* Re-arm pilot-gunner vehicles - Now you can re-arm helis and jets.
* Re-arm by ammo type - Now we get the option to re-arm a specific ammo type instead of the default (select 0)
* Block ammo types - Prevent certain ammo types from being re-armed (example is the 192 round s-5 rocket or the 1200 rnd 7.62)
* Block weapon types - Prevent certain weapons from being re-armed (want to block all guided missiles? No problem)
* Multiple magazines for ground units - Only ground units can reload multiple magazines, air units have default behavior
* added new function _fnc_getMagazines - Returns array of all magazines for selected turret