9/17/2014
-Completed Magic Editor Windows
-Finished large portion of Weapon Editor Window (Except loading valid classes for weapon - Still need to do the player class class)

-Removed Accuracy from weapons ( This should be handled by the proficiency of the player character not on a weapon per weapon basis )

Note: Magic Editor window & Weapon Editor Window are both using data source binding to populate and manage the cmb lists unlike other editor windows which were just getting the selected index.

Signed-off-by: Josh <Joshua-Allison@idexx.com>