Document:

exv4w84

Exhibit 4.84

GLOBAL SERVICE AGREEMENT

This Global Service Agreement ( “Agreement”) is made and entered into on this 2nd day of
February, 2010, (hereinafter referred to as “Effective Date”), by and between Gravity Co., Ltd., a
corporation duly organized and existing under the laws of the Republic of Korea (hereinafter
referred to as “Korea”) and having its principle office at 15F, Nuritkum Square Business Tower,
1605, Sangam-Dong, Mapo-Gu, Seoul, Korea (hereinafter referred to as “Gravity”), and PT. Lyto
Datarindo Fortuna, a corporation duly organized and existing under the laws of Indonesia and having
its principal office at Cyber Building 1st floor Jl. Kuningan Barat No.8 Jakarta Selatan
12710, Indonesia (hereinafter referred to as “Consignee”).

RECITALS

WHEREAS, Gravity has developed, and owns all rights in, computer programs of online game “Requiem”
(“Game”);

WHEREAS, Gravity desires to provide the Game in, or outside of the Territory, and to grant
subscriptions to subscribers to access the Game in, or outside of the Territory; and

WHEREAS, Gravity desires Consignee, Consignee is willing to perform the Consigned Services (as
hereinafter defined) within the Territory on behalf of Gravity under the mutual terms and
conditions specified herein.

NOW, THEREFORE, in consideration of the mutual promises and covenants contained herein and for
other good and valuable consideration, the Parties hereto agree as follows:

ARTICLE 1: DEFINITIONS

The terms defined in this Article shall have the meaning ascribed to them herein whenever they are
used in this Agreement, unless otherwise clearly indicated by the context.

	1.1	 	“Agreement” shall have the meanings set forth in the introductory section of this agreement,
and all annexes, amendments and supplements hereto.
	 
	1.2	 	“Billing System” shall mean the software and hardware necessary to calculate the Gross Sales
Amount within the Territory.
	 
	1.3	 	“Billing Server” shall mean the software and hardware necessary to calculate the registered
Game Points and game items purchased with Game Points in the Game.
	 
	1.4	 	“Business Days” shall mean any days other than Saturday, Sunday and any other day designated
as a legal holiday by Korean government or governments in the Territory.
	 
	1.5	 	“Commercial Launch Date” shall mean when Gravity commercially launches the Game and End Users
register Game Points purchased from Consignee for the first time, in the Game so as to access
and use the Game.

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	1.6	 	“Confidential Information” shall mean all materials, know-how, software or other similar
types of information including, but not limited to, proprietary information and materials
regarding a Party’s technology, products, business information or objectives, including the
software for the Game and Technical Information as defined in this Agreement, as well as all
information which is designated as confidential in writing by the providing Party or which is
the type that is customarily considered to be confidential information by persons engaged in
similar activities.
	 
	1.7	 	“Consigned Services” shall mean any and all services rendered by Consignee within the
Territory in connection with Marketing, Billing, operating and Customer Service, including but
not limited to the following;

	 	(a)	 	To localize the Game into Local Language.
	 
	 	(b)	 	To generate, operate and maintain Local Website.
	 
	 	(c)	 	To generate, operate and maintain the Billing System.
	 
	 	(d)	 	To market, distribute and sell to subscribers or potential subscribers, the
client software in CD-Rom medium format or through the Internet.
	 
	 	(e)	 	To generate, market, promote, sell and distribute Prepaid Cards in accordance
with market demands.
	 
	 	(f)	 	To advertise, promote and perform marketing activities for the Game
	 
	 	(g)	 	To respond to End Users’ claims and orders from governments in the Territory.
	 
	 	(h)	 	To operate and maintain the Game in the Territory with the support and guidance
of Gravity
	 
	 	(i)	 	To respond to any other issues within the Territory in connection with Marketing,
Billing, Customer Service, and Game operating except for the operation of Servers.

	1.8	 	“Customer Service” shall mean any and all after sales services, except as otherwise provided
herein to assist End Users in their use of the Game.
	 
	1.9	 	“End Users” shall mean the users in the Territory that accept user agreement with Gravity and
obtain admission to access and use network game service system of the Game through Local
Website.
	 
	1.10	 	“Game” shall have the meaning stipulated in the recitals above, and shall further be defined
as including any modified or advanced version of the Game distributed by Gravity for error
correcting, updating or debugging purpose, under the same title. Any subtitled version, series
or sequel to the Game which may be developed or distributed by Gravity shall be clearly
excluded from the scope of this Agreement.
	 
	1.11	 	“Game Database” shall mean all the data collected and used to operate the Game, including,
but not limited to the personal identification information of End Users and game-play
information such as character appearances(e.g., face/body), character attributes(e.g., level/
experience, point/skill), item inventories and statistics in relation to End Users’ playing
Game
	 
	1.12	 	“Game Points” shall mean cyber points upon accounts of End Users.

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	1.13	 	“Global Website” shall mean the globally integrated website of the Game generated, operated
and maintained by Gravity.
	 
	1.14	 	“Gross Sales Amount” shall mean the total value of Game Points that are purchased from
Consignee and registered by End Users in the Game, as calculated by use of the Billing System
of the Game. Provided, however, that Gross Sales Amount shall not include Wholesaler Discounts
under this Agreement.
	 
	1.15	 	“Intellectual Property” shall mean all patents, designs, utility models, copyrights,
know-how, trade secrets, trademarks, service mark, trade dress and any other intellectual
property rights, whether registered or not, in or related to the Game or Technical
Information.
	 
	1.16	 	“Local Language” shall mean Indonesian as used in the Territory.
	 
	1.17	 	“Local Version” shall mean the Game provided in the Local Language.
	 
	1.18	 	“Local Website” shall mean the website of the Game in the Local Language generated, operated
and maintained by Consignee.
	 
	1.19	 	“Parties” and “Party” shall mean Gravity and Consignee, collectively and individually,
respectively.
	 
	1.20	 	“Prepaid Cards” shall mean the tangible or intangible card containing a unique code or other
unique identifying information purchased by End Users to access the Game, as generated and
distributed by Consignee under the approval of Gravity.
	 
	1.21	 	“Servers” shall mean the servers established, installed and operated by Gravity for the
service of Game to end users in, or outside of the Territory.
	 
	1.22	 	“Technical Information” shall mean the software, know-how, data, test result, layouts,
artwork, processes, scripts, concepts and other technical information on or in relation to the
Game and the installation, operation, maintenance, service and use thereof.
	 
	1.23	 	“Territory” shall mean Indonesia.
	 
	1.24	 	“User Account Database” shall mean a database in which information about game user’s account
is stored.
	 
	1.25	 	“Wholesaler-Discounts” shall mean the discounts which are allowed by Consignee to wholesalers
in the Game market; provided, however, that if the payment by End Users is made by way of
off-line prepaid card through a conventional sales channel, including but not limited to
computer game rooms, computer stores, convenient stores, the twenty-five percent(25%) of the
face value of Prepaid Cards shall be regarded as Wholesaler Discounts, regardless of actual
discounts.

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ARTICLE 2: APPOINTMENT

	2.1	 	Subject to the terms and conditions set forth in this Agreement, Gravity hereby appoints
Consignee as a service company for the Consigned Services, and Consignee hereby accepts the
appointment and agrees to perform the Consigned Services on behalf of Gravity.
	 
	2.2	 	Consignee acknowledges and agrees that it has no rights or claims of any type to the Game
except such rights as created by this Agreement, and the Consignee irrevocably waives and
releases any claim to title and ownership rights (including trade secret and copyright
ownership) in the Game.
	 
	2.3	 	Any service, use, promotion, distribution and marketing of the Game outside the Territory for
any purpose other than performance under this Agreement are strictly prohibited.
	 
	2.4	 	Gravity shall provide Game services by way of the PC on-line method using the Servers.
Gravity shall make Game services available by use of its own available equipment. Both Parties
shall make commercially reasonable efforts so as to optimize the performance of the Game
within the Territory.
	 
	2.5	 	The Game shall be serviced, promoted, distributed and marketed under the titles, trademark,
character names and other names of the Game (hereinafter referred to as “Title”) as originally
created and used by Gravity, and/or as modified herein pursuant to the terms of Article 2.5.
Notwithstanding the foregoing, if a change to any of the foregoing Titles is required as a
result of any special lingual or social circumstance of the Territory, the Parties shall
decide and use a new Title (hereinafter referred to as “New Title”) for the Game. All of the
rights in or to the Title and New Title shall be exclusively owned by Gravity and Consignee
shall not use any such Title or New Title in a manner that falls outside the scope of this
Agreement without the prior written approval of Gravity.
	 
	2.6	 	All of the rights in or to the Game, except as granted under this Agreement shall remain
exclusively with Gravity.

ARTICLE 3: LOCALIZATION AND BILLING

	3.1	 	Gravity shall deliver to Consignee all localization materials, including game texts, scripts,
manual texts, documentation and marketing materials (the “Localization Materials”) for the
Game in English language as are necessary for Consignee to localize the Game into Local
Language and provide Local Website for the exploitation of the Game within the Territory.
	 
	3.2	 	Upon receipt of the Localization Materials, Consignee shall, at its own expense, perform
translation or recordings of the Localization Materials into Local Language and production of
Local Website to the satisfaction of Gravity (“Localization”). The Localization shall be made
faithfully and accurately, shall be of good quality and shall consist of the whole of the
textual, graphical and audio material provided in the Localization Materials, without
alteration, abridgment, or supplement, unless Consignee has received the express written
consent of Gravity approving such modification.
	 
	3.3	 	In case the Localization or Contents of the Game requires modification because it may contain
false, misleading, fraudulent, libelous, obscene or other matter which is

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	 	 	unlawful or which may give rise to a criminal or civil cause of action, or will otherwise be
considered obscene, inappropriate, or offensive to the sensibilities of the End Users located
in the Territory due to cultural morals and norms, Consignee shall inform Gravity of such
required modifications and the reasons thereof.
	 
