resource, gamemap, map generation, playermap, tile_id
	modified:   LibreSTR/GameMap.cpp
	modified:   LibreSTR/GameMap.h
	new file:   LibreSTR/HydrocarbonGaz.cpp
	new file:   LibreSTR/HydrocarbonGaz.h
	new file:   LibreSTR/IResource.cpp
	new file:   LibreSTR/IResource.h
	modified:   LibreSTR/LibreSTR.cbp
	modified:   LibreSTR/MapGenerator.cpp
	modified:   LibreSTR/MapGenerator.h
	new file:   LibreSTR/PlayerMap.cpp
	new file:   LibreSTR/PlayerMap.h
	modified:   LibreSTR/Tile.cpp
	modified:   LibreSTR/Tile.h
	new file:   LibreSTR/Titanium.cpp
	new file:   LibreSTR/Titanium.h
	modified:   LibreSTR/main.cpp