GitHub PushEvent at 2014-11-29 18:04:54
Repository: RFTools
Actor: McJty
Payload: {"shas":[["e9db377355d66d7cb2c6c851cf2cb825af19cb74","d9e5ba02071369c7f24301e3a541f39b1b052cf6@gmail.com","Implemented player-type damage for the shield. This will use more RF but potentially (depending on type of mob) give XP + extra items.","McJty",true],["5130df7f563547eb586057146cc7bc978b5760b3","d9e5ba02071369c7f24301e3a541f39b1b052cf6@gmail.com","Increased the radius of the damage check for the shield system so that nearby entities get damage sooner.","McJty",true],["87f450d6b0a5d7a422ff105bddca0e2b0c15077b","d9e5ba02071369c7f24301e3a541f39b1b052cf6@gmail.com","Fixed a bug in the shield GUI where it would sometimes forget to disable the buttons in case the list of filters is empty.","McJty",true]],"size":3,"ref":"refs/heads/master","head":"87f450d6b0a5d7a422ff105bddca0e2b0c15077b"}