GitHub PushEvent at 2014-03-10 16:29:55
Repository: HQEngine
Actor: kakashidinho
Payload: {"shas":[["f610e7e6a1aaffa915e5fe21fa74981b78b5b744","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","+added tinyxml","Kakashidinho",true],["4a3c76e76b2c266772507150e591909a2d9f6075","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","-use abstract file stream on every operations of render device, preparing for engine's resource manager","Kakashidinho",true],["e3bc5a507d2d9d0d4f668b4ca52ec72f56ab6221","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","adding effect manager","Kakashidinho",true],["4ff7cae0ef8417ba3dd2f6fc61497ebb896ec110","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","prepaing effect manager (cont)","Kakashidinho",true],["e69fd8a0f379f06313ae2f1533e956373ceba2fa","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","preparing for effect manager (cont). almost done","Kakashidinho",true],["a33c184b42f9461df36bace69ebed0f75ac9fd3f","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","basically finished effect manager. tested on D3D9","Kakashidinho",true],["571f0c1391f75877200a520287eca3ee69fb3455","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","fixed and tested effect manager on D3D11/GL","Kakashidinho",true],["a85037d64e2b7bc666eb76258d29e65a193e3aaf","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","tested effect manager on WinRT (invalid heap problem occured in Win phone)","Kakashidinho",true],["cf2cb2a554c260d908ef228027b872c3a97dc101","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","minor changes","Kakashidinho",true],["3c043ab9867c688438f9dad58e3c99b8654d83ed","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","updated readme","Kakashidinho",true],["a4f2102e94eb0cf269491be9448fbfbe7bc062fa","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","tested effect manager on android","Kakashidinho",true],["2667813a5d55d6505b282fbcd5308734dbefc8b7","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","minor change","Kakashidinho",true],["139245fa129fc3387bece718dbc4a5ceca003859","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","updated readme","Kakashidinho",true],["94a49d51cdd5c0649c97732c3898e0d696ece3ec","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","updating MacOSX project","Le Hoang Quyen",true],["25f0b525403d9cbb36fde10a010021f3d8efd72e","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","Merge branch 'prepare' of https://bitbucket.org/lehoangquyen/hqengine into prepare","Kakashidinho",true],["930b5d0aa6f31310394fe32f8015db41132089e7","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","added more log info","Kakashidinho",true],["2cadbb56cfa834af962fee20deed51f09f4a2a3f","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","tested effect manager on IOSand MacOSX(OSX having some black texture issues). Block game thread when paused on IOS","Le Hoang Quyen",true],["61f48886581d1e78b58c197da7b44d41e0e72814","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","adding game thread blocking controls to android","Le Hoang Quyen",true],["75d0b07d3bef4484e476510c2d21fd3d6e1d4131","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","minor change","Kakashidinho",true],["f9c38c1fb293a106eee55ed3ae64e486b92751aa","9b0733dd5389ec874428118d2fbc55fd08fde93b@gmail.com","fixed black texture on MacOSX. changed output path for OSX project","Le Hoang Quyen",true]],"size":22,"ref":"refs/heads/master","head":"abc0fe790d5ca2c999958aed6dba81c0b293ff59"}