雅达利2600游戏列表

本电子游戏列表列出了发行于雅達利2600的电子游戏。 As the Atari 2600 console grew in popularity,[何时？] other game developers, such as 动视 and Imagic, entered the market and published more than 380 of their own cartridges for the Atari 2600. Many of the most popular Atari 2600 titles, such as Pitfall! and Demon Attack, are third-party titles. With more than 49 titles in this category, the Atari 2600 is a popular platform for homebrew projects. Unlike later systems, the Atari 2600 does not require a modchip to run homebrew cartridges. Although there is one high-level compiler available — batari Basic — most development for the Atari 2600 is still done in 6502 assembly language.[來源請求] The 2600 lacks video memory, has only 128 bytes of RAM, and requires precise timing; homebrews written in assembly are typically considered programming challenges. In 2003, 动视 selected several homebrew 2600 titles for inclusion in the Game Boy Advance version of their Activision Anthology, as indicated below. Yarusso, Albert. Catalog: Telegames. [August 31, 2010]. （原始内容存档于2018-08-14）.  Mobygames.com. [2015-01-14]. （原始内容存档于2021-02-23）.  "Miniature Golf" label variations on AtariGuide 互联网档案馆的存檔，存档日期2011-11-26. Buchanan, Levi. Top 10 Best-Selling Atari 2600 Games. IGN. August 26, 2008 [August 31, 2010]. （原始内容存档于2011-07-26）.  Acid Drop (EU) Box Shot for Atari 2600 - GameFAQs. [2015-01-14]. （原始内容存档于2012-10-24）.  Template:AtariAge company Template:AtariAge company Template:AtariAge company The Smurfs Save The Day Release Information for Atari 2600. GameFAQs. [2009-06-01]. （原始内容存档于2005-03-09）.  Template:AtariAge company Quimby, Fred. batari Basic - a BASIC compiler for the Atari 2600. 2007-02-14 [2010-08-27]. （原始内容存档于2017-01-22）.  Bogost & Montfort 2009. Carless 2005, p. 22; Kohler 2005, p. 378 Doctorow, Cory. New Atari 2600 game cartridge released. Boing Boing. July 10, 2006 [March 18, 2011]. （原始内容存档于2010-11-10）.  Atari 2600 Reviews 0-A: Alfred Challenge. The Video Game Critic. [March 18, 2011]. （原始内容存档于2013-01-18）.  Atari 2600 Reviews 0-A: Allia Quest. The Video Game Critic. [March 18, 2011]. （原始内容存档于2013-01-18）.  Template:AtariAge title Bell Hopper by Tjoppen. pouet.net. July 24, 2011 [Mar 19, 2012]. （原始内容存档于2021-02-28）.  Template:AtariAge title Atari 2600 Reviews C-C: Conquest of Mars. The Video Game Critic. [March 18, 2011]. （原始内容存档于2013-01-18）.  McGinnis, Jeff. Tech-savvy fans programming, developing on classic console. Toledo Free Press. August 4, 2010 [March 18, 2011]. （原始内容存档于2013-01-04）.  Herman 1997，第251頁. Weiss 2007, p. 283–284 Beschizza, Rob. Former Microsoft VP brings Halo to the Atari 2600. Boing Boing. August 3, 2010 [April 11, 2011]. （原始内容存档于2010-08-06）.  Atari 2600 Reviews H-L: Juno First. The Video Game Critic. [April 11, 2011]. （原始内容存档于2013-01-18）.  Yarusso, Albert. AtariAge at CGE2010. AtariAge. [April 14, 2011]. （原始内容存档于2020-05-03）.  引用错误：带有name属性“KOCruiserCGE”的<ref>标签用不同内容定义了多次 Atari 2600 Reviews H-L: Ladybug. The Video Game Critic. [April 11, 2011]. （原始内容存档于2013-01-18）.  Allen, Mat. Medieval Mayhem: Let the muliplayer mayhem commence. Retro Gamer. 2007, (39): 14.  Mihai, Sebastian. Atari 2600 development - Snappy (batari basic). [January 15, 2012]. （原始内容存档于2020-07-16）.  Template:AtariAge title Winterhalter, Ryan. 31 Homebrew Games Worth Playing. 1UP.com. April 29, 2011 [May 1, 2011]. （原始内容存档于2011-05-03）.  Atari 2600 Reviews T-T: Turbo. The Video Game Critic. [April 11, 2011]. （原始内容存档于2013-01-18）.  Template:AtariAge title Bogost, Ian; Montfort, Nick. Racing the Beam: The Atari Video Computer System. MIT Press. 2009. ISBN 0-262-01257-X.  Carless, Simon. Gaming Hacks: 100 Industrial-Strength Tips & Tools. O'Reilly Media. 2005. ISBN 0-596-00917-8.  Kohler, Chris. Retro Gaming Hacks: Tips & Tools for Playing the Classics. O'Reilly Media. 2005. ISBN 0-596-00917-8.  Herman, Leonard. Phoenix: The Fall & Rise of Videogames. Rolenta Press. 1997. ISBN 0-9643848-2-5.  Weiss, Brett. Classic home video games, 1972-1984: a complete reference guide. McFarland. 2007 [April 11, 2011]. ISBN 0-7864-3226-8.