macke coffe machine static
add proper container support to objects in loctions (prior to locations having a proper inventory)
start migrating player tests to per-method test scripts (reduce size and complexity) - starting with "get". Tests support major refactoring of player object
remove unused variables. add more container get tests
add simple "get all" test
add action/artefact support for throw. Ensure lock/unlock also open/close an item.
add more player tests for dropping and throwing
ensure only items that cause damage can damage others.  Trap "break" and "destroy" for creatures.
implement "displayName" - particularly for creatures to manage proper nouns vs nouns - grammatical improvement.
Major rework of player object. Factor out significant duplicate code into private functions. Add support for throw. Improve variable and method name consistency a little (still lots to improve)