Document:

Blueprint

 

 Exhibit 10.7

  

 

 

LICENSE
AGREEMENT

 

 

1.

PARTIES

 

1.1.

The parties to this
license agreement (the “Agreement”) made as of June 22,
2016 (“Effective
Date”) are:

 

 

1.1.1.

Riot Games, Inc., a
Delaware corporation located at 12333 W. Olympic Blvd, Los Angeles,
CA 90064 (“Riot”); and

 

 

1.1.2.

Super League
Gaming, Inc., a Delaware corporation located at 2912 Colorado Ave.,
Suite 200, Santa Monica, CA 90404 (“SLG”).

 

 

1.2.

SLG and Riot shall
each be a “Party” and collectively shall be
the “Parties” to
this Agreement.

 

 

2.

RECITALS

 

 

2.1.

Riot develops and
publishes video games, including League of Legends, a popular
multiplayer online battle arena computer game.

 

 

2.2.

SLG operates
recreational leagues for gamers of all ages to compete, socialize
and play video games in movie theatres worldwide.

 

 

2.3.

SLG wants to make
Riot’s popular League of
Legends game available for use in SLG’s operations
within the Territory.

 

 

3.

DEFINITIONS

 

 

3.1.

“Approved Movie Theatres” means any
of the physical movie theatres identified in Appendix A hereto and any other
physical movie theatres that the Parties mutually agree to in
writing during the performance of this Agreement.

 

 

3.2.

“Game” means the multiplayer online
battle arena game, League of
Legends.

 

 

3.3.

“Game Content” means the
Game’s audio-visual content, including the visual appearances
of its characters, and corresponding in-game data that is rendered
and made available to users or viewers of the Game
Content.

 

 

3.4.

“Game League Business” means
SLG’s business of operating Leagues featuring Participatory
Gaming in Approved Movie Theatres that utilizes the Game
Content.

 

 

3.5.

“Merchandise” means any merchandise
derived from, based on, using and/or featuring Game
Content.

 

 

3.6.

“Participatory Gaming” means
actively playing or consuming digital video game content in a
manner that requires a combination of real-time inputs,
communication and coordination either alone or in tandem with other
players. For the avoidance of doubt, Participatory Gaming does not
include: (i) video game viewing parties (e.g.,
theaters

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

showing
organized/competitive video game events for customers to watch);
(ii) eSports events (e.g., competitive video game tournaments being
held in theaters for customers to watch); or (iii) any other
activities not reasonably contemplated within the scope of the Game
League Business as of the Effective Date, unless approved by
Riot.

 

3.7.

“Riot Marks” means the Riot
trademarks, logos and/or symbols identified in Appendix B, attached
hereto.

 

 

3.8.

“SLG Marks” means the SLG
trademarks, logos and/or symbols identified in Appendix B, attached
hereto.

 

 

4.

LICENSES

 

 

4.1.

Advertising and Merchandise.
During the Term and within the Territory, Riot grants SLG a
limited, non-exclusive, non-sublicenseable, non-transferable
license, subject to the terms of this Agreement and, in particular,
the approval process described in Section 7 below, to: (i)
display Game Content solely in connection with advertising,
marketing and promoting the Game League Business; and (ii) create
derivative works using Game Content and/or Riot Marks solely in
connection with the creation of Merchandise in strict accordance
with the terms of the Merchandise provision in Section 8 below.

 

 

4.2.

Operation of Game League.
During the Term and within the Territory, Riot grants SLG a
limited, non-sublicenseable, non-transferable license, subject to
the terms of this Agreement and, in particular, the approval
process described in Section 7 below, to use,
reproduce, distribute, display, and publicly perform the Game and
Game Content for operation of the Game League
Business.

 

 

4.2.1.

[*****]

 

 

4.3.

SLG Marks. During the Term and
within the Territory, SLG grants Riot a limited, non- exclusive,
non-sublicenseable, non-transferable license to: (i) use the SLG
Marks solely as needed to fulfill Riot’s obligations to
promote, market, advertise and support the Game League Business;
and (ii) subject to SLG’s approval, which shall not be
unreasonably withheld, use the SLG Marks solely as needed to
manufacture, distribute and/or sell any Riot-approved
Merchandise.

 

 

5.

TERRITORY

 

 

The
territory for this Agreement shall be [*****].

 

 

6.

TERM

 

 

6.1.

[*****]

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

6.2.

[*****]

 

 

6.3. 

[*****]

 

 

6.4. 

One-Time Extension. Any further
extensions of the Term beyond the Extension Term must be agreed to
in writing by the Parties.

 

 

7.

APPROVAL
PROCESS

 

 

7.1.

Process for approving the Game
League. SLG shall submit the following key milestone
documents (the “Key Milestone
Documents”) to Riot for approval:

 

 

7.1.1.

Preliminary Product Plan and Roadmap:
At least sixty (60) days prior to the commercial launch of the Game
League Business, high-level concept documentation, audience
segmentation/targeting and a twelve (12) month product/Game League
Business roll-out plan.

 

 

7.1.2.

Final Product Plan: At least thirty
(30) days prior to the commercial launch of the Game League
Business, a detailed product plan and go-to-market strategy
including, but not limited to: (i) a Game League Business
description, format and structure; (ii) Game League Business
pricing and a marketing/communications strategy and spend (the
“Marketing
Plan”); (iii) a staffing plan describing, in detail,
how the Game League Business will be staffed; and (iv) a roll-out
plan for each market. The Marketing Plan shall describe, in detail,
the marketing efforts that both Parties shall undertake during the
Initial Term.

 

 

7.1.2.1.1. If Riot
does not approve any of the Key Milestone Documents, Riot shall
provide feedback to SLG within ten (10) business days explaining
the reason for disapproval. For the avoidance of doubt, SLG may not
commercially launch the Game League Business without first
obtaining Riot’s approval on each of the Key Milestone
Documents.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

7.2.

Process for approving promotional
material. Prior to displaying any Game Content in connection
with any advertising, marketing and/or promotions of the Game
League Business (“Promotional
Material”), SLG shall submit a sample of any
Promotional Material to Riot for approval, at least five (5)
business days prior to distributing, displaying, and/or otherwise
using such Promotional Material. SLG shall not distribute, display,
and/or otherwise use such Promotional Material without receiving
Riot’s prior written approval. Riot may withhold its approval
in its sole and absolute discretion. If Riot fails to respond to
SLG’s request for approval within five (5) business days,
SLG’s request for approval shall be deemed denied by Riot. If
Riot fails to respond within five

 

(5)
business days, SLG shall send a reminder email to Riot within
forty-eight (48) hours thereafter. SLG shall not be required to
re-submit any previously approved Promotional Material for
subsequent use.

 

 

7.3.

Process for approving
Merchandise. Prior to manufacturing, distributing or selling
any Merchandise, SLG shall submit a sample to Riot for approval.
Riot may withhold its approval in its sole and absolute discretion.
For the avoidance of doubt, Riot has no obligation whatsoever to
approve any Merchandise. If Riot fails to respond to SLG’s
request for approval, SLG’s request for approval shall be
deemed denied by Riot.

 

 

7.4.

Revocation of Riot’s
approval. Notwithstanding anything herein to the contrary,
Riot may revoke any previously granted approval, in its sole an
absolute discretion; provided, however, that Riot shall use good
faith efforts to provide context for such revocation, suggestions
for alternatives, and provide a reasonable time period for SLG to
come into compliance with the revocation.

 

 

8.

MERCHANDISE

 

 

8.1.

Co-branding requirement. Any
Merchandise submitted by SLG to Riot for approval must be
co-branded.

 

 

8.2.

Distribution Channels. SLG may
only sell Riot-approved Merchandise on its website
(https://superleague.com/) and in Approved Movie
Theatres.

 

 

8.3.

Sell-off. After the expiration
or termination of this Agreement, unless earlier terminated, SLG
shall have a one (1) month sell-off period for any Riot-approved
Merchandise. At the expiration of the sell-off period, SLG shall
destroy any remaining Merchandise and provide verification to
Riot.

 

 

9.

SLG
OBLIGATIONS

 

 

9.1.

[*****]

 

 

9.2.

SLG shall hire a
dedicated, full-time employee who is deeply knowledgeable about the
Game and the gaming industry to manage Game League operations and
ensure an authentic, player-focused experience.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

9.3.

[*****]

 

 

9.4.

SLG will operate
the Game League in a manner that maximizes the performance of the
Game League on a standalone basis and not take any actions
materially adverse to Riot.

 

 

9.5.

