寓教于乐

寓教于乐 是指人們通過娛樂的方式，来達到教育大眾的目的，同時讓学习這一過程变得更有趣。很多电视、广播會播放具有教育性的娛樂節目。 约翰·阿摩司·夸美纽斯就支持寓教于乐這一理念。 迪士尼也一直在製作具有教育性的电影。 Merriam-Webster 2012. Trna 2007. Rapeepisarn et al. 2006. In: Wong et al. 2006. Shale 1982. Twenty years with the good folk of 'Blue Hills'. The Australian Women's Weekly. 24 June 1964 [13 April 2017]. （原始内容存档于12 May 2018） （澳大利亚英语）.  Balloffet, Pierre; Courvoisier, François H.; Lagier, Joelle. From Museum to Amusement Park: The Opportunities and Risks of Edutainment. International Journal of Arts Management. 2014, 16 (2) （英语）.  Banerjee, Abhijit; Ferrara, Eliana La; Orozco-Olvera, Victor. The Entertaining Way to Behavioral Change: Fighting HIV with MTV (报告). Nigeria. July 2019 [10 May 2022]. doi:10.3386/w26096 . working paper: 26096. RCT ID: AEARCTR-0000509. （原始内容存档于2023-09-24） （英语）.  Beato, Greg. Turning to Education for Fun. The New York Times. 19 March 2015 [12 April 2017]. ISSN 0362-4331. （原始内容存档于5 January 2017） （英语）.  Entertainment Education | Gateway to Health Communication. Centers for Disease Control and Prevention. [12 April 2017]. （原始内容存档于20 January 2017） （美国英语）.  Cox, Craig D.; Cheon, Jongpil; Crooks, Steven M.; Lee, Jaehoon. Use of Entertainment Elements in an Online Video Mini-Series to Train Pharmacy Preceptors. American Journal of Pharmaceutical Education. 2017, 81 (1): 12. ISSN 0002-9459. PMC 5339579 . PMID 28289302. doi:10.5688/ajpe81112 （英语）.  Dandashi, Amal; Karkar, Abdel Ghani; Saad, Sawsan; Barhoumi, Zaara; Al-Jaam, Jihad; Saddik, Abdulmotaleb El. Enhancing the Cognitive and Learning Skills of Children with Intellectual Disability through Physical Activity and Edutainment Games. International Journal of Distributed Sensor Networks. 1 January 2015, 11 (6): 165165. doi:10.1155/2015/165165  （英语）.  Disney, Walt. Educational Values in Factual Nature Pictures. Educational Horizons. 1 January 1954, 33 (2): 82–84. 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Big Bird, Meet Dick and Jane. The Atlantic. May 1971 [17 April 2017]. （原始内容存档于23 May 2016） （美国英语）.  Hufford, Austen. SeaWorld Shifts to Educational Entertainment, Adds Virtual-Reality Ride; Theme-park moves further away from controversial orca shows. The Wall Street Journal (Dow Jones & Company). 27 September 2016 （英语）.  Kim, Bokyeong; Park, Hyungsung; Baek, Youngkyun. Not just fun, but serious strategies: Using meta-cognitive strategies in game-based learning. Computers & Education. 1 May 2009, 52 (4): 800–810 [9 May 2022]. ISSN 0360-1315. S2CID 38461054. doi:10.1016/j.compedu.2008.12.004. （原始内容存档于2024-04-16） （英语）.  Laveaga, Gabriela Soto. "Let's become fewer": Soap operas, contraception, and nationalizing the Mexican family in an overpopulated world. Sexuality Research & Social Policy. 1 September 2007, 4 (3): 19–33 [10 May 2022]. ISSN 1553-6610. S2CID 143406993. doi:10.1525/srsp.2007.4.3.19. （原始内容存档于2023-04-19） （英语）.  Lindsay, Rowena. SeaWorld writes a new chapter with first killer whale-free park. The Christian Science Monitor (Boston, Mass.). 14 December 2016. ISSN 0882-7729 （英语）.  Lynch-Arroyo, Ruby; Asing-Cashman, Joyce. Using Edutainment to Facilitate Mathematical Thinking and Learning: An Exploratory Study (PDF). Journal of Mathematics Education. 2016, 9: 37–52. （原始内容存档 (PDF)于17 August 2017） （英语）.  edutainment. Merriam-Webster. [16 October 2012]. （原始内容存档于13 November 2012） （英语）.  Michaud, Jon. The Archival Delights of Public Service Broadcasting. The New Yorker. 24 February 2015 [13 April 2017]. （原始内容存档于22 April 2017） （英语）.  