCE Company
    in the Territory in which the Physical Media Products are to be distributed by Publisher under this GDPA and the Guidelines,
    Publisher may procure assembly services from an alternate source. If Publisher elects to be responsible for assembling the
    Physical Media Products, then the applicable Designated Manufacturing Facility shall ship the component parts of the Physical
    Media Product to a destination designated by Publisher, at Publisher’s sole risk and expense. The applicable SCE Company
    shall have the right to inspect any assembly facilities that Publisher proposes to use in order to determine if the component
    parts of the Physical Media Products are being assembled in accordance with SCE’s quality standards. The applicable
    SCE Company may require Publisher to recall any units of any Physical Media Products that fail to comply with the Guidelines.
    If Publisher elects to use alternate assembly facilities, neither SCE nor any Designated Manufacturing Facility shall be responsible
    for any shortage or delays or other production issues, including breakage or missing component parts, arising from use of
    alternate assembly facilities. Publisher shall comply with all applicable labor and employment laws and shall not employ child
    labor, slave labor or forced labor in connection with the assembly of the Licensed Products, or use any third party that does
    so.
	 	 	 
	 	8.8	Delivery
    of Physical Media Products. The applicable Designated Manufacturing Facility will deliver Physical Media Products to Publisher
    at Publisher’s sole expense, except where otherwise stated in the Guidelines or agreed in writing by the applicable
    SCE Company, but does not guarantee delivery by any delivery date stipulated by Publisher. Publisher shall have no right to
    have completed units of Physical Media Products stored at the applicable Designated Manufacturing Facility after manufacture.
	 	 	 
	 	8.9	Ownership
    of Original Master Discs. Neither SCE nor any Designated Manufacturing Facility has any obligation to release to Publisher
    any original reproducible masters created under Section 8, or any other in-process materials. These masters and materials
    are and will remain the sole property of SCE or the Designated Manufacturing Facility (as applicable). Notwithstanding the
    foregoing, the Publisher Intellectual Property Rights that is contained in these masters or materials are, as between SCE
    and Publisher, the sole and exclusive property of Publisher or its licensors.
	 	 	 
	 	8.10	Other
    Products. This Section 8 shall apply to the manufacture, order, supply and delivery of other non-standard products or
    Packaging relating to Licensed Products, if any, ordered by Publisher from a Designated Manufacturing Facility, unless otherwise
    stated in this GDPA or the Guidelines.
	 	 	 	 
	9.	Distribution.
    Distribution of any PlayStation Compatible Product is subject to written approval by SCE in its sole discretion. Such approval
    may be subject to assessment and testing requirements pursuant to Section 6.3, evaluation of the commercial aspects of the
    PlayStation Compatible Product, and to commercial or other conditions required by SCE (following such evaluation or otherwise),
    including a requirement that a PlayStation Compatible Product must be distributed through PSN. Licensed Products must be distributed
    in accordance with Sections 9.1 or 9.2, as applicable.
	 	 	 	 
	 	9.1	Distribution
    of Physical Media Products
	 	 	 	 
	 	 	9.1.1	Form
    of Distribution. Unless expressly approved in writing by the SCE Company in the applicable Territory, Licensed Products
    distributed physically to end-users shall be in the form of Physical Media Products only. Publisher shall not, directly or
    indirectly, bundle a Licensed Product with any other Licensed Product or any other content, good or service, without SCE’s
    prior written consent. Where such approval is granted, the terms of this GDPA shall apply to those units.
	 	 	 	 
	 	 	9.1.2	Distribution
    Channels. Publisher may use distribution channels for Physical Media Products as Publisher deems appropriate, including
    the use of third-party distributors, resellers, dealers and sales representatives.

 

    	 

     

    

 

	 	 	9.1.3	Simultaneous
    Publishing. Any Physical Media Product must be released by Publisher on the same date as any equivalent Digitally Delivered
    Product, as determined by SCE under Section 9.2 or as otherwise agreed between the parties.
	 	 	 	 
	 	9.2	Distribution
    of Digitally Delivered Products
	 	 	 	 
	 	 	9.2.1	Distribution
    Channel for Digitally Delivered Products. Unless expressly approved in writing by all SCE Companies in the relevant Territories,
    Digitally Delivered Products and any subscriptions or services associated with Licensed Products shall be distributed through
    PSN only, in accordance with this Section 9. Publisher may, however, electronically transmit PlayStation Compatible Products
    from Development Site to Development Site, or from machine to machine over a computer network, for the sole purpose of facilitating
    development or testing of PlayStation Compatible Products to be carried out under Section 6, provided that Publisher uses
    reasonable security measures customary within the high technology industry to reduce the risk of unauthorized interception
    or retransmission of those transmissions.
	 	 	 	 
	 	 	9.2.2	PSN.
    Publisher may offer to sell Digitally Delivered Products and subscriptions or other services related to Licensed Products
    to the SCE Company in each relevant Territory, or, if SCE chooses to make such option available to Publisher, have that SCE
    Company sell or rent those products on behalf of Publisher, on the terms of this Section 9 and the Guidelines, or other standard
    terms SCE may communicate to Licensed Publishers. Publisher grants to SCE the right, which may be exercised by SCE directly
    or through an Affiliate, on or through PSN, throughout the world, to: (i) install, load, host and reproduce Digitally Delivered
    Products and Product Information on servers; (ii) resell (including by means of a retail voucher or otherwise), deliver and
    provide access electronically to and use of Digitally Delivered Products (either alone or as part of a bundle) including by
    means of reproduction, transmission, digital streaming, broadcast, public performance, public display, public communication,
    digitally wrapping and repackaging (such rights extending to any product (including its offline manual) published exclusively
    as a Physical Media Product under a Licensed Publisher Agreement which the parties agree shall be digitally wrapped or repackaged
    by SCE for distribution as a Digitally Delivered Product through PSN subject to the terms of this GDPA); (iii) digitally stream
    Licensed Products to Users via PlayStation Now, and copy and adapt the Licensed Products as necessary for that purpose; (iv)
    sublicense to Users, for their personal, non-commercial purposes, the right to browse Digitally Delivered Products; and a
    worldwide, irrevocable and perpetual right to access, download, re-download, store, use and play Digitally Delivered Products,
    subject to the terms established by SCE under which Digitally Delivered Products are supplied to Users, including in exchange
    for rental, subscription, bundle or time-based usage fees, and subject to any rental, subscriptions or other usage terms established
    by SCE; (v) allow Users to re-download and use any Digitally Delivered Product previously downloaded to the same PSN account,
    without further charge or obligation; (vi) market, advertise and promote Digitally Delivered Products in any media; (vii)
    use Digitally Delivered Products, Advertising Material, and Product Information, as is reasonable in SCE’s judgment,
    to facilitate Digitally Delivered Product resale on or through PSN; and (viii) make, store and use copies of Digitally Delivered
    Products and Product Information internally for testing, development, evaluation, quality control, User support, support in
    the operation of PSN (and any services offered thereunder) and for archiving, administrative, legal and rating board and other
    compliance purposes.

 

    	 

     

    

 

	 	9.2.3	License
    to Product Information. Publisher shall provide SCE with Product Information for each Licensed Product for use by SCE
    in accordance with this Section 9.2.3 and the Guidelines. Publisher grants to SCE, for the Term, a non-exclusive license to
    use Product Information to further SCE’s resale or other electronic distribution of Digitally Delivered Products. This
    license includes the following grant of rights to SCE to: (i) use, publish, reproduce, distribute, display, exhibit, transmit
    and communicate to the public, make available, and publicly perform on or through any media whatsoever Publisher’s and
    its licensors’ trademarks, service marks or logos, and Product Information in connection with the marketing or promotion
    of Digitally Delivered Products on PSN or in connection with any campaign which is primarily aimed at advertising, marketing
    or promoting PSN, the PlayStation Store, the Systems or the PlayStation brand generally, and; (ii) edit, crop or vignette
    all such materials as appropriate to comply with technical limitations. The licenses granted in this Section 9.2.3 include
    a license to use Publisher Intellectual Property Rights as reasonably necessary to exercise the foregoing rights and licenses.
	 	 	 
	 	9.2.4	PSN
    Vouchers. At Publisher’s request, SCE may (without obligation) issue PSN voucher codes and printed vouchers displaying
    such codes for Digitally Delivered Products, subject to agreement with Publisher on Wholesale Price or revenue share, and,
    where applicable, on payment of SCE’s fee for voucher production and supply as stipulated in the Guidelines, for: (i)
    non-commercial use (including internal use) by Publisher; (ii) promotional use by Publisher; or (iii) supply (but not resale)
    to consumers. SCE may change the fee on reasonable notice. PSN vouchers issued to consumers may be redeemed in any country
    of the applicable Territory in which PSN is available.
	 	 	 
	 	9.2.5	No
    Obligation. SCE reserves the right, in its sole discretion (unless otherwise stated), to do any of the following, at any
    time, without notice to Publisher: (i) operate and manage PSN; (ii) control the timing, manner, extent and duration of any
    offer, display, supply, distribution, delivery, marketing, advertising and promotion of Digitally Delivered Products acting
    reasonably and in good faith; (iii) distribute, rent, sell, resell or market any product and service on PSN, including those
    that compete with Digitally Delivered Products; (iv) use age gates, filters or other restrictions to accessing Digitally Delivered
    Products and Online Activity; (v) acting reasonably and in good faith, commence or discontinue the marketing, resale, or electronic
    distribution of any Digitally Delivered Product; and (vi) suspend or cease PSN’s operation, in whole or in part, or
    suspend or cancel the offering or supply of any Digitally Delivered Product to a User in accordance with the ToSUA.
	 	 	 
	 	9.2.6	DRM.
    SCE has no obligation to use any digital rights management technology in conjunction with its resale or other electronic distribution
    of Digitally Delivered Products. If SCE, in its sole discretion, elects to use means to limit the improper use of Digitally
    Delivered Products, SCE will do so without any liability to Publisher, and Publisher shall support any such efforts.
	 	 	 
	 	9.2.7	Product
    Submission. Publisher shall provide Digitally Delivered Products to SCE for supply on or through PSN by submitting to
    an SCE Company a Digitally Delivered Product pursuant to the process described in the Guidelines or otherwise communicated
    to Publisher by SCE (each such submission a “Product Submission”). Each Product Submission must include
    a true and accurate description of the Digitally Delivered Product, along with complete metadata for the Digitally Delivered
    Product as specified in the Guidelines or otherwise communicated to Publisher by SCE. Publisher is liable to SCE and Users
    for inaccurate or misleading (including by omission) product descriptions. There will be no obligation on SCE to supply any
    Digitally Delivered Product until SCE has accepted the relevant Product Submission (without prejudice to Section 9.2.5(ii)).
    Each accepted Product Submission is hereby incorporated into and becomes a part of this GDPA. SCE may amend or change the
    Product Submission process and requirements at any time and will provide reasonable notice to Publisher of those changes.
    If a change to the Product Submission process or requirements requires additional information from Publisher, Publisher shall
    promptly provide that information to SCE. Publisher shall follow the Product Submission process that is current at the time
    Publisher submits Digitally Delivered Products. Any changes that Publisher wishes to make to a Product Submission must be
    notified to SCE by way of a separate Product Submission.

 

    	 

     

    

 

	 	 	9.2.8	Removal
    from PSN Storefront. Publisher may cease the sale or other provision of a Digitally Delivered Product to SCE by providing
    SCE with written notice no less than 21 days prior to cessation, or as required by the Guidelines. SCE may purchase and resell
    or license and otherwise make available for electronic distribution via PSN, an unlimited quantity of Digitally Delivered
    Products until the date of cessation.
	 	 	 	 
	 	 	9.2.9	Territory
    Restrictions. SCE shall only be taken to have exercised its rights under this Section 9 in respect of any Digitally Delivered
    Product in a particular country where SCE’s activities in respect of that Digitally Delivered Product are directed at
    that country. Access to, use of or download of such product through PSN by a User outside the Territory is not a breach of
    this GDPA or a breach of any Publisher Intellectual Property Rights or (as between SCE and Publisher) the Intellectual Property
    Rights of any other person.
	 	 	 	 
	10.	EULAs
    and Additional Terms
	 	 	 	 
	 	10.1	Additional
    Terms. Publisher may request presentation on PSN of terms describing or limiting use of its Digitally Delivered Products,
    in accordance with the Guidelines (“Additional Terms”). Additional Terms shall be provided to SCE with
    the relevant Product Submission. Additional Terms shall be reasonable and consistent with industry practice, and SCE reserves
    the right to reject, in its sole discretion, Additional Terms that it deems are not, and to review and suggest revisions to
    the Additional Terms, but without liability for them. Publisher is liable to SCE and Users for Publisher’s failure to
    comply with Additional Terms. The Additional Terms must not be inconsistent with the Software Product License Agreement or
    the ToSUA.
	 	 	 
	 	10.2	Licensed
    Product Terms. Publisher acknowledges that the Software Product License Agreement shall be the license effective between
    Publisher and users of Licensed Products. Publisher shall be entitled to present its own license (a “Publisher EULA”)
    provided it is not inconsistent with the Software Product License Agreement or the ToSUA, and includes the following terms:
	 	 	 	 
	 	 	10.2.1	the
    Publisher EULA is between Publisher and the user, not between any SCE Company and the user;
	 	 	 	 
	 	 	10.2.2	Publisher
    is solely responsible for the Licensed Product;
	 	 	 	 
	 	 	10.2.3	a
    limited license to use the Licensed Product only on a System that the user owns or controls or other such system to which
    the Licensed Product is delivered by PSN; and
	 	 	 	 
	 	 	10.2.4	each
    SCE Company (or the SCE Company for the Territory where the Licensed Product is being sold if the Publisher EULA is regional)
    is a third party beneficiary of the Publisher EULA.
	 	 	 	 
	11.	Advertising
	 	 	 	 
	 	11.1	Generally.
    Subject to Section 11.2, Publisher may advertise PlayStation Compatible Products or related Online Activity, but all advertising
    must be carried out in accordance with the Guidelines.

 

    	 

     

    

 

	 	11.2	In-Game
    Advertising. No advertisements shall be placed in Licensed Products, nor shall advertisements be placed or served dynamically
    in Licensed Products, without the express written approval of SCE. In the event SCE approves such in-game advertisement, the
    advertisement must comply with the Guidelines. SCE has sole discretion to reject, block placement of, remove or require removal
    of any advertisement that (i) does not comply with the Guidelines, applicable law, regulations, court decision, other judicial
    or administrative order, age ratings system, or principles of any applicable age ratings board; or (ii) may cause SCE or any
    Affiliate to suffer public disrepute, contempt, scandal or ridicule, or which insults or offends the relevant community or
    any substantial organized group thereof or which could tend to adversely affect SCE or any Affiliate’s name, reputation
    or goodwill. SCE reserves the right to require Publisher to comply with technical requirements to develop and implement a
    tracking mechanism to verify the number of users viewing advertisements. SCE reserves the right to set, and subsequently modify,
    advertising royalty fees. For the purposes of this Section 11.2, “advertisement” shall be deemed to include promotion,
    product placement, and references and trademarks relating to sponsorship.
	 	 	 	 
	12.	Online
    Activity & Data Collection
	 	 	 	 
	 	12.1	Publisher
    Obligations. If a Licensed Product allows Users to engage in Online Activity, then Publisher must, at its sole expense
    for the term in which the User has rights to use the Licensed Product, do the following in compliance with the Guidelines
    and this GDPA:
	 	 	 	 
	 	 	12.1.1	host
    and provide Users with access to Online Activity;
	 	 	 	 
	 	 	12.1.2	provide
    Users with customer support in an efficient manner and in accordance with the Guidelines;
	 	 	 	 
	 	 	12.1.3	monitor
    and appropriately supervise Online Activity and, where it becomes aware of any breach or suspected breach by a User of the
    ToSUA, promptly notify SCE of that breach or suspected breach together with details of the User concerned and take steps to
    remedy any actual breach of the ToSUA;
	 	 	 	 
	 	 	12.1.4	appoint
    a dedicated contact person for Online Activity (including, where requested, an emergency email contact to address grief reports
    made to SCE or Affiliates), who will act as a liaison between SCE and Publisher for all matters relating to the same. Publisher
    shall give SCE 10 days written notice prior to any change of a designated contact person;
	 	 	 	 
	 	 	12.1.5	display
    Additional Terms relating to Online Activity prior to allowing any User to engage in Online Activity for the first time;
	 	 	 	 
	 	 	12.1.6	operate
    all Online Activity in a responsible manner, with particular regard to the protection of children and privacy, and in compliance
    with legal requirements or as stipulated under any voluntary system relating to the labeling and conduct of gameplay websites
    designated by SCE, and comply with any SCE policy relating to the protection of children during Online Activity and, where
    Publisher employs PSN authentication on websites in accordance with the Guidelines, implement age filters or gateways to ensure
    that children do not generally access content which is not appropriate for their age; and
	 	 	 	 
	 	 	12.1.7	provide
    notice to SCE and to consumers in a clear and conspicuous manner of any permanent shutdown to a server hosting or supporting
    Online Activity at least 90 days prior to any shutdown, and, if Online Activity is a significant feature (as determined by
    SCE in its discretion in the event of a dispute), use best efforts to arrange removal of all affected units of the relevant
    Physical Media Product from distribution channels.
	 	 	 	 