	3.4	 	Gravity reserves the right to disapprove the Localization. Consignee will submit the
Localization to Gravity for review. Gravity shall then provide, within a reasonable amount of
time, its acceptance or comments detailing modifications to the Localization, and Consignee
shall effect any modifications directed by Gravity and, as soon as reasonably practicable,
shall re-submit the new Localization for approval by the Gravity and the above approval
procedure shall be repeated until such items are approved by the Gravity.
	 
	3.6	 	3.5 All costs and expenses arising from the performance of Consignee’s obligations in this
Article 3 shall be borne by Consignee, including the costs of compensating all translators.
Consignee agrees to obtain from all translators proper written grants of all rights to their
works. Consignee shall generate, operate and maintain the Billing System. Consignee’s Billing
System must be tested, analyzed and approved by Gravity prior to being used in the Game. If
the Consignee’s Billing System is considered suitable for the Game by Gravity, such Billing
System shall be applied to the Game
	 
	3.7	 	Consignee shall synchronize Local Website with Billing Server for the purpose to mutually
manage the local billing transparently and the incurred expense for this procedure shall be
borne by Consignee.

ARTICLE 4: OPERATION AND MAINTENANCE

	4.1	 	Consignee shall generate, operate and maintain Local Website and Billing System, and Gravity
shall generate, operate and maintain Servers including Billing Server and Global Website.
	 
	4.2	 	Consignee shall operate and maintain the Game in the Territory in compliance with the policy
of Gravity. Consignee shall assign more than one (1) GM for the Territory referred in Article
1.23 to perform such operation and maintenance as provided in this Article 4.2. If there are
any decisions are required from Gravity, those issues should be reported to Gravity by
Consignee.
	 
	4.3	 	Gravity shall perform technical maintenance including software installation and set-up,
scheduled maintenance, patches, error correcting, debugging and updates of the Game software,
reasonable and appropriate support and assistance for the localization of the Game into Local
Version.
	 
	4.4	 	Every issues regarding the operation and maintenance of the Game shall be taken care of
during Gravity’s office hour (09:30 AM ~ 18:30 PM / Korea Time), and any issues reported after
Gravity’s office hour shall be taken care of next day, and any kind of emergency issues shall
be reported to Gravity staffs (OA or PM) right away so that Gravity and Consignee can solve
such issues quickly.
	 
	4.5	 	Gravity shall permit Consignee’s users to access and use the Game with ID and password
assigned by Consignee, and Consignee shall certify that ID and password entered by such users
in the Game is assigned by Consignee. Consignee shall also synchronize Consignee’s User
Account Database with Gravity’s User Account Database for such certification.

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	4.6	 	Gravity shall notify Consignee within 24 hours in case of scheduled maintenance or technical
needs to shut down the Servers. However, Gravity shall notify Consignee immediately in case of
hacking.

ARTICLE 5: PAYMENT

	5.1	 	In consideration of the Consigned Services conducted by Consignee, Gravity shall pay to
consignee fifty percent (50% ) of the Gross Sales Amount paid by End Users as compensation for
the consigned Services(“Compensation”) during the commercial period of this Agreement.
	 
	5.2	 	Consignee shall pay to Gravity Gross Sales Amount paid by End Users less the Compensation as
stipulated in Article 5.1(“Payment”). Gross Sales Amount shall be totally recognized as the
sales amount of Gravity and only Compensation shall be recognized as the revenue of Consignee.
	 
	5.3	 	The Payment shall be made by Consignee on a monthly basis within Sixty (60) days after the
end of the applicable month. The Payment shall be deemed made upon presentation by Consignee
of remittance confirmation or notice to Gravity of payment. Unless Gravity actually receives
the remitted amount, the Payment shall not be deemed to have been paid. Consignee may not
set-off the Payment against any claims Consignee may have against Gravity. Consignee shall
also provide Gravity with a report(“Payment Report”) on a monthly basis within Fifteen (15)
days after the end of the applicable month. Each Payment Report shall contain detailed
information concerning the calculation of Gross Sales Amount, Compensation and Payment for the
applicable month.
	 
	5.4	 	Any and all payments under this Agreement by Consignee to Gravity shall be made in US Dollars
(USD) and by wire transfer to any bank account designated by Gravity. The amount of Royalty
Payment for such month shall be converted from Rupiah into U.S. Dollars and the exchange rate
between Indonesia Rupiah and U.S. Dollar for calculating accumulated total Gross Sales above
shall be the official exchange rates on the day Consignee do the money transfer.
	 
	5.5	 	In the event any payment is not made by Consignee within the due date described in this
Agreement, a default interest at the rate of eighteen percent (18%) per annum of the actual
amount of delayed payment shall be applied. For the avoidance of doubt, Gravity’s entitlement
to such default interest pursuant to this Article 5.5 shall not affect any of the other rights
of Gravity under this Agreement.
	 
	5.6	 	Except as may be otherwise provided for herein, unless explicitly approved in writing by
Gravity, any and all taxes including the sales tax, value added tax, income tax, duties, fees
and other government charges of any kind on any payment to Gravity or, with relation to the
sales of the Game under this Agreement shall be borne by Consignee.
	 
	5.7	 	Consignee shall hold Gravity harmless from all claims and liability arising from Consignee’s
failure to report or pay such taxes, duties, fees and other governmental charges of any kind.
	 
	5.8	 	If Consignee shall be prevented by order or regulation of the government of the Territory
from transmitting any payment due hereunder then Gravity shall nominate in writing an
alternative method of collecting such payment which shall not be restricted

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	 	 	by such order or regulation and such alternative method shall be binding on Consignee until
such order or regulation shall be withdrawn.
	 
	5.9	 	Consignee shall be liable for all the repayment to End Users. In case that Gravity repays End
Users the purchase amount for Game Points according to the policy of Gravity or user agreement
as provided in Article 1.9, Consignee shall reimburse Gravity for such repayment. For
avoidance of doubt, when Game Points are registered in the Game, Gross Sales Amount as set
forth in Article 1.14 and Payment as set forth in Article 5.2 in relation to such Game Points
shall be finally fixed and it shall not be adjusted hereafter due to the repayment to End
Users.
	 
	5.10	 	Gravity shall prevent End Users from registering as end users on the Global Website in order
to pay for the Game in the Territory.

ARTICLE 6: REPORT & AUDIT

	6.1	 	Consignee shall provide Gravity with all relevant and non-privileged information pertaining
to the development of Consigned Services in relation to the Game.
	 
	6.2	 	Consignee shall provide Gravity with a monthly report (the “Monthly Report”) within fifteen
(15) days after the end of the applicable month. Such report shall be in writing and discuss
Consignee’s Consigned Services in relation to the Game, including, but not limited to, the
fees charged by Consignee, the amounts spent on advertising activities, complaints received
from End Users and market trends in the Territory.
	 
	6.3	 	Consignee shall keep all of their records, contractual and accounting documents and company
documents in relation to Consigned Services and other activities related to this Agreement in
its principal offices during the term of this Agreement and for not less than five (5) years
after the expiration or termination of this Agreement.
	 
	6.4	 	During the term of this Agreement and for five (5) years after the expiration or termination
hereof, Gravity may by itself or through an accountant designated by Gravity investigate and
audit the accounting documents of Consignee with respect to its Consigned Services upon seven
(7) days prior written notice to Consignee. For this purpose, Gravity may request Consignee to
produce relevant documents, and may visit Consignee’s office and make copies of Consignee’s
documents. Consignee shall provide all assistance and co-operation required by Gravity for
such investigation and audit.
	 
	6.5	 	All expenses incurred for such investigation and audit shall be borne by Gravity.
	 
	6.6	 	If such investigation and audit reveals underpayment by greater than five percent (5%) of the
annual Payment amount, Consignee shall bear all expenses for such investigation and audit and
shall immediately pay to Gravity the unpaid amount together with a per annum default interest
thereon equivalent to eighteen percent (18%) thereof. In the event of Consignee’s
understatement of the Payment amount without any justifiable reasons, Gravity shall be
entitled to terminate this Agreement pursuant to Article 13.3(b) below.

ARTICLE 7: ADVERTISING & PROMOTION

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	7.1	 	Consignee shall advertise and promote the Game in the Territory. However, events in the Game
shall be generated, operated and maintained by Gravity at its sole discretion.
	 
	7.2	 	For the advertising and promotion of the Game in the Territory, Consignee agrees to spend a
minimum of fifteen percent (15%) of annual Gross Sales for each twelve-month period after
Effective Date. Such amount shall include funds spent directly by Consignee or by third
parties with which Consignee has marketing or distribution agreements. Consignee shall provide
Gravity with detailed information on Consignee’s advertising activities every month in Monthly
Report in accordance with the requirement of Article 6.2. In addition, Consignee shall provide
Gravity with a separate advertisement report on June 30 and December 31 of each year covering
the preceding six (6) months’ period.
	 
	7.3	 	Gravity will provide Consignee with samples of the marketing and promotional materials for
the Game that have been or will be produced on behalf of Gravity during the term of this
Agreement. Consignee shall pattern all its advertising, marketing and promotional materials
for the Game in the Territory after the samples furnished to Consignee by Gravity, and
Consignee shall provide Gravity with samples of the advertising, marketing and promotional
materials for the Game produced by Consignee no later than thirty (30) days before launching
of each campaign. Within thirty (30) days after receiving the samples of Consignee’s
advertising, marketing and promotional materials, Gravity shall notify Consignee in writing of
Gravity’s approval or disapproval thereof, or of any changes that Gravity may require
Consignee to make thereto. Gravity’s failure to respond within the said period of thirty (30)
days after receipt of such samples of advertising material shall be deemed as approval of such
advertising materials.
	 
	7.4	 	Except as otherwise provided herein, the ownership of and the copyright in the marketing and
advertising materials produced or used by Consignee on the Game (“Advertising Materials”)
shall remain exclusively with Gravity, and Consignee shall not use the Advertising Materials
for any purpose other than promotion, distribution, marketing and advertising of the Game
pursuant to the terms and conditions of this Agreement.
	 
