GitHub PushEvent at 2014-05-21 19:53:49
Repository: JCarcassonne
Actor: M4730
Payload: {"shas":[["91b94dca7a848fc09e0225819786a9a3a307ef42","04a63e1365c517670949737593e299ba7e378c56@gmail.com","From a scratch","wolowiec",false],["b0ef4e2e26853a2b2d99f527cb2de6bc153dc0e8","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Tile looks better, but this commit is purely for safety","wolowiec",false],["9946f2129658e5e923b80dec53074a884b4765a5","04a63e1365c517670949737593e299ba7e378c56@gmail.com","New Game class starts to make sens, yet still doesn't interact with the\ngame","wolowiec",false],["4e9754d3be7bdf565ba82c60f063f9ec103473a5","04a63e1365c517670949737593e299ba7e378c56@gmail.com","I removed old \"Game\" and \"Tile\" classes and everything still works","wolowiec",false],["8dd8669ef519a951fb6ad9c2fc59e7097ea05e13","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Commit and Push, so you know I'm doing something, there'll be more later","wolowiec",false],["98164f196b640fc5ed5e72b869ea6091e681d988","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Merge z masterem","M4730",false],["204c384c1deb8cd4f2ac0c41f2c70e510118dff1","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Tiles are placeable once a turn. I had to redo GameboardModel, sorry\nAnia","wolowiec",false],["1cef6e5a5971e3cef473c4c184dd3bcbe50a670e","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Basic tiles added, still doesn't check where tile can be placed","wolowiec",false],["aab4d20d796b0e3ead858f2b04f0ebc4cce7226b","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Game looks like it's working, basic rules are implemented.\nSo far so good.\nI'm very sorry I had to change lot of other's code, I didn't know how\nelse to handle this.","wolowiec",false],["cfed2b0c615fdc0b7e1ec4bc0ec07d2a40ab187b","8843d7f92416211de9ebb963ff4ce28125932878@foobar.fo","SupressWarnings bylo zupelnie zbedne. build.sh kopiuje odpowiednie pliki do bin/, na skutek czego program poprawnie laduje obrazki.","lol",false],["de237e6b25539a3f363a43b58fb975f5a0b43ee2","8843d7f92416211de9ebb963ff4ce28125932878@foobar.fo","9x9 jest lepszy, jesli stawiamy plytke na srodku planszy ale nie bawimy sie w przesuwanie widoku.","lol",false],["d502e3410879bdf67d250d742d4c57cd5046e3cc","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Remade tile matching, gameboard almost as int master branch","pwolowiec",false],["9adcf1d91d1ae97bb8d64bd00237952365fd66dd","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Przygotowane klasy pod realną część sieciową","M4730",false],["19da66b2eb44ff4393d8c5fb11bdeed4aed71e69","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Merge branch 'tiles' of github.com:M4730/JCarcassonne into mk","M4730",false],["d46e1e50210e2000327f26ee4b8a32c05f1c1edb","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Preview, ktory sie nawet nie kompiluje.","M4730",false],["9ebe9fec5bb34852e8bbfd7ad8d2384fa9aa9100","04a63e1365c517670949737593e299ba7e378c56@gmail.com","Faster, better tile loading and bug fix to tile matching","pwolowiec",false],["f8290cc907f13ef6d17a769a9fe8078f851e27de","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Fixes, improvements","M4730",false],["424901e69af0dd760435434e6b5613abfdbbe074","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Its rollin'!","M4730",false],["a6272d46f12482147e4eb1c9a162a7b1df5d2782","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Useless singleton","M4730",false],["96581f21e2a42ef1a5aed29d334fc718c214b18e","a91dcbb4df49d8bfe0a9930d7ff911a4292ca1f5@haswell.home","Minor fixes...","M4730",false]],"size":49,"ref":"refs/heads/master","head":"f0836fdb20540c6d389717fc233f55bc18de0b6a"}