Version 0.0.2
        Added Secondary GameState AboutState
                --Includes Credits
                --Includes Current Version Information
                --May Include Link to GitHub(WHEN MORE PROGRESS HAS BEEN DONE)
                --May Include Link to Latest Change Logs
         Reworked Game Engine
                --GameStateManager and manager package removed so code was more understandable
                --GameStateManager also caused Critical Glitch that overlapped states
                --Now use switches in gamePanel class
         IMPORTANT BUG MouseMotionListener does not detect mouse motion in AboutState
         IMPORTANT IDEA May rework engine to include a superclass called State that will be an blueprint class to all states. May fix mouse bug
         IMPORTANT REQUEST Writing switches is going to take a long time maybe we could write one big switch or beanxxbot might know how to make a bunch of references to make the typing less tedious. This would make everything go much faster when creating states.