Content loss on android fixed.(AssetManager handle it now)
Merge branch 'master' of https://github.com/arap/Chip-Totality
Merge branch 'master' of https://github.com/arap/Chip-Totality
Merge branch 'master' of https://github.com/arap/Chip-Totality
Multi build with shift key. ParticleEffect pooling first attempt.
ParticleEffects pooling refactored.
Added building properties tabs, deleting buildings

Currently in alpha stage: needs better text formatting. Also, modified
GameController.removeBuilding() to delete from GameStage.buildings as
well.
Merging into master
Added expanding building info tabs.
Merge remote-tracking branch 'origin' into strato-cumulus

Conflicts:
	ChipTotality-desktop/.classpath
	ChipTotality/.classpath
	ChipTotality/src/com/main/ChipTotality.java
	ChipTotality/src/com/screen/GUI/GameScreenGUI.java
	ChipTotality/src/com/screen/GameScreenRenderer.java
	ChipTotality/src/com/screen/GameStage.java
	ChipTotality/src/com/screen/controller/GameController.java