Miller, Diane Disney. The Story of Walt Disney. NY: Henry Holt and Co. 1957. ISBN 978-0-7868-5562-9 （英语）.  Nagy, Atilla. The Impact of E-Learning. E-Content: Technologies and Perspectives for the European Market. Springer Science & Business Media. 2006. ISBN 978-3-540-25093-7 （英语）.  Newell, Catherine L. The Strange Case of Dr. von Braun and Mr. Disney: Frontierland, Tomorrowland, and America's Final Frontier. The Journal of Religion and Popular Culture. 2013, 25 (3): 416–429. S2CID 190733157. doi:10.3138/jrpc.25.3.416 （英语）.  Paraskeva, F.; Mysirlaki, S.; Papgianni, A. Multiplayer online games as educational tools: Facing new challenges in learning. Computers and Education. 2010, 54 (2): 498–505. doi:10.1016/j.compedu.2009.09.001 （英语）.  Petchauer, Emery. Hip-Hop Culture in College Students' Lives. New York: Routledge. 2012. ISBN 978-0-415-88971-1 （英语）.  Postman, Neil. Amusing ourselves to death: public discourse in the age of show business. Heinemann. 1 January 1986. ISBN 978-0-434-59300-2. OCLC 14271773 （英语）.  Rapeepisarn, Kowit; Wong, Kok Wai; Fung, Chun Che; Depickere, Arnold. Similarities and differences between "learn through play" and "edutainment" (PDF) (报告). Perth: Murdoch University: 28–32. 2006. （原始内容 (PDF)存档于17 August 2017） （英语）.  Rosin, Hanna. Life Lessons: How Soap Operas Can Change the World. The New Yorker. 5 June 2006: 40–45 （英语）.  Rozen, Joel. That's Edutainment. The Atlantic. July 2006 [13 April 2017]. （原始内容存档于23 March 2016） （美国英语）.  Shale, Richard. Donald Duck Joins Up: The Walt Disney Studio During World War II. Ann Arbor, Michigan: UMI Research Press. 1982: 67, 109, 149. ISBN 978-0-8357-1310-8.  Singhal, Arvind; Cody, Michael J.; Rogers, Everett M.; Sabido, Miguel. Entertainment-Education and Social Change: History, Research, and Practice. Routledge. 2003: 7, 39. ISBN 978-1-135-62456-9 （英语）.  Sklar, Marty. Dream It! Do It!: My Half-Century Creating Disney's Magic Kingdoms. Disney Editions. 2013. ISBN 978-1-4231-7406-6 （英语）.  Stoll, Clifford. High Tech Heretic. Doubleday. 1999: 485–499. ISBN 978-0-385-48975-1 （英语）.  含有內容需登入查看的頁面 (link) Trna, Josef. Němec, J. , 编. Edutainment or Education: Education Possibilities of Didactic Games in Science Education (PDF). ICCP Brno Conference. Brno, Czech Republic: 55–64. September 2007 [12 April 2017]. （原始内容存档 (PDF)于17 August 2017） （英语）.  Van Eck, R. Digital game-based learning: It's not just the digital natives who are restless... (PDF). Educase Review. 2006, 41 (2): 1–16. （原始内容存档 (PDF)于29 December 2016） （英语）.  Varao Sousa, Trish L.; Carriere, Jonathan S. A.; Smilek, Daniel. The way we encounter reading material influences how frequently we mind wander. Frontiers in Psychology. 1 January 2013, 4: 892. ISSN 1664-1078. PMC 3842750 . PMID 24348444. doi:10.3389/fpsyg.2013.00892  （英语）.  Wong, Kevin K.W.; Fung, Lance C.C.; Cole, Peter; Pisan, Yusuf (编). Third Australasian Conference on Interactive Entertainment. IE 2006. Perth: Murdoch University. 4-6 December 2006. ISBN 978-0-86905-902-9. OCLC 170367427 （英语）.  请检查|date=中的日期值 (帮助) Poslad, Stefan; Laamanen, Heimo; Malaka, Rainer. CRUMPET: Creation of User-friendly Mobile services PErsonalised for Tourism.. IEE 3G2001 Conference on Mobile Communication Technologies: 28–32. 2001 （英语）.  Walt and the True-Life Adventures. The Walt Disney Family Museum. 9 February 2012 [17 April 2017]. （原始内容存档于19 April 2017） （英语）.  MTV Shuga Soap Opera Turns Edutainment into a Tool to Fight HIV and Gender-Based Violence. World Bank. 27 February 2017 [20 April 2017]. （原始内容存档于22 April 2017） （英语）.