- added audio assets to game config (config.asset.image for images, content.asset.audio for sounds)
- added separate loading of audio assets to Game module
- updated audio example to use a preloaded audio asset
- updated all examples so they use a general asset path and moved all current image assets to separate image folder
Merge pull request #135 from spilgames/132-audio-loader

Preload audio assets in Glue Loader