GitHub PushEvent at 2014-05-12 21:05:12
Repository: SBG
Actor: TankMissile
Payload: {"shas":[["934dd76e09a573bf1ef6b187f09314929bd2c846","e84ef27207b54133f92cb2edab2a982bb7758b41@yahoo.com","A_08\n\nBackgrounds!\n+ They're placed like regular walls, but with a different code in the\n.lvl file\n+ Will merge with each other and with regular walls\n+ Do not interact with the player\n+ Test level updated with backgrounds.  It looks pretty nice, now\n\n* Fixed some code in Level so that objects in the level are now properly\nin depth order\n* Made sure the player was always on top (except for the menu and\nparticles)\n* Made particles semi-transparent (55% opacity), saved in a separate\nfile so the opaque ones are preserved\n* Fixed some code in player that sometimes made crouching not update the\nimage properly (they were never being removed and so stacked upon each\nother infinitely)\n* Made superjump create jump particle regardless of horizontal speed","TankMissile",true]],"size":1,"ref":"refs/heads/master","head":"934dd76e09a573bf1ef6b187f09314929bd2c846"}