GitHub PushEvent at 2014-01-17 23:23:54
Repository: enigma-dev
Actor: sorlok
Payload: {"shas":[["e06b5046f2d50295a38a3b58b3fc12dca0793f9d","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Cleaned up Berkeley Sockets and placed functions in enigma_user namespace,\nalso duplicated the system for the Asynch system that will be compatible\nwith GM.","RobertBColton",true],["2f105c12cbed639724c6131b8e1f77eed3c892f1","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Updated data types for Asynch. networking functions.","RobertBColton",true],["7c803cc3fb9706dd89ce9f188c75e05812b145ec","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Fix","RobertBColton",true],["854004d0e8a2a020a7720646c20312a744078bee","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Removnig asynch folder until I have time to work on it.","RobertBColton",true],["677c38a835beadc7d9e66a4ae572f1840444ffbc","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Updated copyright dates.","RobertBColton",true],["7d59557b7270098b01dca757af7d65a7b944a10d","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Fixes to other copyrights on files I edited this new year.","RobertBColton",true],["17bbdc78c4ab74bab04b4a209799b58eb878f18d","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Simple draw_polygon routines. Fill mode only works for convex polygons at the moment.","Seth N. Hetu",false],["047ec6e4e7c2f60378611a40d1f36de30431cff0","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","First attempt at OpenGL tessellation. Color blending doesn't work, but the polygon's shape/fill is definitely there.","Seth N. Hetu",false],["e029f3ddcc13e106f2ce8c0596f5d41ca8f21e89","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Bugfix: weights were reporting far smaller than they should be, leaving the center of all polygons black.","Seth N. Hetu",false],["dc800a4eba41942bf076114dce2296ab0998391c","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Remove alpha (no other poly uses it at the moment) and added control over the winding rule.","Seth N. Hetu",false],["ca628b5330e54196026bab461ea077f248502bb9","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Fixed half-texel issue with surfaces, x and y did not need to be -1 it was\ncausing the half texel issues with surfaces and was also causing them to\nbe off by 1x1 pixels.","RobertBColton",true],["afce1e5f0bbd6dbee71928e871f8b1917db78d80","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Fixed copyright.","RobertBColton",true],["7022b139c25765a73a51c248cb79aaada88bebc8","6bb470efc032834d4549aaff801462eee788ac4d@hotmail.com","Fixed surface copy problems, seriously what is up with the -1,-1 shit?\nThat is not half pixel aligned and breaks the functions to whomever did\nthis.","RobertBColton",true],["5489060f2a159d3e7986db61f1cca230582ec6d2","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Bugfix: Large integers could cause string() (and thus toString()) to corrupt memory.\n\nThis works up to unsigned 64-bit integers.","Seth N. Hetu",false],["4dbcf0c9857613927026a980f99bc6eda63fd4da","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Dispatch toString(var) to either toString(int) or toString(double) depending on the implied type (the *actual* type will always be double, but that's an implementation detail).","Seth N. Hetu",false],["a19efa3ee8ee854a3ce8f043a18a082d33be2d7c","221506e8000f1e3d0ef42b68469f73a55ee09372@gmail.com","Merge pull request #613 from sorlok/string_repr\n\ntoString() cleanup.","polygone",true],["0b2b1d66c8902185057c79b65f5a3473e434adf0","b834296bd3defa26f3fd13cb0e37fce057e3bb4f@gmail.com","Added a fallback option for non-tessellating systems (draws non-complex polygons only).","Seth N. Hetu",false],["9eaa7b4b03959ec334a8731c19bc4543cc92b427","0fa4728e24cd58722966520abcb973416b14e5bf@gmail.com","Merge pull request #606 from RobertBColton/master\n\nGeneral Fixes","TheExDeus",true],["cb0dd441619c71a07d2c0e696c71b2498143f465","0fa4728e24cd58722966520abcb973416b14e5bf@gmail.com","Merge pull request #616 from sorlok/draw_polygon\n\nimplemented draw_polygon()","TheExDeus",true],["d00ff2f0ab7983fff6dbc557420522ec47a9f649","0fa4728e24cd58722966520abcb973416b14e5bf@gmail.com","Quick fix for gluTessCallback that fixes error\n\nSome casting was incorrect and the compiler errored out. This was a\nsolution I found, but I haven't tested the functions, so I cannot say\nthat they work now. But GL1 at least compiles.","TheExDeus",true]],"size":20,"ref":"refs/heads/master","head":"d00ff2f0ab7983fff6dbc557420522ec47a9f649"}