Common TextureAtlasNode class refactor
TextureAtlas render
Output matte colour / transparency support
Colour picker control
Colour picker control bindings
Move ColourPicker out to FerretLib.Winforms; add FerretLib.WinForms nuget reference; cleanup
Default matte colour to transparent
Fumbling with TExtureAtlasCalculator mocking
:( ugly refactor to make texturepacker's textureatlascalculator mockable
More refuctoring for testability
Fix false positives
More refactoring out classes
More general refactoring
Change fail boundaries for texturepacker tests
Change .net 3.5 -> 4.5.1