Working on the new importer

Have written some new functions that will handle the light in the new level file.
Next i will create a function for the Checkpoints
Converting Lights
Renaming branch
Testing the new level loader with light
Merge remote-tracking branch 'origin/master' into AH-270_LevelImporter
AH-270 Binary Loader is working well

Next up is to test the implementation then its done.
Merge remote-tracking branch 'origin/master' into AH-270_LevelImporter
Added test class. AH-294
Merge remote-tracking branch 'origin/master' into AH-270_LevelImporter
AH-270 started testing the loader but got stuck.

Next is to continue on the loader test then architecture.
Merge remote-tracking branch 'origin/master' into AH-270_LevelImporter
Merge remote-tracking branch 'origin/master' into AH-294_Physics_Integration_Test
Use templates to simplifying creation of new package types. AH-281
Add join game package to select level on the server. AH-281
Started with step 1. AH-294

Also rebuilt OBB test with proper XMVECTOR functions.
Merge remote-tracking branch 'origin/master' into AH-294_Physics_Integration_Test

Conflicts:
	BoostIntegrationTest/BoostIntegrationTest.vcxproj
	BoostIntegrationTest/BoostIntegrationTest.vcxproj.filters
AH-270 Task Completed
Merge remote-tracking branch 'origin/master' into AH-270_LevelImporter
Testing of different functions. AH-293
Add optional initializing of actors position. AH-281