	7.5	 	Consignee shall identify Gravity’s property right by incorporating the marks “© Gravity Co.,
Ltd.” with Logos and CI of Gravity on Advertising Materials. Under no circumstances will any
other mark other than the one specified in the preceding sentence be affixed on Advertising
Materials without Gravity’s prior written consent thereto.

ARTICLE 8: OTHER OBLIGATIONS OF CONSIGNEE

	8.1	 	Except as provided herein Consignee shall be solely responsible for Customer Service in
relation to the Game in the Territory, and Gravity shall not be responsible for or obligated
to provide any of the foregoing above and beyond the obligations stated in this Agreement.
	 
	8.2	 	Consignee shall provide full and comprehensive Customer Service to End Users to assist them
in their use of the Game.
	 
	8.3	 	Consignee shall provide its best efforts to protect the Intellectual Property rights of
Gravity and shall assist Gravity to procure appropriate legal and administrative measures
against any and all activities by third parties infringing the Game or any of

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	 	 	the Intellectual Property rights of Gravity on or in relation to the Game, including without
limitation to, manufacture or sales of counterfeiting CDs, manuals, workbooks or other
products.
	 
	8.4	 	Consignee shall abide by all laws and regulations of the Territory in its service, use,
promotion, distribution and marketing of the Game in the Territory.
	 
	8.5	 	Consignee shall provide a prior written notice to Gravity in the event Consignee intends to
change its marketing strategies, including advertising, marketing, promotional materials,
product packaging and price policies relating to the Game, and other important policies.
	 
	8.6	 	Consignee shall indemnify and hold harmless for Gravity and as well as their respective
officers and employees from any kind of losses, costs, expenses or liabilities, including
reasonable attorneys’ fees resulting from any claim, whether in tort, contract, product
liability or otherwise by a third party on or in relation to Consignee’s operation, promotion,
distribution and marketing of the Game.
	 
	8.7	 	Upon Gravity’s request, Consignee shall provide Gravity with a reasonable amount of suitable
office space and office supplies in Consignee’s office for the auditing activities of Gravity.
Access to such office space shall be limited only to persons designated by Gravity. Except as
otherwise provided herein, all expenses incurred by Gravity’s employees and auditor sent to
Consignee’s offices for transportation, postage, telecommunications, lodging, food and other
general living expenses, and the salaries for such employees during their stay at such offices
shall be borne and paid by Gravity.
	 
	8.9	 	Consignee shall not (a) copy, modify, display or distribute to any person all or any part of
the Game, except as provided for herein; (b) disassemble, decompile or reverse engineer the
Game, or any part thereof; (c) use, distribute or provide the Game to any third parties,
except as authorized in this Agreement; (d) distribute or make the Game, or any executables
derived or produced therefrom; (e) knowingly distribute, make available or disclose the Game
to any third party except as authorized herein; (f) license, sublicense, distribute or make
available the Game to any third party, except as provided in this Agreement; or (g) assist any
other person or entity in doing any of the foregoing. Consignee shall use commercially
reasonable efforts to prevent any third party from doing all or any of the foregoing without
the permission of Gravity.

ARTICLE 9: INTELLECTUAL PROPERTY

	9.1	 	Technical Information and Intellectual Property shall be exclusively owned by Gravity whether
or not specifically recognized or registered under applicable law, and this Agreement shall
not grant Consignee or permit Consignee to exercise any right or license in or to the
Technical Information and Intellectual Property except for the right granted under this
Agreement. Consignee shall not obtain or try to obtain any registered industrial property or
copyright in or to any of the Technical Information and Intellectual Property of Gravity
regardless of the territory and exploitation area.
	 
	9.2	 	Gravity hereby represents and warrants that Gravity is the legal owner of the Technical
Information and Intellectual Property; that it has a legal and valid right to grant the rights
under this Agreement to Consignee, and that the Game and Technical Information do not violate
or infringe any patent, copyright and trademark of any third party in Korea.

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	9.3	 	Gravity further guarantees and warrants to Consignee that the Game and the corresponding
Technical Information and accompanying Intellectual Property, to its knowledge at the time of
singing of this Agreement;

	 	(a)	 	does not violate any Intellectual Property rights of any third party or any rights of
publicity or privacy in Korea;
	 
	 	(b)	 	does not violate any law, statute, ordinance or regulation (including without
limitation the laws and regulations governing export control, unfair competition,
anti-discrimination or false advertising) of Korea ; and
	 
	 	(c)	 	shall not contain any obscene, child pornographic or indecent content.

	9.4	 	Gravity agrees to indemnify and hold harmless for Consignee from any kind of losses, costs,
expenses or liabilities, including actual attorneys’ fees and costs of settlement, resulting
from the breach by Gravity of its express warranties given in this Agreement, including,
without limitation that provided in Article 9.3, provided that Consignee (a) shall promptly
notify Gravity of such claim; (b) Consignee shall cooperate in the defence of such claim
and/or any related settlement negotiations; and (c) provides any reasonable assistance
requested by Gravity in connection with such claim.
	 
	9.5	 	Consignee shall take all reasonable action to procure appropriate legal and administrative
measures against any and all activities by third parties infringing any of the Intellectual
Property rights of Gravity, or to address and answer any third party claims or demands in
respect of the Intellectual Property rights at Consignee’s own cost.

ARTICLE 10: LIMITATION OF LIABILITY

	10.1	 	Except as may be otherwise provided for herein, Gravity makes no warranties, express or
implied, concerning the Game including but not limited to its merchantability or salability in
the Territory.
	 
	10.2	 	In no event will either party be liable to the other for any indirect, consequential,
incidental, punitive or special damages, whether based on breach of contract, tort (including
negligence) or otherwise, and whether or not such party has been advised of the possibility of
such damage.
	 
	10.3	 	The aggregate liability of Gravity under or relating to this Agreement whether in
contract, tort (including without limitation negligence) or otherwise, shall be limited to an
amount equal to the total amount of the Payments made by Consignee during the period of six (6)
months preceding the first date in which Consignee demands damages in writing against Gravity.
	 
	10.4	 	Consignee shall solely be responsible for any and all obligations to End Users imposed by the
government of the Territory and Consignee shall indemnify and protect Gravity against any and
all claims by End Users due to faults attributable to Consignee in the event that Consignee
terminates the service of Game to End Users for any reason whatsoever and/or this Agreement
for any reason whatsoever, save in the case of breach or default by Gravity of the terms of
this Agreement.

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ARTICLE 11: CONFIDENTIALITY

	11.1	 	All Confidential Information disclosed by either Party under this Agreement shall be
maintained in confidence by the receiving Party and shall not be used for any purpose other
than explicitly granted under this Agreement. Each Party agrees that it shall provide
Confidential Information received from the other Party only to its employees, consultants and
advisors who need to know for the performance of this Agreement. The receiving Party shall be
responsible for any breach of this Article by its employees, consultants and advisors.
	 
	11.2	 	In the event that any Confidential Information, including but not limited to the source codes
of the Game, Technical Information and financial information, is disclosed or divulged to any
third party who is not authorized to have access to or obtain such Confidential Information
under this Agreement, the Parties shall cooperate with each other and exert their best efforts
to protect or restore such Confidential Information from such unauthorized disclosure or
divulgement. If such disclosure or divulgement of the Confidential Information was made due to
the receiving Party’s gross negligence or bad faith, the receiving Party shall be responsible
for all of the damages incurred by the disclosing Party, including but not limited to any
attorneys’ fees incurred by the disclosing Party in order to protect its rights under this
Article 11.
	 
	11.3	 	The confidential obligation shall not apply, in the event that it can be shown by competent
documents that the Confidential Information;

	 	(a)	 	becomes published or generally known to the public before or after the execution of
this Agreement without any breach of this Agreement by any Party;
	 
	 	(b)	 	was known by the receiving Party prior to the date of disclosure to the receiving
Party;
	 
	 	(c)	 	either before or after the date of disclosure is lawfully disclosed to the receiving
Party by a third party who is not under any confidentiality obligation to the disclosing
Party for such information;
	 
	 	(d)	 	is independently developed by or for the receiving Party without reference to or
reliance upon the Confidential Information; or
	 
	 	(e)	 	is required to be disclosed by the receiving Party in accordance with the applicable
laws and orders from the government or court; provided that, in this case, the receiving
Party shall provide prior written notice of such disclosure to the providing Party and
takes reasonable and lawful actions to avoid and/or minimize the degree of such
disclosure.

ARTICLE 12: TERM

	12.1	 	This Agreement shall become effective on the execution date of this Agreement and shall
remain in effect until a period of two (2) year counted from the Commercial Launch Date unless
sooner terminated in accordance herewith.

ARTICLE 13: TERMINATION

	13.1	 	This Agreement may be terminated upon a mutual written agreement of the Parties.

11

 

	13.2	 	Each Party shall have the right to immediately terminate this Agreement;

	 	(a)	 	upon written notice to the other Party in the event of the other Party’s
material breach of this Agreement and such breach shall continue for a period of
thirty (30) days after the breaching Party’s receipt of written notice setting forth
the nature of the breach or its failure to perform and the manner in which it may be
remedied;
	 
	 	(b)	 	if the other Party or its creditors or any other eligible party files for its
liquidation, bankruptcy, reorganization, composition or dissolution, or if the other
Party is unable to pay any kind of debts as they become due, or the creditors of the
other Party have taken over its management; or
	 
	 	(c)	 	in accordance with Article 13.3 below.

	13.3	 	Notwithstanding Article 13.2 above, Gravity may immediately terminate this
Agreement upon a written notice to Consignee;

	 	(a)	 	if any payment due Gravity is not made by Consignee within twenty (20) days
after receiving written notice from Gravity for late payment;
	 
	 	(b)	 	in the event of a willful, gross understatement by Consignee of the Payment
due Gravity without any justifiable reasons as defined in Article 6.6;
	 
	 	(c)	 	if the service of Game in the Territory is stopped, suspended, discontinued
or disrupted for more than seven (7) consecutive days during the term of this
Agreement due to causes attributable to Consignee; or
	 
	 	(d)	 	if the global service of Game is stopped during the term of this Agreement
due to the changes of Gravity’s business plan or policy.

