(Temp-)fixed "packet > 2000" errors
Mid-conversion of Auto-Override
Finished conversion... I think
Fixed error with removing TileEntities prematurely
Fixed camel pack spinning around player in inventory.
Also changed some spaces into tabs, but that's not important.
Fixed potential desync.
Fixed camel pack glitchy rendering
Insanity III makes players look like mobs
Cleaned up some debugging lines
Rare insanity event added
Merge remote-tracking branch 'origin/thislooksfun' into PreRelease
Accidentally reformatted code (Read more vvv)
By "reformat" I mean "apply the style" which updates the imports, and rearranges a couple spaces and line breaks. Nothing major. Feel free to overwrite this commit with other stuff if it errors.
Fixed armor tags not generating if placed into a non-updating inventory (One that doesn't call Item.onUpdate())
Added raw stack support to EnviroMine creative tab
Added filled & empty camel pack variants to creative tab
Added checks for food spoiling setting
Fixed camel pack glitchy rendering
New insanity III effects
Major changes to client-server config sync*

* May cause severe crashes on servers.
Report any bugs/crashes