GitHub PushEvent at 2014-05-20 06:19:01
Repository: nodegame
Actor: mgrilec
Payload: {"shas":[["e57a9350a39f7ad247e94a6806050f13ff0b6b63","2c43e2e67e9e231953b96b442440b558c132d5a6@gmail.com","Merge pull request #1 from mgrilec/master\n\nmerge the update","Lellansin",true],["d1052963f175ddd84840c0f5a1961a8f4afba5f0","2c43e2e67e9e231953b96b442440b558c132d5a6@gmail.com","locaion.origin is better than .host","Lellansin",true],["9727c59d9cdd8238507e2b86c98ee15bbf695acf","2c43e2e67e9e231953b96b442440b558c132d5a6@gmail.com","update server.js\n\nIf you want to save some data with the special connection, you can just\nuse socket itself. BTW socket.id is a good unique id.\nships[id] = {}; the id is actually the name, you can consider use\nsocket.id instead","Lellansin",true],["0b78677e89eb8cb47cdf3e82a36fef2eb43c16d0","2c43e2e67e9e231953b96b442440b558c132d5a6@gmail.com","user socket.id instead","Lellansin",true],["89676f6d425c331483f7a3359a99f0a6c58147e8","951fba9c410229e7fefafbb83c4d1c1ccc549235@users.noreply.github.com","Merge pull request #3 from Lellansin/master\n\nuse socket.id instead","Mihael Grilec",true]],"size":5,"ref":"refs/heads/master","head":"89676f6d425c331483f7a3359a99f0a6c58147e8"}