[*****]

 

 

9.6.

SLG Change of
Control. In the event of a SLG Change of Control (as defined
below), and without prejudice to any other obligations of SLG under
this License Agreement, SLG shall reasonably maintain the same
level of commitment and employee engagement, including the ongoing
involvement of not less than a majority of SLG senior management in
existence of a SLG Change of Control, with respect to the Game
League operations, in all material respects, after the SLG Change
of Control, in comparison to that level prior to the SLG Change of
Control, for no less than one year.

 

 

9.6.1.

“SLG Change of Control” means any
(i) transaction, or series of related transactions, in which a
person, or a group of related persons, acquires from stockholders
of SLG, shares representing more than fifty percent (50%) of the
out- standing voting power of SLG, or (ii) sale of all or
substantially all assets of SLG.

 

 

10.

RIOT
OBLIGATIONS

 

 

10.1.

Riot shall assign a
Game product owner to interface with SLG on all Game League
matters.

 

 

10.2

[*****]

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

10.3.

Riot shall work in
good faith with SLG to provide the following technical and
operational assistance:

 

 

[*****]

 

 

11.

MARKETING
RESTRICTIONS

 

 

11.1.

Neither Party shall
place, display or post any materials depicting the other
Party’s intellectual property which contains any material
which is unlawful, libelous, obscene, indecent, threatening,
intimidating, or harassing. Additionally, SLG shall not feature, or
permit any third-party to feature, any of the following in its
advertising or promotions relating to the Game or the Game
League:

 

 

[*****]

 

 

12.

ROYALTIES

 

 

12.1.

[*****]

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

12.2.

[*****]

 

 

12.3.

GAAP. All amounts calculated
under this Agreement must be calculated in accordance with U.S.
generally accepted accounting principles (“GAAP”).

 

 

13.

REPORTS
& PAYMENT

 

 

13.1.

No later than
thirty (30) days after the end of each quarterly period during the
Term, SLG shall send Riot a detailed report to
sharan@riotgames.com, which shall include detailed information for:
[*****]. If reasonably requested by Riot, SLG shall use
commercially reasonable efforts to provide reports on a monthly
basis.

 

 

13.2.

Riot will send SLG
invoices reflecting amounts due to Riot based on SLG’s
reports. SLG shall pay the invoiced amounts within seven (7)
calendar days of receipt of Riot’s invoices. All payments
will be made in U.S. Dollars by wire transfer into Riot’s
bank account specified below or such other bank account of Riot in
the U.S. as Riot may specify in writing. SLG will bear any wire
transfer fees charged by the transferred bank, and Riot will bear
any wire transfer fees charged by the receiving bank.

 

 

[*****]

 

 

14.

AUDIT

 

 

SLG
shall maintain and keep (at SLG’s principal place of business
and at its sole expense), during the Term and for at least three
(3) years after expiration or earlier termination of this
Agreement, accurate books of accounting and records covering all
matters and transactions related to this Agreement. Riot and its
duly authorized representative(s) shall have the right, upon
reasonable notice and at all reasonable hours

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

of the
day, to examine and copy and otherwise audit said books of
accounting, records and all other documents and materials in the
possession or under the control of SLG with respect to all
transactions related to this Agreement. [*****]

 

 

15.

EQUITY

 

 

15.1.

Capitalization
Representations and Warranties. SLG represents and warrants to Riot
the following:

 

 

15.1.1.

Authorized Shares.
The authorized capital of SLG consists, immediately prior to the
Effective Date, of: (i) 45,000,000 shares of common stock, par
value $0.001 per share (“Common Stock”), of which
7,549,279 shares are issued and outstanding and (ii) 5,000,000
shares of preferred stock, of which 0 shares are issued and
outstanding, immediately prior to the Effective Date. The Company
holds no Common Stock in its treasury. The rights, privileges and
preferences of the Common Stock will be as stated in the
Certificate of Incorporation which has been provided to
Riot.

 

 

15.1.2.

Company Plan. SLG
has reserved 3,000,000 shares of Common Stock for issuance to
officers, directors, employees and consultants of SLG pursuant to
the 2014 Stock Option and Incentive Plan (the “Company Plan”) duly adopted by the
Board of Directors and approved by SLG stockholders. Of such
reserved shares of Common Stock, 2,483,493 shares of Common Stock
have been issued pursuant to options to purchase Common Stock, a
stock option to purchase 70,000 shares of Common Stock has been
exercised pursuant to the Company Plan, and 446,507 shares of
Common Stock remain available for issuance to officers, directors,
employees and consultants pursuant to the Company Plan. SLG has
furnished to Riot complete and accurate copies of the Company Plan
and forms of agreements used thereunder.

 

 

15.1.3.

Rights. Except for
(i) options outstanding to purchase 2,463,493 shares of Common
Stock, all of which have been issued pursuant to the Company Plan,
with a weighted average exercise price of $2.36 per share, (ii)
warrants outstanding to purchase 1,450,000 shares of Common Stock,
with a weighted average exercise price of $2.43 per share, (iii)
restricted stock units underlying 25,000 shares of Common Stock,
(iv) the conversion privileges of the zero coupon unsecured
convertible promissory notes outstanding in the original principal
amount of

$5,050,000 relating
to the May 2016 financing of SLG; (v) the pro rata rights provided
in Section 6 of the Series B Subscription Agreement entered into by
and between SLG and each of the investors in the Series B round
which closed in 2015;

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

and
(vi) the pro rata rights provided for in Section 15.4 of this
Agreement; there are no outstanding options, warrants, rights
(including conversion or preemptive rights and rights of first
refusal or similar rights) or agreements, orally or in writing, to
purchase or acquire from the Company any shares of Common Stock, or
any securities convertible into or exchangeable for shares of
Common Stock.

 

 

15.1.4.

Lock-Up. All
outstanding shares of the SLG’s Common Stock and all shares
of the SLG Common Stock underlying outstanding options or other
award agreements are subject to a lock-up or market standoff
agreement (applicable only as may be required by an underwriter of
SLG’s equity securities) following a public offering pursuant
to a registration statement filed with the Securities and Exchange
Commission under the Securities Act of 1933 (the
“Securities
Act”).

 

 

15.1.5.

Repurchase,
Redemption, Acceleration. Except for the SLG 2014 Stock Option and
Incentive Plan, and certain existing executive employment
agreements, which provide for acceleration upon a change of
control, no stock plan, stock purchase, stock option or other
agreement or understanding between SLG and any holder of any
securities or rights exercisable or convertible for securities
provides for acceleration or other changes in the vesting
provisions or other terms of such agreement or understanding as the
result of the occurrence of any event. SLG has no obligation
(contingent or otherwise) to purchase or redeem any of its capital
stock.

 

 

15.1.6.

Securities Laws.
That all outstanding securities of Company were duly and validly
authorized and issued, fully paid and non-assessable, in accordance
with the Securities Act, as amended, and relevant state
(“Blue Sky”)
securities laws, and issued pursuant to valid exemptions from
securities registration under Federal and Blue Sky
laws.

 

 

15.1.7.

Documentation. SLG
has provided Riot with all relevant and material documentation with
respect to the securities issued by SLG to Riot and all rights
pertaining thereto. No securities-related agreements entered into
between SLG and any other shareholder or party in respect of its
capital stock provides for any rights or preferences that are
materially different or preferential in any material respect from
the rights or preferences of Riot as described in this Agreement
(and exhibits hereto).

 

 

15.2.

[*****]

 

 

15.3.

[*****]

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

15.4.

[*****]

 

 

15.5.

[*****]

 

 

15.6.

[*****]

 

15.7.

Information
Rights.

 

 

15.7.1.

SLG shall provide
the following to Riot upon request:

 

 

15.7.1.1.

As soon as
practicable, but in any event within ninety (90) days after the end
of each fiscal year of SLG, an income statement for such fiscal
year, a balance sheet of SLG and statement of stockholders’
equity as of the end of such year, and a statement of cash flows
for such year, such year-end financial reports to be in reasonable
detail, prepared in accordance with GAAP, except that such
financial statements may (i) be subject to normal year-end audit
adjustments and (ii) not contain all notes thereto that may be
required in accordance with GAAP).

 

 

15.7.1.2.

As soon as
practicable, but in any event within forty-five (45) days after the
end of each of the first three (3) quarters of each fiscal year of
SLG, an unaudited income statement, statement of cash flows for
such fiscal quarter and an unaudited balance sheet and statement of
stockholders’ equity as of the end of such fiscal quarter,
all prepared in accordance with GAAP (except that such financial
statements may (i) be subject to normal year-end audit adjustments
and (ii) not contain all notes thereto that may be required in
accordance with GAAP);

 

 

15.7.1.3.

