GitHub PushEvent at 2014-10-02 09:56:17
Repository: OpenRA
Actor: DeadlySurprise
Payload: {"shas":[["b9867004cb5d1559e95e874dfc475cf433219b32","73c08b16424564d5246bce0a47d11b2039a57dcd@gmail.com","AI no longer calls support power on things it can't target (e.g. cloaked stealth tanks)","jonathanmiles",false],["2988c500c0917d2612d2b6d35f29e5bccc3dde23","b99e9209c1394c20a2ff811b617bce038708ffac@gmail.com","More TS art fixes.","Taryn Hill",false],["22dc63620fd61e5267ebd494cdc275a17337a214","c65dc3b9a9ee26e276481edcf644e947ead0fe70@streber24.de","Unhardcoded productionbar colors","abcdefg30",false],["67ff4dbac1c93339454aac585055e8df0b663259","20f6c0587399c35c917b63ca7e7fbde99ee28bff@gmail.com","Remove unnecessary conditionals\n\n- Game.modData.Manifest.LuaScripts is never null.\n- context.LoadLuaScripts will work properly even if the file collection is empty.","Jacob Dufault",false],["7fe7284d99f994293dd15d3cbfcb522375996479","20f6c0587399c35c917b63ca7e7fbde99ee28bff@gmail.com","Update AUTHORS","Jacob Dufault",false],["ad98a831da67d2b9abb1c55a8200dea9ade61806","20f6c0587399c35c917b63ca7e7fbde99ee28bff@gmail.com","Remove an unused setting","Jacob Dufault",false],["00dc6f1633bb6e08e82c637e67282035df6d00ba","9a0a9a8f7ab99b85dd3bd70a5c33374e771ed358@posteo.net","Do not validate the color of players which have the LockColor flag set\n\nFixes #6572","Oliver Brakmann",false],["67e3c74d315391cae307076656b2bd66fd41a573","a027184a55211cd23e3f3094f1fdc728df5e0500@chote.net","Allow armaments to be enabled/disabled by upgrades.","Paul Chote",false],["15e5db855ac00ccc11d5236d184c604b0270a0da","4b2667b9b479a5e71a71979eb3b4a30b3e77d8ba@users.noreply.github.com","Merge pull request #6573 from obrakmann/fix6572\n\nDo not validate the color of players which have the LockColor flag set","Matthias Mailänder",false],["d21c28310e7e5dc0736232d93b2975d746f5cb76","4b2667b9b479a5e71a71979eb3b4a30b3e77d8ba@users.noreply.github.com","Merge pull request #6568 from jacobdufault/remove-dead-settings\n\nRemove an unused setting","Matthias Mailänder",false],["82d3833d18d32c0aa855bcd3dc50853f33646520","4b2667b9b479a5e71a71979eb3b4a30b3e77d8ba@users.noreply.github.com","Merge pull request #6557 from abcdefg30/progbarcolors\n\nUnhardcoded productionbar colors","Matthias Mailänder",false],["7042004af3c22eafdb52a19536645a3cd1998f21","a027184a55211cd23e3f3094f1fdc728df5e0500@chote.net","Don’t die when connecting to a full server.","Paul Chote",false],["56332251f5216de811ef192e0c9bd4fadd69f88f","a027184a55211cd23e3f3094f1fdc728df5e0500@chote.net","Don’t double-remove dead actors from the world.","Paul Chote",false],["372d03c320224debc747fc62797af30b39b4dde6","a027184a55211cd23e3f3094f1fdc728df5e0500@chote.net","Convert SelfHealing to upgrades.","Paul Chote",false],["2bbdd0ae06c0018c08ef5b933ad4bc1f146e61a6","a027184a55211cd23e3f3094f1fdc728df5e0500@chote.net","Add self-healing for elite units.","Paul Chote",false],["3a64fd717feed3c23f675e7dff2aef7b6ae78f1d","08fd690d507e19709fd191f50f0f2c36ea4a8917@users.noreply.github.com","Merge pull request #6488 from jonathanmiles/support-power-targetability\n\nAI no longer calls support power on things it can't target","Paul Chote",false],["ffeff5c7b6bdc9cac73441eb13886453d4ea7e63","cec43393ba53340411bb62fd2f799b15ce3939f7@aol.com","Merge pull request #6575 from pchote/selfhealing\n\nAdd elite self-healing bonus","reaperrr",false],["be44b20797bcd599f4d35335a5f69adf533066b4","9a0a9a8f7ab99b85dd3bd70a5c33374e771ed358@posteo.net","Merge pull request #6577 from pchote/fix-validation\n\nDon’t die when connecting to a full server.","obrakmann",false],["477d7894a0b3a0fce2cfa5fbd2786548b494da4c","cec43393ba53340411bb62fd2f799b15ce3939f7@aol.com","Merge pull request #6569 from jacobdufault/add-author\n\nUpdate AUTHORS","reaperrr",false],["71a872c53cdd6328ed27afddaae94ba260edc0a8","4b2667b9b479a5e71a71979eb3b4a30b3e77d8ba@users.noreply.github.com","Merge pull request #6553 from Phrohdoh/TSGridFixes\n\nMore TS art offset fixes.","Matthias Mailänder",false]],"size":59,"ref":"refs/heads/bleed","head":"d7be83dcd77deaafa5ea73867ddaed03ae05a86a"}