GitHub PushEvent at 2014-09-01 05:00:00
Repository: openmw-digmaster
Actor: Digmaster
Payload: {"shas":[["9b38888ac9a80b92dd4640f72234a9a1416e9a81","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","Add missing AiFollow ActorId initialization (Fixes #1818)","scrawl",true],["888a53af04d2a46f3898e255f440bc7fa3ccc4c0","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","SaveGameDialog: Allow deleting saves with keyboard (Delete key)","scrawl",true],["03cb66c3423af56a3bcb26572ed41b9efcf9fd42","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","Set render queue group for projectiles (Fixes #1829)","scrawl",true],["3722c7adc3095fedc25946955c2f97597d25a6c9","c803dee52b41baf28ff5596e7ecde00a13a3e2c5@gmail.com","Initial work on implementing corprus worsening effect","MiroslavR",true],["83037a1a917762f99bec9d6a1c5e850cba2a8c81","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830)\n\nParticle systems were being fast-forwarded before the skeleton base was attached, so particles without the LocalSpace flag would spawn at an incorrect position.","scrawl",true],["7b2070de5adef058cc0d12b611740fa50b38857a","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","unloadUnreferencedMaterials: Properly unload materials instead of removing techniques","scrawl",true],["96e7ff666dd4ca1eb7c3d067a103aaac764f840f","c803dee52b41baf28ff5596e7ecde00a13a3e2c5@gmail.com","Implement saving/loading of corprus stats, remove redundant code","MiroslavR",true],["f4b56625626f210455356e6a7f093a934ce543fa","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","Make sure not to add duplicate viewports (Fixes #1832)\n\nWasn't a problem while testing reload() on linux. Maybe an implementation difference with Ogre's D3D rendersystem?","scrawl",true],["26732bc2283fce8411b9450b83d33991008b8239","c803dee52b41baf28ff5596e7ecde00a13a3e2c5@gmail.com","Purge blight should not remove corprus","MiroslavR",true],["2cbe17ca0a27fd4260d68662995e8994333addc9","c803dee52b41baf28ff5596e7ecde00a13a3e2c5@gmail.com","Make Spells::mCorprusSpells private","MiroslavR",true],["85aa237baf96fe9bd9e91c73a89d1bc149258983","c803dee52b41baf28ff5596e7ecde00a13a3e2c5@gmail.com","Implement removal of corprus spells","MiroslavR",true],["234903d93c04567c5f05d8878a5d42ce8beaa61b","2266ec303ad58529883702a10bd62941e10ddfce@gmail.com","Change player draw state when quick-selecting weapon or spell.\n(Fixes #1828)","Rohit Nirmal",true],["7c1b32ae6289e5843d373542f228663ad5027e53","d33c80bc45d65303e33ca83108a9952b745af9ef@zpages.de","Merge remote-tracking branch 'miroslavr/corprus'","Marc Zinnschlag",true],["e9e7e96c5f9aeb36b9b96a3653c4ce877e536086","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","SaveGameDialog: use ComboBox accept event, not changePosition (improves keyboard navigation)","scrawl",true],["bf97fe7b35d078a8e97841fd263de4f5ecb8bbe2","2266ec303ad58529883702a10bd62941e10ddfce@gmail.com","Need to change draw state if use'd item is in player's right hand.","Rohit Nirmal",true],["6ed4f530dfde03f71947e26874f730a68e055303","2266ec303ad58529883702a10bd62941e10ddfce@gmail.com","Forgot to update comment.","Rohit Nirmal",true],["0d8bfbfa9b8c373208ec3b61832e8e5b6d64481b","d33c80bc45d65303e33ca83108a9952b745af9ef@zpages.de","getpcrank did not read the explicit reference in some cases (Fixed #1767)","Marc Zinnschlag",true],["7de49a66e28fa2dfe8b9a860034a4a441037bbfe","d33c80bc45d65303e33ca83108a9952b745af9ef@zpages.de","fix for PCJoinFaction and for getPcRank without explicit reference","Marc Zinnschlag",true],["80d39780ae4a5022d87f18fa790096184d405e6f","d33c80bc45d65303e33ca83108a9952b745af9ef@zpages.de","same fix for a couple of additional instructions","Marc Zinnschlag",true],["2b407a99952f766fd041a5f8b9efaa5cc2b579e8","d0db8e74d12b65e87a73ac8335a37e34358985d8@baseoftrash.de","Refactor NIF cache\n\n - Remove broken cache locking mechanism\n\nThis was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.\n\n - Decouple cache from NIFFile (now a new nifcache component)\n\n - Add API for future background loading\n\n - Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.","scrawl",true]],"size":98,"ref":"refs/heads/master","head":"d79e3e71212c91ece7889e1660475ef74cee937e"}