If, for any period,
SLG has any subsidiary whose accounts are consolidated with those
of SLG, then in respect of such period the financial statements
delivered pursuant to the foregoing sections shall be the
consolidated and consolidating financial statements of the SLG and
all such consolidated subsidiaries.

 

 

15.7.2.

Notwithstanding
anything else in this Section 15.7 to the contrary, SLG may cease
providing the information set forth in this Section 15.7 during the
period starting with the date thirty (30) days before SLG’s
good-faith estimate of the date

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

of
filing of a registration statement as mandated by “quiet
period” regulations; provided that SLG’s covenants
under this Section 15.7 shall be reinstated at such time as SLG is
no longer actively employing its commercially reasonable efforts to
cause such registration statement to become effective.

 

 

15.7.3.

The covenants set
forth in this Section 15.7 shall terminate and be of no further
force or effect upon the earlier to occur of (a) the consummation
of an IPO, (b) when SLG first becomes subject to the periodic
reporting requirements of Sections 12(g) or 15(d) of the 1934 Act,
whichever event shall first occur or (c) the consummation of a
change of control.

 

 

16.

EXPENSES

 

 

Unless
otherwise set forth in this Agreement, each Party will bear its own
costs and expenses that are incurred in the performance of their
obligations under this Agreement.

 

 

17.

TERMINATION

 

 

17.1.

Termination by Riot. Riot shall
have the right to terminate this Agreement by providing written
notice to SLG as follows:

 

           

[*****]

           

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

 

17.2.

Effect of Termination. If Riot
terminates this Agreement, each Party shall promptly destroy or
return the other party’s Confidential Information in its
possession, custody or control, unless retention of such
information is required by law (e.g., by tax regulations); all sums
due to Riot hereunder shall become immediately due and payable in
full without set-off of any kind; SLG shall immediately cease
exploitation of the rights granted herein, including without
limitation, its operation of the Game League (unless Riot advises
SLG in the notice of termination that SLG should instead wind- down
the Game League over a prescribed period of time), advertising and
promotion of the Game League, and its production and sale of
Merchandise; SLG shall, within one (1) month after termination,
deliver to Riot a complete and accurate inventory of all
Merchandise on hand and/or in the process of manufacture, as of
both the date of termination and the date of such statement and
Riot shall have the right, upon fifteen

(15)
days prior notice, to enter onto SLG’s premises during normal
business hours to conduct physical inventories to verify the
accuracy of such statement; and Riot shall have the opportunity, in
its sole discretion, to purchase all existing Merchandise at
SLG’s cost of manufacture in its sole or demand that such
Merchandise be destroyed.

 

 

18.

CONFIDENTIALITY

 

 

18.1.

Confidential Information. Each
Party acknowledges that by reason of its relationship to the other
Party under this Agreement it will have access to and acquire
knowledge, material, data, systems and other information concerning
the operation, business, financial affairs and intellectual
property of the other Party that may not be accessible or known to
the general public, including the terms of this Agreement (referred
to as “Confidential
Information”).

 

 

18.2.

No Disclosure/Use. Each Party
agrees that it will: (i) maintain and preserve the confidentiality
of all Confidential Information received from the other Party (the
“Disclosing
Party”), both orally and in writing, including taking
such steps to protect the confidentiality of the Disclosing
Party’s Confidential Information as the Party receiving such
Confidential Information (the “Receiving Party”) takes to protect
the confidentiality of its own confidential or proprietary
information; provided, however, that in no instance shall the
Receiving Party use less than a reasonable standard of care to
protect the Disclosing Party’s Confidential Information; (ii)
disclose such Confidential Information only to its own employees on
a “need-to-know” basis, and only to those employees who
have agreed to maintain the confidentiality thereof pursuant to a
written agreement containing terms least as stringent as those set
forth in this Agreement; (iii) not disassemble, “reverse
engineer” or “reverse compile” such software for
any purpose in the event that software is involved; and (iv) not
disclose such Confidential Information to any third party without
the prior written consent of the Disclosing Party; provided,
however, that each Party may disclose the financial terms of this
Agreement to its legal and business advisors and to potential
investors so long as such third parties agree to maintain the
confidentiality of such Confidential Information.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Each
Receiving Party further agrees to use the Confidential Information
of the Disclosing Party only for the purpose of performing its
obligations under this Agreement. The Receiving Party’s
obligation of confidentiality shall survive this Agreement for a
period of five (5) years from the date of its termination or
expiration and thereafter shall terminate and be of no further
force or effect; provided, however, that with respect to
Confidential Information which constitutes a trade secret, such
information shall remain confidential so long as such information
continues to remain a trade secret. The Parties also mutually agree
to (1) not alter or remove any identification or notice of any
copyright, trademark, or other proprietary rights which indicates
the ownership of any part of the Disclosing Party’s
Confidential Information; and (2) notify the Disclosing Party of
the circumstances surrounding any possession or use of the
Confidential Information by any person or entity other than those
authorized under this Agreement.

 

 

18.3.

Exclusions. The confidentiality
obligations of the Parties described18.1 above shall not apply to
Confidential Information which the Receiving Party can prove: (i)
has become a matter of public knowledge through no fault, action or
omission of or by the Receiving Party; (ii) was rightfully in the
Receiving Party’s possession prior to disclosure by the
Disclosing Party; (iii) subsequent to disclosure by the Disclosing
Party, was rightfully obtained by the Receiving Party from a third
party who was lawfully in possession of such Confidential
Information without restriction; (iv) was independently developed
by the Receiving Party without resort to the Disclosing
Party’s Confidential Information; or (v) must be disclosed by
the Receiving Party pursuant to law, judicial order or any
applicable regulation (including any applicable stock exchange
rules and regulations); provided, however, that in the case of
disclosures made in accordance with the foregoing clause (v), the
Receiving Party must provide prior written notice to the Disclosing
Party of any such legally required disclosure of the Disclosing
Party’s Confidential Information as soon as practicable in
order to afford the Disclosing Party an opportunity to seek a
protective order, or, in the event that such order cannot be
obtained, disclosure may be made in a manner intended to minimize
or eliminate any potential liability.

 

 

18.4.

Terms of this Agreement
Confidential. Subject to the exception provided by Section
18.2(iv), for the avoidance of doubt, the terms of this Agreement
shall be considered Confidential Information, and SLG shall not
disclose or make reference thereto without the prior written
consent of Riot for any purpose. For the avoidance of doubt,
disclosure of Appendix
C by SLG shall be deemed an uncurable material breach of
this Agreement.

 

 

19.

PRIVACY
AND DATA SECURITY

 

 

19.1.

Privacy Laws. SLG shall at all
times perform its obligations hereunder in accordance with
SLG’s privacy policies, the requirements of any contracts or
codes of conduct to which SLG is a party and any applicable laws or
regulations related to the processing of Personal Data (as defined
below) and/or the privacy of individual data subjects
(collectively, “Privacy
Laws”), including obtaining and at all times
maintaining any appropriate registrations or certifications under
such Privacy Laws.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

19.2.

Data Processing. For the
purposes of this Agreement, “Personal Data” has the meaning set
forth in applicable Privacy Laws, specifically including without
limitation any and all personally identifiable information of Riot
customers or employees, as well any copies or corresponding
reference files kept or made by SLG thereof in any format. To the
extent the Services require SLG to process Personal Data, SLG
expressly acknowledges and agrees that it will only process such
Personal Data in accordance with terms and conditions of this
Agreement and Riot’s instructions, and only as necessary to
perform its obligations hereunder. Without limiting the generality
of the foregoing, under no circumstances shall SLG (i) sell, rent,
share with or otherwise distribute or disclose Personal Data to any
third parties without Riot’s express prior written
consent;

(ii)
use Personal Data for directed marketing or advertising; or (iii)
otherwise process Personal Data for any purposes whatsoever except
as necessary to provide the Services.

 

 

19.3.

Information Security. SLG shall
establish, employ and at all times maintain physical, technical and
administrative security safeguards and procedures sufficient to
prevent any unauthorized processing of Personal Data and/or use,
access, copying, exhibition, transmission or removal of
Riot’s Confidential Information from SLG’s facilities.
SLG shall promptly provide Riot with written descriptions of such
procedures and policies upon request. Riot shall have the right,
upon reasonable prior written notice to SLG and during normal
business hours, to conduct on-site security audits or otherwise
inspect SLG’s facilities to confirm compliance with such
security requirements.

