increased version number
updated changelog
added resources manager
removed leftover data member
injected new class IdTableBase between QAbstractItemModel and IdTable
Use explicit C locale in Misc::StringUtils (Fixes #1216)
Fix travis
Minor change to improve generated STL code (only tested with MSVC 2012).  More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065
added Feature_Constant to IdTable
resolved UniversalId naming ambiguity
make modification column optional in table views
added resources tables
added subviews for resources tables
updated changelog
filter resources files based on extension
enable dragging from resources tables
Reset item model when reference is reset (Fixes #1628)

This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
Fix compile error for OPENMW_USE_FFMPEG=0
Fix initializing CharacterController with fists or spell equipped
Cancel queued view mode switch when switching view mode (Fixes #1618)