	 	12.2	Use
    of PSN ID. Publisher must require all end-users to sign in with their unique PSN ID, or such other SCE identifier specified
    by SCE, when accessing Online Activity.

 

    	 

     

    

 

	 	12.3	Personal
    Information Collection by Publisher. If Publisher collects any Personal Information from a System or software on that
    System, Publisher shall do so in strict accordance with all applicable laws and regulations, and the Guidelines. Publisher
    shall, at a minimum:
	 	 	 	 	 
	 	 	12.3.1	Implement
    reasonable and appropriate measures to protect the confidentiality, security, and integrity of any Personal Information collected;
    and
	 	 	 	 
	 	 	12.3.2	Without
    limiting the obligation to comply with all applicable laws and regulations under this Section 12.3, provide notice to users
    of its privacy practices, including at least material terms relating to the following:
	 	 	 	 	 
	 	 	 	12.3.2.1	the
    Personal Information collected;
	 	 	 	 	 
	 	 	 	12.3.2.2	the
    purposes for which Personal Information will be used;
	 	 	 	 	 
	 	 	 	12.3.2.3	to
    whom Personal Information will be disclosed;
	 	 	 	 	 
	 	 	 	12.3.2.4	where
    Personal Information will be transferred; and
	 	 	 	 	 
	 	 	 	12.3.2.5	how
    an individual can access, correct and delete Personal Information about them.
	 	 	 	 	 
	 	 	Publisher
    shall comply with the practices described in Publisher’s privacy notice.
	 	 	 	 	 
	 	12.4	Personal
    Information Disclosed to Publisher by SCE. SCE has no obligation to disclose data collected by or on behalf of SCE or
    its Affiliates to Publisher. If Personal Information is disclosed in SCE’s absolute discretion, Publisher agrees:
	 	 	 	 	 
	 	 	12.4.1	to
    limit its processing of Personal Information strictly to those purposes defined in the Guidelines or in writing by SCE and
    for no other purpose;
	 	 	 	 
	 	 	12.4.2	that
    prior to processing Personal Information for any purposes beyond those defined under Section 12.4.1, it will:
	 	 	 	 	 
	 	 	 	12.4.2.1	obtain
    SCE’s express, written consent to the use of such data for such purposes such consent to be in SCE’s sole discretion;
	 	 	 	 	 
	 	 	 	12.4.2.2	inform
    the individual of Publisher’s identity;
	 	 	 	 	 
	 	 	 	12.4.2.3	inform
    the individual of the purposes for which the data will be used;
	 	 	 	 	 
	 	 	 	12.4.2.4	obtain
    the individual’s explicit consent to such transfer and use; and
	 	 	 	 	 
	 	 	 	12.4.2.5	provide
    notice to the individual that the use and any disclosure of the data shall be subject to Publisher’s privacy policy
    and that SCE is not responsible or liable for Publisher’s use of the data;
	 	 	 	 	 
	 	 	12.4.3	to
    handle Personal Information in accordance with law, Publisher’s privacy policy, the Guidelines and with any terms for
    handling and use presented by SCE;
	 	 	 	 
	 	 	12.4.4	to
    implement measures to protect the confidentiality, security, and integrity of any Personal Information that SCE Company shares
    with Publisher that are reasonable, adequate or otherwise required by Section 12.4.3; and

 

    	 

     

    

 

	 	 	12.4.5	where
    such data relates to an end user who is located in a country with, or is a customer of SCE that is subject to, a law, regulation
    or direction of any competent authority that restricts the export or transfer of such data outside of that country (or its
    region, such as the European Economic Area), if requested by SCE, Publisher shall implement such agreements and take such
    steps as are required by that law, regulation or direction to ensure SCE is in compliance with the restriction.
	 	 	 	 	 
	13.	Marketing
    of Licensed Products
	 	 	 	 	 
	 	13.1	Marketing
    Generally. At no expense to SCE, Publisher will, and will direct its distributors to, diligently market, sell and distribute
    the Physical Media Products, market Digitally Delivered Products, use commercially reasonable efforts to stimulate demand
    for all Licensed Products throughout the applicable Territories, and supply units of Physical Media Products to satisfy any
    resulting demand.
	 	 	 
	 	13.2	Samples.
    Publisher will provide sample units of each Physical Media Product to the SCE Company in each relevant Territory in the
    quantities and per the terms specified in the Guidelines. In the event that Publisher assembles any Physical Media Product
    using an alternate source in accordance with Section 8.7, Publisher will be responsible for shipping such sample units to
    each applicable SCE Company, at Publisher’s cost and expense, promptly following the commercial release of such Physical
    Media Product. SCE assumes no liability for release of samples prior to commercial release. SCE shall not directly or indirectly
    resell any such sample units of the Physical Media Products without Publisher’s prior written consent. SCE may distribute
    sample units to its employees or those of its Affiliates, provided that it uses its reasonable efforts to ensure that such
    units are not sold into the retail market. In addition, subject to availability, Publisher shall sell to each applicable SCE
    Company additional units at cost.
	 	 	 
	 	13.3	Marketing
    Programs. SCE may invite Publisher to participate in promotional or advertising opportunities that may feature one or
    more Licensed Products from one or more Licensed Publishers. Participation shall be voluntary and subject to terms to be determined
    by SCE at the time of the opportunity. In the event Publisher elects to participate, all materials submitted by Publisher
    to SCE shall be submitted subject to the Guidelines and delivery of such materials to SCE shall constitute acceptance by Publisher
    of the terms of the offer. Each SCE Company shall be entitled to display and otherwise use an attribution line substantially
    similar to the following on its multi-product marketing materials: “Copyrights and trademarks are property of their
    respective owners.”
	 	 	 
	 	13.4	PlayStation
    Website. Publisher shall provide SCE with Product Information in HTML or such other format as specified by SCE for each
    of its Licensed Products for display on one or more PlayStation promotional websites. Specifications for Product Information
    for those websites shall be as provided in the Guidelines. Publisher shall provide each applicable SCE Company with such Product
    Information for each Licensed Product upon submission of Printed Materials to the applicable SCE Company for approval pursuant
    to the Guidelines. Publisher shall also provide updates for any such web page in a timely manner as may be required in the
    Guidelines.
	 	 	 	 	 
	14.	Subcontracting.
    Publisher may provide a subcontractor with access to the SCE Materials where required to assist with the development,
    publication and marketing of PlayStation Compatible Products only where Publisher has: (i) made the subcontractor aware of
    the confidentiality, data protection, and other relevant provisions of this GDPA; and (ii) received the subcontractor’s
    written commitment to abide by those terms. Publisher shall remain fully liable for Publisher’s compliance with all
    of the provisions of this GDPA, and shall remain fully liable for and hereby unconditionally guarantees all obligations for
    the compliance of any subcontractor with the confidentiality, data protection, and other provisions of this GDPA. Publisher
    shall disclose to a subcontractor the SCE Materials only to the extent necessary to allow the subcontractor to assist with
    the development, publication and marketing of PlayStation Compatible Products. SCE has no obligation to grant any subcontractor
    access to the Developer Website (and Publisher shall not share its access with a subcontractor). A subcontractor has no right
    to publish Licensed Products, including any right to order or pay for Publisher’s Physical Media Product. SCE may prohibit
    disclosure of the SCE Materials to a subcontractor under this section at any time, effective immediately upon notice from
    SCE to Publisher. SCE may subcontract or sublicense any of its rights or obligations under this GDPA.

 

    	 

     

    

 

	15.	Revenue
    and Payments
	 	 	 	 
	 	15.1	Physical
    Media Products. Publisher shall pay each Designated Manufacturing Facility located in the Territory in which Publisher
    distributes Physical Media Products, either directly or through its designee, for Physical Media Products, including Physical
    Media Products in any “Greatest Hits,” “Platinum” or any other program, and demonstration discs, at
    the rates and in the manner specified in the Guidelines, the terms of this Section 15, or otherwise communicated to Publisher
    by other means used by SCE to communicate standard terms to Publishers from time to time. Publisher shall inform SCE of its
    Wholesale Price for each Physical Media Product title which shall form the basis of the platform charge payable to the applicable
    Designated Manufacturing Facility, such amount to be calculated by SCE and notified to the Publisher in accordance with the
    Guidelines. Payment shall be made prior to manufacture unless the applicable SCE Company has agreed in writing to extend credit
    terms to Publisher under Section 15.1.1. The burden of proof under this Section 15 shall be on Publisher. SCE reserves the
    right to require Publisher to furnish evidence satisfactory to SCE that Publisher has complied with any or all of its obligations
    pursuant to this Section 15.
	 	 	 	 
	 	 	15.1.1	Credit
    Terms. SCE may extend credit terms to Publisher in SCE’s sole discretion. Credit terms and limits shall be subject
    to revocation or extension at SCE’s sole discretion. If credit terms are extended to Publisher, Purchase Orders will
    be invoiced by the Designated Manufacturing Facility upon shipment of Physical Media Products and each invoice will be payable
    within 30 days of the date of the invoice or other period stated in the Guidelines. Publisher shall be additionally liable
    for all costs and expenses of collection of any unpaid amounts, including reasonable fees for lawyers and court costs.
	 	 	 	 
	 	 	15.1.2	General
    Terms. Each shipment by the Designated Manufacturing Facility to Publisher shall constitute a separate sale, whether said
    shipment constitutes the whole or partial fulfillment of any Purchase Order. Title to units of Physical Media Products pass
    to Publisher only upon payment in full of the amounts due under this GDPA for those units. The receipt and deposit of any
    moneys payable by Publisher under this GDPA shall be without prejudice to any rights or remedies that SCE or the Designated
    Manufacturing Facility has and shall not restrict or prevent either from challenging the basis for calculation or payment
    accuracy.
	 	 	 	 
	 	 	15.1.3	SCE
    Audit. Publisher shall keep full, complete, and accurate records covering all transactions relating to Physical Media
    Products ordered and manufactured pursuant to this GDPA including, the Wholesale Price received for Physical Media Products,
    and all records relating to indirect revenue under Section 15.3. Publisher shall preserve such records, documents, and materials
    for a period of twenty-four (24) months after the expiration or termination of this GDPA. SCE’s acceptance of any accounting
    statement, purchase order, or payment will not preclude SCE from challenging or questioning the accuracy thereof at a later
    time. If SCE reasonably believes that the pricing or revenue information provided by Publisher is not accurate, SCE is entitled
    to request additional documentation from Publisher to support the information provided. In addition, during the Term and for
    a period of two (2) years thereafter and upon the giving of reasonable prior written notice to Publisher, at SCE’s expense,
    representatives of SCE shall be given access to, and the right to inspect, audit, and make copies and summaries of, and take
    extracts from, such portions of all records of Publisher, including those records from Publisher’s affiliates and branch
    offices, as they pertain to the Licensed Products and any payments due or credits received. Any such audit shall take place
    during normal business hours and shall, at SCE’s sole election, be conducted either by an independent certified accountant
    or by an appropriately professionally qualified SCE employee. If such inspection reveals any under-reporting of any payment
    due to SCE, Publisher shall immediately pay SCE such amount. If any audit conducted by SCE reveals that Publisher has under-reported
    any payment due to SCE by five percent or more for the relevant audit period, then in addition to the payment of the appropriate
    amount due to SCE, Publisher shall reimburse SCE for all reasonable audit costs for that audit and all collection costs to
    recover any unpaid amounts.

 

    	 

     

    

 

	 	15.2	Digitally
    Delivered Products
	 	 	 	 
	 	 	15.2.1	Publisher
    Revenue. In consideration of the rights granted by Publisher under Section 9.2.2, each applicable SCE Company shall pay
    to Publisher the applicable Wholesale Price or agreed revenue share for the Digitally Delivered Products covered by a Product
    Submission accepted by SCE. SCE has no obligation to pay for any Digitally Delivered Product (and will be entitled to a refund
    for amounts paid to Publisher): (i) unless and until SCE receives payment from the relevant User; (ii) that is not fully compliant
    with this GDPA; (iii) that is defective, non-functional or inaccessible through no fault of SCE; or (iv) that is provided
    by SCE free of charge as a replacement copy or an agreed promotion. Other than the Wholesale Price or agreed revenue share,
    Publisher is not entitled to any other fee in connection with any Digitally Delivered Products. No further Wholesale Price
    or agreed revenue share shall be payable to Publisher where a User exercises an entitlement included with a Licensed Product
    (whether at purchase or at a later time) to download additional copies to other Systems or other compatible devices, whether
    by means of emulation or otherwise. Publisher may change a Digitally Delivered Product’s Wholesale Price or Additional
    Terms by providing SCE with a revised Product Submission specifying the changes and the desired effective date. SCE makes
    no commitment to meet the effective date of any such changes chosen by Publisher. A revised Product Submission shall be subject
    to the provisions of Section 9.2.7.
	 	 	 	 
	 	 	15.2.2	Retail
    Price. Each SCE Company has the sole and exclusive right to set the retail price to Users for Digitally Delivered Products
    sold or otherwise made available for purchase on or through PSN in its Territory, unless SCE adopts and presents to Publisher
    an alternative structure for distributing Digitally Delivered Products. The applicable SCE Company may modify any Digitally
    Delivered Product’s retail price at any time without notice to Publisher. Publisher shall not interfere with the applicable
    SCE Company’s price setting, but may provide SCE with suggested retail prices for Digitally Delivered Products. SCE
    reserves the right to adopt an alternative distribution model upon reasonable notice to Publisher.
	 	 	 	 
	 	 	15.2.3	Refunds.
    SCE has no obligation to make any payment to Publisher under Section 15.2.1 in respect of any sale where SCE has chosen to
    refund the price paid by the User for that sale for any reason, other than where such refund becomes due directly as a result
    of SCE’s failure to comply with the terms of this GDPA.

 

    	 

     

    

 

	 	 	15.2.4	Report
    and Payment Terms. SCE will provide Publisher with statements identifying the quantity of Digitally Delivered Product
    sold or licensed by SCE to, or otherwise purchased by, Users (based upon the date SCE receives payment) as well as any refunds
    for Digitally Delivered Products. Subject to the receipt of Publisher’s valid tax invoice which meets the requirements
    of the relevant taxation authorities (where requested by an SCE Company), SCE will pay Publisher the Wholesale Price or agreed
    revenue share for the net quantity of Digitally Delivered Products sold or licensed on PSN in the currency, at the times,
    and in the manner stated in the Guidelines, or as otherwise communicated to Publisher. Where any amounts that SCE must pay
    under this GDPA are based on SCE or Affiliate revenue, those amounts are calculated after deduction for consumption taxes
    (including VAT), duties, charges or assessments which SCE or an Affiliate may have to collect or pay with respect to the sale
    or licensing of Licensed Products. Applicable currency exchanges will be based on the Sony Corporation official rate, or such
    other independent third party currency conversion provider as SCE may adopt in its sole discretion, for the period in which
    the relevant Digitally Delivered Products are sold or licensed on PSN. If the total amount of refunds issued by the applicable
    SCE Company for refunded Digitally Delivered Products exceeds the amount owed by that SCE Company to Publisher in the relevant
    period, Publisher shall pay that SCE Company an amount equal to the difference. SCE may withhold sums equal to refunds it
    has made from any payments due to Publisher and withhold payment of any other disputed funds until such time as the parties
    resolve any dispute. If requested by SCE, Publisher shall issue credit notes to SCE for all refunds shown in SCE’s statement
    in the month following that in which it receives a statement from SCE itemizing the refund in question.
	 	 	 	 
	 	 	15.2.5	SCE
    Subscriptions. From time to time, SCE may offer Publisher the opportunity to make certain Digitally Delivered Products
    available as part of PlayStation Plus or other premium package of products and services offered through PSN to Users paying
    the relevant subscription fee. The relevant Digitally Delivered Products and the agreed price, if any, to be paid by SCE for
    the inclusion of such products shall be recorded in a schedule to this GDPA or otherwise in writing. Failure to provide any
    such Digitally Delivered Product in the agreed form and at the agreed time shall entitle SCE to a refund of any sums paid
    for such product as set out in the Guidelines or such agreed writing. Publisher shall not share under this GDPA in any revenue
    received by SCE or any Affiliate as a result of the operation of or related to PSN generally, including subscription revenue
    generated by PlayStation Plus, regardless of whether or not a PlayStation Plus subscription is required to access a Licensed
    Product or elements of a Licensed Product.
	 	 	 	 