 

 

19.4.

Security Breaches.

 

 

19.4.1.

Informing Riot. In the event of
any actual or potential unauthorized processing of Personal Data in
SLG’s possession or control (each, a “Security Breach”), SLG shall
notify Riot as soon as practicable (but in no event later than
twenty-four (24) hours after SLG becomes aware of such a Security
Breach) and immediately start coordinating with Riot to investigate
the Security Breach.

 

 

19.4.2.

Investigation and Costs. SLG
agrees to fully cooperate with Riot in Riot’s handling of any
Security Breach, including: (1) assisting with any investigation;
(2) providing Riot and/or its authorized representatives with
physical access to the facilities and operations affected; (3)
facilitating interviews with SLG’s employees and others
involved in the matter; (4) making available all relevant records,
logs, files, data reporting and other materials required to comply
with applicable law; and

(5) at
Riot’s request and expense, making available all relevant
records, logs, files, data reporting and other materials required
to comply with any regulation, industry standards or as otherwise
required by Riot. Additionally, SLG agrees to reimburse Riot for
actual costs incurred by Riot in responding to, and mitigating
damages caused by, any Security Breach, including all costs of
notice and/or remediation pursuant to this Section 19.

 

 

19.4.3.

Breach Notification. SLG shall
not inform any third party of any Security Breach without
Riot’s prior written consent, other than to inform a
complainant that the matter has been forwarded to Riot. Further,
SLG agrees that Riot shall have the sole right to determine: (1)
whether notice of the Security Breach is to be provided
to

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

any
individual data subjects, regulators, law enforcement agencies,
consumer reporting agencies or others as required by Privacy Laws
or otherwise in Riot’s discretion; and (2) the contents of
such notice, whether any type of remediation may be offered to
affected persons and the nature and extent of any such
remediation.

 

 

19.4.4.

Termination. In the event of a
Security Breach, Riot shall have the option to immediately
terminate this Agreement without penalty upon written notice to SLG
(notwithstanding any other termination rights set forth herein, and
without limiting any other remedies that may be available to Riot
at law, in equity or otherwise).

 

 

20.

REPRESENTATIONS
AND WARRANTIES

 

 

20.1.

Standing; Due Authorization.
SLG represents, warrants and covenants that it: (i) is an entity
duly formed and/or organized and validly subsisting pursuant to the
laws of its jurisdiction of formation and/or organization; (ii) is
qualified to do business in the jurisdictions in which it operates
the Game League; and (iii) has due authorization and authority to
enter into this Agreement and to fully perform its obligations
hereunder.

 

 

20.2.

Performance. SLG represents and
warrants that in performing its obligations hereunder and operating
the Game Leagues, it shall at all times: (i) conduct itself in a
professional manner in reasonable accordance with industry
standards; and (ii) comply with all applicable laws, statutes,
ordinances, rules, regulations and requirements of all governmental
agencies and regulatory bodies.

 

 

21.

INDEMNITY

 

 

21.1.

Each Party will
indemnify the other Party and any of its affiliates, subsidiaries,
directors, officers, agents, employees, successors and assigns from
and against any and all third party claims, actions, losses,
damages and expenses (including reasonable, outside attorney fees)
arising out of or caused by: (i) any material failure by the other
Party to perform its obligations under this Agreement; and (ii) the
material breach of any representation, warranty, and/or covenant
made by the other Party under this Agreement.

 

 

21.2.

If any action is
brought against a Party being indemnified hereunder and/or its
affiliates, subsidiaries, directors, officers, agents, employees,
successors and assigns (the “Indemnified Party”) with respect
to any allegation for which indemnity may be sought from the other
Party (the “Indemnifying
Party”), the Indemnified Party shall promptly notify
the Indemnifying Party in writing. The Indemnified Party shall
cooperate with the Indemnifying Party, at the Indemnifying
Party’s expense and in all reasonable respects, in connection
with the defense of any such action. The Indemnifying Party shall
conduct all proceedings or negotiations in connection therewith,
assume the defense thereof, and all other required steps or
proceedings to settle or defend any such action, including the
employment of counsel and payment of all expenses. The Indemnified
Party shall have the right to employ separate counsel and
participate in the defense at the Indemnified Party’s sole
expense. The Indemnifying Party shall not enter into any settlement
that obligates the Indemnified Party to take any action or incur
any expense without such

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Indemnified
Party’s prior written consent, which consent shall not be
unreasonably withheld or delayed.

 

 

22.

INSURANCE

 

 

SLG
shall secure and maintain, at its sole cost and expense, in
connection with its obligations hereunder and operation of the Game
League, all customary and necessary insurance policies, including
comprehensive general liability insurance with limits of not less
than One Million USD ($1,000,000) per occurrence / Two Million USD
($2,000,000) in the aggregate, employer’s liability insurance
in a minimum amount of One Million USD ($1,000,000) per occurrence,
automobile liability insurance in a minimum amount of One Million
USD ($1,000,000) per occurrence, statutory worker’s
compensation insurance and professional liability or cyber
liability insurance (which shall include errors and omissions,
media liability, privacy and network security insurance) with
limits of not less than Two Million USD ($2,000,000) per occurrence
/ Two Million USD ($2,000,000) in the aggregate, which policies
shall list Riot as additional insureds (collectively, the
“Insurance”).
SLG shall deliver to Riot a certificate evidencing the Insurance
required by this Section 22. SLG shall use an Insurance provider
with an AM BEST ratings of at least A-VII and shall be pre-
approved by Riot in writing.

 

23.

NON-SOLICITATION

 

 

[*****]

 

 

24.

LIMITATION
OF LIABILITY

 

 

TO THE
MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, UNDER NO CIRCUMSTANCES
SHALL RIOT BE LIABLE TO SLG FOR ANY CLAIM (REGARDLESS OF THEORY OF
LIABILITY, WHETHER BASED UPON PRINCIPLES OF CONTRACT, WARRANTY,
NEGLIGENCE OR OTHER TORT, BREACH OF ANY STATUTORY DUTY, PRINCIPLES
OF INDEMNITY, THE FAILURE OF ANY LIMITED REMEDY TO ACHIEVE ITS
ESSENTIAL PURPOSE OR OTHERWISE) FOR ANY SPECIAL, CONSEQUENTIAL,
RELIANCE, INDIRECT, INCIDENTAL, PUNITIVE OR EXEMPLARY DAMAGES,
WHETHER FORESEEABLE OR NOT, INCLUDING LOST PROFITS, REVENUE OR
GOODWILL. IN NO EVENT SHALL RIOT’S LIABILITY TO SLG ARISING
OUT OF OR IN CONNECTION WITH THIS AGREEMENT EXCEED THE TOTAL
AMOUNTS PAID BY SLG TO RIOT HEREUNDER.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

25.

DISPUTE
RESOLUTION

 

 

25.1.

Governing Law. This Agreement
shall be governed by and construed in accordance with the laws of
the State of California.

 

 

25.2.

Injunctive Relief. SLG agrees
that in the event of any breach or alleged breach by SLG of any
covenant or agreement in this Agreement, Riot would encounter
extreme difficulty in attempting to prove the actual amount of
damages suffered by it as a result of such breach and would not
have adequate remedy at law in such event. SLG therefore agrees
that, in addition to any other remedy available at law or in
equity, in the event of such breach, Riot shall be entitled to seek
and receive specific performance and temporary, preliminary and
permanent injunctive relief from violation of any of said covenants
and agreements without the requirement of proving the amount of any
actual damage to Riot resulting or expected from such
breach.

 

 

25.3.

Attorney Fees. In any action
arising out of or related to this Agreement, the prevailing Party
shall be entitled to recover its costs and attorney fees reasonably
incurred in connection with the dispute.

 

 

26.

MISCELLANEOUS

 

 

26.1.

Assignment and Change of
Control. Neither Party may assign this Agreement, in whole
or in part, by operation of law or otherwise, without the other
Party’s prior written consent.

 

 

26.2.

Notices. All notices or other
communications required or permitted hereunder shall be in writing
and shall be deemed to have been duly given (a) on the date
delivered in person or by courier, (b) on the date a Party responds
via e-mail that it has received the other Party’s notice via
e-mail, (c) on the date indicated on the return receipt if mailed
postage prepaid, by certified or registered U.S. Mail, with return
receipt requested; or (d) if sent or mailed by Federal Express or
other nationally recognized overnight delivery service, then as of
the next business day. In each case, such notices and other
communications shall be sent to a Party at the following
addresses:

 

 

 

If to
SLG:

 

 

Super
League Gaming, Inc.