	13.4	 	Upon termination, all rights granted to Consignee hereunder shall immediately
cease and shall revert to Gravity, and Consignee shall immediately cease
Consigned Services and return to Gravity any and all software, technical
documents and other materials or information provided by Gravity to Consignee
under this Agreement, and shall destroy any and all copies of such software,
technical documents, materials or information. Furthermore, Consignee shall provide
and deliver to Gravity any and all information and documents related to the
Game that Consignee retains, including but not limited to database and login information
related to End Users and information as may be requested by Gravity.
	 
	13.5	 	No termination of this Agreement shall affect the Parties’ rights or obligations that
were incurred prior to the termination. The expiration or termination of this
Agreement shall not affect the effectiveness of Articles 6, 9, 10, 11, and 13.4, which
shall survive the expiration or termination of this Agreement.
	 
	13.6	 	Gravity shall have no liability to Consignee for damages of any kind, including
indirect, incidental or consequential damages, on account of the termination or
expiration of this Agreement in accordance with its terms.

ARTICLE 14: FORCE MAJEURE

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	14.1	 	Notwithstanding anything in this Agreement to the contrary, no default, delay or failure to
perform on the part of either Party shall be considered a breach of this Agreement if such
default, delay or failure to perform is shown to be due entirely to causes occurring without
the fault of or beyond the reasonable control of the Party charged with such default, delay or
failure, including, without limitation, causes such as strikes, lockouts or other labour
disputes, riots, civil disturbances, actions or inactions of governmental authorities or
suppliers, electrical power supply outage, a failure or breakdown in the services of internet
service providers, epidemics, war, embargoes, severe weather, fire, earthquake and other
natural calamities or, acts of God or the public enemy. Force majeure shall include actions
taken by the government of Territory or agencies thereof, which restrict the ability of
Consignee to remit payments to Gravity under this agreement, or failure of the government of
Territory or agencies thereof to approve such payments, provide that Consignee shall perform
the obligation set forth in Article 5.9 hereof.
	 
	14.2	 	If the default, delay or failure to perform as set forth above in Article 14.1 exceeds one
hundred eighty (180) days from the initial occurrence, a Party who is not affected by such
force majeure event shall have the right to terminate this Agreement with a written notice to
the other Party.

ARTICLE 15: GENERAL PROVISIONS

	15.1	 	Consignee may not assign, delegate or otherwise transfer in any manner any of its rights,
obligations and responsibilities under this Agreement, without prior written consent of
Gravity. Gravity may, with prior written notice to Consignee, assign, delegate or otherwise
transfer all or part of its rights, obligations and responsibilities under this Agreement to a
third party designated by Gravity.
	 
	15.2	 	It is understood and agreed by the Parties that this Agreement does not create a fiduciary
relationship between them, that Consignee shall be an independent contractor, and that nothing
in this Agreement is intended to constitute either Party an agent, legal representative,
subsidiary, joint venture, employee or servant of the other for any purpose whatsoever.
	 
	15.3	 	If any kind of notices, consents, approvals, or waivers are to be given hereunder, such
notices, consents, approvals or waivers shall be in writing, shall be properly addressed to
the Party to whom such notice, consent, approval or waiver is directed, and shall be either
hand delivered to such Party or sent by certified mail, return receipt requested, or sent by
FedEx, DHL or comparable international courier service, or by telephone, facsimile or
electronic mail (in either case with written confirmation in any of the other accepted forms
of notice) to the following addresses or such addresses as may be furnished by the respective
Parties from time to time:

If to Gravity

Attention: ChangKi Kim

15F, Nuritkum Square Business Tower, 1605, Sangam-Dong, Mapo-Gu, Seoul, 
Korea

Fax: +82-2-2132-7000

If to Consignee

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Attention: Andi Suryanto

Cyber Building 1st floor Jl. Kuningan Barat No.8 Jakarta Selatan 12710, Indonesia

Fax: +62-21-526-9310

	15.4	 	No course of dealing or delay by a Party in exercising any right, power, or remedy under this
Agreement shall operate as a waiver of any such right, power or remedy except as expressly
manifested in writing by the Party waiving such right, power or remedy, nor shall the waiver
by a Party of any breach by the other Party of any covenant, agreement or provision contained
in this Agreement be construed as a waiver of the covenant, agreement or provision itself or
any subsequent breach by the other Party of that or any other covenant, agreement or provision
contained in this Agreement.
	 
	15.5	 	This Agreement, including all exhibits, addenda and schedules referenced herein and attached
hereto, constitutes the entire agreement between the Parties hereto pertaining to the subject
matter hereof, and supersedes all negotiations, preliminary agreements, and all prior and
contemporaneous discussions and understandings of the Parties in connection with the subject
matter hereof.
	 
	15.6	 	This Agreement shall be written in English and all disputes on the meaning of this Agreement
shall be resolved in accordance with English version of this Agreement.
	 
	15.7	 	This Agreement may be amended only upon the execution of a written agreement between Gravity
and Consignee that makes specific reference to this Agreement.
	 
	15.8	 	This Agreement shall be governed by and construed in accordance with the laws of Korea.
	 
	15.9	 	All disputes, controversies, or differences which may arise between the Parties, out of or in
relation to or in connection with this Agreement, or for the breach thereof, shall be finally
settled by arbitration in Seoul, Korea, in accordance with Arbitration Rules of the Korean
Commercial Arbitration Board and under the law of Korea. The award rendered by the arbitrator
shall be final and binding upon both Parties concerned.
	 
	15.10	 	If any article, sub-article or other provision of this Agreement or the application of such
article, sub-article or provision, is held invalid, then the remainder of the Agreement and
the application of such article, sub-article or provision to persons or circumstances other
than those with respect to which it is held invalid shall not be affected thereby.
	 
	15.11	 	Headings in this Agreement have been inserted for purpose of convenience only and are not to
be used in construing or interpreting this Agreement.

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IN WITNESS WHEREOF, the Parties have executed this Agreement on the date first above-written.

	 	 	 	 	 	 	 	 	 

	Gravity.Co.,Ltd.	 	 	 	PT. Lyto Datarindo Fortuna.
	 
	 	 	 	 	 	 	 	 
	By:

	 	 	 	 	 	By:	 	 
	 

	 	 

Name: Toshiro Ohno
	 	 
	 	 
	 	
Name: Andi Suryanto
	 

	 	Title:   President & CEO
	 	 	 	 	 	Title:   CEO
	 

	 	Date:
	 	 	 	 	 	Date:   March 5, 2010
	 
	 	 	 	 	 	 	 	 
	By:
	 	 	 	 	 	 	 	 
	 

	 	 

Name: Yoon Seok Kang
	 	 
	 	 
	 	 
	 

	 	Title:   CEO	 	 	 	 	 	 
	 

	 	Date:	 	 	 	 	 	 

15exv4w85

Exhibit 4.85

RAGNAROK ONLINE GAME LICENSE AGREEMENT

This License Agreement (hereinafter referred to as “Agreement”) is made and entered into
on this 27th day of February, 2010, (hereinafter referred to as “Effective Date”), by and
between Gravity Co., Ltd., a corporation duly organized and existing under the laws of
the Republic of Korea (hereinafter referred to as “Korea”) and having its principle office at 15F,
Nuritkum Square Business Tower, 1605, Sangam-Dong, Mapo-Gu, Seoul, Korea (hereinafter referred to
as “Licensor”), and (PT. LYTO DATARINDO FORTUNA ), a corporation duly organized and
existing under the laws of ( Indonesia ) and having its principal offices at (Cyber
Building 1st floor, JI, Kuningan Barat No. 8 Jakarta 12710, Indonesia) (hereinafter
referred to as “Licensee”)

RECITALS

WHEREAS, Licensor has developed, and owns all rights in, computer programs of
online game “RAGNOROK ONLINE” (“Game”);

WHEREAS, Licensee desires to enter into an exclusive license agreement with
Licensor under the mutual terms and conditions specified herein pursuant to which Licensee will
make the Game available to End Users in the Territory specified below; and

WHEREAS, Licensor desires to grant such license to Licensee under the mutual terms and conditions
herein, specified below.

NOW, THEREFORE, in consideration of the mutual promises and covenants contained herein and for
other good and valuable consideration, the Parties hereto agree as follows:

ARTICLE 1: DEFINITIONS

The terms defined in this Article shall have the meaning ascribed to them herein
whenever they are used in this Agreement, unless otherwise clearly indicated by the context.

	1.1	 	“Agreement” shall have the meanings set forth in the introductory section of this agreement,
and all annexes, amendments and supplements hereto.
	 
	1.2	 	“Confidential Information” shall mean all materials, know-how, software or other similar
types of information including, but not limited to, proprietary information and
materials regarding a Party’s technology, products, business information or objectives,
including the software for the Game and Technical Information as defined in this
Agreement, as well as all information which is designated as confidential in
writing by the providing Party or which is the type that is customarily considered
to be confidential information by persons engaged in similar activities.

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	1.3	 	“End Users” shall mean the users of the Game through a network game service system
established and operated by Licensee with individually assigned ID Numbers for each End User.
	 
	1.4	 	“Game” shall have the meaning stipulated in the recitals above, and shall further be defined
as including any modified or advanced version of the Game distributed by Licensor
for error correcting, updating or debugging purpose, under the same title.
Any subtitled version, series or sequel to the Game which may be developed or
distributed by Licensor shall be clearly excluded from the scope of this Agreement.
	 
	1.5	 	“ID Number” shall mean an identification number assigned to each End User, with which such
End User can access and use the network game service system established and operated by
Licensee.
	 
	1.6	 	“Intellectual Property” shall mean all patents, designs, utility models, copyrights,
know-how, trade secrets, trademarks, service mark, trade dress and any other intellectual
property rights, whether registered or not, in or related to the Game or Technical
Information.
	 
	1.7	 	“Local Language” shall mean Indonesian as used in the Territory.
	 