	 	 	15.2.6	Publisher
    Audit. SCE shall keep complete and accurate records to verify its calculation of proper payment pursuant to this Section
    15.2, and shall preserve these records for a period of 12 months after this GDPA’s termination, or two years after presenting
    the applicable periodic statement to Publisher, whichever is earlier. Publisher’s acceptance of any accounting statements,
    records or payment under this GDPA will not preclude Publisher from challenging or questioning the accuracy of any statement
    or report during the Term and the 12-month period after this GDPA’s termination. Publisher will give SCE specific notice
    of any objection to a statement provided under Section 15.2 within 26 months following the date on which SCE first sent the
    statement to Publisher, or the statement will become conclusively binding and Publisher waives any further right to object.
    If Publisher has a good faith and reasonable belief that SCE has not provided accurate information and owes Publisher payment
    under this Section 15.2 as a result, then Publisher may, upon describing in detail the basis for its reasonable belief and
    providing objective evidence indicating that SCE has underpaid, request additional, supporting documentation from SCE to verify
    the resale of Digitally Delivered Product to Users. If the matter remains unresolved, the parties shall then attempt in good
    faith, for a period of not less than 30 days to resolve any dispute related to any statement or payment challenged by Publisher.
    If such dispute remains unresolved, Publisher may then, at its expense, hire a nationally recognized, third-party accounting
    firm, on a non-contingency fee basis, reasonably acceptable to SCE, to inspect, audit and make copies and summaries of and
    take extracts from, those portions of SCE’s records pertaining to payments due or credits received under this Section
    15.2. Publisher shall require an accounting firm performing an audit to execute a non-disclosure agreement with SCE in a form
    acceptable to SCE. Information provided to or obtained by Publisher or the accounting firm performing an audit is deemed SCE
    Materials. The right to conduct such an audit shall not confer on Publisher the right to access any systems or equipment which
    comprise or support PSN or any information contained therein. Publisher shall provide SCE with reasonable prior written notice
    (in no event less than 30 days) of Publisher’s intent to perform an audit, but no audit may take place within 45 days
    after the end of SCE’s fiscal year. Any audit must take place during SCE’s normal business hours. An audit may
    not be performed more than once every 12 months, and no record may be audited more than once. If an audit reveals any under-reporting
    of any payment due to Publisher, SCE shall promptly pay Publisher the under-reported amount. If an audit conducted by Publisher
    reveals that SCE has under-reported any payment due to Publisher by five percent or more for the relevant audit period and
    that is no less than $10,000, then in addition to the payment of the appropriate amount due to Publisher, SCE shall reimburse
    Publisher for reasonable third-party audit costs. Nothing in this GDPA shall give Publisher the right to challenge or audit
    any statement or records pertaining to any period prior to the Effective Date.

 

    	 

     

    

 

	 	15.3	Indirect
    Revenue. If Publisher receives revenue or credit related to the exploitation of PlayStation Compatible Products (including
    related Online Activity), other than revenue from the sale of Licensed Products under Sections 9.1 and 9.2, including from
    product placement, sponsorships, advertising, or companion apps, then SCE shall be entitled to a royalty on such revenue received
    by or credited to Publisher at a rate to be agreed by the parties, but in no event less than [***]% of the gross revenue received
    by or credited to Publisher or any affiliate of Publisher. Prior to distribution of any PlayStation Compatible Product, Publisher
    shall advise SCE of any such exploitation. Publisher shall provide SCE with monthly reports of any such revenue or credits
    received and shall pay SCE’s invoice within 30 days of the date of the invoice. For the avoidance of doubt, nothing
    in this Section 15.3 shall derogate from Publisher’s obligation to distribute Licensed Products only in accordance with
    Sections 9.1 (for Physical Media Products) and 9.2 (for Digitally Delivered Products).
	 	 	 
	 	15.4	Third
    Party License Fees. If SCE’s exercise of any of the rights granted by Publisher under this GDPA causes SCE or any
    Affiliate to become legally responsible for the payment of any fees, costs or expenses to any content rights holder or third
    party collecting payment for the use of voice, music, video, or other content, including unions, guilds, or performing rights
    organizations, then SCE reserves the right to offset such third party fees, costs or expenses from amounts due Publisher under
    this Section 15, or, in SCE’s sole discretion, reimbursement by Publisher to SCE or the applicable Affiliate.
	 	 	 
	 	15.5	Service
    Fees and Charges. Publisher shall pay all fees for services provided by SCE (including format quality assurance) in accordance
    with terms set forth in the Guidelines. Where a User downloads a Digitally Delivered Product (including Digitally Delivered
    Products made available to end users for free), SCE reserves the right to charge Publisher for the cost attributable to bandwidth
    for such downloads at the current, standard rate set by the applicable SCE Company and specified in the Guidelines. Publisher
    must pay SCE’s current, standard patching fee in respect of any patch published under this GDPA, where the patch is
    submitted to SCE within 60 days of the approval of the relevant Licensed Product pursuant to Section 6.3, or as otherwise
    stated in the Guidelines. SCE reserves the right to change, on reasonable notice, the rate or the basis on which any such
    service fees are calculated.
	 	 	 
	 	15.6	Publisher
    Deductions & Offsets. No costs incurred in the development, manufacture, marketing, sale or distribution of PlayStation
    Compatible Products shall be deducted from any amounts payable by Publisher under this GDPA. There shall be no deduction from
    any amounts owed by Publisher under this GDPA as a result of any uncollectible accounts owed to Publisher, or for any credits,
    discounts, allowances or returns which Publisher may credit or grant to any third-party customer of any PlayStation Compatible
    Products. Publisher may not assert any credit, set-off or counterclaim to justify withholding payment under this GDPA.

 

    	 

     

    

 

	 	15.7	Taxes
    & Withholding
	 	 	 	 
	 	 	15.7.1	Taxes.
    The amounts that the parties must pay under this GDPA are exclusive of taxes (including VAT), duties, charges or assessments
    which the recipient is required to collect, for which the paying party is solely responsible (except that any such amounts
    that SCE must pay are deemed to be inclusive of all VAT where any such VAT cannot be reclaimed by SCE). Where required by
    law, each party shall provide the other with a valid VAT registration number and each shall fulfil its obligations relating
    to VAT under the applicable reverse charge procedure which, in the EU, is stipulated in Article 196 of the EU VAT Directive
    2006/112/EC. If the paying party does not provide the appropriate and valid VAT registration number, or applicable documentation
    in support of an exemption from VAT, then the supplying party will be entitled to charge VAT at the appropriate rate until
    such a time as an appropriate and valid VAT registration number, or the applicable documentation, is provided, at which time
    the VAT charged will be refunded or otherwise credited as permissible by law, provided the VAT registration number or other
    exemption was valid and appropriate at the time the VAT was charged.
	 	 	 	 
	 	 	15.7.2	SCE
    Withholding and Offset. If laws or regulations require that SCE or an Affiliate make deductions from sums payable to Publisher
    under this GDPA, SCE or its Affiliate may withhold those required deductions from the amounts it pays Publisher, remit the
    deducted amounts to the proper authorities and furnish Publisher, as soon as reasonably practicable, with an official receipt
    evidencing those payments, together with documentation as Publisher may reasonably require in making submissions to the proper
    authority. If requested by SCE, prior to any payment being made by SCE Publisher will provide SCE a certificate of tax residency
    and other documentation required to verify the tax residency of Publisher and, when applicable, to allow a reduction of tax
    withholding. SCE reserves the right to offset against any payments owed to Publisher under this GDPA any outstanding amounts
    owed to any SCE Company or Affiliate under this GDPA or otherwise (including any outstanding fees owed to any SCE Company
    under Section 15.5). SCE shall be entitled to assert any credit, set-off or counterclaim to justify withholding payment under
    this GDPA.
	 	 	 	 
	 	 	15.7.3	Publisher
    Withholding. Publisher shall be solely responsible for, and shall not withhold from any payment to SCE or an Affiliate,
    any withholding taxes or other such assessments which may be imposed by any governmental authority with respect to payments
    to SCE or an Affiliate. Where Publisher has paid any such tax or assessments, Publisher may provide each applicable SCE Company
    with official tax receipts or other such documentary evidence issued by the applicable tax authorities sufficient to substantiate
    any such taxes or assessments that have in fact been timely paid. Where such substantiation is provided, and SCE or a Designated
    Manufacturing Facility has issued an approved credit memo or has approved Publisher’s invoice describing the credit,
    Publisher may apply such credit to subsequent payments to the SCE Company or Designated Manufacturing Facility that approved
    the credit. If requested by Publisher, SCE will provide Publisher with a certificate of tax residency and other documentation
    required to allow, where applicable, a reduction of tax withholding.
	 	 	 	 
	 	 	15.7.4	Minimizing
    Withholding. Each party shall cooperate in good faith and use reasonable efforts to minimize any withholding tax.
	 	 	 	 
	 	15.8	Server
    Location. Publisher shall notify SCE in writing of the country location of all servers from which any Online Activity
    is delivered or made available to Users. Publisher shall notify SCE of any changes to the location of any these servers or
    the use of additional servers in writing at least three months prior to any change or use of additional servers taking place.

 

    	 

     

    

 

	16.	Representations
    and Warranties
	 	 	 	 
	 	16.1	Representations
    and Warranties of SCE
	 	 	 	 
	 	 	16.1.1	Each
    SCE Company represents and warrants, solely for the benefit of Publisher, that it has the right, power and authority to enter
    into this GDPA for its respective Territory, and to fully perform its obligations hereunder.
	 	 	 	 
	 	 	16.1.2	The
    following terms shall apply unless otherwise stated in the Guidelines. All Physical Media Products manufactured by a Designated
    Manufacturing Facility for Publisher pursuant to this GDPA shall be free from defects in materials and workmanship under normal
    use and service at time of delivery in accordance with this GDPA. For SCEA and SCEE, the sole obligation of SCE under this
    warranty shall be, for a period of 90 days from the date of delivery of such Physical Media Products, at SCE’s election,
    either (i) to replace defective Physical Media Products; or (ii) to issue credit for, or to refund to Publisher, the charge
    for defective Physical Media Products and to reimburse Publisher its reasonable return shipping costs. This warranty is the
    only warranty applicable to Physical Media Products manufactured by the Designated Manufacturing Facility for Publisher pursuant
    to this GDPA. This warranty shall not apply to damage resulting from accident, fair wear and tear, wilful damage, alteration,
    negligence, abnormal conditions of use, failure to follow directions for use (whether given in instruction manuals or otherwise
    howsoever) or misuse of Physical Media Products, or to Physical Media Products comprising less than 1% (or, if greater, 100
    units) in the aggregate of the total number of Physical Media Products manufactured by the Designated Manufacturing Facility
    for Publisher per Purchase Order of any Physical Media product. If, during such 90 day period, defects appear as aforesaid,
    Publisher shall notify SCE and, upon request by SCE (but not otherwise), return such defective Physical Media Products, with
    a written description of the defect claimed, to such location as SCE shall designate. SCE shall not accept for replacement,
    credit or refund as aforesaid any Physical Media Products except factory defective Physical Media Products (i.e. Physical
    Media Products that are not free from defects in materials and workmanship under normal use and service). All returns of Physical
    Media Products shall be subject to prior written authorization by SCE, not unreasonably to be withheld. If no defect exists
    or the defect is not such as to be covered under this warranty, Publisher shall reimburse SCE for expenses incurred in processing
    and analyzing the Physical Media Products. For SCEI, any obligation regarding manufacturing Physical Media Products is stated
    in the Guidelines.
	 	 	 	 
	 	16.2	Representations
    and Warranties of Publisher. Publisher represents and warrants throughout the Term that:
	 	 	 	 
	 	 	16.2.1	there
    is no threatened or pending action, suit, claim or proceeding alleging that the use or possession by Publisher or its affiliates
    of all or any part of the Publisher Property, Product Proposals, Product Information, Printed Materials, Advertising Materials,
    Packaging not provided by the Designated Manufacturing Facility, User Content or any underlying work or content embodied in
    any of the foregoing, including any name, designation or trademark used in conjunction with any PlayStation Compatible Product,
    infringes or violates any Intellectual Property Rights or other right or interest of any kind whatsoever anywhere in the world
    of any third party, or contesting any right, title or interest of Publisher in or to the Publisher Property, Product Proposals,
    Product Information, Printed Materials, Advertising Materials, Packaging not provided by the Designated Manufacturing Facility,
    User Content or any underlying work or content embodied in any of the foregoing, including any name, designation or trademark
    used in conjunction with any PlayStation Compatible Product;

 

    	 

     

    

 

	 	 	16.2.2	Publisher
    Property, Product Proposals, Product Information, Printed Materials, Advertising Materials, Packaging not provided by the
    Designated Manufacturing Facility, User Content, and their contemplated or actual disclosure or use under this GDPA, do not
    and shall not infringe the Intellectual Property Rights, right of publicity, right to privacy, or moral rights anywhere in
    the world of any third party. Publisher has obtained the consent of all holders of Intellectual Property Rights necessary
    for SCE’s or its Affiliates’ use of any Licensed Products (apart from the SCE Materials), Product Proposals, Product
    Information, Printed Materials, Advertising Materials, User Content and Packaging not provided by the Designated Manufacturing
    Facility provided by Publisher, which may be reproduced, published, publicly displayed, publicly performed, marketed, sold
    and distributed by SCE and any Affiliates in accordance with this GDPA. Publisher has made all payments required to any person
    having any legal rights arising from such disclosure or use so that SCE will not incur any obligation to pay any royalty,
    residual, union, guild, collecting society or other fees or expenses;
	 	 	 	 
	 	 	16.2.3	Publisher
    Property does not contain and is not derived in any manner (in whole or in part), from any software, including without limitation
    open source software, that would require that any SCE or third party proprietary software or information be: (i) disclosed
    or distributed in source code form; (ii) licensed for the purpose of permitting modifications or derivative works; (iii) reproduced
    and/or redistributed (with or without charge); (iv) permitted to be reverse engineered; or (v) used only for non-commercial
    purposes;
	 	 	 	 
	 	 	16.2.4	Publisher
    has the right, power and authority to enter into this GDPA, to grant SCE the rights granted hereunder and to fully perform
    its obligations hereunder;
	 	 	 	 
	 	 	16.2.5	the
    making of this GDPA by Publisher does not violate any separate agreement, rights or obligations existing between Publisher
    and any other person, and Publisher shall not make any separate agreement with any third party that is inconsistent with any
    of the provisions of this GDPA;
	 	 	 	 
	 	 	16.2.6	Publisher
    has not previously taken any action that could be interpreted as having sold, assigned, leased, licensed or in any other way
    disposed of or encumbered any of the rights granted to Publisher hereunder. Publisher will not sell, assign, lease, license
    or in any other way dispose of or encumber any of such rights except as permitted by this GDPA;
	 	 	 	 
	 	 	16.2.7	neither
    Publisher nor its affiliates shall make any representation or give any warranty to any person or entity expressly or on SCE’s
    behalf, or to the effect that the PlayStation Compatible Products are connected in any way with SCE other than that the Licensed
    Products have been developed, marketed, sold and distributed under license from SCE;
	 	 	 	 
	 	 	16.2.8	if
    any PlayStation Compatible Product that includes SCE Materials is delivered by Publisher to any other Licensed Publishers
    or Licensed Developers in source code form, Publisher will take all precautions consistent with the protection of valuable
    trade secrets by companies in high technology industries to ensure that such third parties protect and maintain the confidentiality
    of such source code;

 

    	 

     

    

 

	 	 	16.2.9	PlayStation
    Compatible Products (apart from the SCE Materials), and any Product Information will (i) be in a commercially acceptable form;
    (ii) correspond with any written description provided by Publisher to SCE; (iii) be free of unauthorized content (including
    content that is inconsistent with the age rating applicable to the corresponding PlayStation Compatible Product); (iv) be
    free of bugs, defects, time bombs or viruses or any content which could disrupt, delay, or destroy the PlayStation Compatible
    Product, PSN, or a System, or render any of such items less than fully useful; (v) be free of any content that could cause
    SCE to suffer public disrepute, contempt, scandal or ridicule, which insults or offends the community or any substantial organized
    group thereof, which could tend to adversely affect SCE’s name, reputation or goodwill associated with the System or
    which otherwise breaches any objectionable content criteria set out in the Guidelines; and (vi) shall be fully compatible
    with the relevant Systems and all Peripherals listed on the Printed Materials as compatible with the PlayStation Compatible
    Product;
	 	 	 	 
	 		16.2.10	PlayStation
    Compatible Products will be developed, marketed, sold and distributed by or at the direction of Publisher in an ethical and
    responsible manner with respect to the protection of children in the online environment, and in full compliance with all applicable
    laws, including federal, state, provincial, local laws, and any rules, regulations and standards promulgated thereunder, including
    lottery, labor, anti-bribery and corruption laws and will not contain content that violates applicable laws, including those
    relating to privacy or any obscene or defamatory matter;
	 	 	 	 
	 	 	16.2.11	PlayStation
    Compatible Products will include adequate and appropriate health and safety warnings that preclude Publisher and SCE liability
    to third parties;
	 	 	 	 
	 	 	16.2.12	Publisher’s
    policies and practices with respect to the development, publishing, marketing, sale, and distribution of PlayStation Compatible
    Products will in no manner reflect adversely upon the name, reputation or goodwill of SCE or any Affiliate;
	 	 	 	 
	 	 	16.2.13	Publisher
    will make no false, misleading or inconsistent representations or claims with respect to SCE, PSN, or any System, PlayStation
    Compatible Product, or Affiliate; and
	 	 	 	 
	 	 	16.2.14	neither
    Publisher nor any director, officer or controlling shareholder is under sanction by the United States Office of Foreign Assets
    Control.

 

	17.	Indemnities

 

	 	17.1	Indemnification
    by SCE. Each SCE Company shall indemnify and hold Publisher and its respective officers, directors, employees, agents,
    representatives, successors and assigns harmless from and against third-party claims, demands, losses, liabilities, damages,
    expenses and costs, including reasonable fees for lawyers, expert witnesses and litigation costs, and costs incurred in the
    settlement or avoidance of any such claim, that result from a breach of any of that SCE Company’s representations or
    warranties set forth in Section 16.1 (collectively, “SCE- Indemnified Claim(s)”); provided that: (i) Publisher
    shall give prompt written notice to the applicable SCE Company of the assertion of any SCE-Indemnified Claim; (ii) the applicable
    SCE Company may select counsel and control the defense and settlement of any SCE-Indemnified Claim and Publisher shall not
    agree to the settlement of any SCE-Indemnified Claim without the applicable SCE Company’s prior written consent; and
    (iii) Publisher shall provide the applicable SCE Company reasonable assistance and cooperation concerning any SCE-Indemnified
    Claim, except that Publisher need not incur any out-of-pocket costs in rendering such assistance and cooperation. The applicable
    SCE Company has the exclusive right, at its discretion, to commence and prosecute at its own expense any lawsuit or to take
    such other action with respect to SCE- Indemnified Claims as it deems appropriate.

