Initial work on the worldmap
Added basic classes for the world map. WIP
Added more work to map.
Added more code to map.
Merge branch 'development' into worldMapFeat
Added levelgrid.
Added system for generating grid for the level. Needs to be cleaned up and
	code standard checked before finalized.
Merge branch 'development' into worldMapFeat
Minor changes to WorldMapGrid.
Added some improvements to MapSections.
WorldMap hotfix.
Set a fixed size to worldmap to fix a bug with the dimensions.
	Cleaned up some code and reviewed changes. Initial work done on
	worldmap done.
Merge branch 'development' into worldMapFeat
Fixed conflicts.
Conflicts:
	ProjectFlightSchool/Graphics/Graphics.cpp
	ProjectFlightSchool/Graphics/Graphics.vcxproj.filters
	ProjectFlightSchool/ProjectFlightSchool/PlayState.cpp
	ProjectFlightSchool/ProjectFlightSchool/PlayState.h
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj.filters
Add Camera position to per frame buffer
Prepare shaders with position of the camera that is sent every frame.
	In Graphics the Camera position is fetched and set to per frame
	buffer. In Shaders the float4 cameraPosition variable is added to
	the per frame struct.
Fixed bug with texturing.
Was a bug with texturing, the textures were upside-down. Is now corrected.
Merge branch 'development' into worldMapFeat
Added Id everywhere and moved some init code in server.
Merge pull request #64 from SvinSimpe/Three_Players

Added id everywhere and moved some init code in server.
Add Phong Shading
Phong shading implemented in Placeholders shaders. Light calculations
	is now included in the scene.
Merge branch 'development' into PhongShading
Removed unused files.
These files are not used.
Merge branch 'development' into worldMapFeat
Merge pull request #66 from SvinSimpe/worldMapFeat

Merging because github showed flaws that didnt exist.
Animation Support
	-Animation finally working!
	-Animation now updates verts and skeleton correct.
	-Animation loader handles inverting from mayaformat to directx.
Merge branch 'development' into AnimationVerts

Conflicts:
	ProjectFlightSchool/ProjectFlightSchool/PlayState.cpp