GitHub PushEvent at 2014-12-07 15:17:01
Repository: GLHL
Actor: Bardo91
Payload: {"shas":[["5a19ff7a53724c174d542a3e19c3f2795018db56","b457b679a9ecb1319208b98d40e9bef67827160c@gmail.com","Changed fragment shader in triangle test to make it compatible with GLSL 1.2","bardo91",true]],"size":1,"ref":"refs/heads/master","head":"5a19ff7a53724c174d542a3e19c3f2795018db56"}