	1.8	 	“Local Version” shall mean the Game provided in the Local Language.
	 
	1.9	 	“Parties” and “Party” shall mean Licensor and Licensee, collectively and individually,
respectively.
	 
	1.10	 	“Servers” shall mean the servers established, installed and operated by Licensee within the
Territory only for the service of Game to End Users in the Territory.
	 
	1.11	 	“Prepaid Cards” shall mean the tangible or intangible card containing a unique code or other
unique identifying information purchased by End Users to access the Game, as generated by
Licensee in its sole and exclusive discretion.
	 
	1.12	 	“Game Points” shall mean cyber points upon Prepaid Cards or accounts of End Users.
	 
	1.13	 	“Gross Sales Amount” shall mean the total value of Licensee including Prepaid Cards that are
purchased and registered by End Users, as calculated by use of the Billing System of the Game.
“Gross Sales Amount” does not include the value added tax (VAT) or any sales tax.
	 
	1.14	 	“Service-Sales Amount” shall mean the total service-sales amount paid by End Users for the
Game, including amounts paid by prepaid card, calculated in the Billing System of the Service
Company, with the deduction of the Wholesaler-Discounts granted under this Agreement.
	 
	1.15	 	“Wholesaler-Discounts” shall mean the discount which will be offered by the Service Company
to all wholesalers who run sales market; provided, however, that the if the payment by End
Users is made by prepaid card, Wholesaler-Discounts granted to any wholesaler shall not exceed
thirty percent (30%) of the prepaid card amount and specifically designated discount rate as
follows:

	 	(a)	 	Discount rate for 25% — LYTO Prepaid Card face value of Rp 2,500

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	 	(b)	 	Discount rate for 25% — LYTO Prepaid Card face value of Rp 5,000
	 
	 	(c)	 	Discount rate for 20% — LYTO Prepaid Card face value of Rp 10,000
	 
	 	(d)	 	Discount rate for 20% — LYTO Prepaid Card face value of Rp 20,000
	 
	 	(e)	 	Discount rate for 28.57% — LYTO Prepaid Card face value of Rp 35,000
	 
	 	(f)	 	Discount rate for 20% — LYTO Prepaid Card face value of Rp 65,000
	 
	 	(g)	 	Discount rate for 28.57% — LYTO Prepaid Card face value of Rp 175,000

	1.16	 	“Billing System” shall mean the software and hardware necessary to calculate the Gross Sales
Amount.
	 
	1.17	 	“Technical Information” shall mean the software, know-how, data, test result, layouts,
artwork, processes, scripts, concepts and other technical information on or in relation
to the Game and the installation, operation, maintenance, service and use thereof.
	 
	1.18	 	“Territory” shall mean Indonesia only.
	 
	1.19	 	“Closed Beta Test” shall mean the the secured and non-public testing of the beta version of
the localized Game by a select group of the End Users prior to the Open Beta test, which is to
be performed by Licensee in the Territory.
	 
	1.20	 	“Open Beta Test” shall mean the secured testing of the beta version of the localized Game by
offering the Game to the general public for free trial for a limited period of time prior to
the Commercial Launch Date of the Online Game, which is to be performed by Licensee in the
Territory.
	 
	1.21	 	“Commercial Launch Date” shall mean when commercially launch the Game and start charging from
the End Users directly or indirectly.
	 
	1.22	 	“Business Days” shall mean any days other than Saturday, Sunday and any other day designated
as a legal holiday by ( Indonesia ) government.
	 
	1.23	 	“Game Database” shall mean all the data collected and used to operate the Game, including,
but not limited to the personal identification information of End Users and game-play
information such as character appearances(e.g., face/body), character attributes(e.g., level/
experience, point/skill), item inventories and statistics in relation to End Users’ playing
Game
	 
	1.24	 	“Sublicensing” shall mean a license granting a portion or all of the rights, to a third
party by Licensee, which has been granted to Licensee under this Agreement.
When used as a verb, “Sublicense” means to engage in Sublicensing.

ARTICLE 2: GRANT OF LICENSE

	2.1	 	Licensor hereby grants to Licensee, and Licensee hereby accepts from Licensor, under the
terms and conditions set forth in this Agreement, a non-transferable,
royalty-bearing and exclusive license within the Territory which shall be irrevocable
during the period of this Agreement so long as Licensee maintains in substantial compliance
with the material terms hereof, to do any or all of the following;

	 	(a)	 	To maintain and operate the Game within the Territory, and to grant subscriptions to
subscribers to access the Game within the Territory;

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	 	(b)	 	To reproduce, in object code form only, and to market, distribute and sell to
subscribers or potential subscribers, the client software in CD-Rom medium format or
through the Internet; and
	 
	 	(c)	 	To generate, market, promote, sell and distribute Prepaid Cards in accordance with
market demands.

	2.2	 	Licensee acknowledges and agrees that it has no rights or claims of any type to the Game
except such rights as created by this Agreement, and the Licensee irrevocably waives
and releases any claim to title and ownership rights (including trade secret and copyright
ownership) in the Game.
	 
	2.3	 	Unless explicitly approved in writing by Licensor, Licensee shall have no right to sublicense
the rights granted under Article 2.
	 
	2.4	 	Licensee is permitted to appoint sub-distributors to market, promote, sell and distribute the
client software in CD-Rom medium and the Prepaid Cards for the local service, provided that
Licensee agrees to be responsible for each sub-distributor’s compliance with all of the terms
and conditions contained herein applicable to Licensee. Licensee will not knowingly appoint
the sub-distributors who intend or are likely to resell them outside the Territory.
	 
	2.5	 	Any service, use, promotion, distribution and marketing of the Game outside the Territory and
any use of the Technical Information for any purpose other than performance under this
Agreement are strictly prohibited.
	 
	2.6	 	Licensee shall provide Game services only by way of the PC on-line method (excluding
mobile access) using the Servers. However, in consideration of the current level of
development of information technology in the Territory, which primarily operates on a
narrow-band basis, Licensee shall be allowed to make Game services available by use of its own
available equipment. Licensor shall provide Licensee detailed technical specifications for the
hardware, software, and network connections required for the Game. Both Parties shall use
commercially reasonable efforts to modify and upgrade the foregoing technical specifications
so as to optimize the performance of the Game within the Territory.
	 
	2.7	 	The Game shall be serviced, promoted, distributed and marketed under the titles, trademark,
character names and other names of the Game (hereinafter referred to as “Title”) as originally
created and used by Licensor, and/or as modified herein pursuant to the terms of Article 2.7.
Notwithstanding the foregoing, if a change to any of the foregoing Titles is required as a
result of any special lingual or social circumstance of the Territory, the Parties shall
decide and use a new Title (hereinafter referred to as “New Title”) for the Game. All of the
rights in or to the Title and New Title shall be exclusively owned by Licensor and Licensee
shall not use any such Title or New Title in a manner that falls outside the scope of this
Agreement without the prior written approval of Licensor.
	 
	2.8	 	All of the rights in or to the Game, except as granted under this Agreement, including but
not limited to the rights to the character business of the Game, shall remain exclusively with
Licensor.
	 
	 	 	However, Licensor will grant to Licensee the right of first negotiation for a period of sixty
(60) days from Licensor’s decision to do so, for the right to produce and/or sell and
distribute in the Territory merchandise relating to the Game, including but not

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	 	 	limited to,
character dolls, reproductions of the characters in collaterals, and other similar types of
toys, gifts, collectibles, and other types of durable merchandise, as well as such other
accessories, under a separate merchandising agreement. Such right of first negotiation within
the foregoing 60 days period shall include the right of Licensee to match any reasonable and
bona fide offer received by Licensor from any third party.

ARTICLE 3: LOCALIZATION

	3.1	 	Licensor shall deliver to Licensee all localization materials, including game texts,
scripts, manual texts, documentation, marketing materials and in-game-voice-recordings (the
“Localization Materials”) for the Game in English language as are necessary for
Licensee to localize the Game into Local Language for the exploitation of the Game
within the Territory.
	 
	3.2	 	Upon receipt of the Localization Materials, Licensee shall, at its own expense, perform
translation or recordings of the Localization Materials into Local Language to the reasonable
satisfaction of Licensor (“Translation”). The Translation shall be made faithfully and
accurately, shall be of good quality and shall consist of the whole of the textual, graphical
and audio material provided in the Localization Materials, without alteration, abridgment, or
supplement, unless Licensee has received the express written consent of Licensor approving
such modification.
	 
	3.3	 	In case the Translation or Contents of the Game requires modification because it may contain
false, misleading, fraudulent, libelous or obscene or other matter which is unlawful or which
may give rise to a criminal or civil cause of action, or will otherwise be considered obscene,
inappropriate, or offensive to the sensibilities of the End Users located in the Territory due
to cultural morals and norms, Licensee shall inform Licensor of such required modifications
and the reasons thereof and Licensor shall consent to such modifications so long as such
modifications do not materially change the original work.
	 
	3.4	 	Licensor reserves the right to disapprove the Translation before integration pursuant to
Article 3.6 below. Licensee will submit the Translation to Licensor for review. Licensor
shall then provide, within a reasonable amount of time, its acceptance or comments detailing
modifications to the Translation, and Licensee shall effect any modifications directed by
Licensor and, as soon as reasonably practicable, shall re-submit the new Translation for
approval by the Licensor and the above approval procedure shall be repeated until such items
are approved by the Licensor.
	 
	3.5	 	All costs and expenses arising from the performance of Licensee’s obligations in this Article
3 shall be borne by Licensee, including the costs of compensating all translators. Licensee
agrees to obtain from all translators proper written grants of all rights to their works.
	 
	3.6	 	Licensor and Licensee install Local Version at servers of Licensee in Territory for a test of
operation, not later than (60) days from the date of execution of this Agreement. The close
beta test of the Game shall commence not later than (90) days from the date of execution of
this Agreement. Licensee shall launch the open beta test of the Game in the territory within
(90) days from the date of launch of the close beta test of the Game, and the commercial
service of the Game in the Territory
within (90) days from the date of launch of the open beta test of the Game but no later than
(365) days from the date of execution of this Agreement. The Parties agree to cooperate with
each other and exert their best efforts to launch the services of the

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	 	 	Game in accordance with
the above schedule in this Article 3.6. The above target dates for launching the services of
the Game may be changed by mutual agreement between the Parties.
	 
