Update index.html
Merge pull request #602 from jdashg/initial-frontb

Update prereqs for Presentation
Moved EXT_blend_minmax, EXT_shader_texture_lod, WEBGL_compressed_texture_atc, WEBGL_compressed_texture_etc1, and WEBGL_compressed_texture_pvrtc to community approved after discussion on public_webgl list.
Merge pull request #603 from kenrussell/more-community-approved-extensions

Moved EXT_blend_minmax, EXT_shader_texture_lod, WEBGL_compressed_texture...
Fix ul/li usage.
Merge pull request #604 from jdashg/initial-frontb

Fix ul/li usage.
Added link to associated Chromium bug in multisample-corruption.html.
Merge pull request #605 from kenrussell/bug-id

Added link to associated Chromium bug in multisample-corruption.html.
Added conformance test derived from pyalot's test for NVIDIA driver bug involving the multiplication assignment operator.
Merge pull request #606 from kenrussell/nvidia-driver-bug-test

Added conformance test derived from pyalot's test for NVIDIA driver bug ...
Added test case for GLSL compiler bug on Adreno GPUs.

This addresses Issue #522. The decision was made to incorporate this
regression test now, rather than wait until after the WebGL 1.0.3
conformance suite snapshot.
Merge pull request #607 from kenrussell/fragcoord-linking-bug

Added test case for GLSL compiler bug on Adreno GPUs.
Add test for Chromium's incomplete texture handling bug

http://crbug.com/390514
Specified that WebGLContextEvent initializes the cancelable attribute to true.

This addresses Issue #492.
Merge pull request #609 from kenrussell/webgl-context-event-cancelable

Specified that WebGLContextEvent initializes the cancelable attribute to...
Fixed PVRTC test.
Merge pull request #610 from achristensen07/master

Fixed PVRTC test.
Improve incomplete texture handling test to avoid losing coverage
Add test for drawing with cube and 2d textures.

The lack of test coverage for drawing with two texture types allowed
an ANGLE validation bug to slip through. This simple test draws a
1x1 region from 2D and cube samplers.
Merge pull request #611 from jamiemadill/sampler-validation-bug

Add test for drawing with cube and 2d textures.