GitHub PushEvent at 2014-04-25 16:58:46
Repository: reicast-emulator
Actor: skmp
Payload: {"shas":[["35e357ad6699024301911a91a99d9dc8f035e529","7637a7a2eb1fbab39d86b1e4b29569b06c77f1eb@nillware.com","Ignore group_en bit (via p1pkin, should fix \"18 Wheeler - Minimap tiles / not confined to map boundaries\")","Stefanos Kornilios Mitsis Poiitidis",true],["4492654a5253dfc7c1612696ce2b68efee14b012","7637a7a2eb1fbab39d86b1e4b29569b06c77f1eb@nillware.com","Stored TA command stream persists on TA_LIST_INIT, until first actual write.\n\nFixes #141, \"Main menus on POD and Speed Devil show up black\"\n\nSeems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)\n\nAccording to p1pkin\n\n«At least in SpeedDevils, at title screen game do a bit weird thing\n - Init TA context\n - Send lists to TA\n - Init the same context again\n - Start Render\n\nso, if you are clear stored poly/vertex data at \"TA_LIST_INIT\" pvr2 reg write - you'll get black screen instead game title»","Stefanos Kornilios Mitsis Poiitidis",true],["207a063fa164273da5967f6e7f480e71f184e1ed","7637a7a2eb1fbab39d86b1e4b29569b06c77f1eb@nillware.com","Merge branch 'master' of https://github.com/reicast/reicast-emulator","Stefanos Kornilios Mitsis Poiitidis",true]],"size":3,"ref":"refs/heads/master","head":"207a063fa164273da5967f6e7f480e71f184e1ed"}