2912
Colorado Ave., Suite 200

Santa
Monica, CA 90404

Attn:
General Counsel

Email:
gregg@superleague.com

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

If to
Riot:

 

[*****]

 

 

26.3.

Severability. If any provision
of this Agreement is or becomes or is deemed invalid, illegal or
unenforceable in any jurisdiction, such provision shall be deemed
amended to conform to the applicable laws of such jurisdiction so
as to be valid and enforceable, or, if it cannot be so amended
without materially altering the intention of the Parties, it will
be stricken, but the validity, legality and enforceability of such
provision shall not in any way be affected or impaired thereby in
any other jurisdiction and the remainder of this Agreement shall
remain in full force and effect.

 

 

26.4.

Waiver. Waiver by either of the
Parties of any breach of any provision of this Agreement shall not
operate or be construed as a waiver of any prior or subsequent
breach of the same or any other provision hereof.

 

 

26.5.

Entire Agreement. This
Agreement (including all exhibits attached hereto, which are
incorporated herein by reference) constitutes the entire agreement
between the Parties with respect to the subject matter hereto and
all prior agreements and negotiations are merged herein. This
Agreement may not be changed, modified, amended or supplemented,
except in writing signed by both Parties.

 

 

26.6.

Interpretation. The headings
contained herein are for convenience and reference only, do not
form a substantive part of this Agreement and in no way modify,
interpret or construe the intentions of the Parties. No provision
of this Agreement shall be interpreted for or against any Party
because that Party or its legal representative drafted such
provision. The words “including” and/or
“include” shall be interpreted without limitation when
used in this Agreement. If this Agreement is translated into any
language other than English, the English language version of this
Agreement shall prevail. A reference to a statute or statutory
provision herein is a reference to such statute or statutory
provision as amended, extended or re-enacted from time to
time.

 

 

26.7.

Counterparts. This Agreement
may be executed in multiple counterparts, each of which shall be
deemed to be an original, and all such counterparts shall
constitute one instrument, and signatures transmitted by facsimile
or electronic scan shall be effective.

 

 

26.8.

Not Effective Until Execution.
This Agreement shall have no force or effect, and nothing in this
Agreement shall be binding upon Riot and SLG, unless and until such
time, if any, as this Agreement has been executed by an authorized
signatory of Riot and SLG, respectively.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

 

IN WITNESS
WHEREOF, this Agreement has
been executed and is effective as of the Grant
Date.

 

 

SUPER LEAGUE GAMING, INC.

 

 

 

By: /s/ Ann
Hand

      
Ann Hand

      
CEO

 

 

RIOT GAMES, INC.

 

By:
/s/ A. Dylan
Jadeja

Name:
A. Dylan Jadeja

Its:
Financial Officer

 

 

 

 

 

 

 

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

 

Appendix
A

 

 

Approved Movie Theatres

 

 

1.

Cinemark

2. 

AMC

3. 

Regal

4. 

Carmike

5. 

Landmark

6. 

National
Amusements

7. 

Metropolitan

8. 

iPic

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Appendix
B

 

 

Riot Marks

 

 

1. To
be provided by Riot.

 

 

SLG Marks

 

 

1.

SLG

2. 

Super League
Gaming

3. 

Netname –
www.superleague.com

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Appendix
C

 

 

[*****]

 

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

EXHIBIT
A

 

[*****]

 

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

EXHIBIT
B

 

 

        [*****]

 

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

EXHIBIT
C

 

   [*****]

 

 

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.Blueprint

 

 Exhibit 10.8

  

 

AMENDED
AND RESTATED LICENSE AGREEMENT

 

 

This
Amended and Restated License Agreement (“Agreement”)
between Mojang AB and Super League Gaming, Inc. is made and entered
into as of September 12, 2017

 

 

RECITALS

 

 

WHEREAS, Mojang and
SLG entered into, and now wish to amend and restate that certain
License Agreement made as of August 1, 2016 (“Original
Agreement”);

 

 

NOW
THEREFORE, in consideration of the mutual promises contained in
this Agreement and for other good and valuable consideration, the
adequacy and sufficiency of which are hereby acknowledged, the
parties agree as follows:

 

 

AMENDMENT AND RESTATEMENT
OF THE LICENSE AGREEMENT DATED AUGUST 1, 2016

 

 

 

1.

PARTIES

 

 

1.1

The parties to this
Amended and Restated License Agreement (the “Agreement”) made as of September
12, 2017 (“Amended
Effective Date”)
are:

 

 

1.1.0

Mojang AB, a
company with its principal place of business at Maria Skolgata 83
BV SE-118 53, Stockholm, Sweden (“Mojang”); and

 

 

1.1.1

Super League
Gaming, Inc. (“SLG”) a Delaware corporation
located at 2906 Colorado Ave., Santa Monica, CA 90404.

 

 

1.2

SLG and Mojang
shall each be a “Party” and collectively shall be
the “Parties” to
this Agreement.

 

 

2.

RECITALS

 

 

2.1

Mojang owns and
publishes Minecraft, a
globally popular sandbox game that among other things enables
players to build constructions out of textured cubes in a 3D
procedurally generated world.

 

 

2.2

SLG operates
recreational leagues for gamers of all ages to compete, socialize
and play video games in movie theatres.

 

 

2.3

SLG desires a
license from Mojang with respect to the use of Minecraft IP in a game league played
within the Territory.

 

 

3.

DEFINITIONS

 

 

3.1

“Game” means Minecraft.

 

 

3.2

“Approved Advertising Content”
means advertising, artwork and other content related to the Game
that are approved in writing by Mojang to be used solely by SLG in
Mojang-approved advertising, marketing and promotion of the
Game.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

3.3

“Approved Game Content” means the
Minecraft mods created by
SLG for Game Leagues that are approved in writing by
Mojang.

 

 

3.4

“Authorized Users” means end users
that have a valid and current end user license (including PC-based,
mobile and other licenses) from Mojang to use and play the
Game.

 

 

3.5

“Game League” means the practice,
play and watch events that SLG operates in Gaming Venues with
Authorized Users using Approved Game Content in the manner
described in this Agreement.

 

 

3.6

“License” means the limited license
provided by Mojang to SLG in Section 4.1.

 

 

3.7

“Minecraft IP” means the
intellectual property owned by Mojang covering the Game, including
the Minecraft Marks.

 

 

3.8

“Minecraft Marks” means the
Minecraft trademarks, logos and/or symbols identified in
Exhibit A, attached
hereto.

 

 

3.9

“Gaming Venues” means movie
theatres and, subject to Mojang’s prior written approval,
other locations such as schools, arenas, and other physical
locations in the Territory that enable SLG to perform Game
Leagues.

 

 

3.10

“Term” means the period commencing
with the Effective Date and ending upon the earlier of three (3)
years from the Effective Date or the termination of this
Agreement.

 

 

3.11

“Territory” means the fifty (50)
States (including the Federal District of Columbia (DC)), within
the United States, but specifically excluding any other territories
or regions outside the fifty (50) States, plus Canada. The
Territory may be modified by the parties by mutual agreement in
writing.

 

 

4.

LICENSE

 

 

4.1

Subject to the
terms and conditions of this Agreement, including SLG making timely
payments pursuant to Sections 10 and 11, and SLG complying with
Mojang’s trademark use guidelines at https://www.microsoft.com/en-
us/legal/intellectualproperty/trademarks/usage/general.aspx (the
“Trademark
Guidelines”), Mojang grants SLG a non-exclusive,
non-sublicensable, non- transferable, personal, limited license
during the Term under the Minecraft IP solely to (i) reproduce,
publicly display and publicly perform the Game and Approved Game
Content to Authorized Users of the Game as part of a Game League,
and (ii) display Approved Advertising Content solely in connection
with Mojang-approved advertising, marketing and promotion of the
Game League (collectively (i) and (ii) “Licensed
Activities”).

 

 

4.2

The License is
non-extendible, non-sublicensable, non-exclusive, non-
transferable, and personal to SLG and shall not provide any
enforcement rights to

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

any
third parties. Mojang reserves all rights (and no one receives any
rights) not expressly granted by the License. No additional rights
(including any implied patent licenses, covenants, releases,
immunities or other rights) are granted by the License, through
implication, exhaustion, estoppel or otherwise. Without limiting
the generality of the foregoing, the License does not include, and
is conditioned upon no one, including SLG and the Authorized Users,
receiving, any license, right, release or covenant to (a) sell,
lease, license or distribute the Game or licenses to use the Game,
(b) any intellectual property, products, services, technology,
software, features or functionality not included in the Minecraft
IP (e.g. related or enabling technologies or rights), or (c)
encumber, license or sublicense the Minecraft IP.

