GitHub PushEvent at 2014-10-05 08:56:58
Repository: Pfeile
Actor: iApocalypsee
Payload: {"shas":[["a5690fe331d6aefaa1b36a5c6515643e508312f4","2783a0860fd7a212a269a36435cbc40141918963@live.de","No more diagonal bouncing in pathfinding.\n\nA problem with the older implementation was that the entity could bounce diagonally on the path, making it \"unrealistic\". I managed to fix that issue.\nThe player is now seen better, a big red polygon marks his location.","Josip Palavra",true]],"size":1,"ref":"refs/heads/master","head":"a5690fe331d6aefaa1b36a5c6515643e508312f4"}