Initial commit
*.sdf > gitignore
ignore Debug/bin/obj/plugins
Load gamemode as configured
Made c# callbacks virtual, removed test messages
Added all SA:MP definitions
Added None and Unarmed weapons, added string native wrappers
Added wrapper method for gpci
Ignored some environment stuff, moved gm build path, moved cbs to seperate file, made timers work
Added events to all callbacks
Changed some ID's in Misc to Id's, started the tedious work of added summaries to all natives
Update README.md
Update README.md
Update README.md
Update README.md
Added CheckpointType and Shopname definitions, completed documentation for all a_samp natives
Merge branch 'master' of github.com:ikkentim/samp-monoproxy
Added a_samp natives documentation
Fixed some string proxies that werent called
added remaining a_objects and a_vehicles natives