GitHub PushEvent at 2014-06-15 14:09:43
Repository: ppsspp
Actor: J-Liu
Payload: {"shas":[["063e8508dff9c0ef19cac2552b9e8729bab07104","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Support drag-and-drop of savestate files.\n\nMost likely you want to load the state, not see an error message.","Unknown W. Brackets",true],["030b562eb97d9c0c7b791062dfbf4f26ba22cc31","36884363863e12fe2cb5f36b207cfbf684864b60@unknownbrackets.org","Support render-to-offset within a framebuffer.\n\nFixes #6324.","Unknown W. Brackets",true],["ad70cfdcb300583aadd1313ef4975b74260c9bef","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Merge pull request #6325 from unknownbrackets/ui-tweaks\n\nSupport drag-and-drop of savestate files","Henrik Rydgård",true],["9503603f5f63f51626accb67e543ecd0a4515f8e","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Merge pull request #6326 from unknownbrackets/gpu-minor\n\nSupport render-to-offset within a framebuffer","Henrik Rydgård",true],["0879d76503a55e45a6648f610cc61d0e921b8e09","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","VFPU: Ensure that sin(4*x) returns 0.0 (and cos 1) for all x. Fixes #2921","Henrik Rydgard",true],["e6f55bfef08e4102af9128941fcba3e5bf12955b","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Fix silly mistake in vfpu_sincos. Add unittest.","Henrik Rydgard",true],["a325049d6cd916f179f59dd3ae7366051272f612","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Merge pull request #6329 from hrydgard/vfpu-sincos\n\nVFPU: Ensure that sin(4*x) returns 0.0 (and cos 1) for all x. Fixes #2921","Henrik Rydgård",true],["ee1d16cb1d00c8c6994f7636ff6d0a76c770b87d","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Use sincosf where available (linux)","Henrik Rydgard",true],["7febcd5d9190a7e49e3744584bfac58c7499c400","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Have the Native* input functions return boolean to match new interface.\n\nThis is preparation for being able to tell the app that we handled the key or not.\n\nThis will make it possible to map android hardware keys like volume without them misbehaving.","Henrik Rydgard",true],["e3bbf26731ab75f13f26b9d811df850ac42e0827","a999e170e992da11398eb9aef877b71c5bf3e751@gmail.com","Improve input event handling. Can now map volume keys on Android without issues.","Henrik Rydgard",true]],"size":10,"ref":"refs/heads/master","head":"e3bbf26731ab75f13f26b9d811df850ac42e0827"}