Add quadtree evaluation #1
Add quadtree evaluation #2
Add quadtree evaluation #3
Add quadtree evaluation #4
Change hiding to transitioned hiding
Running pretty good #1
Make ranking more specific
Show info on: fixed and removed points
Show triangles of fixed points
Running pretty good #2 ... found false triangles of fixed points
Add 'inner' quadtree to avoid self-intersection #1
Add 'inner' quadtree to avoid self-intersection #2 ... combined with cons points
Merge branch 'DirectEvaluaton'
Clean out