 

    	 

     

    

 

	 	17.2	Indemnification
    by Publisher. Publisher shall indemnify and hold SCE and its Affiliates and each of their respective officers, directors,
    employees, agents, representatives, successors and assigns harmless from and against claims, demands, losses, liabilities,
    damages, expenses and costs, including reasonable fees for lawyers, expert witnesses and litigation costs, and costs incurred
    in the settlement or avoidance of any such claim, that relate to (i) a breach or alleged breach of any of Publisher’s
    representations or warranties set forth in Section 16.2, or in any collateral contract; (ii) asserted or actual infringement
    of a third party’s Intellectual Property Rights or any individual consumer or class action claim, with respect to Publisher
    Property, Product Proposals, Product Information, Printed Materials, Advertising Materials, Packaging not provided by the
    Designated Manufacturing Facility, User Content, and their disclosure or use under this GDPA; (iii) Publisher’s support
    of unauthorized or unlicensed Peripherals or software that do not comply with an appropriate System format specification as
    set forth in the Guidelines; (iv) Publisher’s Advertising Materials, Product Information, or Publisher’s failure
    to comply with Additional Terms or the applicable EULA; (v) any PlayStation Compatible Product features or capability related
    to cross-regional Online Activity; (vi) asserted or actual personal or bodily injury (including death or disability) or property
    damage arising out of, in whole or in part, the development, marketing, advertising, sale, distribution or use of any PlayStation
    Compatible Products unless due directly and solely to the breach of SCE in performing any of the specific duties or providing
    any of the specific services required of it under this GDPA; (vii) any civil or criminal investigations or actions relating
    to the development, marketing, advertising, sale or distribution of PlayStation Compatible Products; (viii) access to a Licensed
    Product outside of the country where SCE directs activity under Section 9.2.9 (Territory Restrictions), (ix) any claim relating
    to Publisher’s handling of data collected from or through a System or software on a System by or on behalf of Publisher
    or any data provided to Publisher by SCE pursuant to Section 12.4, or (x) any penalties or interest assessed against SCE or
    an Affiliate for any taxes or charges Publisher is required to remit to any governmental taxing authority with respect to
    payments made to SCE or an Affiliate (all subsections collectively, “Publisher-Indemnified Claim(s)”),
    provided that (a) SCE shall give prompt written notice to Publisher of the assertion of any Publisher- Indemnified Claim;
    (b) Publisher shall have the right to select counsel and control the defense and settlement of any Publisher-Indemnified Claim,
    except that with respect to any Publisher- Indemnified Claims made by a third party against SCE, SCE shall have the right
    to select counsel for itself and control the defense and settlement of the Publisher-Indemnified Claim against SCE; and (c)
    SCE shall provide Publisher with reasonable assistance and cooperation concerning any Publisher-Indemnified Claim, except
    that SCE need not incur any out-of-pocket costs in rendering such assistance and cooperation. Subject to the foregoing, Publisher
    may, at its discretion, commence and prosecute at its own expense any lawsuit or to take such other action with respect to
    Publisher-Indemnified Claims as shall be deemed appropriate by Publisher.
	 	 	 
	18.	Limitation
    of Liability
	 	 	 
	 	18.1	SCE
    Limitation of Liability for Financial Losses. In no event shall SCE or any Affiliate, or the officers, directors, employees,
    agents, licensors or suppliers of any of such entities, be liable for loss of revenue, loss of actual or prospective profits,
    loss of contracts, loss of anticipated savings, loss of business opportunity, reputation, goodwill or market share, loss of,
    damage to or corruption of data or for any interest or ex gratia payments (whether such loss, damages or payments are direct,
    indirect, special, incidental or consequential) arising out of, relating to, or in connection with this GDPA or any collateral
    contract (including the breach of this GDPA by any SCE Company), whether known, foreseen or foreseeable and whether in contract,
    tort (including negligence), product liability, under indemnity, or otherwise.
	 	 	 
	 	18.2	SCE
    Limitation of Liability for Other Consequential Losses. In no event shall SCE or any Affiliate or the officers, directors,
    employees, agents, licensors or suppliers of any of such entities, be liable for any indirect, special, incidental or consequential
    loss or damage of any kind arising out of or in connection with this GDPA or any collateral contract (including the breach
    of this GDPA by any SCE Company), whether known, foreseen or foreseeable and whether in contract, tort (including negligence),
    product liability, under an indemnity or otherwise.

 

    	 

     

    

 

	 	18.3	SCE
    Limitation of Liability for Representations. Publisher shall have no remedy with respect to any representation made to
    it upon which it relied in entering into this GDPA and SCE or any Affiliate and the officers, directors, employees, agents,
    licensors or suppliers of any of such entities shall have no liability to Publisher other than under the express terms of
    this GDPA. In this Section 18.3, “representation” means any undertaking, promise, assurance, statement, representation,
    warranty or understanding, whether in writing or otherwise, of any person (whether a party to this GDPA or not), relating
    to the subject matter of this GDPA.
	 	 	 
	 	18.4	SCE
    Limitation of Liability for SCE Materials and Publisher’s Materials. Except as expressly set forth herein, neither
    SCE or any Affiliate company, nor the officers, directors, employees, agents, licensors or suppliers of any of such entities,
    shall bear any risk, or have any responsibility or liability of any kind to Publisher or to any third parties with respect
    to the quality, functionality, operation or performance of, or the use or inability to use, all or any part of the SCE Materials,
    the System, PlayStation Compatible Products, or for any software errors or “bugs” in Product Information included
    on SCE demonstration discs.
	 	 	 
	 	18.5	SCE
    Limitation of Financial Liability. In no event shall the liability of each SCE Company or any Affiliate arising under,
    relating to, or in connection with this GDPA, or any collateral contract, exceed a sum equal to the total amount paid by Publisher
    under Section 15.1 to that SCE Company or its Designated Manufacturing Facility, and the net amount actually received by that
    SCE Company from purchases of Digitally Delivered Products by Users pursuant to Section 15.2, within the 12-month period immediately
    prior to the date of the first occurrence of the event or circumstances giving rise to the claimed liability.
	 	 	 
	 	18.6	Publisher
    Limitation of Liability. In no event shall Publisher, its officers, directors, employees, agents, licensors or suppliers
    be liable to SCE for loss of revenue, loss of actual or prospective profits, loss of contracts, loss of anticipated savings,
    loss of business opportunity, reputation goodwill or market share, loss of, damage to or corruption of data or for any interest
    or ex gratia payments (whether such loss, damages or payments are direct, indirect, special, incidental or consequential),
    arising out of or in connection with this GDPA or any collateral contract (including the breach of this GDPA by Publisher),
    provided that such limitations shall not apply to damages resulting from Publisher’s breach of Sections 3 (Conditional
    License Grant), 5 (Other Limitations on Licensed Rights), 16.2 (Representations and Warranties of Publisher), 17.2 (Indemnification
    by Publisher) or 20 (Data Security and Confidentiality) of this GDPA, or to any amounts which Publisher may be required to
    pay pursuant to Sections 7.12.2 (Risk of Loss), or 17.2 (Indemnification by Publisher).
	 	 	 
	 	18.7	Disclaimer
    of Warranty. Except as expressly provided in Section 16.1, neither SCE or any Affiliate, nor any of its officers, directors,
    employees, agents or suppliers, make, nor does Publisher receive, any warranties (express, implied or statutory) regarding
    all or part of the SCE Materials, the SCE Intellectual Property Rights, the Systems, units manufactured hereunder, PSN, Product
    Information included on demonstration discs or any services provided by SCE pursuant to this GDPA. SCE disclaims any warranties,
    conditions or other terms implied by any law (including as to merchantability, satisfactory quality or fitness for a particular
    purpose and warranties against infringement, and the equivalents thereof under the laws of any jurisdiction) to the fullest
    extent permitted by applicable law. SCE disclaims any duty to determine or ascertain Publisher’s authorization, permission
    or license to sell, supply or distribute any product or service.
	 	 	 
	 	18.8	Law
    Applicable to Liabilities. Nothing in this GDPA shall exclude or limit any liability of either party which may not be
    excluded or limited under applicable law.

 

    	 

     

    

 

	19.	Infringement
    of SCE Intellectual Property Rights By Third Parties. In the event that Publisher becomes aware that any of the SCE
    Intellectual Property Rights have been or are being infringed by any third party, Publisher shall promptly notify the SCE
    Company located in the relevant Territory or Territories. SCE shall have the sole right, in its discretion, to institute and
    prosecute lawsuits against third parties regarding infringement of SCE Intellectual Property Rights. Any lawsuit shall be
    prosecuted solely at the cost and expense of SCE and all sums recovered in any such lawsuits, whether by judgment, settlement
    or otherwise, shall belong solely to SCE. Upon SCE’s request, Publisher shall execute all papers, testify on all matters
    and cooperate in every way necessary or desirable for the prosecution of any such lawsuit. SCE shall reimburse Publisher for
    the reasonable expenses incurred as a result of such cooperation, but unless authorized by other provisions of this GDPA,
    not costs and expenses attributable to any cross- claim, counterclaim or third party action by or against Publisher.
	 	 
	20.	Data
    Security and Confidentiality
	 	 	 	 
	 	20.1	Term
    of Protection of SCE Materials. The term for the protection of the SCE Materials shall commence on the Effective Date
    and shall continue in full force and effect for as long as any of the SCE Materials continues to be maintained as confidential
    and proprietary by SCE or any Affiliate.
	 	 	 
	 	20.2	Preservation
    of SCE Materials. Publisher shall:
	 	 	 	 
	 	 	20.2.1	use
    the SCE Materials only for the purpose of performing its obligations or exercising its rights under this GDPA and not permit
    the use of the SCE Materials for any other purpose;
	 	 	 	 
	 	 	20.2.2	keep
    the SCE Materials in strict confidence, and not disclose the SCE Materials to any person, other than those employees, directors
    or officers of the Publisher, permitted subcontractors under Section 14, or legal counsel, whose duties justify a “need-to-know”
    (and only to the extent necessary) and who have executed a confidentiality agreement in which such employees, directors, officers,
    subcontractors or legal counsel have agreed not to disclose and to protect and maintain the confidentiality of all confidential
    information and materials inclusive of that of third parties which may be disclosed to them or to which they may have access
    during the course of their duties. At SCE’s request, Publisher shall provide SCE with a copy of such confidentiality
    agreement between Publisher and its employees, directors, officers, subcontractors or legal counsel. Publisher shall not disclose
    any of the SCE Materials to third parties, other than permitted subcontractors under Section 14, including to consultants
    or agents, without SCE’s prior written consent. Any employees, directors, officers, subcontractors, legal counsel, authorized
    consultants and agents who obtain access to or copies of the SCE Materials shall be advised by Publisher of the confidential
    or proprietary nature of the SCE Materials, and Publisher shall be responsible for any breach of this GDPA by all such persons.
    Publisher shall maintain a list of recipients of the SCE Materials and provide such list to SCE on request;
	 	 	 	 
	 	 	20.2.3	take
    all reasonable measures necessary to preserve the confidentiality of the SCE Materials in order to avoid disclosure, publication,
    or dissemination, using as high a degree of care and scrutiny as it uses to protect its own confidential information, but
    at least reasonable care and in a manner consistent with the protection of valuable trade secrets by companies in high technology
    industries;
	 	 	 	 
	 	 	20.2.4	ensure
    that all written materials relating to or containing the SCE Materials be maintained in a restricted access area and plainly
    marked to indicate the proprietary and confidential nature thereof; and

 

    	 

     

    

 

	 	 	20.2.5	implement
    and maintain adequate security controls or measures to safeguard the SCE Materials while being transmitted and while at rest
    (i.e., encryption, password management, secure processing and transfer protocols). In addition, Publisher shall at all times:
	 	 	 	 	 
	 	 	 	20.2.5.1	implement
    secure user authentication, including unique (non-shared) user accounts and passwords, for persons having access to the SCE
    Materials;
	 	 	 	 	 
	 	 	 	20.2.5.2	document
    processes for issuing and revoking user access, including immediate revocation of access for terminated employees and secure
    communication of user accounts and passwords;
	 	 	 	 	 
	 	 	 	20.2.5.3	implement
    encryption or hashing, where such hashing shall include use of a random salt of user account passwords used to access the
    SCE Materials.
	 	 	 	 	 
	 	 	 	20.2.5.4	at
    any SCE Company’s request, destroy or return promptly to that SCE Company any and all portions of the SCE Materials,
    together with all copies thereof; and
	 	 	 	 	 
	 	 	 	20.2.5.5	not
    use, copy, reproduce, modify, create derivative works from, sublicense, distribute, or disseminate the SCE Materials or any
    such derivative works, or any portion thereof, or permit any third party to do so, except as expressly authorized, nor shall
    Publisher remove any proprietary legend set forth on or contained within any of the SCE Materials.
	 	 	 	 	 
	 	20.3	Exceptions.
    The restrictions in Section 20.2 shall not apply to any portion of the SCE Materials which:
	 	 	 	 	 
	 	 	20.3.1	was
    previously known by Publisher without restriction on disclosure or use, as proven by written documentation of Publisher;
	 	 	 	 
	 	 	20.3.2	is
    or legitimately becomes part of the public domain (which shall not include limited disclosures to the public) through no fault
    of Publisher or any of its employees, directors, officers, consultants, legal counsel, or agents;
	 	 	 	 
	 	 	20.3.3	is
    independently developed by Publisher’s employees or consultants who have not had access to or used the SCE Materials
    (or any portion thereof), as proven by written documentation of Publisher;
	 	 	 	 
	 	 	20.3.4	is
    required to be disclosed by court, administrative or governmental order; provided that Publisher must use all reasonable efforts
    prior to issuance of any such order to maintain the confidentiality of the SCE Materials, including asserting in any action
    or investigation the restrictions set forth in this GDPA, and, immediately after receiving notice of any such action, investigation,
    or threatened action or investigation, Publisher must notify SCE of such action, investigation, or threatened action or investigation,
    unless Publisher is ordered by a court not to so notify;
	 	 	 	 
	 	 	20.3.5	is
    required to be disclosed by applicable regulatory regime, in which case Publisher shall disclose only such SCE Materials as
    are required; or
	 	 	 	 
	 	 	20.3.6	is
    approved for release by written authorization of SCE.
	 	 	 	 	 
	 	20.4	No
    Obligation to License. SCE may disclose the SCE Materials to Publisher at such times as it deems necessary or desirable
    in its sole discretion. Other than as expressly set forth in this GDPA, such disclosure shall not (i) constitute any option,
    grant or license from SCE to Publisher under any SCE Intellectual Property Rights now or after owned or controlled by SCE;
    (ii) result in any obligation on the part of SCE to approve any materials of Publisher; (iii) give Publisher any right to,
    directly or indirectly, develop, manufacture, sell, market, promote, or distribute any product derived from or which uses
    or was developed with the use of the SCE Materials (or any portion thereof).

 

    	 

     

    

 

	 	20.5	Publisher’s
    Obligations Upon Unauthorized Disclosure. If at any time Publisher becomes aware of or suspects any actual or potential
    unauthorized duplication, access, use, possession or knowledge of any of the SCE Materials or any breach of security or exposure
    involving the SCE Materials, Publisher shall immediately notify SCE Information Security by telephone at +1-855- 723-2732,
    or via email (infosec@playstation.sony.com), or at such other numbers or addresses as may be provided in the Guidelines
    or notified to Publisher. In the event of such a security breach, Publisher shall:
	 	 	 	 	 
	 	 	20.5.1	provide
    any and all reasonable assistance to SCE to protect SCE’s proprietary rights in any of the SCE Materials and collaborate
    with SCE to implement mitigation and remediation actions and controls to reduce the impact of and prevent further incidents;
	 	 	 	 
	 	 	20.5.2	notify
    customers of information breaches or incidents if requested by SCE;
	 	 	 	 
	 	 	20.5.3	provide
    a written report by electronic means detailing the incident and corrective and preventive actions; and
	 	 	 	 
	 	 	20.5.4	take
    all steps requested by SCE to prevent the recurrence of any unauthorized disclosure, duplication, access, use, possession
    or knowledge of the SCE Materials.
	 	 	 	 	 
	 	 	Where
    Publisher or its employees, directors, officers, or subcontractors, consultants, legal counsel, or agents may have directly
    or indirectly disclosed or made available SCE Materials not expressly authorized by this GDPA, Publisher shall cooperate fully
    with SCE in mitigating the effects of such disclosure, including enforcement of confidentiality agreements, commencement and
    prosecution in good faith (alone or with SCE) of legal action, and reimbursement for all reasonable lawyers’ fees, costs
    and expenses incurred by SCE to protect its proprietary rights in the SCE Materials.
	 	 	 	 	 
