- Added ability to find based on external folder, if one should exist.
- Fixed an error where dependencies for azrael weren't set up properly.
- Fixed a bug where there was missing return statements in mouse.cpp
- Fixed an issue for pascal where numbers of pascal's triangles would overflow. Now allowing a larger base type to allow for bigger numbers. (i32 -> u64)
- Added typedefs for vecNf, vecNi, vecNu.
- Added == and != operators to vec for the sake of convenience.
- Fixed much of the redundant code, added finishing touches to Project I - part i.
- Handles many verticies, gets laggy at around 50. Not yet determining proper value of samples based on node count.
- Ignoring external directory.