 

 

5.

TRADEMARK
USAGE

 

 

5.1

SLG acknowledges
and agrees that Mojang owns the Minecraft Marks and all associated
goodwill, and retains all right, title, and interest in and to the
Minecraft Marks, and that all goodwill arising from use of the
Minecraft Marks will inure to the benefit of Mojang. When using the
Minecraft Marks as permitted herein, the activities, service or
product to which Mojang’s goodwill is being associated by
virtue of the Minecraft Mark usage will meet or exceed standards of
quality and performance generally accepted in the industry for such
activities, service or product. In the event Mojang reasonably
believes such quality standards are not being met, or does not
otherwise agree with SLG’s use of the Minecraft Marks, SLG
will, as promptly as is commercially reasonable, correct any such
deficiencies in its use of the Minecraft Marks and conformance to
the quality standards. SLG will not use the Minecraft Marks in any
manner that could

 

diminish or
otherwise damage Mojang’s goodwill. SLG will not adopt, use
or register any corporate name, trade name, domain name, trademark,
service mark or certification mark, or other designation
confusingly similar to the Minecraft Marks. SLG will take
reasonable steps to notify Mojang of any suspected infringement of
or challenge to the Minecraft Marks of which it becomes
aware.

 

 

6.

APPROVAL
PROCESS

 

 

6.1

Process for Approving Materials and
new Game League Activities. Prior to displaying any
advertising, artwork or other content in connection with any
advertising, marketing, promotion and/or sponsorships of the Game
League and prior to using any Minecraft mods as part of the
Licensed Activities (collectively, all of the foregoing,
“Material”), SLG
shall submit a sample of any Material to Mojang and seek approval
of such Material as Approved Advertising Content or Approved Game
Content, respectively, at least ten (10) business days prior to
distributing, displaying, and/or otherwise using such Material. SLG
shall not distribute, display, and/or otherwise use such Material
without receiving Mojang’s prior written approval. Mojang may
withhold its approval in its sole and absolute discretion. Prior to
beginning any new Game League program (other than movie theater
play and practice events), watch event, or other activity, SLG
shall submit to Mojang a description of the program for
Mojang’s written approval. If

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Mojang
fails to respond to SLG’s request for approval within ten
(10) business days, SLG’s request for approval shall be
deemed denied by Mojang. If Mojang fails to respond within ten (10)
business days, SLG may send a reminder email to Mojang within
forty-eight (48) hours thereafter. SLG shall not be required to re-
submit any previously approved Material for subsequent
use.

 

 

7.

SLG
OBLIGATIONS

 

 

7.1

SLG will use the
Minecraft Marks only in accordance with the Trademark Guidelines
and only in connection with the Licensed Activities as approved by
Mojang.

 

 

7.2

SLG will maintain a
dedicated, full-time employee who has deep experience in the Game
and the gaming industry to manage Game League operations, liaise
with Mojang on technology, marketing and other strategic matters,
and ensure the Games Leagues are an authentic, player-focused
experience.

 

 

7.3

SLG will operate
the Game League and perform Licensed Activities in a manner that
provides a beneficial user experience for Authorized Users at all
times.

 

 

8.

MOJANG
OBLIGATIONS

 

 

Mojang will respond to a reasonable number
of requests for approval of Material in a commercially reasonable
manner.

 

 

9.

COPPA
COMPLIANCE

 

 

9.1

SLG will not place,
display or post any materials depicting or using the Minecraft IP
which contain or include any material which is unlawful, libelous,
obscene, indecent, threatening, intimidating, or harassing.
Additionally, SLG shall not feature, or permit any third-party to
feature, any of the following in its advertising or promotions
relating to the Game or the Game League:

 

 

9.1.1

Prescription or
non-“over-the-counter” drugs.

 

 

9.1.2

Firearms, handguns,
ammunition, or peripherals.

 

 

9.1.3

Pornography or
pornographic products.

 

 

9.1.4

Tobacco, tobacco
products, or paraphernalia.

 

 

9.1.5

Alcohol products or
other intoxicants the sale or use of which is regulated by
law.

 

 

9.1.6

Sellers or
marketplaces of virtual items known to be counterfeit or illegal
sellers thereof, or who are otherwise in breach of the Game’s
terms of use.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

9.1.7

Businesses engaged
in gambling, wagering, bookmaking, or sports or esports betting,
including fantasy sports or esports.

 

 

9.1.8

Specific sponsors
or entities identified in writing by Mojang (email
sufficient).

 

 

9.2 SLG shall strictly
comply with the Children’s Online Privacy Policy Act of 1988
(“COPPA”) at all
times.

 

 

10.

ROYALTIES

 

 

10.1

Game League Operations.
[*****]

 

 

10.2

Advertising.
[*****]

 

 

10.3

Sponsorship.
[*****]

 

 

10.4

GAAP. All amounts calculated
under this Agreement must be calculated in accordance with U.S.
generally accepted accounting principles (“GAAP”).

 

 

11.

REPORTS
& PAYMENT

 

 

11.1

No later than
thirty (30) days after the end of each month during the Term, SLG
shall send Mojang a detailed report to karin@mojang.com which shall
include detailed information for: [*****].

 

 

11.2

Mojang will send
SLG invoices reflecting amounts due to Mojang based on SLG’s
reports. SLG shall pay the invoiced amounts within seven (7)
calendar days of receipt of Mojang’s invoices. All payments
will be made in U.S. Dollars by wire transfer into Mojang’s
bank account specified below or such other bank account of Mojang
in the U.S. as Mojang may specify in the invoice. SLG will bear any
wire transfer fees charged by the transferred bank, and Mojang will
bear any wire transfer fees charged by the receiving
bank.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Wiring
Instructions:

 

[*****]

 

 

12.

AUDIT

 

 

12.1

SLG shall maintain
and keep (at SLG’s principal place of business and at its
sole expense), during the Term and for at least three (3) years
after expiration or earlier termination of this Agreement, accurate
books of accounting and records covering all matters and
transactions related to this Agreement. Mojang and its duly
authorized representative(s) shall have the right, upon reasonable
notice and at all reasonable hours of the day, to examine and copy
and otherwise audit said books of accounting, records and all other
documents and materials in the possession or under the control of
SLG with respect to all transactions related to this Agreement. In
the event such inspection or audit discloses or reflects
underpayment or other discrepancies totaling at least five percent
(5%) of the amount due and payable to Mojang by SLG, then, without
limiting any other rights or remedies that may be available to
Mojang as a result of the same, SLG shall reimburse Mojang for all
costs and expenses of such inspection or audit and shall pay Mojang
such underpayment or other discrepancy within fifteen (15) days of
the end of the inspection or audit.

 

 

13.

EXPENSES

 

 

Unless
otherwise set forth in this Agreement, each Party will bear its own
costs and expenses that are incurred in the performance of their
obligations under this Agreement.

 

 

14.

TERM
AND TERMINATION

 

 

14.1

Termination by Mojang. Mojang
shall have the right to terminate this Agreement by providing
written notice to SLG as follows:

 

 

14.1.1

For material breach
by SLG upon expiration of a thirty (30) day cure period commencing
from the date of notice of material breach, provided that such
material breach is curable.

 

 

14.1.2

Immediately for any
material breach by SLG if such material breach is
uncurable.

 

 

14.1.3

Immediately in the
event that SLG (i) files or has filed against it a petition in
bankruptcy; (ii) is adjudged bankrupt; (iii) becomes insolvent;
(iv)

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

makes
an assignment for the benefit of creditors; (v) discontinues its
business; or (vi) has a receiver appointed for it or its business
who is not discharged within thirty (30) days.

 

 

14.1.4

For Mojang’s
convenience at Mojang’s discretion by providing
ninety

(90)
days’ written notice to SLG.

 

 

14.2

The Term of this
Agreement may only be extended upon consent of Mojang in writing at
its discretion.

 

 

14.3

Upon expiration or
termination of this Agreement, the License will terminate, SLG will
immediately cease all use of the Minecraft IP and only the
following Sections shall survive: Sections 1, 2, 3, 4.2, 5.1 (but
only the first and penultimate sentences), 10 (but only with
respect to payments for activities occurring during the Term), 11
(but only with respect to reporting and payments for activities
occurring during the Term), 12 (but only for 3 years after the
Term), 13, 14.3, 15, 16, 17, 18, 20, 21, and 22.