	 	20.6	Publisher
    Confidential Information
	 	 	 	 	 
	 	 	20.6.1	Definition
    of Publisher Confidential Information. “Publisher Confidential Information” shall mean any Publisher
    Property provided to SCE pursuant to this GDPA and all documentation and information relating thereto, including Product Proposals,
    Product Information, Printed Materials and Advertising Materials (other than documentation and information intended for release
    to and use by end-users, the general public or the trade). Publisher Confidential Information may consist of information in
    any medium, whether oral, printed, in machine-readable form or otherwise, provided to SCE before or during the Term, including
    information subsequently reduced to tangible or written form.
	 	 	 	 
	 	 	20.6.2	Term
    of Protection of Publisher Confidential Information. The term for the protection of Publisher Confidential Information
    shall commence on the Effective Date and shall continue in full force and effect for as long as any of Publisher Confidential
    Information continues to be maintained as confidential and proprietary by Publisher. SCE shall have the right to destroy Publisher
    Confidential Information at any time after the date three years after SCE initially received such information.
	 	 	 	 
	 	 	20.6.3	Preservation
    of Publisher Confidential Information. SCE shall, with respect to Publisher Confidential Information:
	 	 	 	 	 
	 	 	 	20.6.3.1	hold
    all Publisher Confidential Information in strict confidence and implement reasonable steps to preserve the confidentiality
    of Publisher Confidential Information, and to avoid disclosure, publication, or dissemination, and to prevent it from falling
    into the public domain or into the possession of persons other than those persons to whom disclosure is authorized hereunder,
    but no less than reasonable care and in a manner consistent with the protection of valuable trade secrets by companies in
    high technology industries;

 

    	 

     

    

 

	 	 	 	20.6.3.2	not
    disclose Publisher Confidential Information to any person other than SCE’s or a Designated Manufacturing Facility’s
    employees, directors, officers, agents, consultants, subcontractors, legal counsel, and licensors who need to know or have
    access to Publisher Confidential Information for the purposes of this GDPA, and only to the extent necessary for such purposes,
    and who have executed a confidentiality agreement with an SCE Company or Affiliate, or in circumstances where such employees,
    directors, officers, agents, consultants, subcontractors, legal counsel or licensors have a professional obligation to not
    disclose confidential information and materials inclusive of that of third parties which may be disclosed to them by SCE.
    Any such employees, directors, officers, agents, consultants, subcontractors, legal counsel, and licensors who obtain access
    to or copies of the Publisher Confidential Information shall be advised by SCE of the confidential or proprietary nature of
    the Publisher Confidential Information;
	 	 	 	 	 
	 	 	 	20.6.3.3	at
    Publisher’s request, return promptly to Publisher any and all portions of Publisher Confidential Information, together
    with all copies thereof (except that SCE may retain Publisher Confidential Information in a secure location solely for archival
    or backup purposes, or as is needed for legal or internal compliance purposes, provided those copies are subject to this GDPA’s
    terms and will eventually be erased or destroyed in the ordinary course of SCE’s data processing procedures); and
	 	 	 	 	 
	 	 	 	20.6.3.4	not
    use Publisher Confidential Information, or any portion thereof, except as provided herein, nor shall SCE remove any proprietary
    legend set forth on or contained within any of Publisher Confidential Information, and, if explicitly requested by Publisher
    and agreed by SCE, ensure that all written materials containing highly sensitive Publisher Confidential Information be maintained
    in a reasonably secure manner and marked to indicate the proprietary and confidential nature thereof.
	 	 	 	 	 
	 	 	20.6.4	Additional
    Information. Publisher may request additional information regarding SCE security controls or measures reasonably required
    by Publisher to safeguard Publisher Confidential Information (i.e., encryption, password management, secure processing and
    transfer protocols), which may, upon SCE acceptance, include the following:
	 	 	 	 	 
	 	 	 	20.6.4.1	description
    of any secure user authentication, including unique (non-shared) user accounts and passwords, for persons having access to
    Publisher Confidential Information;
	 	 	 	 	 
	 	 	 	20.6.4.2	description
    of any current document processes for issuing and revoking user access, including immediate revocation of access for terminated
    employees and secure communication of user accounts and passwords; or
	 	 	 	 	 
	 	 	 	20.6.4.3	description
    of any encryption or hashing, where such hashing shall include use of a random salt of user account passwords used to access
    Publisher Confidential Information.

 

    	 

     

    

 

	 	 	20.6.5	Exceptions. The foregoing restrictions shall not apply to any portion of Publisher Confidential Information which:
	 	 	 	 	 
	 	 	 	20.6.5.1	was
    previously known by SCE without restriction on disclosure or use, as proven by written documentation of SCE;
	 	 	 	 	 
	 	 	 	20.6.5.2	comes
    into the possession of SCE from a third party which is not under any obligation to maintain the confidentiality of such information;
	 	 	 	 	 
	 	 	 	20.6.5.3	is
    or legitimately becomes part of information in the public domain through no fault of SCE, or any of its employees, directors,
    agents, consultants or subcontractors;
	 	 	 	 	 
	 	 	 	20.6.5.4	is
    independently developed by SCE’s or an Affiliate’s employees, consultants or subcontractors who have not relied
    on Publisher Confidential Information (or any portion thereof), as proven by written documentation of SCE;
	 	 	 	 	 
	 	 	 	20.6.5.5	is
    required to be disclosed by court, administrative or governmental order; provided that the applicable SCE Company attempts,
    prior to the issuance of any such order, to maintain the confidentiality of Publisher Confidential Information, including
    asserting in any action or investigation the restrictions set forth in this GDPA, and immediately after receiving notice of
    any such action, investigation, or threatened action or investigation, notifies Publisher of such action, investigation, or
    threatened action or investigation, unless an SCE Company is ordered by a court not to so notify; or
	 	 	 	 	 
	 	 	 	20.6.5.6	is
    approved for release by written authorization of Publisher.
	 	 	 	 	 
	 	 	 	In
    addition, SCE shall have the right to disclose the existence of this GDPA, and to make public announcements regarding the
    GDPA, taking Publisher’s reasonable requests into consideration as to the timing of any public announcement.
	 	 	 	 	 
	 	 	20.6.6	SCE’s
    Obligations Upon Unauthorized Disclosure. If at any time SCE becomes aware of any unauthorized duplication, access, use,
    possession or knowledge of Publisher Confidential Information, it shall notify Publisher as soon as is reasonably practicable.
    The applicable SCE Company shall provide any and all reasonable assistance to Publisher to protect Publisher’s proprietary
    rights in any of Publisher Confidential Information that it or its employees or permitted subcontractors may have directly
    or indirectly disclosed or made available and that may be duplicated, accessed, used, possessed or known in a manner or for
    a purpose not expressly authorized by this GDPA, including enforcement of confidentiality agreements, commencement and prosecution
    in good faith (alone or with Publisher) of legal action, and reimbursement for all reasonable lawyers’ fees, costs and
    expenses incurred by Publisher to protect Publisher’s proprietary rights in Publisher Confidential Information. SCE
    shall take all reasonable steps requested by Publisher to prevent the recurrence of any unauthorized duplication, access,
    use, possession or knowledge of Publisher Confidential Information.
	 	 	 	 	 
	21.	Term
    and Termination
	 	 	 	 	 
	 	21.1	Initial
    Term. This GDPA shall be effective from the Effective Date until March 31, 2019 (the “Initial Term”).
	 	 	 
	 	21.2	Term
    Renewal. The Initial Term shall be automatically extended for additional 12-month terms, unless either party provides
    the other with written notice of termination in accordance with this Section 21. The period commencing on the Effective Date
    and ending upon expiration or termination of the Initial Term and any additional terms is the “Term.” Notwithstanding
    any termination or expiration, the term for the protection of the SCE Materials and Publisher Confidential Information shall
    be as set forth in Section 20.

 

    	 

     

    

 

	 	21.3	Termination
    by Publisher. Publisher shall have the right to terminate this GDPA at any time after expiration of the Initial Term,
    for any reason or for no reason, by providing notice to SCE at least thirty days before the effective date of the termination.
    In addition, Publisher shall have the right to terminate this GDPA for all Territories immediately, at any time, upon written
    notice to SCE, if SCE is in material breach of any of its obligations under this GDPA, which breach, if capable of remedy,
    shall not have been cured in full within 30 days following notice from Publisher specifying and requiring the cure of such
    breach, or any repetition of a prior material breach of any such obligation, whether or not capable of remedy.
	 	 	 
	 	21.4	Termination
    for Convenience by SCE. SCE shall have the right to terminate this GDPA at any time after expiration of the Initial Term,
    for any reason or for no reason, by providing notice to Publisher at least thirty days before the effective date of the termination.
	 	 	 
	 	21.5	Termination
    for Cause by SCE. SCE shall have the right to terminate this GDPA for all Territories or on a Territory-by-Territory basis
    immediately, at any time, upon written notice to Publisher, upon the occurrence of any of the following:
	 	 	 	 	 
	 	 	21.5.1	if
    Publisher is in material breach of any of its obligations under this GDPA or under any other agreement entered into between
    an SCE Company or any Affiliate, on the one hand, and Publisher on the other hand, which breach, if capable of remedy, shall
    not have been cured in full within 30 days following notice from SCE (or the applicable Affiliate as the case may be) specifying
    and requiring the cure of such breach, or any repetition of a prior material breach of any such obligation, whether or not
    capable of remedy;
	 	 	 	 
	 	 	21.5.2	a
    statement of intent by Publisher to no longer exercise any of the rights granted by SCE to Publisher hereunder, or Publisher
    failing to submit any Purchase Orders for Licensed Products under Sections 8.3 or 9.2.7 during any period of twelve consecutive
    calendar months;
	 	 	 	 
	 	 	21.5.3	if
    Publisher:
	 	 	 	 	 
	 	 	 	21.5.3.1	is
    unable to pay its debts when due;
	 	 	 	 	 
	 	 	 	21.5.3.2	makes
    an assignment for the benefit of any of its creditors;
	 	 	 	 	 
	 	 	 	21.5.3.3	files
    or has filed against it a petition, or an order of bankruptcy or insolvency is made, under the bankruptcy or insolvency laws
    of any jurisdiction (and such petition is not discharged within 60 days) or becomes or is adjudicated bankrupt or insolvent;
	 	 	 	 	 
	 	 	 	21.5.3.4	is
    the subject of an order for, or applies for or notices its intent to apply for, the appointment of an administrator, receiver,
    administrative receiver, manager, liquidator, trustee or similar officer to be appointed over any of its business or property;
	 	 	 	 	 
	 	 	 	21.5.3.5	ceases
    to do business or enters into liquidation; or
	 	 	 	 	 
	 	 	 	21.5.3.6	takes
    or suffers any similar or analogous action in any jurisdiction as a consequence of debt;

 

    	 

     

    

 

	 	 	21.5.4	if
    a controlling interest in Publisher, or in an entity which directly or indirectly has a controlling interest in Publisher,
    is transferred to a party that:
	 	 	 	 	 
	 	 	 	21.5.4.1	is
    in breach of any agreement with an SCE Company or any Affiliate;
	 	 	 	 	 
	 	 	 	21.5.4.2	directly
    or indirectly holds or acquires a controlling interest in a third party which designs or develops any of the core components
    for an interactive device or product which is directly or indirectly competitive with any System, or itself develops any product
    that is directly or indirectly competitive with any System; or
	 	 	 	 	 
	 	 	 	21.5.4.3	is
    in litigation or in an adversarial administrative proceeding with an SCE Company or any Affiliate concerning the SCE Materials
    or any SCE Intellectual Property Rights, including challenging the validity of any SCE Intellectual Property Rights;
	 	 	 	 	 
	 	 	21.5.5	if
    Publisher or any entity that directly or indirectly has a controlling interest in Publisher:
	 	 	 	 	 
	 	 	 	21.5.5.1	enters
    into a business relationship with a third party related to the design or development of any core components for an interactive
    device or product which is directly or indirectly competitive with any System; or
	 	 	 	 	 
	 	 	 	21.5.5.2	acquires
    an interest in or forms a strategic business relationship with any third party which has developed or owns or acquires Intellectual
    Property Rights in any such device or product;
	 	 	 	 	 
	 	 	21.5.6	if
    Publisher or any of its affiliates initiates any legal or administrative action against any SCE Company or any Affiliate or
    challenges the validity of any SCE Intellectual Property Rights;
	 	 	 	 
	 	 	21.5.7	if
    Publisher fails to pay any sums owed to any SCE Company on the date due and such default is not fully corrected or cured within
    ten (10) business days of the date on which such payment was originally due;
	 	 	 	 
	 	 	21.5.8	if
    Publisher or any of its officers or employees engage in “hacking” of any software for any PlayStation format or
    in activities which facilitate the same by any third party; or
	 	 	 	 
	 	 	21.5.9	if
    any director, officer or controlling shareholder or group of shareholders of Publisher, in their personal capacity, has been,
    is, or becomes involved in any dispute with SCE or any Affiliate, including being the subject of any allegation of fraud or
    breach or infringement of the legal rights of SCE or any Affiliate.
	 	 	 	 	 
	 	 	As
    used in this section, “controlling interest” means, with respect to any form of entity, sufficient power to control
    the decisions of such entity. Publisher shall immediately notify SCE in writing in the event that any of the events or circumstances
    specified in Section 21.5 occur. In the event of termination under 21.5.8, each SCE Company shall have the right to terminate
    any other agreements entered into between that SCE Company and Publisher.

 

    	 

     

    

 

	 	21.6	Product-by-Product Termination. In addition to the events of termination described in Section 21.5, an SCE Company, at its option, shall be entitled to terminate, with respect to a particular PlayStation Compatible Product developed or published in that SCE Company’s Territory, the licenses and related rights herein granted to Publisher immediately on written notice to Publisher, in the event that:
	 	 	 	 
	 	 	21.6.1	Publisher
    fails to notify the applicable SCE Company promptly in writing of any material change to any materials previously approved
    by that SCE Company in accordance with Section 6.3 and the relevant Guidelines, and such breach is not corrected or cured
    within 30 days after receipt of written notice of such breach;
	 	 	 	 
	 	 	21.6.2	Publisher
    fails to comply with the requirements of Section 14 in connection with the development of any PlayStation Compatible Product;
	 	 	 	 
	 	 	21.6.3	any
    third party with whom Publisher has contracted for the development of PlayStation Compatible Products breaches any of its
    material obligations to the applicable SCE Company pursuant to such third party’s agreement with that SCE Company with
    respect to any such PlayStation Compatible Product;
	 	 	 	 
	 	 	21.6.4	Publisher
    cancels a Licensed Product, or fails to provide to each applicable SCE Company, in accordance with the provisions of Section
    6.3 and the relevant Guidelines, the final version of a proposed Licensed Product or related Packaging and Printed Materials
    for any Licensed Product within three months of the scheduled release date (as referenced in the Product Proposal or as mutually
    agreed by the parties in writing), or fails to provide work in progress or a fully tested Licensed Product to each applicable
    SCE Company in strict compliance with the review process set forth in the Guidelines;
	 	 	 	 
	 	 	21.6.5	Publisher
    fails materially to conform to the Guidelines with respect to any particular PlayStation Compatible Product; or
	 	 	 	 
	 	 	21.6.6	any
    PlayStation Compatible Product gives rise to a breach of Section 16.2.
	 	 	 	 
	 	21.7	Options
    in Lieu of Termination. As alternatives to terminating the GDPA or all licensed rights with respect to a particular Licensed
    Product as set forth in Sections 21.4, 21.5 or 21.6, or where SCE reasonably suspects a breach of the UK Bribery Act 2010
    or the US Foreign Corrupt Practices Act, SCE may, at its option and upon written notice to Publisher, suspend this GDPA for
    all Territories or on a Territory-by-Territory basis, entirely or with respect to a particular Licensed Product, Online Activity,
    service or program, for a set period of time which shall be specified in writing to Publisher. Election of suspension shall
    not constitute a waiver of or compromise with respect to any of SCE’s rights under this GDPA and SCE may elect to terminate
    this GDPA with respect to any breach.
	 	 	 
	 	21.8	Extension
    of this GDPA; Termination Without Prejudice. SCE shall be under no obligation to extend this GDPA notwithstanding any
    actions taken by either of the parties prior to the expiration of this GDPA.
	 	 	 
	 	21.9	No
    Refunds. In the event that this GDPA expires or is terminated under any of Sections 21.4 through 21.7, no portion of any
    payments of any kind whatsoever previously provided to SCE or any Affiliate under this GDPA shall be owed or be repayable
    or refunded to Publisher.
	 	 	 	 
	22.	Effect
    of Expiration or Termination
	 	 	 	 
	 	22.1	No
    Liability. Upon the expiration or termination of this GDPA pursuant to Section 21, neither party shall be liable to the
    other for any damages (whether direct, indirect, consequential or incidental, and including any expenditures, loss of profits
    or prospective profits) sustained or arising out of or alleged to have been sustained or to have arisen out of such expiration
    or termination. The expiration or termination of this GDPA shall be without prejudice to any rights or remedies which one
    party may otherwise have against the other party, and shall not excuse either party from liability with respect to any events
    occurring prior to expiration or the effective date of termination.

