AH-244 Idea of how it should work.

An good idea of how it should work, much like how graphic engine handles model and modelinstances.
Load low poly model, have it stored in physics with a name. When level want to create a hull check this list to see if it is loaded and copy triangles to the hull. Create body and return the bodyhandle to level so it can manipulate the bodies.
AH-244 Loading lowpoly model and place hull at right coordinates.

Task is soon done. Some more testing, update architecture and maybe some more functionallity.
AH-244 Added comments and physicslogger.

Commented and added physicslogger to new functions.
Merged branch AH-244_HullPlacement to Master.

Added more bounding volume drawing fixed!
Merge remote-tracking branch 'origin/master' into AH-176_Observer
Stupid mistake with EventData.