GitHub PushEvent at 2014-01-20 21:55:47
Repository: Spigot-Server
Actor: sha-1
Payload: {"shas":[["0729ef9ab1eca243e661ed67c8a3bbdccfbc7c18","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com","Add StatisticManager.java for diff visibility.","t00thpick1",true],["80e069d9d556e59771f6a7d0fb6050dcf6c86f06","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com","[Bleeding] Fix Achievements and Statistics API. Fixes BUKKIT-5305","t00thpick1",true],["d51ccd1b8b374552ef8675326589d90a7ed88581","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com","[Bleeding] Implement methods for /achievement command. Addresses BUKKIT-4932","t00thpick1",true],["b33d67f1f914f48dee03a9c9dd328f6a13cb0b3d","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com","[Bleeding] Check that vanilla recipes actually exist. Fixes BUKKIT-5277\n\nWhen falling back to vanilla recipes in the iteration of recipes,\na check is necessary to ensure that vanilla recipes are present.\nRecipeIterator has been modified to account for the multi-map setup.","t00thpick1",true],["7700c5cb26bd408f4366d9c6c09952d520350ec9","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com","[Bleeding] Account for null in EntityDamageEvent handling. Fixes BUKKIT-5317\n\nDamage caused by explosions will return null for the event as of\n6588d6f72bbca74bf150de65593ac575b846111b. As such, a null check is\nnow necessary when handling non-living entity damage events.","t00thpick1",true],["4a588b74ce65a7a4a0dff91f7ec9a72ea79ba461","e243b3762813d11ad1b56a6b3cb9b44512d9b116@gmail.com"," [Bleeding] Properly handle EntityBreakDoor event canceling. Fixes BUKKIT-5318\n\nThe method being called was renamed during the 1.4.2 update process\nbut the function call was not replaced accordingly, leading to a\nmissed diff from 314051580a0a8e4745d3a539f232b552916eb302.","t00thpick1",true],["15b04d84b6661e2aa4f891d60e3e13865b776e90","d8d0166204e2ea7a8b5f61d1d562001d849b4472@aol.com","Implement API for ServerListPingEvent. Adds BUKKIT-5121, BUKKIT-2465","Wesley Wolfe",true],["1f1466e82d3eb270c60ecce6a5a6ca9ae6626cf7","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","POM Changes","md_5",true],["ca6fa9d9ceb60411373bb6eba0782fcc53e54473","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","mc-dev imports","md_5",true],["648e86373a06e5391b9158d9c8bc0e675e32a689","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Skeleton API Implementations","md_5",true],["1066a08f3d8a7b22a3a2752d1e51f08533bc76b5","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Spigot Configuration","md_5",true],["245773ae52cacf72e611758fa02da44d229c8f33","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Better Chunk Tick Selection","md_5",true],["bf5229204072a3d48841c8b75d116cf50891ae80","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Crop Growth Rates","md_5",true],["b5b695ba4d20f06c37f8f42e595b929e53d9f963","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","More Efficient Chunk Save Queue","md_5",true],["2f9b13b5266d7e94c09ed9cee2879096ebea59b8","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Merge tweaks and configuration\n\nThis allows the merging of Experience orbs, as well as the configuration of the merge radius of items. Additionally it refactors the merge algorithm to be a better experience for players.","md_5",true],["4b544a577eb160399124817004e0e00a25c3eda8","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","LongHash Tweaks","md_5",true],["84dde810e15a56ca5baf7f3db7b6884bf8c85434","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","Async Operation Catching\n\nCatch and throw an exception when a potentially unsafe operation occurs on a thread other than the main server thread.","md_5",true],["3e52cb106ab70bc6b8bbde0a64bbf703dccd82d1","7dbb097817f18253263bab81a3a75cac30c0c0dd@live.com.au","View Distance\n\nThis commit allows the user to select per world view distances, and view distances below 3. Be wary of the issues selecting a view distance of 1 or 2 may cause!","md_5",true],["a1032a76e0d9b90e70c22468f2f199f67d60f502","a17fed27eaa842282862ff7c1b9c8395a26ac320@primmhome.com","Compressed Nibble Arrays\n\nImplement 'lightening' of NibbleArrays - only allocate\n buffers when non-trivial value Saving from 40-45% of memory use by chunk\n section data.\n\nFinish up NibbleArray lightening work - use for Snapshots, reduce copies\n\nFix nibble handling with NBT - arrays aren't copied by NBTByteArray","Mike Primm",true],["8667bfb99489b02b349d0cd87fdad53340333b55","a17fed27eaa842282862ff7c1b9c8395a26ac320@primmhome.com","Sync Free Chunk Reference Cache","Mike Primm",true]],"size":107,"ref":"refs/heads/master","head":"79b6bb26573352c1a1587aa710e7ac3de399e5d5"}