 

    	 

     

    

 

	 	22.2	Inventory
    Statement. Within 30 days of the date of expiration or the effective date of termination with respect to any or all Licensed
    Products or this GDPA, Publisher shall provide each SCE Company with an itemized statement, certified to be accurate by an
    officer of Publisher, specifying the number of unsold units of the Physical Media Products as to which such termination applies,
    on a title-by-title basis, which remain in its inventory or under its control in the relevant Territory at the time of expiration
    or the effective date of termination. Each SCE Company shall be entitled to conduct at its expense a physical inspection of
    Publisher’s inventory and work in progress upon reasonable written notice during normal business hours in order to ascertain
    or verify such inventory and inventory statement.
	 	 	 
	 	22.3	Reversion
    of Rights. Upon expiration or termination and subject to Section 22.4, the licenses and related rights herein granted
    to Publisher shall immediately revert to SCE, and Publisher shall cease from any further use of the SCE Materials, Licensed
    Trademarks, and any SCE Intellectual Property Rights therein, and, subject to the provisions of Section 22.4, Publisher shall
    have no further right to continue the development, publication, manufacture, marketing, advertising, sale or other distribution
    of any PlayStation Compatible Products, or to continue to use any Licensed Trademarks; provided, however, that for a period
    of one year after the effective date of termination, and subject to all the terms of Section 20, and provided this GDPA is
    not terminated pursuant to Section 21.5, Publisher may retain such portions of the SCE Materials as SCE in its sole discretion
    agrees are required to support end-users who possess Licensed Products but must return all these materials at the end of such
    one year period. Upon expiration or termination, the licenses and related rights herein granted to SCE by Publisher shall
    immediately revert to Publisher, and SCE shall cease from any further use of Product Information and any Publisher Intellectual
    Property Rights therein; provided that SCE may continue the manufacture, marketing, advertising, sale and other such distribution
    by SCE or its designee’s demonstration physical media containing Publisher’s Product Information which Publisher
    had previously approved.
	 	 	 
	 	22.4	Disposal
    of Unsold units upon Termination. In the event of termination of this GDPA under Sections 21.4, 21.5.2, 21.5.4 or 21.5.5,
    Publisher may sell off existing inventories of units of the Physical Media Products, on a non-exclusive basis, and strictly
    in accordance with this GDPA, for a period of 90 days from the date of expiration or effective date of termination of this
    GDPA, provided such inventories have not been manufactured solely or principally for sale during such period. Subsequent to
    the expiration of such 90 day period, or in the event this GDPA is terminated otherwise under Section 21.5, any and all units
    of the Physical Media Products remaining in Publisher’s inventory or under its control shall be destroyed by Publisher
    within five business days of such expiration or termination date. Within five business days after such destruction, Publisher
    shall provide each SCE Company with an itemized statement, certified to be accurate by an officer of Publisher, indicating
    the number of units of the Licensed Products which have been destroyed (on a title-by-title basis) in that SCE Company’s
    Territory, the location and date of such destruction, and the disposition of the remains of such destroyed materials.
	 	 	 
	 	22.5	Disposal
    of Unsold units upon Non-Renewal. In the event that the Term expires and this GDPA is not renewed, Publisher may continue
    to publish those PlayStation Compatible Products whose development was completed before or during the Term, and to use the
    Licensed Trademarks strictly, only and directly in connection with such publication, until the Term expires or, if later,
    until the second anniversary of the 31 January next following such completion. Upon expiration of the Term or, the extended
    period for publishing PlayStation Compatible Products, Publisher may sell off existing inventories of such PlayStation Compatible
    Products on a non-exclusive basis for a period of 180 days from the applicable expiration date; provided that such inventory
    is not manufactured solely or principally for sale within such sell-off period.

 

    	 

     

    

 

	 	22.6	Rights
    in Digitally Delivered Products on Termination or Expiry. On termination or expiry of this GDPA pursuant to Sections 21.3,
    21.4 or 21.5, SCE shall have the right to continue to exercise its rights under Section 9.2.2 in respect of Digitally Delivered
    Products already available on PSN, in accordance with the terms of this GDPA, for a period of one year from the date of termination
    or expiry. In addition, upon expiration or earlier termination of the Term: (a) all rights, licenses or other entitlements
    to Digitally Delivered Products granted to users that purchased such Digitally Delivered Products during the Term shall survive
    termination and continue for so long as such rights, licenses or entitlements were granted; and (b) SCE shall have the corresponding
    post- termination rights to store, provide access to, and otherwise enable the permitted delivery of, such Digitally Delivered
    Products to such users for the remaining duration of their respective rights, licenses and entitlements.
	 	 	 
	 	22.7	Return
    of the SCE Materials. Upon the expiration or earlier termination of this GDPA or following either the 90 day period or
    the 180 day period referenced in Sections 22.4 and 22.5, and subject to Section 22.3, Publisher shall immediately deliver
    to SCE, or if and to the extent requested by SCE, destroy, all SCE Materials and any and all copies thereof, including any
    SCE Materials disclosed by Publisher to any third party pursuant to this GDPA, and delete any SCE Materials stored in electronic
    form. Publisher and SCE shall, upon the request of the other party, immediately deliver to the other party, or to the extent
    requested by such party destroy, all confidential information of the other party, including any and all copies thereof, which
    the other party previously furnished to it in furtherance of this GDPA. Within five business days after any such destruction,
    Publisher or SCE, as appropriate, shall provide the other party with a certificate of destruction and an itemized statement,
    each certified to be accurate by an officer of Publisher or SCE, indicating the location and date of such destruction and
    the disposition of the remains of such destroyed materials. In the event that Publisher fails to return or certify the destruction
    of the SCE Materials and SCE must resort to legal means (including any use of lawyers) to recover the SCE Materials or the
    value thereof, all costs, including SCE’s reasonable lawyers’ fees, shall be borne by Publisher, and SCE may,
    in addition to SCE’s other remedies, withhold such amounts from any payment otherwise due from SCE to Publisher under
    any agreement between SCE and Publisher.
	 	 	 
	23.	Choice
    of Law and Forum. THIS GDPA AND ANY DISPUTE OR CLAIM ARISING OUT OF ITS SUBJECT MATTER WILL BE GOVERNED BY AND INTERPRETED
    IN ACCORDANCE WITH THE LAWS OF THE JURISDICTIONS SET FORTH IN THIS SECTION 23. PUBLISHER HEREBY SUBMITS ITSELF TO THE EXCLUSIVE
    JURISDICTION AND VENUE OF THE COURTS DESCRIBED IN THIS SECTION FOR PURPOSES OF ANY ACTION OR PROCEEDING, AND AGREES THAT ANY
    SERVICE OF PROCESS MAY BE EFFECTED BY DELIVERY OF THE SUMMONS IN THE MANNER PROVIDED IN THE DELIVERY OF NOTICES SET FORTH
    IN SECTION 25.1. IN ADDITION, WHERE PERMITTED BY LAW, PUBLISHER AND EACH SCE COMPANY HEREBY WAIVES THE RIGHT TO A JURY TRIAL
    IN ANY ACTION OR PROCEEDING RELATED TO THIS GDPA, OTHER THAN ACTIONS ARISING OUT OF VIOLATION OF INTELLECTUAL PROPERTY RIGHTS
    OR CONFIDENTIALITY OBLIGATIONS.
	 	 
	 	23.1	FOR
    ALL CLAIMS BROUGHT BY OR AGAINST SCEI OR RELATING TO SCEI ACTIVITIES OR DEVELOPMENT TOOLS LOCATED IN THE SCEI TERRITORY, THIS
    GDPA WILL BE GOVERNED BY AND INTERPRETED IN ACCORDANCE WITH THE LAWS OF JAPAN, EXCLUDING THAT BODY OF LAW RELATED TO CHOICE
    OF LAWS. ANY ACTION OR PROCEEDING TO ENFORCE THE TERMS OF THIS GDPA OR TO ADJUDICATE ANY DISPUTE ARISING UNDER THIS GDPA WILL
    BE HEARD IN THE COURT OF TOKYO DISTRICT COURT, TOKYO, JAPAN.
	 	 	 
	 	23.2	FOR
    ALL CLAIMS BROUGHT BY OR AGAINST SCEA OR RELATING TO SCEA ACTIVITIES OR DEVELOPMENT TOOLS LOCATED IN THE SCEA TERRITORY, THIS
    GDPA WILL BE GOVERNED BY AND INTERPRETED IN ACCORDANCE WITH THE LAWS OF THE STATE OF CALIFORNIA, EXCLUDING THAT BODY OF LAW
    RELATED TO CHOICE OF LAWS. SUBJECT TO SECTIONS 24.1 AND 24.2, FOR ANY ACTION OR PROCEEDING TO ENFORCE THE TERMS OF THIS GDPA
    OR TO ADJUDICATE ANY DISPUTE ARISING UNDER THIS GDPA, THE PARTIES CONSENT TO JUSRISDICTION AND VENUE IN THE SUPERIOR COURT
    FOR THE STATE OF CALIFORNIA IN AND FOR THE COUNTY OF SAN MATEO, AND THE UNITED STATES DISTRICT COURT FOR THE NORTHERN DISTRICT
    OF CALIFORNIA. PUBLISHER WAIVES ALL DEFENSES OF LACK OF PERSONAL JURISDICTION AND FORUM NON CONVENIENS.

 

    	 

     

    

 

	 	23.3	FOR
    ALL CLAIMS BROUGHT BY OR AGAINST SCEE OR RELATING TO SCEE ACTIVITIES OR DEVELOPMENT TOOLS LOCATED IN THE SCEE TERRITORY, THIS
    GDPA WILL BE GOVERNED BY AND INTERPRETED IN ACCORDANCE WITH ENGLISH LAW. THE PARTIES IRREVOCABLY AGREE FOR THE EXCLUSIVE BENEFIT
    OF SCEE THAT THE ENGLISH COURTS SHALL HAVE JURISDICTION TO ADJUDICATE ANY PROCEEDING, SUIT OR ACTION ARISING OUT OF OR IN
    CONNECTION WITH SUCH TERMS. HOWEVER, NOTHING CONTAINED IN THIS SECTION 23 SHALL LIMIT THE RIGHT OF SCEE TO TAKE ANY SUCH PROCEEDING,
    SUIT OR ACTION AGAINST PUBLISHER IN ANY OTHER COURT OF COMPETENT JURISDICTION, NOR SHALL THE TAKING OF ANY SUCH PROCEEDING,
    SUIT OR ACTION IN ONE OR MORE JURISDICTIONS PRECLUDE THE TAKING OF ANY OTHER SUCH PROCEEDING, SUIT OR ACTION IN ANY OTHER
    JURISDICTION, WHETHER CONCURRENTLY OR NOT, TO THE EXTENT PERMITTED BY THE LAW OF SUCH OTHER JURISDICTION. PUBLISHER SHALL
    HAVE THE RIGHT TO TAKE ANY SUCH PROCEEDING, SUIT OR ACTION AGAINST SCEE ONLY IN THE ENGLISH COURTS.
	 	 	 
	24.	Dispute
    Resolution. SCE and Publisher shall attempt in good faith to resolve through informal discussions or negotiations
    any dispute, controversy or claim of any kind or nature arising under or in connection with this GDPA, including breach, termination
    or validity thereof (a “Dispute”). Neither SCE nor Publisher may commence any court or arbitration proceedings
    in relation to this GDPA until at least 30 days after commencing such negotiations or discussions, unless interim, equitable,
    or conservatory relief is sought pursuant to Section 24.2.
	 	 	 
	 	24.1	Any
    claim brought against SCEA, or any Dispute relating to SCEA or Development Tools located in the SCEA Territory, that SCEA
    and Publisher are unable to resolve through informal discussions or negotiations after 30 days will be submitted to binding
    arbitration conducted in accordance with and subject to the Commercial Arbitration Rules of the American Arbitration Association,
    except to the extent otherwise required under this dispute resolution clause. One arbitrator will be selected by the mutual
    agreement of SCEA and Publisher or, failing that, by the American Arbitration Association. The arbitrator must have substantial
    experience in disputes involving technology licensing agreements. The arbitrator will allow such discovery as is appropriate,
    and impose such restrictions as are appropriate, consistent with the purposes of arbitration in accomplishing fair, speedy
    and cost-effective resolution of disputes, except that (i) no requests for admissions will be permitted; (ii) interrogatories
    will be limited to (a) identifying persons with knowledge of relevant facts and (b) identifying expert witnesses and obtaining
    their opinions and the bases therefor; and (iii) SCEA and Publisher will each be limited to five (5) depositions. Judgment
    upon the award rendered in any such arbitration may be entered in any court having jurisdiction thereof. Any arbitration conducted
    pursuant to this section will take place within the Northern District of California. SCEA and Publisher will bear their own
    costs and will share equally in paying the expenses and fees of the arbitrator. The arbitrator may not alter the foregoing
    allocation of their costs, nor of the arbitrator’s fees and expenses. Other than as set forth below with respect to
    interim, equitable, or conservatory relief for SCEA or any action necessary to enforce the award of the arbitrator, SCEA and
    Publisher agree that the provisions of this section are a complete defense to any suit, action or other proceeding instituted
    in any court or before any administrative tribunal with respect to any Dispute.
	 	 	 
	 	24.2	Notwithstanding
    the foregoing, any SCE Company may apply to any court of competent jurisdiction seeking a temporary restraining order, preliminary
    injunction, or other interim, equitable, or conservatory relief, with respect to the protection of any SCE Intellectual Property
    Rights or SCE Materials, including Licensed Trademarks.

 

    	 

     

    

 

	25.	Miscellaneous
    Provisions
	 	 	 	 
	 	25.1	Notices.
    All notices or other communications required or desired to be sent to either of the parties shall be in writing and shall
    be sent by registered or certified mail, postage prepaid, or sent by recognized international courier service, with charges
    prepaid. The address for all notices under this GDPA shall be addressed as set forth in this Section 25.1, or such other address
    as may be provided by written notice from one party to the other on at least ten days’ prior written notice. Any such
    notice shall be effective upon the date of actual receipt.
	 	 	 	 
	 	 	25.1.1	If
    to Publisher, to the address for the legal contact set forth in Publisher’s registration form.
	 	 	 	 
	 	 	25.1.2	If
    to SCEI:
	 	 	 	 
	 	 	 	ATTN:
                                         Vice President, Legal Dept.

        Sony
        Computer Entertainment Inc.

        1-6-27
        Konan Minato-ku,

        Tokyo
        108-8270

        Japan

	 	 	 	 
	 	 	25.1.3	If
    to SCEA:
	 	 	 	 
	 	 	 	ATTN:
                                         General Counsel

        Sony
        Computer Entertainment America LLC

        2207
        Bridgepointe Parkway

        San
        Mateo, CA 94404

        USA

	 	 	 	 
	 	 	25.1.4	If
    to SCEE:
	 	 	 	 
	 	 	 	ATTN:
                                         Vice President, Legal & Business Affairs

        Sony
        Computer Entertainment Europe Limited

        10
        Great Marlborough Street

        London
        W1F 7LP

        United
        Kingdom

	 	 	 	 
	 	 	In
    addition, any notice sent by any SCE Company modifying the Guidelines may be sent by email to the email address of the Publisher
    contact set forth in Publisher’s registration form.
	 	 	 	 
	 	25.2	Force
    Majeure. Neither SCE nor Publisher shall be liable for any loss or damage or be deemed to be in breach of this GDPA if
    its failure to perform or failure to cure any of its obligations under this GDPA results from any event or circumstance beyond
    its reasonable control, including any natural disaster, fire, flood, earthquake or other Act of God; shortage of equipment,
    materials, supplies or transportation facilities; strike or other industrial dispute; war or rebellion; shutdown or delay
    in power, telephone or other essential service due to the failure of computer or communications equipment or otherwise (each
    of the foregoing a “Force Majeure Condition”); provided, however, that the party interfered with gives
    the other party written notice thereof promptly, and, in any event, within fifteen (15) business days of discovery of any
    Force Majeure Condition. If notice of the existence of any Force Majeure Condition is provided within such period, the time
    for performance or cure shall be extended for a period equal to the duration of the Force Majeure Condition described in such
    notice, except that any such cause shall not excuse the payment of any sums owed to any SCE Company prior to, during or after
    the occurrence of any Force Majeure Condition. In the event that the Force Majeure Condition continues for more than 60 days,
    SCE may terminate this GDPA for cause by providing written notice to Publisher to such effect.

 

    	 

     

    

 

	 	25.3	Non-Solicitation.
    Neither Publisher nor any of its affiliates, by itself, its officers, employees or agents, directly or indirectly will,
    during the Term, induce or seek to induce, on an individually targeted basis, the employment or the engagement of the services
    of any employee of SCE or any Affiliate, whose services are (a) specifically engaged in product development or directly related
    functions or (b) otherwise reasonably deemed by his or her employer to be of material importance to the protection of its
    legitimate business interests, and (c) with whom Publisher or any of its affiliates shall have had contact or dealings during
    the Term. These provisions shall continue to apply for a period of 12 months after this GDPA expires or is terminated.
	 	 	 
	 	25.4	No
    Agency, Partnership or Joint Venture. The relationship between each SCE Company and Publisher is that of licensor and
    licensee. Both parties are independent contractors and neither party is the legal representative, agent, joint venturer, partner
    or employee of the other party for any purpose whatsoever. Neither party has any right or authority to assume or create any
    obligations of any kind or to make any representation or warranty on behalf of the other party, whether express or implied,
    or to bind the other party in any respect whatsoever.
	 	 	 
