GitHub PushEvent at 2014-05-05 19:04:52
Repository: Dash
Actor: ColdenCullen
Payload: {"shas":[["2b96671a33192bcd44543dc9e8ed0f2db5bf8853","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Preliminary work on shadow maps for directional lights.","Eric Christenson",false],["9e18717aa08f809221dd7fe757c914f24616d210","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps\n\nConflicts:\n\tsource/core/gameobject.d","Eric Christenson",false],["a283c8135f77a2706e64aca20b30276d9eadab9e","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Added some comments, little more work on directional shadow maps.","Eric Christenson",false],["6506d6c1e724da876831bd8c173891914ee17270","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps","Eric Christenson",false],["bf183ee0396ca965035a15c636a9adbc500d4148","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Set up rendering to shadow map, however the depth texture is all black.","Eric Christenson",false],["b0bfa1cc37bfa0158baf95ecb61ee6db859cce20","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Shadow map pipeline is all set up, however they don't work.","Eric Christenson",false],["fc45ae5e8fc43dbaeaeaaf1b7ded1f22d261b953","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps","Eric Christenson",false],["b9f3d7a77acb9575601f023c4e8fd2e7baa9321d","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Minor changes, just need to fix problem with rendering the depth for shadow maps.","Eric Christenson",false],["e5c849babf5201ddd7006152b9c244b190b5ce09","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps","Eric Christenson",false],["a942691917471886725057ca4b0e5031fa2a4f4a","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps","Eric Christenson",false],["7ad5eff41b5cc06e9312919aa5246bf99f1c1921","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Shadow maps almost working, slight issues with matrices I believe.","Eric Christenson",false],["7dc563af3fe6b3b55ad6cfe17d369e787a8aa897","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Fix bug in camera.lookAt","Eric Christenson",false],["7df348de8ced8d4b234f5adba652e4c0ac77cf08","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Merge branch 'develop' into feature/ShadowMaps\n\nConflicts:\n\tsource/graphics/adapters/adapter.d","Eric Christenson",false],["1fbdba0012b0a9d201f3bd476d39bcc4b8bb9400","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Changed orthographic projection to be based off of an AABB for the shadow map pass.","Eric Christenson",false],["c9b1254fc4479881fe3459c2198245083e31927e","0ebac9ec60451a6af0bca6045ce67b5fcacaee64@gmail.com","Dropped shared like an ugly baby.","Colden Cullen",false],["f59424d69f487c6a4dc1b3e5664c8e26f97436c6","0ebac9ec60451a6af0bca6045ce67b5fcacaee64@gmail.com","Fixed a unittest failure.","Colden Cullen",false],["10d4d48987662eb5044d8ad650e472ec3897d6b0","ad0497d2290d32c96fcfe859ecfb2de74d2da01c@rit.edu","Some cleanup","Eric Christenson",false],["d062680aabb28764b85c15c53bc37aad8ede8294","0ebac9ec60451a6af0bca6045ce67b5fcacaee64@gmail.com","Removed some more casts.","Colden Cullen",false],["cd0b5205f4dd0ae9973c5ac102fa2f1500570ac3","0ebac9ec60451a6af0bca6045ce67b5fcacaee64@gmail.com","Merge branch 'develop' into feature/DropShared\n\nConflicts:\n\tsource/components/behavior.d\n\tsource/components/material.d\n\tsource/core/gameobject.d","Colden Cullen",false],["e7db093e5b6fc47df4a75874593c7918e3a9054f","0ebac9ec60451a6af0bca6045ce67b5fcacaee64@gmail.com","Fixed update in ObjectStateFlags, added alias this.","Colden Cullen",false]],"size":47,"ref":"refs/heads/master","head":"8576ad6d754cc45fb9ba3449306e7a877b94629c"}