GitHub PushEvent at 2014-08-31 02:11:18
Repository: ppsspp
Actor: sum2012
Payload: {"shas":[["5e07a40a83adfb4bb38ad0fb439b03f8c5a38917","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Oops, buildfix Android/etc.\n\nThis is not declared there.","Unknown W. Brackets",true],["af9e0510c39fa74e7e19f4daf1c2e770bce4f418","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Use the debug interface to compare screenshots.\n\nThis way it's already implemented in all backends.","Unknown W. Brackets",true],["bc66a43fb381a66e9d58e7ccec84f435c5d1e534","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Centralize dx9 and gles headless stuff.\n\nWell, could be cleaner, but this way all the comparison stuff works.","Unknown W. Brackets",true],["b68be67d9acbe2b908ba3315776c2244423651d1","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Workaround headless help not showing graphics.","Unknown W. Brackets",true],["d9fbc1d30e1ca83740b249146e461b168cb66c0c","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Merge pull request #6809 from unknownbrackets/headless\n\nAllow headless to compare Direct3D 9","Henrik Rydgård",true],["f842d309b267fbe238461ef7dc11717f4fb9ac05","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Swap RGBA/BGRA when comparing screenshot data.","Unknown W. Brackets",true],["cdbcc12a4efd588129af879a3b2c13668599d569","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Oops, flipping was off by one.\n\nThat's why software and directx9 were off, arg.","Unknown W. Brackets",true]],"size":7,"ref":"refs/heads/master","head":"cdbcc12a4efd588129af879a3b2c13668599d569"}