GitHub PushEvent at 2014-02-25 15:34:21
Repository: nomlib
Actor: i8degrees
Payload: {"shas":[["6b295ff8c366cbb8e41855ca36c1467439b55502","c135465732cb8b43a584a36ac5e0e152286a32fa@gmail.com","SpriteSheet: Introduce empty method","Jeffrey Carpenter",true],["84d7c3c4a7e922cbc759fff11b98618c62ade826","c135465732cb8b43a584a36ac5e0e152286a32fa@gmail.com","examples/sprite_sheets: Re-enable faces test & general clean up\n\n\tGeneral clean up:\n* Comment out un-used var RESOURCE_SPRITE_SHEET\n* Make OUTPUT_SHEET_FILENAME an array variable for both faces & cursors\ntests.\n* Use a for loop for our tests.","Jeffrey Carpenter",true],["c220644e81fd2dc2b9fd70f70911028e0edffe19","c135465732cb8b43a584a36ac5e0e152286a32fa@gmail.com","VString: Implement proper sorting of values when using obj map container\n\nThis corrects a sorting bug found within SpriteSheet & faces.json when\nobjects above 99 are created -- ex.: 110th object was being written\nthe 10th object. Everything read back into TTcards was thrown off by\nexactly 11 objects.\n\n\tVString:\n* Introduce copy constructor & copy assignment operators\n* Use initializer lists where applicable\n* Introduce index_ class var & index getter method\n* Set value_ & index_ class vars when operator[] overload is called.\n\n\tValueIteratorBase:\n* Clean up (remove) a few unused code fragments.\n* Implement logic for the return of an index value when the object's\nstring value is empty (see also: VString::index).","Jeffrey Carpenter",true]],"size":3,"ref":"refs/heads/feature/JSON","head":"c220644e81fd2dc2b9fd70f70911028e0edffe19"}