GitHub PushEvent at 2014-10-28 10:36:58
Repository: opengl-series
Actor: tomdalling
Payload: {"shas":[["84b933d977251866fcac3bbeed477782036d7948","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","Big restructuring of files\n\nThe OSX projects compile","Tom Dalling",false],["10ec30c67fab89538547592b90beea4ae05b84db","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","Base solution for win projects","Tom Dalling",false],["26d67836244d9d2440129cb44747521d8c72a47d","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","01_project_skeleton builds on windows","Tom Dalling",false],["34dfa9b9010771f3aff98b72661f74b0a9bfb2c9","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","02_textures builds on windows","Tom Dalling",false],["94f756ed6b45133a9da726d8fb3ac10d0caae0e8","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","Fixed incorrect fragment alpha in 06\n\nThe alpha was being multiplied by the diffuse coefficient. Didn't notice it\nbefore because blending was disabled.","Tom Dalling",false],["83331aed53d9c073afb472f8965c0b578c2d88b4","96835dd8bfa718bd6447ccc87af89ae1675daeca@tomdalling.com","All articles building on windows","Tom Dalling",false]],"size":6,"ref":"refs/heads/master","head":"83331aed53d9c073afb472f8965c0b578c2d88b4"}