GitHub PushEvent at 2014-04-25 23:29:51
Repository: MonoGame
Actor: glluke
Payload: {"shas":[["842ff97fc83bb1a93c0be71bfcb2374b6e8584aa","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Rename SwapChainBackgroundPanel\n\nReferences to SwapChainBackgroundPanel are currently named\n'SwapChainPanel' (and sometimes 'swapPanel').\n\nDX11.2/Win8.1 introduces a new UIElement,  'SwapChainPanel'.\nhttp://msdn.microsoft.com/en-us/library/windows/apps/bg182880.aspx#three\n\nI renamed all SwapChainBackgroundPanel because having then referred as\nswapChainPanel could be confusing in the near future.\n\nArguments become -> 'swapChainBackgroundPanel'\nProperties become -> 'SwapChainBackgroundPanel {get;set;}'\nfields become -> '_swapChainBackgroundPanel'","Nikos Kastellanos",true],["c68dd0e88c8702ef3035ab9a71125261448af271","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["3dfcf2b6884c37e8b6a8a61931de78d2df371ca3","2f4c36e1f4c7e99ed7e76d03f72f131c2a7f6590@gmail.com","Fix WindowsGL project template : use the right Program Files folder and fix an issue with the resolving of assembly references finding the WindowsPhone ones before the Windows ones (error was MessageFilterHook type not found when launching a new WindowsGL project).","Remi Gillig",true],["77fba66a35dfe7cdaa5e29bd4378ec259e7184f9","2f4c36e1f4c7e99ed7e76d03f72f131c2a7f6590@gmail.com","Fix assembly references for all project templates that were using MSBuildExtensionsPath instead of MSBuildProgramFiles32.","Remi Gillig",true],["efbcfa5a98569d0591a8648c3effff3392985a16","9fdee1f9835e8d6054e9e5a62a6c8ad82c8eeed4@hotmail.com","Guide.ShowKeyboardInput for WinRT\n\nI've implemented the Guide.ShowKeyboardInput for WinRT. It uses a XAML\nto draw a PopUp with an InputBox (or PasswordBox) and two buttons, one\nfor OK and other for Cancel. It is similar to the MessageDialog.","Alexandre Zollinger Chohfi",true],["0f68041ae9da8eccc5a20e5bdafdecaed5693c19","9fdee1f9835e8d6054e9e5a62a6c8ad82c8eeed4@hotmail.com","Merge branch 'develop' of https://github.com/mono/MonoGame into winrtGuideShowKeyboardInput","Alexandre Zollinger Chohfi",true],["503116bf0f3daacf125c74bf715d346fb074a2b0","9fdee1f9835e8d6054e9e5a62a6c8ad82c8eeed4@hotmail.com","Now compiling again on WP8 branch.","Alexandre Zollinger Chohfi",true],["214dacf84191047d9716f5814fffe84e360c823c","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["ef2ce9498d81055d124d1d2b7ef20f18a00ac1d8","fa08f97952d3dbb88f4cbaaf087f10207dfbe1ec@hotmail.com","Added Right and Left Orientation to template","Soroush",true],["a1b7fd43f52ef6152a64574aba9d8b87cdb0c20e","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["41662f75f28a19a1afaf92133a13bffec0c5db48","2851ede03f5490053c45f3c3855be4b7d95e4866@hotmail.com","Fixed Mouse Button State Issues\n\nButtons would cancel each others ButtonState.Pressed  out, as well\nrotating the mousewheel would cancel all ButtonState.Pressed","davepermen",true],["862a2ef5540df11e3ea9cdb659ec7da54b576664","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["3e8d84ec998e9915d8428cb8765d2b2acbfa21f0","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Update XamlGame.cs","Nikos Kastellanos",true],["9fed3b90b4b321e4f6c22e661aa54bbcaf4cc2e6","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["10c953d01d57350c41804d20b4658ace213d757c","c98f8a33eea6dae02e6cc3316a016c923833b758@gmail.com","Merge remote-tracking branch 'upstream/develop' into tnc_Rename_SwapChainBackgroundPanel","Nikos Kastellanos",true],["9b6efa3f1c72112685c249a8a448a245964bf80e","fb9ede7ae480cee34ae0c3552035ee4725c40451@gmail.com","Fix for wrong auto rotation on iOS\n\niOS has inverted LanscapeLeft and LandscapeRight orientation compared to XNA.\r\nWhile other methods take that in account, it was missing in ToUIInterfaceOrientationMask, which was a potential source of unwanted auto rotation and crashes if the rotation resulted in unsupported Info.plist orientations.\r\n\r\nSee codeplex discussion for details: https://monogame.codeplex.com/discussions/535677","Thomas Altenburger",true],["39048976fef3973916e9033e4e445aa30f97367b","e9f0729a5818174239e7cc1ef232b5687da53bfd@vipmail.hu","BeginShowKeyboardInput fixed for iOS","Nezz",true],["d889fc8c1e27e929b9360cdc080105e3c2cb2e9f","e9f0729a5818174239e7cc1ef232b5687da53bfd@vipmail.hu","Added support to load from parent directory using \"..\" in ContentManager","Nezz",true],["7a906c2d58dabef55208ab07b5e028dd28dc2e58","e9f0729a5818174239e7cc1ef232b5687da53bfd@vipmail.hu","Support for multiple parent dirs after eachother","Nezz",true],["5947d53e9835c8f038348573dcbe111da4dbe60d","e9f0729a5818174239e7cc1ef232b5687da53bfd@vipmail.hu","Remote status bar hiding from this tag as it needs to be discussed","Nezz",true]],"size":268,"ref":"refs/heads/develop","head":"701a19fe2c5980a3b5d4d1627378972f215b4861"}