Renamed variables and moved one function.
[WIP] MobileObject now has a World and a height. No longer has realUnitsPerPixel but will rely on world. World changed accordingly.
[WIP] setPixelPosition will put the position in a separate array.
[WIP] Real positions, velocities etc should be corrected for perspective projection but it doesn't work.
[WIP] Seems to work but unreliably - committed for history.
[WIP] Moved position correction functionality to a separate class.
[WIP] Emptied MobileObject.
[WIP] Pulled new interfaces from master
[WIP] Frame and TimedVector merged into one class.
[WIP] Added a class to calculate velocities etc and estimate current positions etc.
MobileObject will now make use of a PositionProvider to update positions on request.
Added some functionality for staying in zones.
Now we have functions to check if we are facing the goal or teammate
Strategy GUI and changes to ball possession and outline for Friendly and
a whole load of stuff.
Just filled in the RobotMover class. This is set up to queue the basic commands (forward, rotate, etc) and interrupt when need be.
supposedly just fixed the dots. now I need to fix the internal
representation
Merge branch 'master' of https://bvborisov@github.com/bvborisov/SDP_PC
more on vision
added sliders with different max values for plate and dot - works better
vision supposedly fixed