GitHub PushEvent at 2014-06-30 13:47:30
Repository: scenejs
Actor: xeolabs
Payload: {"shas":[["166653cf02c83fd036de5d7ecb85531e608743a7","38ae6c0e2772a20e8e989f80cb8c99d274e44242@nvidia.com","Update morphing examples\n\nMorph between three targets instead of two in one of the examples so that\nit tests the case where the morph keys change. Correct comments to say\nthat only morphing positions and normals is supported, others are not\nsupported by the shader. Also make the morphing range consistent with the\ncomments.","Olli Etuaho",false],["88a50ba714b2999bd086e488d41c0d939957256f","2dd36e4c5f9753a44dbe7a0d12ebb1f07269eadd@xeolabs.com","Merge pull request #320 from NVIDIA/update-morphing-example\n\nUpdate morphing examples","Lindsay Kay",false],["8e79f67644a67d84a7f54e830aa5d9ce896e7335","38ae6c0e2772a20e8e989f80cb8c99d274e44242@nvidia.com","Fix UVs in plane and heightmaps plugins\n\nTested by examples/pages/flags/backfaceTexturing.html and\nexamples/pages/tests/heightmaps/colorMapHeightMap.html\n\nAlso fixes out-of-range image access in custom heightmap plugin.","Olli Etuaho",false],["ca736a8fb9d521c7a72aa72e6e19dd785c0e07fe","2dd36e4c5f9753a44dbe7a0d12ebb1f07269eadd@xeolabs.com","Merge pull request #321 from NVIDIA/fix-plane-plugin-2\n\nFix UVs in plane and heightmaps plugins","Lindsay Kay",false],["3761f72e50894d4e255287e3c815a579aafafb04","2dd36e4c5f9753a44dbe7a0d12ebb1f07269eadd@xeolabs.com","Package Olli's heightmap fixes, Textured heightmap example, shader tidyup","xeolabs",false]],"size":5,"ref":"refs/heads/gh-pages","head":"3761f72e50894d4e255287e3c815a579aafafb04"}