 

 

15.

CONFIDENTIALITY

 

 

15.1

Confidential Information. Each
Party acknowledges that by reason of its relationship to the other
Party under this Agreement it will have access to and acquire
knowledge, material, data, systems and other information concerning
the operation, business, financial affairs and intellectual
property of the other Party that may not be accessible or known to
the general public (referred to as “Confidential
Information”).

 

 

15.2

No Disclosure/Use. Each Party
agrees that it will: (i) maintain and preserve the confidentiality
of all Confidential Information received from the other Party (the
“Disclosing
Party”), both orally and in writing, including taking
such steps to protect the confidentiality of the Disclosing
Party’s Confidential Information as the Party receiving such
Confidential Information (the “Receiving Party”) takes to protect
the confidentiality of its own confidential or proprietary
information; provided, however, that in no instance shall the
Receiving Party use less than a reasonable standard of care to
protect the Disclosing Party’s Confidential Information; (ii)
disclose such Confidential Information only to its own

employees on a
“need-to-know” basis, and only to those employees who
have agreed to maintain the confidentiality thereof pursuant to a
written agreement containing terms least as stringent as those set
forth in this Agreement; (iii) not disclose such Confidential
Information to any third party without the prior written consent of
the Disclosing Party; provided, however, that each Party may
disclose the financial terms of this Agreement to its legal and
business advisors and to potential investors so long as such third
parties agree to maintain the confidentiality of such Confidential
Information. Each Receiving Party further agrees to use the
Confidential Information of the Disclosing Party only for the
purpose of performing its obligations under this Agreement. The
Receiving Party’s obligation of confidentiality shall survive
this Agreement for a period of

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

five
(5) years from the date of its termination or expiration and
thereafter shall terminate and be of no further force or effect;
provided, however, that with respect to Confidential Information
which constitutes a trade secret, such information shall remain
confidential so long as such information continues to remain a
trade secret. The Parties also mutually agree to (1) not alter or
remove any identification or notice of any copyright, trademark, or
other proprietary rights which indicates the ownership of any part
of the Disclosing Party’s Confidential Information; and (2)
notify the Disclosing Party of the circumstances surrounding any
possession or use of the Confidential Information by any person or
entity other than those authorized under this
Agreement.

 

 

15.3

Exclusions. The confidentiality
obligations of the Parties described above shall not apply to
Confidential Information which the Receiving Party can prove: (i)
has become a matter of public knowledge through no fault, action or
omission of or by the Receiving Party; (ii) was rightfully in the
Receiving Party’s possession prior to disclosure by the
Disclosing Party; (iii) subsequent to disclosure by the Disclosing
Party, was rightfully obtained by the Receiving Party from a third
party who was lawfully in possession of such Confidential
Information without restriction; (iv) was independently developed
by the Receiving Party without resort to the Disclosing
Party’s Confidential Information; or (v) must be disclosed by
the Receiving Party pursuant to law, judicial order or any
applicable regulation (including any applicable stock exchange
rules and regulations); provided, however, that in the case of
disclosures made in accordance with the foregoing clause (v), the
Receiving Party must (unless prohibited by law) provide prior
written notice to the Disclosing Party of any such legally required
disclosure of

 

the
Disclosing Party’s Confidential Information as soon as
practicable in order to afford the Disclosing Party an opportunity
to seek a protective order, or, in the event that such order cannot
be obtained, disclosure may be made in a manner intended to
minimize or eliminate the disclosure of Confidential
Information.

 

 

16.

PRIVACY
AND DATA SECURITY

 

 

16.1

Privacy Laws. SLG shall at all
times perform its obligations hereunder in accordance with
SLG’s privacy policies, the requirements of any contracts or
codes of conduct to which SLG is a party and any applicable laws or
regulations related to the processing of Personal Data (as defined
below) and/or the privacy of individual data subjects
(collectively, “Privacy
Laws”), including obtaining and at all times
maintaining any appropriate registrations or certifications under
such Privacy Laws.

 

 

16.2

Data Processing. For the
purposes of this Agreement, “Personal Data” has the meaning set
forth in applicable Privacy Laws, specifically including without
limitation any and all personally identifiable information of
Mojang customers or employees, as well any copies or corresponding
reference files kept or made by SLG thereof in any format. To the
extent SLG is required to process Personal Data, SLG expressly
acknowledges and agrees that it will only process such

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

Personal Data in
accordance with terms and conditions of this Agreement and as
necessary to perform its obligations hereunder.

 

 

16.3

Information Security. SLG shall
establish, employ and at all times maintain physical, technical and
administrative security safeguards and procedures sufficient to
prevent any unauthorized processing of Personal Data and/or use,
access, copying, exhibition, transmission or removal of
Mojang’s Confidential Information from SLG’s
facilities. SLG shall promptly provide Mojang with written
descriptions of such procedures and policies upon request. Mojang
shall have the right, upon reasonable prior written notice to SLG
and during normal business hours, to conduct on-site security
audits or otherwise inspect SLG’s facilities to confirm
compliance with such security requirements.

 

 

17.

REPRESENTATIONS
AND WARRANTIES

 

 

17.1

Standing; Due Authorization.
SLG represents, warrants and covenants that it: (i) is an entity
duly formed and/or organized and validly subsisting pursuant to the
laws of its jurisdiction of formation and/or organization; (ii) is
qualified to do business in the jurisdictions in which it operates
the Game League; and (iii) has due authorization and authority to
enter into this Agreement and to fully perform its obligations
hereunder.

 

 

17.2

Performance. SLG represents and
warrants that in performing its obligations hereunder, it shall at
all times: (i) conduct itself in a professional manner in
reasonable accordance with industry standards; and (ii) comply with
all applicable laws, statutes, ordinances, rules, regulations and
requirements of all governmental agencies and regulatory
bodies.

 

 

18.

INDEMNITY

 

 

18.1

SLG will indemnify
and hold harmless Mojang and any of its affiliates, subsidiaries,
directors, officers, agents, employees, successors and assigns from
and against any and all third party claims, actions, losses,
damages and expenses (including reasonable, outside attorney fees)
arising out of or caused by: (i) any failure by SLG to perform its
obligations under this Agreement; (ii) the breach of any
representation, warranty, and/or covenant made by SLG under this
Agreement, and (iii) SLG performing Licensed
Activities.

 

 

18.2

If any action is
brought against Microsoft and/or its affiliates, subsidiaries,
directors, officers, agents, employees, successors and assigns (the
“Indemnified
Party”) with respect to any allegation for which
Microsoft seeks indemnity from SLG (the “Indemnifying Party”), Microsoft
shall promptly notify the Indemnifying Party in writing. The
Indemnified Party shall cooperate with the Indemnifying Party, at
the Indemnifying Party’s expense and in all reasonable
respects, in connection with the defense of any such action. The
Indemnifying Party shall conduct all proceedings or negotiations in
connection therewith, assume the defense thereof, and all other
required steps or proceedings to settle or

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

defend
any such action, including the employment of counsel and payment of
all expenses; provided, however, the Indemnified Party shall have
the right to employ separate counsel and jointly participate in the
defense at the Indemnified Party’s sole expense. The
Indemnifying Party shall not enter into any settlement that
obligates the Indemnified Party to take any action or incur any
expense without such Indemnified Party’s prior written
consent, which consent shall not be unreasonably withheld or
delayed.

 

 

19.

INSURANCE

 

 

19.1

SLG shall secure
and maintain, at its sole cost and expense, in connection with its
obligations hereunder and operation of the Game League, all
customary and necessary insurance policies, including comprehensive
general liability insurance with limits of not less than One
Million USD ($1,000,000) per occurrence / Two Million USD
($2,000,000) in the aggregate, employer’s liability insurance
in a minimum amount of One Million USD ($1,000,000) per occurrence,
automobile liability insurance in a minimum amount of One Million
USD ($1,000,000) per occurrence, statutory worker’s
compensation insurance and professional liability or cyber
liability insurance (which shall include errors and omissions,
media liability, privacy and network security insurance) with
limits of not less than Two Million USD ($2,000,000) per occurrence
/ Two Million USD ($2,000,000) in the aggregate, which policies
shall list Mojang as an additional insured (collectively, the
“Insurance”).
SLG shall deliver to Mojang a certificate evidencing the Insurance
required by this section. SLG shall use an Insurance provider with
an AM BEST ratings of at least A-VII.

 

 

20.