	3.7	 	The Game shall be serviced in the Territory only in the manner permitted by Licensor under
this Agreement. Licensee shall be strictly prohibited from any modification, amendment or
revision to any part of the Game including the title of the Game and the name of the
characters in the Game, without the prior written approval of Licensor.
	 
	3.8	 	Licensee’s Billing System must be tested, analyzed and approved by Licensor prior
to being used in the Game. If the Licensee’s Billing System is considered suitable for the Game
by Licensor, such Billing System shall be applied to the Game. If Licensee’s Billing System has
unavoidable or other serious technical conflicts against the Game and may cause serious problem
for the Game service, Licensee shall agree to use a Billing System recommended by Licensor for
the purpose to mutually manage the local billing transparently. Upon Licensee’s request,
Licensor shall dispatch its billing account manager to synchronize Billing System with the Game
and incurring expense for this procedure shall be borne by Licensor. Licensee shall
approve the real-time access of Licensor to the Billing System under this Agreement.

ARTICLE 4: INSTALLATION AND MAINTNANCE ASSISTANCE

	4.1	 	During the term of this Agreement, Licensor shall provide Licensee with installation and
maintenance assistance and support as determined by the Licensor sufficient to enable Licensee
to provide and maintain high-quality service for the Game. This assistance shall include, but
not limited to, software installation and set-up, maintenance support, patches and updates
used by the Game software, reasonable and appropriate support and assistance for the
localization of the Game into Local Version, training Licensee’s personnel in respect of the
maintenance and operation of the software for the Game provided that, any and all expenses
actually incurred by any engineers dispatched by Licensor to perform the above installation
and maintenance assistance in this Article 4.1, including, without limitation, traveling cost
including all round-trip business class airfare from Licensor to Licensee office, lodging, and
other general living expenses incurred during their stay at Licensee’s premises, shall be
borne by Licensee.
	 
	4.2	 	During the term of this Agreement, Licensor shall receive Licensee’s personnel in its office
in Korea for training with respect to the service of the software for the Game and the
maintenance and operation of the Servers upon Licensee’s reasonable request. The number of the
trainees from Licensee shall not exceed three (3) persons at one time and the total period of
training shall not exceed seven (7) man-days (based on eight (8) hours of training per trainee
per day) per person sent, unless otherwise agreed in writing by Licensor. All of the expenses
for travel, lodging, food and other general living expenses incurred by such sent personnel of
Licensee shall be borne by Licensee. Engineers sent by Licensor to Licensee shall provide
training to any local staff if necessary.
	 
	4.3	 	Licensor shall, upon the request of Licensee, dispatch its engineers to Licensee for the
purpose of Technical Assistance. The salaries of Licensor’s engineers for the
dispatched period shall be paid by Licensee by the mutual agreement of the parties. All the
expenses incurred by the engineers of Licensor for airfare, lodging and food and other general
living expenses during their stay for the period of technical

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	 	 	assistance shall be borne by
Licensee.
	 
	4.4	 	Any further assistance may be rendered by Licensor upon mutual agreement of the Parties.

ARTICLE 5: ROYALTY PAYMENT AND TAXES

	5.1	 	Licensee paid to Licensor a non-recoupable and non-refundable Licence fee (hereinafter
referred to as “License Fee”) in the amount of Fifty Thousand Dollars (USD 50,000) in
accordance with the following manner:

	 	•	 	Licensor will issue the first invoice to Licensee within Sixty (60) calendar days from
the effective Date and Licensee shall pay to Licensor Twenty-Five Thousand United States
Dollars (USD 25,000) within Fourteen (14) calendar days from the date of receiving the
first invoice.
	 
	 	•	 	Licensor will issue the second invoice to Licensee after Six (6) months from when
Licensee receives the first invoice and Licensee shall pay to Licensor Twenty-Five
Thousand United States Dollars (USD 25,000) within Fourteen (14) calendar days from the
date of receiving the second invoice.

	5.2	 	Royalty Payment and Report
	 
	 	 	Licensee shall pay to Licensor as Royalty Payments Thirty Three percent (32%) of the
Service-Sales Amount paid by End Users during the commercial period of this Agreement. Subject
to Article 5.3 below, the Royalty Payment shall be paid by Licensee on a monthly basis within
Twenty (20) days after the end of the applicable month. The Royalty Payment shall be deemed
made upon presentation by Licensee of remittance confirmation or notice to Licensor of payment.
Unless Licensor actually receives the remitted amount, the Royalty Payment shall not be deemed
to have been paid. Licensee may not set-off the Royalty Payment against any claims Licensee
may have against the Licensor. Licensee shall also provide Licensor with a report (“Royalty
Report”) on a monthly basis within Fifteen (15) days after the end of the applicable month.
Each Royalty Report shall contain detailed information concerning the calculation of
Gross-Sales Amount for the applicable month.
	 
	5.3	 	Any and all payments under this Agreement by Licensee to Licensor shall be made in US Dollars
(USD) and by wire transfer to any bank account designated by Licensor.
	 
	5.4	 	In the event any payment is not made by Licensee within the due date described in this
Agreement, a default interest at the rate of Eighteen percent (18%) per annum of the actual
amount of delayed payment shall be applied. For the avoidance of doubt, Licensor’s entitlement
to such default Interest pursuant to this Article 5. shall not affect any of the other rights
of Licensor under this Agreement.
	 
	5.5	 	Except as may be otherwise provided for herein, unless explicitly approved in writing
by Licensor, Any and all taxes including the sales tax, value added tax, income
tax,
duties, fees and other government charges of any kind on any payment to Licensor
under this Agreement shall be borne by Licensee, provided, however, if any government in the
Territory requires Licensee to withhold the withholding tax on the payment to Licensor,
Licensee is allowed to withhold such tax no more than (15%) from such payments only if
Licensor is entitled to receive such payments as a tax

7

 

	 	 	credit under the relevant laws of Korea
or any existing tax treaty between the respective countries of operation of Licensor and
Licensee. In the event that any amount is withheld for the tax payment under this Article 5.5,
Licensee shall promptly inform Licensor of such payment and provide Licensor with a
certification issued by the relevant tax authorities with respect to the relevant payment. Any
withholding tax in excess of the aforesaid limit shall be borne by Licensee, and shall not be
deducted from the actual payment amount.
	 
	5.6	 	Licensee shall hold Licensor harmless from all claims and liability arising from Licensee’s
failure to report or pay such taxes, duties, fees and other governmental charges of any kind.
	 
	5.7	 	If Licensee shall be prevented by order or regulation of the government of the Territory from
transmitting any payment due hereunder then Licensor shall nominate in writing an alternative
method of collecting such payment which shall not be restricted by such order or regulation
and such alternative method shall be binding on Licensee until such order or regulation shall
be withdrawn.

ARTICLE 6: REPORT & AUDIT

	6.1	 	Licensee shall provide Licensor with all relevant and non-privileged information
pertaining to the development of its business in relation to the Game. Without limiting the
generality of the foregoing, Licensee shall inform Licensor promptly in the event of its
launch of the beta tests or the commercial service of the Game.
	 
	6.2	 	Licensee shall provide Licensor with a monthly report (the “Monthly Report”) within fifteen
(15) days after the end of the applicable month. Such report shall be in writing and discuss
Licensee’s business activities in relation to the Game, including, but not limited to, the
number of End-Users including the maximum and average number of concurrent End-Users, the fees
charged by Licensee, the total service amounts for the pertinent month, the amounts spent on
advertising activities, complaints received from End Users and market trends in the Territory.
	 
	6.3	 	Licensee shall keep all of their records, contractual and accounting documents and company
documents in relation to its business and other activities related to this Agreement in its
principal offices during the term of this Agreement and for not less than five (5)
years after the expiration or termination of this Agreement.
	 
	6.4	 	During the term of this Agreement and for five (5) years after the expiration or
termination hereof, Licensor may by itself or through an accountant designated by Licensor
investigate and audit the accounting documents of Licensee with respect to its Game business
upon seven (7) days prior written notice to Licensee. For this purpose, Licensor may request
Licensee to produce relevant documents, and may visit Licensee’s office and make copies of
Licensee’s documents. Licensee shall provide all assistance and co-operation required by
Licensor for such investigation and audit.
	 
	6.5	 	All expenses incurred for such investigation and audit shall be borne by Licensor.
	 
	6.6	 	If such investigation and audit reveals underpayment by greater than five percent (5%) of the
annual Royalty Payment amount, Licensee shall bear all expenses for such investigation and
audit and shall immediately pay to Licensor the unpaid amount together with a per annum
default interest thereon equivalent to 18% percent thereof. In the event of Licensee’s
understatement of the Royalty Payment amount

8

 

	 	 	without any justifiable reasons, Licensor shall
be entitled to terminate this Agreement pursuant to Article 13.3(b) below.

ARTICLE 7: ADVERTISING & PROMOTION

	7.1	 	Licensee shall exert its best efforts to advertise, promote and perform marketing
activities for the Game in the Territory.
	 
	7.2	 	For the advertising and promotion of the Game in the Territory, Licensee agrees to spend a
minimum of (USD150,000) for each twelve-month period after Effective Date. Such amount shall
include funds spent directly by Licensee or by third parties with which Licensee has marketing
or distribution agreements. Licensee shall provide Licensor with detailed information on
Licensee’s advertising activities every month in Monthly Report in accordance with the
requirement of Article 6.2. In addition, Licensee shall provide Licensor with a separate
advertisement report on June 30 and December 31 of each year covering the preceding six (6)
months’ period.
	 
