first commit
adding license file
adding OpenGL bindings
adding vecmath module
adding some simple demos
adding Demo for OpenGL 3.2 Core Profile
updated README
fixed typos
fixed encoding of texture: RGB => RGBA
adding Vector2f
Update to Scala 2.9
first draft of Vertex Array Object Uitility
Switching to Scala 2.9.1 and SBT 0.10
Fixing Makefile