GitHub PushEvent at 2014-12-07 23:56:15
Repository: bleepout
Actor: t3kt
Payload: {"shas":[["91eb569addf26d9464e1940311a508d3380e5d58","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","got collision events working properly\n\nsee #3\nsee #12","t3kt",true],["cf0052ad67abdb622dd9efbcd4d703a53ddd403a","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","Merge branch 'master' of https://github.com/VideoBleep/bleepout","t3kt",true],["5339e44324fa4e18c910630c6fbb6f1591f6f63d","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","cleaning up the config code a bit (see #5)","t3kt",true],["015aee00a0181d5266b5128912c493a69789f0f3","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","splitting out game state into a separate class from the RoundManager\n\nsee #3\nalso, starting to add wall support (see #28)","t3kt",true],["83bef50729b3889aad1ee9cf36cb53a42d69cd85","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","cleaning up the RoundController interface slightly","t3kt",true],["5e5a96f6a35523ab7ae57faf174513633ddf1ecf","5b6631a0c1f2365113b88d8dbfd329b2e7a3b2d1@gmail.com","Separated out physics from logic\n\nsee #16 and #3","t3kt",true],["84853da14409a0f6be02d60439f266bf62eed9c4","431ad0c676ffdddc4524df19af1f38860f6a4581@users.noreply.github.com","Merge pull request #37 from t3kt/master\n\ncollision handling, and physics and logic restructuring","tekt",true]],"size":7,"ref":"refs/heads/master","head":"84853da14409a0f6be02d60439f266bf62eed9c4"}