Emulate GameCube memory card speeds
Redo timing in DMAWrite/DMARead
Jit64: implement frsp
Core: Fix warnings in JitRegCache
Revised channel access from EXI_DeviceMemoryCard
DolphinWX: Implement scrolling in the memory views
GCPadEmu: stop sticks wrapping at extreme values
Merge pull request #652 from booto/controller_stick_wrap_fix

GCPadEmu: stop sticks wrapping at extreme values
Merge pull request #650 from lioncash/scrolling

DolphinWX: Implement scrolling in the memory views
DolphinWX: Move some public variables to be private in CodeView

It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
Merge pull request #653 from lioncash/internal-state

DolphinWX: Move some public variables to be private in CodeView
Merge pull request #581 from TotalNerd/memcard-emu

Emulate GameCube memory card speeds
Core: Make CPU_POWERDOWN the initial CPU state.

This isn't a correct state for the CPU to begin in when starting the application.

Also CPU_STEPPING as an initial state causes the emulator to crash if you use any of the debugger stepping buttons, since it checks if the CPU is in the CPU_STEPPING state before performing their functions.
DolphinWX: Fix a possible crash when setting debugger memory values.
Windows: Also look for git.exe in the registry (for Git Extensions installs).
Merge pull request #656 from shuffle2/find-git-ext

Windows: Also look for git.exe in the registry (for Git Extensions installs).
Merge pull request #646 from lioncash/warnings

Core: Fix warnings in JitRegCache
GCPadStatus: coalescing magic numbers into consts
Merge pull request #657 from booto/gcpademu_needs_less_magic

GCPadStatus: coalescing magic numbers into consts
Merge pull request #473 from Tilka/frsp

Jit64: implement frsp