GitHub PushEvent at 2014-10-06 21:24:29
Repository: blender_nif_plugin
Actor: neomonkeus
Payload: {"shas":[["1f6b8150da4b4b94522f52a22b3c6c2b14811fd8","99c60a9527a4d9eb988633a60b77a864d808c552@hotmail.com","12-83 Shader set is exporting with some minor mismatches in data","Ghost",true],["56ee0f6130489727eb27e7ac5946e683699bf141","99c60a9527a4d9eb988633a60b77a864d808c552@hotmail.com","Image slots 7 thru 9 process. Clamp mode and Image scale import and\nexporting for 12-83 material\nshader.","Ghost",true],["5fafa09d11f6f456eefe5acb6723bd9f5f1a8e4a","99c60a9527a4d9eb988633a60b77a864d808c552@hotmail.com","lighting value 1 and 2 connected to fresnel and fresnel factor","Ghost",true],["50fc77c82d81b9f24c7ffec5e221e90d1a31344d","99c60a9527a4d9eb988633a60b77a864d808c552@hotmail.com","Set mesh_hasnormals to false for 12-83 skin type mesh, now exports with\nall values correct.","Ghost",true],["76a02c5fd278ceb5632a56404efe97f06690d17a","99c60a9527a4d9eb988633a60b77a864d808c552@hotmail.com","Changed lighting effect from fresnel to custom value and added ui to\nsupport. changed material normals check for mesh export.\nfix bug on export for bdfadenode for skyrim model.","Ghost",true],["08b1eb446dc1f438b2ef5ab14a39c5097e977aae","881133ecc28211156b8b824710d26a1918d8f54f@gmail.com","Merge pull request #177 from Ghostwalker71/feature/12-83_shader_export\n\nFeature/12 83 shader export","neomonkeus",true]],"size":6,"ref":"refs/heads/develop","head":"08b1eb446dc1f438b2ef5ab14a39c5097e977aae"}