	 	25.5	Assignment.
    SCE has entered into this GDPA based upon the particular reputation, capabilities and experience of Publisher and its
    officers, directors and employees. Except as provided in this GDPA, Publisher may not assign, sublicense, subcontract, encumber
    or transfer this GDPA or any of its rights hereunder, nor delegate or transfer any of its obligations hereunder, to any third
    party unless the prior written consent of SCE shall first be obtained. Any attempted or purported assignment, delegation or
    other such transfer, directly or indirectly, without the required consent of SCE shall be void and a material breach of this
    GDPA. SCE shall have the right to assign, sub- license, subcontract, encumber or transfer this GDPA or any and all of its
    rights and obligations hereunder. Subject to the foregoing, this GDPA shall inure to the benefit of the parties and their
    respective successors and permitted assigns (other than in connection with any of the events referenced in Section 21.5.4).
	 	 	 
	 	25.6	Third
    Party Rights. Except as expressly provided in this GDPA, and save that SCEI may enforce in any Territory the terms of
    Sections 3 (Conditional License Grant), 5 (Other Limitations on Licensed Rights, 6.1 (Right to Develop), 6.4 (Authentication),
    7.8 (Care and Maintenance of Development Tools), 18 (Limitation of Liability), 19 (Infringement of SCE Intellectual Property
    Rights By Third Parties), 20 (Data Security and Confidentiality), 22 (Effect of Expiration or Termination), 23 (Choice of
    Law and Forum) and 25 (Miscellaneous Provisions), a person who is not a party to this GDPA shall have no right under any applicable
    law to enforce any of its terms.
	 	 	 
	 	25.7	Compliance
    with Applicable Laws. The parties shall at all times comply with all applicable laws and regulations and all conventions
    and treaties to which their countries are a party or relating to or in any way affecting this GDPA and the performance by
    the parties of this GDPA, including the UK Bribery Act 2010, the US Foreign Corrupt Practices Act, the US Children’s
    Online Privacy Protection Act, Canada’s Personal Information Protection and Electronic Documents Act, Mexico’s
    Federal Data Protection Act, and all other laws and regulations relating to the gathering, handling and dissemination of all
    data from or concerning end-users of PlayStation Compatible Products. Each party, at its own expense, shall negotiate and
    obtain any approval, license or permit required in the performance of its obligations, and shall declare, record or take such
    steps to render this GDPA binding, including the recording of this GDPA with any appropriate governmental authorities (if
    required).

 

    	 

     

    

 

	 	25.8	Legal
    Costs and Expenses. In the event it is necessary for either party to retain the services of a lawyer to enforce the provisions
    of this GDPA or to file or defend any action arising out of this GDPA, then the prevailing party in any such action shall
    be entitled, in addition to any other rights and remedies available to it at law or in equity, to recover from the other party
    its reasonable fees for lawyers and expert witnesses, plus such court costs and expenses as may be fixed by any court of competent
    jurisdiction. The term “prevailing party” for the purposes of this section shall include a defendant who has by
    motion, judgment, verdict or dismissal by the court, successfully defended against any claim that has been asserted against
    it.
	 	 	 
	 	25.9	Remedies.
    Unless expressly set forth to the contrary, either party’s election of any remedies provided for in this GDPA shall
    not be exclusive of any other remedies at law or equity, and all such remedies shall be deemed to be cumulative. Any breach
    of Sections 3, 4, 5, 20, or 22.2 - 22.7 of this GDPA would cause significant and irreparable harm to SCE, the extent of which
    would be difficult to ascertain and for which damages might not be an adequate remedy. Accordingly, in addition to any other
    remedies, including damages to which each SCE Company may be entitled, in the event of a breach or threatened breach by Publisher
    or any of its directors, officers, employees, agents or permitted consultants or subcontractors of any such section or sections
    of this GDPA, each SCE Company shall be entitled to the immediate issuance without bond or other security, of ex parte equitable
    relief, including injunctive relief, or, if a bond is required under applicable law, on the posting of a bond in an amount
    not to exceed USD $50,000 (or the equivalent amount in foreign currency as determined by the applicable SCE Company’s
    chosen exchange if located outside of the SCEA Territory), enjoining any breach or threatened breach of any or all of such
    provisions taking place in that SCE Company’s Territory or otherwise affecting that SCE Company or its Territory.
	 	 	 
	 	25.10	Severability.
    In the event that any provision of this GDPA or portion thereof is determined by a court of competent jurisdiction to
    be invalid or unenforceable, such provision or portion shall be enforced to the extent possible consistent with the stated
    intention of the parties, or, if incapable of such enforcement, shall be deemed to be deleted from this GDPA, while the remainder
    of this GDPA shall continue in full force and remain in effect according to its stated terms and conditions.
	 	 	 
	 	25.11	Sections
    Surviving Expiration or Termination. The following Sections survive expiration or termination of this GDPA for any reason:
    5 (Other Limitations on Licensed Rights), 7.12.3 (SCE Ownership), 8.9 (Ownership of Original Master Discs), 15.1.3 (SCE Audit),
    15.2.6 (Publisher Audit), 16 (Representations and Warranties), 17 (Indemnities), 18 (Limitation of Liability), 20 (Data Security
    and Confidentiality), 21.9 (No Refunds), 22 (Effect of Expiration or Termination), 23 (Choice of Law and Forum), 24 (Dispute
    Resolution), and 25 (Miscellaneous Provisions).
	 	 	 
	 	25.12	Waiver.
    No failure or delay by either party in exercising any right, power or remedy under this GDPA shall operate as a waiver
    of any such right, power or remedy. No waiver of any provision of this GDPA shall be effective unless in writing and signed
    by the party against whom such waiver is sought to be enforced. Any waiver by either party of any provision of this GDPA shall
    not be construed as a waiver of any other provision of this GDPA, nor shall such waiver operate or be construed as a waiver
    of such provision respecting any future event or circumstance.
	 	 	 
	 	25.13	Modification
    and Amendment. SCE reserves the right, without notice and with immediate effect, to amend the provisions of this GDPA
    or the Guidelines to take account of or in response to any decision, order, or objection of any court or governmental or other
    competition authority of competent jurisdiction, or any statutory or similar measures that give effect to any such decision
    (from which this GDPA or the Guidelines is not exempt) or to reflect any undertaking by SCE to any such authority. Any such
    amendment shall be of prospective application only and shall not be applied to any PlayStation Compatible Products submitted
    to the applicable SCE Company pursuant to Section 6.3 prior to the date of SCE’s notice of amendment. Except as otherwise
    provided in this GDPA, no modification or amendment of any provision of this GDPA shall be effective unless in writing and
    signed by both of the parties.

 

    	 

     

    

 

	 	25.14	Interpretation.
    The section headings used in this GDPA are intended primarily for reference and shall not by themselves determine the
    construction or interpretation of this GDPA or any portion hereof. Any reference to a section number is to a section of this
    GDPA. Any reference to persons includes natural persons as well as organizations, including firms, partnerships, companies
    and corporations. Any phrase introduced by the terms “including,” “include,” “in particular,”
    or any similar expression shall be construed as illustrative and shall not limit the category preceding those terms.
	 	 	 
	 	25.15	Integration.
    This GDPA, together with the Guidelines, constitutes the entire agreement between each SCE Company and Publisher and supersedes
    all prior or contemporaneous agreements, proposals, representations, understandings and communications between each SCE Company
    and Publisher, whether oral or written, with respect to the subject matter hereof, including any confidentiality, licensed
    developer or publisher, store or development tools agreements. Publisher is not relying upon any statement, representation,
    warranty or understanding, whether negligently or innocently made, of any person other than as expressly set forth in this
    GDPA.
	 	 	 
	 	25.16	Construction.
    This GDPA shall be fairly interpreted in accordance with its terms and without any strict construction in favor of or
    against either of the parties.

 

[This
agreement was executed electronically as a clickthrough agreement.]

 

    	 

     

    

 

SCHEDULE
1

 

DEFINITIONS

 

“Additional
Terms” has the meaning set forth in Section 10.1.

 

“Advertising
Materials” means any advertising, marketing, merchandising, promotional, contest or competition- related, press release,
display, point of sale or website materials regarding or relating to PlayStation Compatible Products or depicting Licensed Trademarks.
Advertising Materials include any advertisements or promotions in which any System is displayed, referred to, or used, including
giving away any System as a prize in contests or sweepstakes and the public display of any System in product placement opportunities.

 

“Affiliate”
means Sony Computer Entertainment Korea Inc., Sony Computer Entertainment Hong Kong Limited, Sony Network Entertainment International,
LLC, Sony Network Entertainment Europe Ltd., Gaikai, Inc., Sony Digital Audio Disc Corporation, Sony DADC Austria AG, any Designated
Manufacturing Facility, any direct or indirect subsidiary or parent of any of the foregoing, and any other entity created that
becomes a direct or indirect subsidiary or parent of, or shares a common direct or indirect parent with, an SCE Company.

 

“Designated
Manufacturing Facility” means a manufacturing facility that is designated by the SCE Company, in its sole discretion, to
manufacture and assemble Physical Media Products or any of their component parts in that SCE Company’s Territory.

 

“Development
Site” means the location(s) where Development Tools are used to develop PlayStation Compatible Products.

 

“Development
Tools” means the Hardware Tools and Software Tools.

 

“Developer
Website” means DevNet, TPRNet and any other password-protected website that an SCE Company may maintain to facilitate the
dissemination of Development Tools or other SCE Materials to Licensed Publishers, or to provide Licensed Publisher with written
materials associated with and that describe the function of the Development Tools, including any data, object code, source code,
libraries, firmware, documentation, and other tools and information.

 

“Digitally
Delivered Product” means a Licensed Product distributed to end-users by electronic or other non-physical means now known
or hereafter devised (including wireless, cable, fiber optic, telephone, cellular, microwave or radio waves, the Internet, or
private network).

 

“Dispute”
has the meaning set forth in Section 24.

 

“Documentation”
means all information or materials that SCE may provide to Licensed Publishers or Licensed Developers that are associated with
and describe the function of the Development Tools or other SCE Materials.

 

“Effective
Date” means the date on which Publisher accepts the terms of this GDPA.

 

“Firmware”
means all code embedded on any chip contained within any Hardware Tool, as may be upgraded or changed from time to time.

 

“Force
Majeure Condition” has the meaning set forth in Section 25.2.

 

“GDPA” has the meaning set forth in the first
paragraph of this agreement.

 

    	 

     

    

 

“Guidelines”
means any guidelines, specifications or policies of an SCE Company with respect to the development, manufacture, marketing and
publishing of PlayStation Compatible Products, including any requirements regarding the display of Licensed Trademarks, use of
Advertising Materials, or the protection of SCE Intellectual Property Rights. The Guidelines, and any modifications or additions
made from time to time in accordance with Section 4, shall be set forth on the Developer Website or at such url as is provided
by SCE to Publisher. The Guidelines shall be comparable to the guidelines applied by SCE to its own software products for the
Systems. The Guidelines are incorporated into and form a part of this GDPA.

 

“Hardware
Tools” means the hardware components of the development systems used for development of PlayStation Compatible Products,
or portions of such components, as updated or changed, that SCE may provide to Licensed Publishers or Licensed Developers. “Hardware
Tools” does not include Software Tools.

 

“Initial
Term” has the meaning set forth in Section 21.1.

 

“Intellectual
Property Rights” means all worldwide intellectual property rights, current or future, including rights in or related to
patents, inventions, designs, copyrights and related rights, databases, trademarks, service marks, trade names, trade dress, mask
work rights, utility model rights, trade secret rights, technical information, know-how, and the equivalents of the foregoing
under the laws of any jurisdiction, and any other intellectual property rights recognized in the Territory (including all registrations,
applications to register and rights to apply for registration of the same), for their full term including all renewals and extensions.

 

“Licensed
Developer” means an entity that has in effect a Licensed Developer Agreement with an SCE Company, or that has executed this
GDPA and been accepted as a “Licensed Publisher” as set forth in Section 3.

 

“Licensed
Developer Agreement” means a valid and current license agreement authorizing the development of software for any System,
fully executed between a Licensed Developer and a SCE Company.

 

“Licensed
Product” means a PlayStation Compatible Product that installs or operates (or is designed to install or operate), in whole
or in part, on a System, and associated Packaging, Printed Materials, metadata, and content. For the avoidance of doubt, Licensed
Product does not include middleware (except as incorporated into a Licensed Product) or Peripherals.

 

“Licensed
Publisher” means an entity that has executed a GDPA or other Licensed Publisher Agreement in full force and effect, and
has been approved in writing by an SCE Company to develop or publish Licensed Products.

 

“Licensed
Publisher Agreement” means a valid and current license agreement authorizing the publishing of software for any System,
fully executed between a Licensed Publisher and an SCE Company, including any Global Developer and Publisher Agreement.

 

“Licensed
Trademarks” means the trademarks, service marks, trade dress, logos, icons and other indicia designated in the Guidelines
or for use on, in or in connection with Licensed Products.

 

“Online
Activity” means the online interaction by end-users with other end-users (which, for the avoidance of doubt, includes the
sharing of User Content within the gameplay or online environment of Licensed Products), with online elements (such as PlayStation
Home, the virtual, interactive community of PSN), or with Publisher or its designee, via the use of a PlayStation Compatible Product.

 

“Packaging”
means the carton, containers, cases, edge labels, wrapping materials, security seals and other proprietary labels and trade dress
elements of or concerning the Physical Media Product (and all parts of any of the foregoing) but specifically excluding Printed
Materials and discs or game cards.

 

“Peripheral”
means a device that connects to, interfaces with or interacts with a System, including controllers, cameras, wheels, mice and
keyboards and other input devices.

 

    	 

     

    

 

“Personal
Information” means information relating to an identified or identifiable natural person, or substantially similar terms
as defined by applicable law.

 

“Physical
Media Product” means a Licensed Product distributed in a physical form specified by SCE, such as a Blu- ray disc or game
card.

 

“PlayStation
Compatible Product” means any software, content, service, hardware, Peripheral, good, or other item intended for or capable
of use on, interaction with, or connection to a System, or which uses or is capable of using any service, aspect, or feature of
PSN or PSN data, or which affects the gameplay of Users. PlayStation Compatible Product includes applications (including companion
aps), communication features, virtual currency, audio and visual material (including demos, videos, themes, wallpapers, levels,
maps, consumable items, skins, virtual items, and avatars), modifications, improvements, additions, upgrades, updates, patches,
scripts, player statistics and data, notices, links or other content intended for or capable of use on, interaction with, or connection
to a System.

 

“PlayStation
Now” means the SCE proprietary cloud gaming service that allows Users to access content streamed from remote servers to
Systems and other SCE-approved devices.

 

“PlayStation
Plus” means the SCE premium subscription service available through PSN.

 

“PlayStation
Store” means the primary destination within PSN for the discovery and purchase of content.

 

“Printed
Materials” means all artwork and mechanicals for the disc label for each Physical Media Product and for the Packaging relating
to any of the Physical Media Products, and all instructional manuals, liners, inserts, and any other materials and user information
within or attached to the Packaging and distributed as part of the Physical Media Products.

 

“Product
Information” means Publisher’s name, any extracts or references to Licensed Products, any trademarks, services marks,
trade dress, logos, icons or other indicia used on, in or in connection with Licensed Products, any information owned or licensed
by Publisher relating to any of the Licensed Products, including demos, videos, hints and tips, artwork, depictions of Physical
Media Products, cover art and videotaped interviews; all of the foregoing as may be further specified in the Guidelines, and as
provided by Publisher pursuant to Section 9.2.3.

 

“Product
Proposal” means a written proposal prepared by Publisher and submitted to SCE under the Guidelines regarding the concept
and design for a PlayStation Compatible Product.

 

“Product
Submission” has the meaning given to it in Section 9.2.7

 

“PSN”
means the proprietary online network operated by SCE or Affiliates accessible via the Systems and other devices, including services
provided as part of or through that network, such as PlayStation Now and the PlayStation Store. PSN includes new services and
features developed and offered after the date of this GDPA, and other online networks launched after the date of this GDPA, as
specified by SCE.

 

“PSN
ID” means SCE’s unique User identifier on PSN.

 

“Publisher”
has the meaning set forth in the first paragraph of this GDPA. For the avoidance of doubt, a “Publisher” may be an
entity which chooses only to exercise the rights to develop, and not the rights to publish, Licensed Products under this GDPA.

 

“Publisher
Confidential Information” has the meaning set forth in Section 20.6.1. “Publisher EULA” has the meaning set
forth in Section 10.2.

 

“Publisher-Indemnified
Claims” has the meaning set forth in Section 17.2.

 

    	 

     

    

 

“Publisher
Intellectual Property Rights” means those Intellectual Property Rights that are owned and controlled by Publisher and that
relate to the Publisher Property, Packaging, Product Information, Product Proposals, Printed Materials, Advertising Materials
or other materials.

 

“Publisher
Property” means that part of a PlayStation Compatible Product developed by or on behalf of Publisher, or controlled by Publisher,
or provided by or on behalf of Publisher in connection with any PlayStation Compatible Product, not including any Software Tools
or SCE Intellectual Property Rights.

 

“Purchase
Order” means a written purchase order issued by Publisher pursuant to Section 8.3, regarding the purchase of Physical Media
Products (or other products or materials that may be ordered under this GDPA), that conforms to the Guidelines and other terms
and conditions imposed by the applicable SCE Company or applicable Designated Manufacturing Facility.

 

“SCE”
has the meaning set forth in the first paragraph of this GDPA.