	7.3	 	Licensor will provide Licensee with samples of the marketing and promotional materials for
the Game that have been or will be produced on behalf of Licensor during the term of this
Agreement. Licensee shall pattern all its advertising, marketing and promotional materials for
the Game in the Territory after the samples furnished to Licensee by Licensor, and Licensee
shall provide Licensor with samples of the advertising, marketing and promotional materials
for the Game produced by Licensee no later than seven (7) days before launching of each
campaign. Within seven (7) days after receiving the samples of Licensee’s advertising,
marketing and promotional materials, Licensor shall notify Licensee in writing of Licensor’s
approval or disapproval thereof, or of any changes that Licensor may require Licensee to make
thereto.
	 
	7.4	 	Except as otherwise provided herein, the ownership of and the copyright in the marketing and
advertising materials produced or used by Licensee on the Game (“Advertising Materials”) shall
remain exclusively with Licensor, and Licensee shall not use the Advertising Materials for any
purpose other than promotion, distribution, marketing and advertising of the Game pursuant to
the terms and conditions of this Agreement.
	 
	7.5	 	Licensee may provide End Users with such number of free Game Points and free accounts as may
be reasonably necessary, in Licensee’s sole discretion, for the purposes of the promotion,
operation and advertisement of the Game only with prior written approval from Licensor.
Detailed information regarding free Game Points and accounts provided by Licensee to End Users
shall be supplied to Licensor on a monthly basis in Monthly Report required by Article 6.2,
hereof.

ARTICLE 8: OTHER OBLIGATIONS OF LICENSEE

	8.1	 	Licensee shall exert its best efforts to supply, distribute and promote the Game in the
Territory.
	 
	8.2	 	Except as provided herein Licensee shall be solely responsible for service, use, promotion,
distribution and marketing of the Game in the Territory, and Licensor shall

9

 

	 	 	not be responsible
for or obligated to provide any of the foregoing above and beyond the obligations stated in
this Agreement.
	 
	8.3	 	Licensee shall provide full and comprehensive installation and maintenance support to End
Users to assist them in their use of the Game as approved by Licensor, including but not
limited to Licensee’s maintaining 24-hour installation and maintenance contact window, on-line
customer services, sufficient outbound bandwidth and circuits for operating business under
this Agreement, and game servers required for on-line game operation.
	 
	8.4	 	Licensee shall provide its best efforts to protect the Intellectual Property rights of
Licensor and shall assist Licensor to procure appropriate legal and administrative measures
against any and all activities by third parties infringing the Game or any of the Intellectual
Property rights of Licensor on or in relation to the Game, including without limitation to,
manufacture or sales of counterfeiting CDs, manuals, workbooks or other products.
	 
	8.5	 	Licensee shall abide by all laws and regulations of the Territory in its service, use,
promotion, distribution and marketing of the Game in the Territory.
	 
	8.6	 	Licensee shall provide a prior written notice to Licensor in the event Licensee intends to
change its marketing strategies, including advertising, marketing, promotional materials,
product packaging and price policies relating to the Game, and other important policies.
	 
	8.7	 	Licensee shall indemnify and hold harmless for Licensor and as well as their respective
officers and employees from any kind of losses, costs, expenses or liabilities, including
reasonable attorneys’ fees resulting from any claim, whether in tort, contract, product
liability or otherwise by a third party on or in relation to Licensee’s service, use,
promotion, distribution and marketing of the Game.
	 
	8.8	 	Upon Licensor’s request, Licensee shall provide Licensor with a reasonable amount of suitable
office space and office supplies in Licensee’s office for the auditing activities of Licensor.
Access to such office space shall be limited only to persons designated by Licensor. All
expenses incurred by Licensor’s employees and auditor sent to Licensee’s offices for
transportation, postage, telecommunications, lodging, food and other general living expenses,
and the salaries for such employees during their stay at such offices shall be borne and paid
by Licensor.
	 
	8.9	 	Licensee shall not (a) copy, modify, display or distribute to any person all or any part of
the Game, except as provided for herein; (b) disassemble, decompile or reverse engineer the
Game, or any part thereof; (c) use, distribute or provide the Game to any third parties,
except as authorized in this Agreement; (d) distribute or make the Game, or any executables
derived or produced therefrom; (e) knowingly distribute, make available or disclose the Game
to any third party except as authorized herein; (f) license, sublicense, distribute or make
available the Game to any third party, except as provided in this Agreement; or (g) assist any
other person or entity in doing any of the foregoing. Licensee shall use commercially
reasonable efforts to prevent
any third party from doing all or any of the foregoing without the permission of Licensor.
Licensee shall be responsible for all matters arising out of any payment relating to
sub-distributor.

10

 

ARTICLE 9: TECHNICAL INFORMATION AND INTELLECTUAL PROPERTY

	9.1	 	Technical Information and Intellectual Property shall be exclusively owned by Licensor
whether or not specifically recognized or registered under applicable law, and this Agreement
shall not grant Licensee or permit Licensee to exercise any right or license in or to the
Technical Information and Intellectual Property except for the License granted under this
Agreement. Licensee shall not obtain or try to obtain any registered industrial property or
copyright in or over any of the Technical Information and Intellectual Property of Licensor
regardless of the territory and exploitation area.
	 
	9.2	 	Licensor hereby represents and warrants that Licensor is the legal owner of the Technical
Information and Intellectual Property; that it has a legal and valid right to grant the rights
and License under this Agreement to Licensee, and that the Game and Technical Information do
not violate or infringe any patent, copyright and trademark of any third party in Korea.
	 
	9.3	 	Licensor further guarantees and warrants to Licensee that the Game and the corresponding
Technical Information and accompanying Intellectual Property, to its knowledge at the time of
singing of this Agreement;

	 	(a)	 	does not violate any Intellectual Property rights of any third party or any rights of
publicity or privacy in Korea;
	 
	 	(b)	 	does not violate any law, statute, ordinance or regulation (including without
limitation the laws and regulations governing export control, unfair competition,
anti-discrimination or false advertising) of Korea; and
	 
	 	(c)	 	shall not contain any obscene, child pornographic or indecent content.

	9.4	 	Licensor agrees to indemnify and hold harmless for Licensee from any kind of losses, costs,
expenses or liabilities, including actual attorneys’ fees and costs of settlement, resulting
from the breach by Licensor of its express warranties given in this Agreement, including,
without limitation that provided in Article 9.3, provided that Licensee (a) shall promptly
notify Licensor of such claim; (b) Licensee shall cooperate in the defence of such claim
and/or any related settlement negotiations; and (c) provides any reasonable assistance
requested by Licensor in connection with such claim.
	 
	9.5	 	Licensee shall take all reasonable action to procure appropriate legal and administrative
measures against any and all activities by third parties infringing any of the Intellectual
Property rights of Licensor, or to address and answer any third party claims or demands in
respect of the Intellectual Property rights at Licensee’s own cost.

ARTICLE 10: LIMITATION OF LIABILITY

	10.1	 	Except as may be otherwise provided for herein, Licensor makes no warranties, express or
implied, concerning the Game including but not limited to its merchantability or salability in
the Territory.
	 
	10.2	 	In no event will either party be liable to the other for any indirect, consequential,
incidental, punitive or special damages, whether based on breach of contract, tort

11

 

	 	 	(including
negligence) or otherwise, and whether or not such party has been advised of the possibility of
such damage.
	 
	10.3	 	The aggregate liability of Licensor under or relating to this Agreement whether in
contract, tort (including without limitation negligence) or otherwise, shall be limited to an
amount equal to the total amount of the payments made by Licensee during the period of six (6)
months preceding the first date in which Licensee demands damages in writing against Licensor.
	 
	10.4	 	Licensee shall solely be responsible for any and all obligations to End Users imposed by the
government of the Territory and Licensee shall indemnify and protect Licensor against any and
all claims by End Users due to faults attributable to Licensee in the event that Licensee
terminates the service of Game to End Users for any reason whatsoever and/or this Agreement
for any reason whatsoever.

ARTICLE 11: CONFIDENTIALITY

	11.1	 	All Confidential Information disclosed by either Party under this Agreement shall be
maintained in confidence by the receiving Party and shall not be used for any purpose other
than explicitly granted under this Agreement. Each Party agrees that it shall provide
Confidential Information received from the other Party only to its employees, consultants and
advisors who need to know for the performance of this Agreement. The receiving Party shall be
responsible for any breach of this Article by its employees, consultants and advisors.
	 
	11.2	 	In the event that any Confidential Information, including but not limited to the source codes
of the Game, Technical Information and financial information, is disclosed or divulged to any
third party who is not authorized to have access to or obtain such Confidential Information
under this Agreement, the Parties shall cooperate with each other and exert their best efforts
to protect or restore such Confidential Information from such unauthorized disclosure or
divulgement. If such disclosure or divulgement of the Confidential Information was made due to
the receiving Party’s gross negligence or bad faith, the receiving Party shall be responsible
for all of the damages incurred by the disclosing Party, including but not limited to any
attorneys’ fees incurred by the disclosing Party in order to protect its rights under this
Article 11.
	 
	11.3	 	The confidential obligation shall not apply, in the event that it can be shown by competent
documents that the Confidential Information;

	 	(a)	 	becomes published or generally known to the public before or after the execution of
this Agreement without any breach of this Agreement by any Party;
	 
	 	(b)	 	was known by the receiving Party prior to the date of disclosure to the receiving
Party;
	 
	 	(c)	 	either before or after the date of disclosure is lawfully disclosed to the receiving
Party by a third party who is not under any confidentiality obligation to the disclosing
Party for such information;
	 
	 	(d)	 	is independently developed by or for the receiving Party without reference to or
reliance upon the Confidential Information; or
	 
	 	(e)	 	is required to be disclosed by the receiving Party in accordance with the applicable
laws and orders from the government or court; provided that, in this

12

 

	 	 	 	case, the receiving
Party shall provide prior written notice of such disclosure to the providing Party and
takes reasonable and lawful actions to avoid and/or minimize the degree of such
disclosure.

ARTICLE 12: TERM

	12.1	 	This Agreement shall become effective on the execution date of this Agreement and shall
remain in effect for a period of two (2) years counted from the Effective date unless
sooner terminated in accordance herewith.
	 
