Fix crash introduced in cea7f6c
Merge pull request #74 from satan6/master

Mac client fix and minor things
Fixed build, compile flags weren't applied for dependencies.
Fixed purple respawn, add minion targeting, ..

Purple respawns should appear properly now. (Users would respawn and
teleport back only after moving)
Added minion target prioritization
Added new packet ID: 0x47
Added buff source
Fixed turret target prioritization (for champions being targeted under
tower)
Fixed SynchVersion indentation
Added gold gain from champion kills (no assits yet)
Merge pull request #78 from hamma2/master

Added gold gain from champion kills (no assits yet)
Unit target should now be lost when out of range

Minor fix
Merge pull request #77 from dotdeath/master

Fixed purple respawn, add minion targeting, ..
More features between gold and champion kills system. (Gold reduction the first 2 minutes + death spree reduction with minion gold when farming)
Add mac instructions
This is a markdown file
Removed some changes from the last commit (the second StartClient.bat, removed -j8 argument, removed second player in config.lua
Merge pull request #79 from hamma2/master

More features between gold and champion kills system
Some fixes for minion spawn times and not generating gold until then
ACTUALLY fixed minion spawn time, as well as set a map-specific gold-generating start-time (so many hyphens) for cases such as Crystal Scar where Minion spawns don't line up with when gold starts generating.
Merge pull request #82 from Chrisazy/master

Some fixes for minion spawn times and not generating gold until then
Get gold for champions that are executed when hit within 15 seconds.
Merge pull request #87 from hamma2/master

Get gold for champions that are executed when hit within 15 seconds.
Fix Ezreal Q and R to do scaling damage.
- Fix the hit particle for Ezreal R
- Remove an unneeded debug printf for Ezreal Q
- Add the troybin list to the lua folder