fixed missing NPCs in demos, fixed AVI+audio capture with depth a bit
fixed missing subBSPs
increased amount of polys and polyverts in 4 times both
updated list of container sizes for NPCs
fixed falling vector in q3-style third person view and made it smooth in any way, updated version, cleaned code a bit
fixed aspect ratio in selectable items for ratio fixer feature
added more data about NPCs to demo hud, container size selector and chasing origin selector
mini fix for falling vector
fixed wrong vehicle entity behavior when it's piloted by predicted client
made seeker drone and flying around body holocrons rotate smoothly
cleaned ghoul2 smooth animation
fixed underwater effect in camera mode being depended on drawing fps
added teh's PBO for faster capture (not working yet)
fixes to build on linux 64bit
fix renderer build
renderer gets past splash screen
some more bugfixes
bug fixes.  write partial avi header at beginning so vlc can playback before completely written.
remove filesize restriction
change cg_thirdPerson to always use third person when set to an odd number, and to use q3-style thirdperson when >= 2.  this allows setting to 2 to keep first person for guns but use q3 style for saber, or 3 for q3 style always on.