GitHub PushEvent at 2014-05-09 23:50:15
Repository: MonoGame
Actor: Andreyul
Payload: {"shas":[["a1f0582ab3fbba0b29d45537b1cd4fb19aca3642","f8bf157f78bbd341b2582d55e8e00e0af18bbf66@gmail.com","Added support for more types within EffectMaterialReader","Aleksander Berus",true],["9cb605cc14d463806cab46f497743dcb0c9c1677","d387e43b2ebbe47727c59cd2ad3ac58822f2af02@zenithmoon.com","OK, I've tested the two following helper classes against all the platforms with the necessary #if's to unify all file and reflection requirements by the solution\n\n* Utilities - FileHelpers.cs - built from all the references / code snippets for files used throughout the codebase in to a single class\nCentralised helper classes for #1640\n(Only changes that are included is a renamed GetFilename function and other minor changes suggested by @tomspillman)\n\n* Utilities - ReflectionHelpers.cs - built from all the references / code snippets for reflection used throughout the codebase in to a single class\n\nNote all code present in the classes come directly from implementations in the MG codebase.  No new additions added (unless is was for refactoring)\n\nNext step is to replace current implementations (moved to these classes) in the MG codebase and get rid of a whole load of #ifs","Simon (darkside) Jackson",true],["2b3a9331a54441c2d6dfd8d4992f1a21ebf5bba3","e7a47f5cf32f98c1a8bcfa3befe324ce4e7fa222@mobirate.com","Fixed pitch being doubled sometimes for mono sounds.","Andrey Timofeev",true],["ece7f96cd22eb7443839bd370c046a3bdb65318e","4cf3106865d6d80e9321d2098fbc2cb22d71251a@gmail.com","Fix ConsiderUsingStaticTypeRule rule for Hash","Ethan Lee",true],["a7a6642dbe5bafa2b67592f8bbc7358ee0ccbe05","96835dd8bfa718bd6447ccc87af89ae1675daeca@sickheadgames.com","Merge pull request #2498 from flibitijibibo/hash-statictyperule\n\nFix ConsiderUsingStaticTypeRule rule for Hash","Tom Spilman",true],["6976d92118684b806b19ea57715d58fb12f64d47","d387e43b2ebbe47727c59cd2ad3ac58822f2af02@zenithmoon.com","Fixed missing || on #if for IOS || MonoMac","Simon (darkside) Jackson",true],["29c96bf638cbc71ec1cbae957026a53bed30475f","d387e43b2ebbe47727c59cd2ad3ac58822f2af02@zenithmoon.com","Removed unnecessary comments from reflection helper functions","Simon (darkside) Jackson",true],["8c4173b4f0b0ca198331b47e93324ece4a786544","d387e43b2ebbe47727c59cd2ad3ac58822f2af02@zenithmoon.com","Cleaned up comments from FileHelpers.cs.\nOnly informative comments left which explain some implementations","Simon (darkside) Jackson",true],["5c0dce542c141d32441366629bcd974414c0c893","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","Preventing a crash when saving an item with a missing processor and a parameter.\nNow writing all parameters rather than only those not with default values (debatable which we want to do).\nNow properly remapping MGEffectProcessor to EffectProcessor.\nPipelineTool now knows to use StringToColorConverter for Color type properties.","James",true],["6bfbbfe8ab4d43c92f9f36d665cfa96abd8a8896","96835dd8bfa718bd6447ccc87af89ae1675daeca@sickheadgames.com","Merge pull request #2499 from aberus/effectmaterialreader\n\nAdded support for more types within EffectMaterialReader","Tom Spilman",true],["7ea4c240808ad5aa531097871cd3ac9340b303ef","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","Added folder-picker for OutputDir and IntermediateDir project properties.","James",true],["02b9e4f42f16226c0ea97091e4f0533b71614c73","96835dd8bfa718bd6447ccc87af89ae1675daeca@sickheadgames.com","Merge pull request #2501 from SickheadGames/PipelineFix2\n\nFix crash saving a missing processor, added folder picker for output/int directories.","Tom Spilman",true],["cbc94039940a9044fb8eba4ef7d36a92346d2431","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","PipelineProject is now really just the data. Moved stuff for command file parsing / saving / importing to PipelineProjectParser.","James",true],["a2f976edae6292ff0c0907c67d6b60a3a2785cf3","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","PipelineProject is no longer directly used by the view, the view allocates a PipelineProjectProxy.\nThis is so we don't have winforms specific UITypeEditor etc attributes on PipelineProject.","James",true],["e5fde933d50d10d51fabe2f83b608ded4e25e9fe","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","Oops, missing file.","James",true],["31c47fe7c04e9126b566a68ccc2d6084c7221758","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","New projects (or imported ones) will have OutputDir=bin and IntermediateDir=obj by default.","James",true],["697994f9568bb9046c6a08db142be28b30dbb32f","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","Oops, parser was not saving several project properties.","James",true],["6b5944a98c0f8ee1fb89c48999411e0510fc5fb6","474ba67bdb289c6263b36dfd8a7bed6c85b04943@sickheadgames.com","Wrapping paths in quotes when executing MGCB.exe.","James",true],["91e69d00d135cff5ce31cceb8346766ecb0bf7e5","96835dd8bfa718bd6447ccc87af89ae1675daeca@sickheadgames.com","Merge branch 'develop' into PipelineFix2","Tom Spilman",true],["8751f50659b6db77dd2ed0389b1de87af2fcb479","d387e43b2ebbe47727c59cd2ad3ac58822f2af02@zenithmoon.com","Found offending missing namespace, fixed for MonoMac","Simon (darkside) Jackson",true]],"size":39,"ref":"refs/heads/develop","head":"814a401abd7db338138561fb2b0e550c585623aa"}