Fixed arrow damage not getting overridden by the event result
Added EntityCombustEvent and childs
Added EntityDamageByBlockEvent (child of EntityDamageEvent)
Improved EntityRegainHealthEvent
Improved EntityShootBowEvent
Added ExplosionPrimeEvent
Fixed issues with Entity::heal() method
Added ItemDespawnEvent
Added ItemSpawnEvent
Added ProjectileLaunchEvent
Removed unused imports
Added ProjectileHitEvent
Added PlayerBedEnterEvent and PlayerBedLeaveEvent
API 1.6.0