	12.2	 	Licensee shall have the option to renew the term of the Agreement for an additional term
of one (1) year without any licensee fee under the following (a) Royalty Payments term and
condition.

	 	(a)	 	Royalty Payments

	 		 	
Licensee shall pay to Licensor as Royalty Payments Thirty Four percent (34% ) of the
Service-Sales Amount paid by End Users during the commercial period of this Agreement. And
rest terms and conditions remain unchanged as Article 5.2 of this agreement.

	 	 	Licensee shall exercise the aforesaid option to renew at least (3) months prior to the
expiration of the Term of this agreement. The option right for renewal exists only one
time.

ARTICLE 13: TERMINATION

	13.1	 	This Agreement may be terminated upon a mutual written agreement of the Parties.
	 
	13.2	 	Each Party shall have the right to immediately terminate this Agreement;

	 	(a)	 	upon written notice to the other Party in the event of the other Party’s
material breach of this Agreement and such breach shall continue for a period of
thirty (30) days after the breaching Party’s receipt of written notice setting forth
the nature of the breach or its failure to perform and the manner in which it may be
remedied;
	 
	 	(b)	 	if the other Party or its creditors or any other eligible party files for its
liquidation, bankruptcy, reorganization, composition or dissolution, or if the other
Party is unable to pay any kind of debts as they become due, or the creditors of the
other Party have taken over its management; or
	 
	 	(c)	 	in accordance with Article 13.3 below.

	13.3	 	Notwithstanding Article 13.2 above, Licensor may immediately terminate this
Agreement upon a written notice to Licensee;

	 	(a)	 	if any payment due Licensor including, but not limited to License Fee,
and Royalty Payment, is not paid by Licensee within twenty (20) days after
receiving written notice from Licensor for late payment;
	 
	 	(b)	 	in the event of a willful, gross understatement by Licensee of the payment

13

 

	 	 	 	due Licensor without any justifiable reasons as defined in Article 6.6;
	 
	 	(c)	 	if the beta tests of the Game is not launched in the Territory within the period set
forth in Article 3.6, unless such failure has been caused by Licensor or is due to force
majeure event as set forth in Article 14;
	 
	 	(d)	 	if the commercial service of the Game is not launched in the Territory within the
period set forth in Article 3.6, unless such failure has been caused by Licensor or is due
to force majeure event as set forth in Article 14;
	 
	 	(e)	 	if the service of Game in the Territory is stopped, suspended, discontinued
or disrupted for more than fifteen (15) consecutive days during the term of this
Agreement due to causes attributable to Licensee; or
	 
	 	(f)	 	if the Game in the Territory is provided upon free or unreasonably low
price, compared to fair market value, by Licensee without prior written approval from
Licensor except as otherwise specified in by Article 7.5.

	13.4	 	Upon termination, all rights granted to Licensee hereunder shall immediately cease
and shall revert to Licensor, and Licensee shall immediately cease servicing of the
Game and return to Licensor any and all software, technical documents and other
materials or information provided by Licensor to Licensee under this Agreement, and
shall destroy any and all copies of such software, technical documents, materials or
information. Furthermore, Licensee shall provide and deliver to Licensor any and all
such information and documents related to the Game, including but not limited to
database related to the Game and information and/or data source about the Game
users, as may be requested by Licensor.
	 
	13.5	 	No termination of this Agreement shall affect the Parties’ rights or obligations that
were incurred prior to the termination. The expiration or termination of this
Agreement shall not affect the effectiveness of Articles 6, 9, 10, 11, and 13.4, which
shall survive the expiration or termination of this Agreement.
	 
	13.6	 	Licensor shall have no liability to Licensee for damages of any kind, including
indirect, incidental or consequential damages, on account of the termination or
expiration of this Agreement in accordance with its terms.
	 
	13.7	 	Upon termination or expiration of this Agreement, Licensee shall shut down and
terminate the service of Game provided by Licensee. Licensor shall have the right to
assume the service of the Game one (1) month prior to such termination. Licensor
may elect to purchase any equipment purchased by Licensee for the service of the
Game at the fair market value of such equipment on the date Licensor elects to
assume the service of the Game as determined by an independent third party expert
appointed by mutual consent of the Parties.

ARTICLE 14: FORCE MAJEURE

	14.1	 	Notwithstanding anything in this Agreement to the contrary, no default, delay or failure
to perform on the part of either Party shall be considered a breach of this Agreement if such
default, delay or failure to perform is shown to be due entirely to causes occurring without
the fault of or beyond the reasonable control of the Party

14

 

	 	 	charged with such default, delay or
failure, including, without limitation, causes such as strikes, lockouts or other labour
disputes, riots, civil disturbances, actions or inactions of governmental authorities or
suppliers, electrical power supply outage, a failure or breakdown in the services of internet
service providers, epidemics, war, embargoes, severe weather, fire, earthquake and other
natural calamities or, acts of God or the public enemy. Force majeure shall include actions
taken by the government of Territory or agencies thereof, which restrict the ability of
Licensee to remit payments to Licensor under this agreement, or failure of the government of
Territory or agencies thereof to approve such payments.
	 
	14.2	 	If the default, delay or failure to perform as set forth above in Article 14.1 exceeds one
hundred eighty (180) days from the initial occurrence, a Party who is not affected by such
force majeure event shall have the right to terminate this Agreement with a written notice to
the other Party.

ARTICLE 15: GENERAL PROVISIONS

	15.1	 	Licensee may not assign, delegate or otherwise transfer in any manner any of its rights,
obligations and responsibilities under this Agreement, without prior written consent of
Licensor. Licensor may, with prior written notice to Licensee, assign, delegate or otherwise
transfer all or part of its rights, obligations and responsibilities under this Agreement to a
third party designated by Licensor.
	 
	15.2	 	It is understood and agreed by the Parties that this Agreement does not create a fiduciary
relationship between them, that Licensee shall be an independent contractor, and that nothing
in this Agreement is intended to constitute either Party an agent, legal representative,
subsidiary, joint venture, employee or servant of the other for any purpose whatsoever.
	 
	15.3	 	If any kind of notices, consents, approvals, or waivers are to be given hereunder, such
notices, consents, approvals or waivers shall be in writing, shall be properly addressed to
the Party to whom such notice, consent, approval or waiver is directed, and shall be either
hand delivered to such Party or sent by certified mail, return receipt requested, or sent by
FedEx, DHL or comparable international courier service, or by telephone, facsimile or
electronic mail (in either case with written confirmation in any of the other accepted forms
of notice) to the following addresses or such addresses as may be furnished by the respective
Parties from time to time:

If to Licensor

Attention: Legal Unit

15F, Nuritkum Square Business Tower, 1605, Sangam-Dong, Mapo-Gu, Seoul, Korea

Fax: +82-2-2132-7000

If to Licensee

Attention: Mr Andi Suryanto

Cyber Building 1st Floor, JI. Kuningan Barat No. 8, Jakarta 12710,

Indonesia

Fax: +62-21-526-9310

15

 

	15.4	 	No course of dealing or delay by a Party in exercising any right, power, or remedy under this
Agreement shall operate as a waiver of any such right, power or remedy except as expressly
manifested in writing by the Party waiving such right, power or remedy, nor shall the waiver
by a Party of any breach by the other Party of any covenant, agreement or provision contained
in this Agreement be construed as a waiver of the covenant, agreement or provision itself or
any subsequent breach by the other Party of that or any other covenant, agreement or provision
contained in this Agreement.
	 
	15.5	 	This Agreement, including all exhibits, addenda and schedules referenced herein and attached
hereto, constitutes the entire agreement between the Parties hereto pertaining to the subject
matter hereof, and supersedes all negotiations, preliminary agreements, and all prior and
contemporaneous discussions and understandings of the Parties in connection with the subject
matter hereof.
	 
	15.6	 	This Agreement shall be written in English and all disputes on the meaning of this Agreement
shall be resolved in accordance with English version of this Agreement.
	 
	15.7	 	This Agreement may be amended only upon the execution of a written agreement between Licensor
and Licensee that makes specific reference to this Agreement.
	 
	15.8	 	This Agreement shall be governed by and construed in accordance with the laws of Korea.
	 
	15.9	 	All disputes, controversies, or differences which may arise between the Parties, out of or in
relation to or in connection with this Agreement, or for the breach thereof, shall be finally
settled by arbitration in Seoul, Korea, in accordance with Arbitration Rules of the Korean
Commercial Arbitration Board and under the laws of Korea. The award rendered by the arbitrator
shall be final and binding upon both Parties concerned.
	 
	15.10	 	If any article, sub-article or other provision of this Agreement or the application of such
article, sub-article or provision, is held invalid, then the remainder of the Agreement and
the application of such article, sub-article or provision to persons or circumstances other
than those with respect to which it is held invalid shall not be affected thereby.
	 
	15.11	 	Headings in this Agreement have been inserted for purpose of convenience only and are not to
be used in construing or interpreting this Agreement.

IN WITNESS WHEREOF, the Parties have executed this Agreement on the date first above-written.

	 	 	 	 	 	 	 	 	 

	Gravity.Co.,Ltd.	 	 	 	PT. Lyto Datarindo Fortuna.
	 
	 	 	 	 	 	 	 	 
	By:

	 	 	 	 	 	By:	 	 
	 

	 	 

Name: Toshiro Ohno
	 	 
	 	 
	 	
Name: Andi Suryanto
	 

	 	Title:   President & CEO
	 	 	 	 	 	Title:   CEO
	 

	 	Date:
	 	 	 	 	 	Date:   March 5, 2010

16

 

	 	 	 	 	 	 	 	 	 

	Gravity.Co.,Ltd.	 	 	 	 	 	 
	 
	 	 	 	 	 	 	 	 
	By:
	 	 	 	 	 	 	 	 
	 

	 	 

Name: Yoon Seok Kang
	 	 
	 	 
	 	 
	 

	 	Title:   CEO	 	 	 	 	 	 
	 

	 	Date:	 	 	 	 	 	 

17

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