Updated threading code for love 0.9.0
Updated target version number to 0.9.0
Updated window and graphics stuff to love 0.9.0
Updated joystick/gamepad code for love 0.9.0
Implemented joystick vibration
Merge branch 'master' into love-0.9.0
Pull in updated spike collision behavior
Fixed vibration bug when no joystick is present
Added % rooms explored to game summary
Added projectile shot info to game over summary
Made game-over summary sections display one by one
Merge branch 'love-0.9.0'
Because LOVE 0.9.0 is officially released now
Fixed game-over summary if player has no kills
Updated LOVE version number in README
Made maps completely deterministic from PRNG seed
Thanks to the new PRNG objects in LÖVE 0.9.0
Made debug commands harder to accidentally trigger
Moved window title to conf.lua
Moved slow asset loading out of love.load()
So we get the first black frame drawn as early as possible
Fixed: unplugging joystick can unpause game
Adjusted default joystick sensitivity
Added as a customizable variable in conf.lua
Merge branch 'master' into newoutro