 

“SCE
Company” has the meaning set forth in the first paragraph of this GDPA.

 

“SCE-Indemnified Claims” has the meaning
set forth in Section 17.1.

 

“SCE
Intellectual Property Rights” means those Intellectual Property Rights that relate to a System, the design and development
of PlayStation Compatible Products, PSN and any SCE Materials.

 

“SCE
Materials” means the Development Tools, this GDPA, the Guidelines, all information obtained from a Developer Website; other
information, documents and materials developed, owned, licensed or under the control of SCE or any Affiliate, including all those
relating to processes, data, hardware, software, network communications and related activities, inventions, trade secrets, ideas,
creations, improvements, designs, discoveries, developments, research and know-how, including SCE Intellectual Property Rights
relating to the Development Tools; information, documents and other materials regarding SCE’s or any Affiliate’s finances,
business and business methods (including commercial relationships, licensing terms, pricing and customers lists), marketing and
technical plans, and development and production plans; and third-party information and documents licensed to or under the control
of SCE or any Affiliate. SCE Materials consists of information in any medium, whether oral, printed, in machine- readable form
or otherwise, provided to Publisher before or during the Term, including information subsequently reduced to tangible or written
form. In addition, the existence of a relationship between Publisher and SCE shall be deemed to be SCE Materials unless otherwise
agreed to in writing by the parties, or until publicly announced by SCE.

 

“SCEA”
has the meaning set forth in the first paragraph of this GDPA.

 

“SCEE” has the meaning set forth in the first paragraph
of this GDPA.

 

“SCEI” has the meaning set forth in the first paragraph of this GDPA.

 

“SCEA
Territory” means the following countries: Canada, Mexico, Brazil, Chile, Argentina, Peru, Ecuador, Colombia, Nicaragua,
Honduras, Costa Rica, Guatemala, El Salvador, Panama, Bolivia, Paraguay, United States of America (and its territories and possessions),
and Uruguay, or as otherwise provided in the Guidelines.

 

“SCEE
Territory” means the following countries: Albania, Algeria, Andorra, Angola, Armenia, Australia, Austria, Azerbaijan, Bahrain,
Bangladesh, Belgium, Belorussia, Bosnia Herzegovina, Botswana, Bulgaria, Cameroon, Croatia, Cyprus, Czech Republic, Denmark ,
Djibouti, Egypt, Estonia, Ethiopia, Fiji, Finland, France, Georgia, Germany, Ghana, Gibraltar, Greece, Hungary, Iceland, India,
Ireland, Israel, Italy, Jordan, Kazakhstan, Kenya, Kosovo, Kuwait, Kyrgyzstan, Latvia, Lebanon, Liechtenstein, Lithuania, Luxembourg,
Macedonia, Madagascar, Malawi, Malta & Gozo, Mauritius, Moldova, Monaco, Montenegro, Morocco, Mozambique, Namibia, Netherlands
, New Zealand, Nigeria, Norway, Oman, Pakistan, Papua New Guinea, Poland, Portugal, Qatar, Romania, Russian Federation, San Marino,
Saudi Arabia, Senegal, Slovakia, Slovenia, Somalia, South Africa, Spain, Swaziland, Sweden, Switzerland, Tajikistan, Tanzania,
Tunisia, Turkey, Turkmenistan, Uganda, Ukraine, united Arab Emirates, United
Kingdom, Uzbekistan, Vatican, Yemen, Zaire, Zambia and Zimbabwe, or as otherwise provided in the Guidelines.

 

    	 

     

    

 

“SCEI
Territory” means the following countries: Thailand, Philippines, Malaysia, Vietnam, Singapore, Indonesia, Taiwan, Korea,
Hong Kong, and Japan, or as otherwise provided in the Guidelines.

 

“Software
Product License Agreement” means the end-user license agreement between SCEA and a user found at us.playstation.com/softwarelicense
or, for SCEE, the Software Usage Terms (or equivalent) between SCEE and a user found on the packaging or eu.playstation.com/legal.

 

“Software
Tools” means software (including object code, source code and libraries and Firmware) and Documentation relating to the
development of PlayStation Compatible Products.

 

“System”
means each of the proprietary PlayStation systems known as the PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation
Portable (PSP), PlayStation Vita (PS Vita), and PlayStation Vita TV (PS Vita TV), including all iterations and server emulation
of each. Collectively, all of the foregoing are referred to as the “Systems.”

 

“System
Bypass Areas” has the meaning set forth in Section 5.1.

 

“Term” has the meaning set forth in Section 21.2.

 

“Territory”
means any one of the SCEA Territory, the SCEE Territory, or the SCEI Territory.

 

“ToSUA” means the terms of service
for PSN, as amended from time to time.

 

“User”
means an individual with a PSN account.

 

“User
Content” has the meaning given to it in Section 6.7

 

“VAT”
means Value Added Tax as set out in the UK Value Added Tax Act 1994 or, in relation to any member state of the European Union,
the equivalent system of Value Added Tax as defined in the EU VAT Directive (2006/112/EC) or, in relation to any non-EU country,
the equivalent tax, such as, but not limited to, VAT, sales tax and GST.

 

“Wholesale
Price” means, for Digitally Delivered Products sold by Publisher to SCE for resale, the price that Publisher offers and
SCE accepts for each unit of a specified Digitally Delivered Product, as may be stated in a form provided by SCE. For Physical
Media Products, “Wholesale Price” means the initial wholesale price or price to trade Publisher offers to retailers,
distributors, wholesalers or other intermediaries of Physical Media Products, as evidenced by sell sheets or other trade materials.Exhibit
10.29

 

 [***] Certain information in this document
has been excluded pursuant to Regulation S-K, Item (601)(b)(10). Such excluded information is not material and would likely cause
competitive harm to the registrant if publicly disclosed. 

 

Letter
of Intent

 

November
23, 2020

 

Mr.
Pierre Fillon President

Automobile
Club de l’Ouest

 

Dear
Mr. Fillon:

 

This
binding letter of intent sets forth the basic terms and conditions under which Motorsport Games US, LLC, a fully owned subsidiary
of Motorsport Network, LLC, (“MSG”) and Automobile Club de l’Ouest (“ACO”) (together, the “Parties”)
will amend the Joint Venture Agreement (the “JV Agreement”) entered into between the Parties on March 15, 2019, with
respect to Le Mans Esports Series Ltd. (the “JV”), and will enter into a License Agreement under which the ACO will
grant to the JV certain rights to develop, promote, and create video games based on the FIA World Endurance Championship and the
24 Hours of Le Mans (the “Licensed Rights”), and to promote and run an Esports events business based on the Licensed
Rights. The parties agree to use their reasonable efforts to execute such Amendment to JV Agreement and License Agreement within
60 days of the execution of this binding letter of intent.

 

		1.	Amendment
                                         to Le Mans Esports Series Ltd JV Agreement

 

		a.	The
                                         primary object of the JV will be revised to include both (i) the promotion and running
                                         of an Esports program based on the Licensed Rights; arid (ii) the development and publishing
                                         of video games based on the Licensed Rights.

 

		b.	One
                                         ACO-appointed board member will be removed, and an additional MSG-appointed board member
                                         will be appointed so that the composition of the board includes three (3) MSG-appointed
                                         board members and two (2) ACO-appointed board members.

 

		c.	As
                                         a result of the additional contributions to be made by MSG as set forth herein, the shareholdings
                                         of the JV shall be amended and ACO shall transfer to MSG as soon as possible six (6)
                                         of its shares (the “Share Transfer”) so that upon completion of such Share
                                         Transfer, ACO holds a 49% ownership share in the JV and MSG holds a 51% ownership share
                                         in the JV.

 

		d.	The
                                         parties will amend the Articles of Association of the JV so as to establish the following
                                         priorities for the distribution of profits:

 

	 	i.	MSG
                                         will first recoup the funding and Royalty Payments as set forth herein;
	 	 	 
		ii.	After
                                         MSG has recouped its additional capital contribution, the next One Million Six Hundred
                                         Thousand Euros (€1,600,000) will be distributed to the parties in accordance with
                                         the shareholdings of the JV Agreement, which for the avoidance of doubt shall be 55%
                                         to ACO and 45% to MSG; and

 

		iii.	After
                                         the parties have recouped their pro rata share in accordance with clauses (i) and (ii)
                                         above, any further profits will be distributed in such proportions so that MSG receives
                                         Fifty-One percent (51%) and ACO receives Forty-Nine percent (49%) of such profits.

 

    	1

     

    

 

		e.	The
                                         current reference to the separate license agreement between the parties to be revised
                                         to reflect the following:

 

		i.	In
                                         consideration of the investments which ACO and MSG have made to the JV, ACO will grant
                                         to the JV an exclusive license to use the Licensed Rights for promotion of and running
                                         of an Esports program replicating races of the FIA World Endurance Championship and the
                                         24 Hours of Le Mans on an electronic gaming platform. The term of the license shall be
                                         for a period of ten (10) years beginning from the date of execution of the License Agreement,
                                         subject to the continuation of ACO’s license agreement with the FIA under which
                                         ACO is granted the right to exclusively promote the FIA World Endurance Championship
                                         and the 24 Hours of Le Mans (the “Promotional Right”), and shall automatically
                                         renew for an additional term unless NCO provides written notice to the JV of its intent
                                         not to renew no less than one hundred and eighty (180) days prior to the end of the term.
                                         In the event the Promotional Right is terminated, ACO shall provide written notice to
                                         the JV and the parties will meet to discuss an amicable solution. The license will include
                                         the right to acquire and use in-game photography from the Esports events and to design,
                                         manufacture and distribute merchandise related to the Esports events.

 

		ii.	In
                                         consideration of (i) funding by MSG of the capital necessary for the development of video
                                         games based on the FIA World Endurance Championship and the 24 Hours of Le Mans, which
                                         for the avoidance of doubt, shall include but not be limited to the official 24 Hours
                                         of Le Mans and the Circuit des 24 Heures du Mans, also known as the Circuit de la Sarthe,
                                         such capital investment not to exceed an amount of [***], and (ii) the payment
                                         to ACO by MSG of an annual fee of [***], (the “Royalty Payment”),
                                         the first payment be made no later than sixty (60) days following the launch of the first
                                         video game product, and subsequent payments to be made no later than sixty (60) days
                                         following each anniversary thereof for the term of the license, the ACO shall grant to
                                         the JV an exclusive license to use the Licensed Rights for the development, promotion,
                                         advertising, distribution and packaging of video gaming products, including but not limited
                                         to simulation-style video gaming products and mobile video gaming products. The license
                                         shall include the right to use the video gaming products as the platform for conducting
                                         and administering the Esports program(s), including without limitation, the promotion,
                                         advertising and commercialization thereof, and shall also include the right to acquire
                                         and use in-game photography and to design, manufacture and distribute merchandise related
                                         to the video games and related Esports events. The term of the license shall be a period
                                         of ten (10) years beginning from the date of execution of the License Agreement, subject
                                         to the continuation of ACO’s license agreement with the FIA under which ACO is
                                         granted the right to exclusively promote the FIA World Endurance Championship and the
                                         24 Hours of Le Mans (the “Promotional Right”), and shall automatically renew
                                         for an additional term unless ACO provides written notice to the JV of its intent not
                                         to renew no less than one hundred and eighty (180) days prior to the end of the term.
                                         Upon delivery of such written notice of ACO’s intent not to renew, the JV shall
                                         for a period of eighteen (18) months (the “Sell Off Period”), have the right
                                         to dispose of all stocks of products in its possession or control and all products in
                                         the course of manufacture at the date of delivery of such notice. In the event the Promotional
                                         Right is terminated, ACO shall provide written notice to the JV and the parties will
                                         meet to discuss an amicable solution.

 

    	2

     

    

 

		f.	Repayment
                                         of the funding of up to [***] by MSG will be made only by recoupment via profits
                                         of the JV, and in no event will ACO bear the risk for repayment of this funding.

 

		g.	Article
                                         9 of the JV Agreement shall be amended to allow either Shareholder to transfer or otherwise
                                         dispose of its interest in all or any of the Shares held by it subject to certain restrictions,
                                         including but not limited mutual Preemption and Tag Along rights.

 

		h.	Article
                                         16 of the JV Agreement shall be amended to reflect that ownership of the intellectual
                                         property related to the video gaming products shall be assigned to the and that ownership
                                         of intellectual property related to the 24 Hours of Le Mans Virtual program will remain
                                         the property of ACO, provided however that such intellectual property related to the
                                         24 Hours of Le Mans Virtual program will be subject to the terms of the License Agreement
                                         between the parties.

 

		i.	Minority
                                         shareholder rights shall be specified and reinforced by:

 

		i.	Requiring
                                         the approval of the ACO-appointed board member before proceeding with the following matters;
                                         however, should the ACO-appointed board member fail to either approve or disapprove within
                                         fifteen (15) calendar days from the date such approval is requested, the matter shall
                                         be considered approved:

 

		1.	Increase
                                         of company debts, other than for emergencies that require urgent financing, which for
                                         example shall include the JV’s compliance with law, current debt service, or protection
                                         of the JV’s assets;

 

		2.	Other
                                         than strictly pursuant to the priorities for distribution of profits set forth in clause
                                         1(d) above, any payment of dividends and distribution of profits;

 

		3.	Creation
                                         and development of new products;

 

		4.	Approval
                                         of budget and expenses (other than those expenses covered by MSG’s capital investment
                                         as described in clause 1(e)(ii), above); provided; however, that if the ACO-appointed
                                         board member does not approve any new budget, the then-current budget will remain in
                                         effect until such time that approval is granted;

 

		5.	Decisions
                                         concerning the 24 Hours of Le Mans Virtual program. Granting ACO the right to audit the
                                         accounts of the JV at any time.

 

		j.	MSG
                                         shall warrant to ACO that in the event that the board of directors of the JV determines
                                         that the JV has no sufficient cash or working capital available for the development of
                                         future games and that additional funding is required, MSG shall provide such additional
                                         funding via a short term zero interest loan to the Company, to be repaid when such additional
                                         funding is no longer required, as determined by the board of directors using the same
                                         methodology used for the quantification of the additional funding requirement, such repayment
                                         to be made as a priority distribution of the JV’s profits.

 

		k.	Article
                                         14.3 of the JV Agreement will be modified to specify that any funding provided by MSG
                                         for the purpose of development of the game shall not be considered a Shareholder debt,
                                         and thus the status of repayment of these loans will not be considered an Event of Default
                                         as defined therein for the purpose triggering the Call Option,

 

		l.	The
                                         Parties will jointly appoint an individual to serve as CEO of the JV.

 

		2.	License
                                         Agreement

 

		a.	The
                                         License will include the rights and terms as set forth in clauses 1(e)(i) and 1(e)(ii)
                                         above.

 

    	3

     

    

 

		b.	The
                                         License Agreement will include, amongst other standard representations and warranties,
                                         representations and warranties regarding the ACO’s ability to grant the Licensed
                                         Rights for the purposes described herein.

 

		c.	In
                                         addition to other rights of ACO regarding quality control, the License Agreement will
                                         include certain provisions protecting the ACO, including but not limited to:

 

		i.	Requirement
                                         that track designs and racing lines will be respected so as to preserve authenticity;

 

		ii.	Requirement
                                         that with respect to in-game commercial opportunities, priority shall be given to ACO
                                         partners such as Michelin, Total, Rolex, and other partners as identified by ACO from
                                         time to time:,

 

		iii.	Requirement
                                         that video game and Esport sporting regulations resemble the real-life sporting regulations
                                         as closely as possible, notwithstanding that MSG may develop certain game modes that
                                         vary from such real-life sporting regulations as long as the game maintains the spirit
                                         and authenticity of the FIA World Endurance Championship and the 24 Hours of Le Mans;
                                         and

 

		d.	Mutual
                                         exclusivity with regard to video game products and esports events based on the 24 Hours
                                         of Le Mans.

 

		e.	The
                                         License will include a Right of First Refusal of MSG to block future licenses to use
                                         The Circuit des 24 Heures du Mans, also known as Circuit de la Sarthe, in or in connection
                                         with other video game products by matching any bona fide offer from a prospective third-party
                                         licensee. This right of first refusal would include but not be limited to those licenses
                                         up for renewal with current licensees. Should MSG refuse the right to match the prospective
                                         third-party licensee, ACO would of course be free to proceed with such bona fide offer
                                         and grant the licensee to the third-party licensee.

 

		3.	Governing
                                         Law and Right to Disclose

 

		a.	This
                                         binding letter of intent, for all purposes, shall be construed in accordance with the
                                         laws of England and Wales,

 

		b.	The
                                         Parties hereby agree that, notwithstanding anything to the contrary contained in the
                                         JV Agreement or otherwise, each Party and/or its affiliate may make the disclosures required
                                         on such Party or its affiliates as required by the applicable U.S. federal and/or state
                                         securities laws, rules and regulations.

 

IN
WITNESS WHEREOF, the Parties have executed this binding Letter of Intent

 

	AUTOMOBILE
    CLUB DE L’OUEST	 
	 	 	 
	/s/
    Pierre Fillon	 
	Pierre
    Fillon, President	 
	Date:	24
    November 2020	 
	 	 	 
	MOTORSPORT
    GAMING US LLC	 
	 	 
	/s/
    Dmitry Kozko	 
	Dmitry
    Kozko, CEO	 
	Date:	11/24/2020	 

 

    	4

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