LIMITATION
OF LIABILITY; DISCLAIMER

 

 

20.1

TO THE MAXIMUM
EXTENT PERMITTED BY APPLICABLE LAW, UNDER NO CIRCUMSTANCES SHALL
MOJANG OR ITS AFFILIATES BE LIABLE TO SLG FOR (1) ANY CLAIMS OR
DAMAGES UNDER THIS AGREEMENT REGARDLESS OF THEORY OF LIABILITY,
WHETHER BASED UPON PRINCIPLES OF CONTRACT, WARRANTY, NEGLIGENCE OR
OTHER TORT, BREACH OF ANY STATUTORY DUTY, PRINCIPLES OF INDEMNITY,
THE FAILURE OF ANY LIMITED REMEDY TO ACHIEVE ITS ESSENTIAL PURPOSE
OR OTHERWISE, OR (2) FOR ANY SPECIAL, CONSEQUENTIAL, RELIANCE,
INDIRECT, INCIDENTAL, PUNITIVE OR EXEMPLARY DAMAGES, WHETHER
FORESEEABLE OR NOT, INCLUDING LOST PROFITS, REVENUE OR GOODWILL. IN
NO EVENT SHALL MOJANG’S LIABILITY TO SLG ARISING OUT OF OR IN
CONNECTION WITH THIS AGREEMENT EXCEED THE TOTAL AMOUNTS PAID BY SLG
TO MOJANG HEREUNDER.

 

 

20.2

TO THE MAXIMUM
EXTENT PERMITTED BY APPLICABLE LAW, MOJANG DISCLAIMS ANY AND ALL
REPRESENTATIONS AND WARRANTIES, EXPRESS, IMPLIED OR STATUTORY WITH
RESPECT TO THE LICENSE, THE LICENSED ACTIVITES, AND THE MINECRAFT
IP,

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

INCLUDING WITH
RESPECT TO VALIDITY, NONINFRINGEMENT, MERCHANTABILITY AND FITNESS
FOR ANY PARTICULAR PURPOSE.

 

 

21.

DISPUTE
RESOLUTION

 

 

21.1

Governing Law; Venue. This
Agreement shall be interpreted and controlled first in accordance
with the federal laws of the United States to the extent federal
subject matter jurisdiction exists and second in accordance with
the laws of the State of Washington without regard to its conflict
of law rules. With respect to all civil actions or other legal or
equitable proceedings directly arising between the Parties under
this Agreement, the Parties consent to exclusive jurisdiction and
venue in the United States District Court for the Western District
of Washington (the “Forum”), unless no federal
jurisdiction exists, in which case the Parties consent to exclusive
jurisdiction and venue in the Washington state courts (the
“Alternate
Forum”). Each Party irrevocably consents to personal
jurisdiction and waives the defense of forum non conveniens in the
Forum, or Alternate Forum as applicable. Process may be served on
the Parties in the manner authorized by applicable law or court
rule.

 

 

21.2

Injunctive Relief. SLG agrees
that in the event of any breach or alleged breach by SLG of any
covenant or agreement in this Agreement, Mojang would encounter
extreme difficulty in attempting to prove the actual amount of
damages suffered by it as a result of such breach and may not have
adequate remedy at law in such event. SLG therefore agrees that, in
addition to any other remedy available at law or in equity, in the
event of such breach, Mojang shall be entitled to seek and receive
specific performance and temporary, preliminary and permanent
injunctive relief from violation of any of said covenants and
agreements without the requirement of proving the amount of any
actual damage to Mojang resulting or expected from such
breach.

 

 

21.3

Attorney Fees. In any action
arising out of or related to this Agreement, the prevailing Party
shall be entitled to recover its costs and attorney fees reasonably
incurred in connection with the dispute.

 

 

22.

MISCELLANEOUS

 

 

22.1

Assignment. SLG may not assign
this Agreement, in whole or in part, by operation of law or
otherwise, without the prior written consent of Mojang, which may
be withheld in Mojang’s sole discretion. Mojang may assign
this Agreement to an affiliate of Mojang upon notice to
SLG.

 

 

22.2

Notices. All notices or other
communications required or permitted hereunder shall be in writing
and shall be deemed to have been duly given (a) on the date
delivered in person or by courier, (b) on the date a Party responds
via e-mail that it has received the other Party’s notice via
e-mail, (c) on the date indicated on the return receipt if mailed
postage prepaid, by certified or registered U.S. Mail, with return
receipt requested; or (d) if sent or mailed by Federal Express (or
other

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

nationally
recognized) overnight delivery service, then as of the next
business day. In each case, such notices and other communications
shall be sent to a Party at the following addresses:

 

If to
SLG:

 

Super
League Gaming, Inc. 2906 Colorado Ave

Santa
Monica, CA 90404 Attn: Ann Hand, CEO

Email:
ann@superleague.com If to Mojang:

 

Mojang
AB

Maria
Skolgata 83 BV SE-118 53, Stockholm, Sweden Attn: Jonas
Martennson

Email:
jonas@mojang.com

 

With a
copy to: Microsoft Corporation One Microsoft Way Redmond, WA 98052
Attn: Jeremy Snook

Email:
jesnook@microsoft.com

 

 

22.3

Severability. If any provision
of this Agreement is or becomes or is deemed invalid, illegal or
unenforceable in any jurisdiction, such provision shall be deemed
amended to conform to the applicable laws of such jurisdiction so
as to be valid and enforceable only if it can be so amended without
materially altering the intention of the Parties. If the intent of
the Parties cannot be preserved, or if Section 4.2 or Section 20,
in whole or in part, are found to be unenforceable, this Agreement
shall terminate and become be null and void.

 

 

22.4

Waiver. Waiver by either of the
Parties of any breach of any provision of this Agreement shall not
operate or be construed as a waiver of any prior or subsequent
breach of the same or any other provision hereof.

 

 

22.5

Entire Agreement. This
Agreement (including all exhibits attached hereto, which are
incorporated herein by reference) constitutes the entire agreement
between the Parties with respect to the subject matter hereto and
all prior agreements and negotiations are merged herein. This
Agreement may not be changed, modified, amended or supplemented,
except in writing signed by both Parties.

 

 

22.6

Interpretation. The headings
contained herein are for convenience and reference only, do not
form a substantive part of this Agreement and in no way
modify,

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

interpret or
construe the intentions of the Parties. No provision of this
Agreement shall be interpreted for or against any Party because
that Party or its legal representative drafted such provision. The
words “including” and/or “include” shall be
interpreted without limitation when used in this Agreement. If this
Agreement is translated into any language other than English, the
English language version of this Agreement shall prevail. A
reference to a statute or statutory provision herein is a reference
to such statute or statutory provision as amended, extended or
re-enacted from time to time.

 

 

22.7

Counterparts. This Agreement
may be executed in multiple counterparts, each of which shall be
deemed to be an original, and all such counterparts shall
constitute one instrument. Authorized signatures transmitted by
facsimile, email or electronic scan shall be
effective.

 

 

22.8

Not Effective Until Execution.
This Agreement shall have no force or effect, and nothing in this
Agreement shall be binding upon Mojang and SLG, unless and until
such time, if any, as this Agreement has been executed by an
authorized signatory of Mojang and SLG, respectively.

 

 

22.9

Relationship. This Agreement
does not create any worker or employer-employee relationship,
partnership, joint venture, franchise or agency relationship
between Mojang and SLG. Neither party nor any of its
representatives may make any statement, representation, warranty or
promise to the contrary or on behalf of the other
party.

 

 

IN WITNESS WHEREOF, the Parties have
executed and delivered this Agreement as of the Effective
Date.

 

 

 

	

MOJANG
AB 

 

/s/ Jonas
Martensson

Signature

 

Jonas Martensson

Print
Name

 

Managing Director

Title

	

SUPER
LEAGUE GAMING, INC.

 

/s/ Ann
Hand

Signature

 

Ann Hand

Print
Name

 

CEO

Title

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

 

 

 

EXHIBIT A

 

 

Minecraft Marks

 

 

 

 

 

 

1.
MINECRAFT

 

 

2.

 

	

*****

	

SUPER LEAGUE GAMING, INC. HAS REQUESTED THAT THE OMITTED PORTIONS
OF THIS DOCUMENT, WHICH ARE INDICATED BY [*****], BE AFFORDED
CONFIDENTIAL TREATMENT. SUPER LEAGUE GAMING, INC. HAS SEPARATELY
FILED THE OMITTED PORTIONS OF THE DOCUMENT WITH THE SECURITIES AND
EXCHANGE COMMISSION.

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