I prefer a less noobish renderer class.
Merge branch 'master' of https://github.com/CheeseSoftware/Cheese-Leather-2D

Conflicts:
	Cheese Leather 2D/Cheese Leather 2D.vcxproj
	Cheese Leather 2D/Cheese Leather 2D.vcxproj.filters
	Cheese Leather 2D/IRenderer.h
	Cheese Leather 2D/OpenGLRenderer.cpp
	Cheese Leather 2D/OpenGLRenderer.h
	Cheese Leather 2D/Window.cpp
	Cheese Leather 2D/Window.h