GitHub PushEvent at 2014-01-20 04:34:31
Repository: HOME-Unity
Actor: Shockz0rz
Payload: {"shas":[["6eb417ccb5de7e2aa8c63f63e8527ca92c70d378","81cdf4a9ceb6ee0d21d949a835d0ad3fee4716c7@csumb.edu","Made gunpowder barrels interactive\n\nTalking with Jane now starts the timer again; the gunpowder barrels can\nnow be interacted with (defused), and doing so will stop the timer once\nagain. (\"Burning\" particles and sound effects stop when the player\ninteracts with the barrel.)","Andrew Fiola",true],["b23b0e61e6f155e2c3b26e33bd8b508ef4081591","81cdf4a9ceb6ee0d21d949a835d0ad3fee4716c7@csumb.edu","Fixed solution file from last commit\n\nDidn't close Visual Studio before making the commit. Should be fine now.","Andrew Fiola",true]],"size":2,"ref":"refs/heads/Andrew-Edits","head":"b23b0e61e6f155e2c3b26e33bd8b508ef4081591"}