Cash Loot Drop system 1.0

Made it so $$ has its own loot drop away from the treasure table. So now the treasure table is free from gold loot so can be reserved for other loot. This system also allows admins to set the amount of gold a mob will drop with viCashmin/viCashmax. The old system used to have gold go off of the viLevel of the mob which if you changed it would make the mob super strong or super weak. I felt that gold drops should not be based on this variable so I made its own drop table. This system is not final yet this is just the base version.