Data : added place-holder golden key (model and icon), sourced from OpenQuartz.
Game : added code for 'test_gold_key' entity (for testing, obviously...)
more item experiments, add 'test_gold_key' to the map....
Makefile : added '-O0' to fteqcc to disable optimisations, as a simple
vector addition in client/ui.qc was producing a very wrong result.
Client : began new code file 'invent.qc' for inventory related stuff.
Client : define inventory fields and wrote UI_CreateInventory().
Client / inventory : code to find an inventory slot, and code to draw each
inventory slot.
Data : added very place-holdery images 'invent_box.tga' and 'stat_box.tga',
created by me.