GitHub PushEvent at 2014-01-10 12:49:07
Repository: ZED
Actor: El-Rico
Payload: {"shas":[["275cd1c173153ac06ee4f16fc67f0bcb0f258eb3","74b3f11738f4e29bd9c042881d51ef84ebe257c9@interactivelaboratories.com","|SOURCE|\n[Common::Renderer::MaterialManager]\n* typdef'd the two std::map variable declarations to shorter alternatives\n* Suffixed Map to both std::map member variables\n* Desctructor iterates over both map member variables and deallocates the\n  materials pertaing to both","Rico",true],["8571a6f8ff3f33d9250bce37a2b857f691b3dd79","74b3f11738f4e29bd9c042881d51ef84ebe257c9@interactivelaboratories.com","|SOURCE|\n[Common::Renderer::Material]\n* Added a constructor to handle initialising the new name and ID member\n  variables\n* GetID returns the ID, while SetID re-assigns it\n* GetName returns the material's name, SetName allocates memory for the string,\n  then copies the name parameter into it\n* The destructor frees up memory used by the name\n[Common::Renderer::MaterialManager]\n* AddMaterial checks if the material's ID is already present in the ID map, if\n  it is, nothing is done and a success state is returned.  If there was an\n  error inserting the ID and pointer, then a failure state is returned\n[Common::System::Memory]\n* Moved the inline member funcitons out into a separate source file","Rico",true]],"size":2,"ref":"refs/heads/renderer_material","head":"8571a6f8ff3f33d9250bce37a2b857f691b3dd79"}