GitHub PushEvent at 2014-04-07 01:34:34
Repository: cesium
Actor: kgrochow
Payload: {"shas":[["292e00c9da49001588a90a6714f965d4c266a13a","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Fix more camera tests where code was producing NaNs.","Dan Bagnell",true],["433d13a68b310053a91bbca8d4a7bc4dc20fa605","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Merge branch 'master' into oit","Dan Bagnell",true],["b57bfe3c8d51b35bd625e6993819a5ae96507420","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Add cache for modified render state of translucent objects.","Dan Bagnell",true],["1734215736e330ee0c94c8dae28a0d153e8d013e","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Delay shader compilation/linking/querying until it is actually bound for use.","Dan Bagnell",true],["2ab7e1dff95cda6a2b13b40b1d791a2bef70fad6","68bd9e7d05c30355463fa7c2a0c61916195ef37d@gmail.com","Merge branch 'master' into remove-materials","Patrick Cozzi",true],["58d7726384b3eef46ad70c0e7529704e716a95c2","68bd9e7d05c30355463fa7c2a0c61916195ef37d@gmail.com","Merge pull request #1382 from AnalyticalGraphicsInc/remove-materials\n\nRemove materials","Patrick Cozzi",true],["5384ef708aaa0f5cfee0e2c9b879b9944bbf87c6","ffb4761cba839470133bee36aeb139f58d7dbaa9@kotachrome.com","Fix and re-enable horizon culling.","Kevin Ring",true],["f956da3fd985a1bd3dae9a50dd1146ba1535c6d0","ffb4761cba839470133bee36aeb139f58d7dbaa9@kotachrome.com","Clean up plane computation.","Kevin Ring",true],["8cd8f4d9d89c30f50d78b9bb84f62c812e17ea33","ffb4761cba839470133bee36aeb139f58d7dbaa9@kotachrome.com","Update CHANGES.md.","Kevin Ring",true],["b813ad3c74394f67531cddf8273ef2d9c89dec6f","ffb4761cba839470133bee36aeb139f58d7dbaa9@kotachrome.com","Merge remote-tracking branch 'origin/master' into tilePlanes\n\nConflicts:\n\tCHANGES.md","Kevin Ring",true],["d27f471ca912bba4a2871540c47c4dafcaeb2f57","68bd9e7d05c30355463fa7c2a0c61916195ef37d@gmail.com","Merge pull request #1387 from AnalyticalGraphicsInc/tilePlanes\n\nFix tile plane and horizon culling problems in Chrome Canary","Patrick Cozzi",true],["00972538bceeb41330f4b5638a15b3f8b1f5bae3","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Merge branch 'master' into canary-failures","Dan Bagnell",true],["9bef18bc90823c4a5576fcbe0d61c7eb67af2243","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Update comment.","Dan Bagnell",true],["34fad02d33e0a73e2574a548bc5453c091958c20","68bd9e7d05c30355463fa7c2a0c61916195ef37d@gmail.com","Merge pull request #1386 from AnalyticalGraphicsInc/canary-failures\n\nFix Canary failures","Patrick Cozzi",true],["6b8ddf822c31363ddb63014c8cfc49b152b4ca19","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Merge branch 'master' into oit","Dan Bagnell",true],["bde31cddddc970fbfbb003f68e8ee69fa7044c8d","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Add shader cache and implement blended OIT but with no depth weights.","Dan Bagnell",true],["1d2ca88754675613886161abe222d6c54b833179","5815d2280b59d5dbf94b5f763e404b58962e1a04@gmail.com","Make rendered texture format floating point. Experiment with depth/alpha weight functions.","Dan Bagnell",true],["749000b7d655052ef0f22941deac6afe67cc9152","64caf1ea50d01ed010b9b9386585ad377486e010@gmail.com","Merge branch 'master' into removeDevErrors","hpinkos",true],["2a56262efe84605c8e91753a0434e842f7edcca6","64caf1ea50d01ed010b9b9386585ad377486e010@gmail.com","Merge branch 'master' into performanceDisplay","hpinkos",true],["847e7e937e9abf9a319f94b29d654f4cc287ada7","64caf1ea50d01ed010b9b9386585ad377486e010@gmail.com","update style","hpinkos",true]],"size":1000,"ref":"refs/heads/master","head":"a7cd966825393511c735618cacedb03dbe3f0a4b"}