GitHub PushEvent at 2014-10-22 18:00:22
Repository: phaser
Actor: mahill
Payload: {"shas":[["4b311944d7e4b1109b8390eddf8e81511124c8c8","2c4256676acc36e079a3fd9141786c2938cdfa49@drimlike.com","Should bring phaser upto date with master, P2 has been added as it is cool to have access to the p2 data.","Clark Stevenson",true],["e5cac96302943f91329c69b289daef45d454728f","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Preparing for 2.1.2","photonstorm",true],["bb8da110b1b34c00c8fd859c8c82e3916538e8bb","972a13cbbe5e845ecb59dace8e3ece01450d33f4@photonstorm.com","Merge pull request #1184 from clark-stevenson/dev\n\nShould bring phaser upto date with master, P2 has been added as it is co...","Richard Davey",true],["298622f65fd899a781274dcdd9a52a69df4dc19f","b3f594e10a9edcf5413cf1190121d45078c62290@codevinsky.com","added: Group.filter\n\ntakes a predicate function and passes child, index, and the entire child array to it.\n\nreturn an ArrayList containing all children that the predicate returns true for.","Jeremy Dowell",true],["83007878fc3fb4176e5a107a4afa99391aa5630c","b3f594e10a9edcf5413cf1190121d45078c62290@codevinsky.com","updated: Group.filter documentation","Jeremy Dowell",true],["60acef2f9791db0ff4ff89f06e281fe75ee07996","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","If Game Objects change their frame, such as with an animated Sprite, and the change goes from a previously trimmed frame to a non-trimmed (full size) one, then the previous trim values were still left active, causing it to glitch (thanks stupot)","photonstorm",true],["19b45b1c59000b491e67b2ce894b3f568114a10a","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Updating the docs browser.","Richard Davey",true],["fc6b7dd36c32c974b629579153d20d262420dddd","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","StateManager.unlink will null all State-level Phaser properties, such as `game`, `add`, etc. Useful if you never need to return to the State again.","photonstorm",true],["57295d7ac831ecbdbcd533f31876ceaacdf40390","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","jsdoc fixes.","photonstorm",true],["908e9d6895af01af9f7a94689956e9a05c83a715","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Lots of docgen updates to get the doc browser and json export ready.","photonstorm",true],["15a0ae6b4f006efd6dc3a28837b6ba83992d85b4","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","jsdoc fix","Richard Davey",true],["f73bf702d5b7faf5585ec3d4db2e29236a4be9a8","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","docgen updates and preparing to parse Pixi source.","Richard Davey",true],["d6c0942e201eb457f6f0b5e22bdb6aeb51367eff","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Now parsing Pixi jsdoc format.","Richard Davey",true],["cf363a56f1fa969a9acfe4b87bb068c7cd8a708c","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Cache.removeImage has a new parameter: `removeFromPixi` which is `true` by default. It will remove the image from the Pixi BaseTextureCache as well as from the Phaser Cache. Set to false if you don't want the Pixi cache touched.","Richard Davey",true],["2ea27517ab2869db5aa5c83f23298e17d6625b07","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","docgen processor now handling class definitions.","Richard Davey",true],["20551f912986d4c6263b2c041e65729932440268","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Lots of jsdocs fixes ready for the new doc generator.","photonstorm",true],["e5eea56c9bdd8f43fc6c695515459865949ad62e","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","jsdoc updates.","photonstorm",true],["40efc325b0f2211dc7f6a20cf342c21b12f048de","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","Updated index browser and viewer to handle any depth nesting.","Richard Davey",true],["60888f675c751fb589bf43d0099fbbcf639d91e3","4ec14923e6c9e0f99a654b79a8f2e9a548994804@gmail.com","json export working. Tidied up for Methods and Parameters.","photonstorm",true],["29dd09fdf677307dc9618cdd89ab233a373a450b","b3f594e10a9edcf5413cf1190121d45078c62290@codevinsky.com","added: Phaser.Point.parse\n\nstatic method that will take an object of any kind and return a new point based on the x & y properties of that object.\n\noptional x & y property names can also be supplied","Jeremy Dowell",true]],"size":100,"ref":"refs/heads/master","head":"321d7b0d06b48eeff9c942c7e968406f4d720fd9"}