GitHub PushEvent at 2014-05-19 21:41:58
Repository: jogl
Actor: sgothel
Payload: {"shas":[["1a10db565491d27d135cff898efec58e45cc306f","690faecc4674c16ce82ecea6483aa60f429b3a8f@jausoft.com","Texture/TextureIO: Make 'wrapping' Texture ctor public, remove same factory method from TextureIO","Sven Gothel",false],["42107f055878d817b9a568f62564540f218eb57a","690faecc4674c16ce82ecea6483aa60f429b3a8f@jausoft.com","Minor edits: Fix comments / API-docs","Sven Gothel",false],["fa9f2883664ba015f778c32df9aa69897db63d55","690faecc4674c16ce82ecea6483aa60f429b3a8f@jausoft.com","Bug 801: Split GraphUI's TextureButton: TextureSeqButton (Base) and it's derivations ImageSeqButton + GLEventListenerButton + MediaPlayerButton\n\nSplit GraphUI's TextureButton to TextureSeqButton (Base) and it's derivations:\n - ImageSeqButton\n   - displays an ImageSequence\n\n - GLEventListenerButton\n   - displays any GLEventListener as rendered into FBO as an ImageSequence\n\n - MediaPlayerButton\n   - displays movies\n\n- Added public ImageSequence impl. TextureSequence,\n  was private SingleTextureSeqFrame.\n\n- Demo GPUUISceneGLListener0A shows:\n  - MediaPlayerButton w/ Big Buck Bunny film\n  - GLEventListenerButton w/ GearsES2\n  - ImageSeqButton w/ 2 textures (pressed/released)","Sven Gothel",false],["9a15aad0e5388a4b927e44d3d2ce136f32474bc2","690faecc4674c16ce82ecea6483aa60f429b3a8f@jausoft.com","Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recognize diff. TextureLookupFragmentShader and TextureSampler2DType)\n\nFix RegionRenderer's TextureSequence shader program selection,\ni.e. TextureLookupFragmentShader and TextureSampler2DType are considered in the ShaderProgram hash key selector.\n\nNow the proper ShaderProgram for different TextureSequence objects will be selected,\ne.g. diff video pixel formats and/or texture sampler types.","Sven Gothel",false],["d73a4a37bd4a376fc712ecc03332b8cf8821d134","690faecc4674c16ce82ecea6483aa60f429b3a8f@jausoft.com","Extract FFMPEGNatives's Audio + Video formats to their own class in AV private package.\n\njogamp.opengl.util.av.impl.FFMPEGNatives.SampleFormat -> jogamp.opengl.util.av.AudioSampleFormat\njogamp.opengl.util.av.impl.FFMPEGNatives.PixelFormat -> jogamp.opengl.util.av.VideoPixelFormat\n\n.. to be reused for other decoders later-on.","Sven Gothel",false]],"size":5,"ref":"refs/heads/master","head":"d73a4a37bd4a376fc712ecc03332b8cf8821d134"}