I saving because I can't seem to fix the problem in
PXCoordinates_Elivs.cu line 149.
Fixed exception reporting.
Removed commented code.
Saving for a merge
Added new methods to allow plugins to have some control over the Newton iteration for ray-curved face intersections.
Merge remote-tracking branch 'blake/FixExceptions' into PX

Conflicts:
	src/ElVis/Core/Scene.cpp
Merge remote-tracking branch 'blake/NewtonUpdates' into PX

Conflicts:
	src/ElVis/Core/VolumeRenderingOptiXModule.cu
Working on curved elements
Fixed Q1 elements on Mixed Q mesh. Q2 still not quite right.
Updated FindElement to be aware of curved faces.Z
Saving for a merge
Merge branch 'PX' of https://github.com/BlakeNelson/ElVis into PX

Conflicts:
	src/ElVis/Extensions/ProjectXExtension/ExtensionOptiXInterface.cu
Added GetFaceNormal for curved elements
Finally working with PX curved elementsgit statusgit status