Update Audiomancer.java

Change log for previous two updates:

- Added new "bobbing tile" to Audiomancer class to allow the player to bob up and down in the desired location(top of fan).
- Update tileMap coordinates inside paint function before drawing to prevent threads from being out of sync.
- Added new function "calc" for each animation.
- Moved all animation calculations to their respective "calc" functions. Animation functions now exclusively draw.
- Updated calcFalling() function to allow for bobbing tiles.