GitHub PushEvent at 2014-11-16 05:51:03
Repository: EECS285-Final-Project
Actor: ayarger
Payload: {"shas":[["b2544fb83c59fc5ae79721c3bad2e40d57cad2b3","adf95ba9276751bf4f7e101d1012256c30f3ff24@umich.edu","Game State architecture built. The various disparate parts of our game (Main menu, build-tower screen, opponent turn screen, credits screen, etc) may now be encapsulated into states with the GameState base class. Use Utility.TransitionGameState() to transition from one state to another.","ayarger",true],["33997101c55efc5248cb4f17ca678dc69f4c2b3a","adf95ba9276751bf4f7e101d1012256c30f3ff24@umich.edu","BOOOOSH","ayarger",true],["85d557db55afb24c2797a347f4c990bde90d6a3e","adf95ba9276751bf4f7e101d1012256c30f3ff24@umich.edu","gsdgdsfdsfds\nMerge branch 'master' of github.com:kungfucrab/EECS285-Final-Project","ayarger",true]],"size":3,"ref":"refs/heads/master","head":"85d557db55afb24c2797a347f4c990bde90d6a3e"}