GitHub PushEvent at 2014-04-01 13:20:48
Repository: Rendering-Algorithms-2014
Actor: panmari
Payload: {"shas":[["39042d630e05a8e579b532b9a9f4ef71a4edd3ee","e62910d9960bce133fbcc68fe36c531da2ffe4c4@gmail.com","added some comments for power heuristic sampling","panmari",true],["468bf9c2f0b24f41811d9dd2d30781105fb761f9","e62910d9960bce133fbcc68fe36c531da2ffe4c4@gmail.com","removed clearly wrong cos\n\nalso some refactors","panmari",true],["c3aa07c225afc9342a57b67afff692761b6e0d0b","e62910d9960bce133fbcc68fe36c531da2ffe4c4@gmail.com","fixed (possible) issue with hitting are ligth from behind","panmari",true],["d87cf12acce11a6f06e7f68f35679e1a8539dae3","e62910d9960bce133fbcc68fe36c531da2ffe4c4@gmail.com","fixed issue with NaN","panmari",true],["15c06358cdfe51b9bba91d674b2962aa2669f6d0","e62910d9960bce133fbcc68fe36c531da2ffe4c4@gmail.com","can now sample brdf and light at the same time","panmari",true]],"size":5,"ref":"refs/heads/brdf_sampling","head":"15c06358cdfe51b9bba91d674b2962aa2669f6d0"}