edits
Setting Up Buttons and Click Detection

Set up a button with x, y, width, and height values.  Can tell when
clicked on.
Merge branch 'John-Developement' of https://github.com/jah6842/Juicy into John-Developement

Conflicts:
	DX11_Game/DirectX11_Starter/Button.h
	DX11_Game/DirectX11_Starter/DemoGame.cpp
	DX11_Game/Resources/Shaders/2DPixel.cso
	DX11_Game/Resources/Shaders/2DVertex.cso
	DX11_Game/Resources/Shaders/ColoredPixel.cso
	DX11_Game/Resources/Shaders/ColoredVertex.cso
	DX11_Game/Resources/Shaders/FontPixel.cso
	DX11_Game/Resources/Shaders/FontVertex.cso
	DX11_Game/Resources/Shaders/SkyboxPixel.cso
	DX11_Game/Resources/Shaders/SkyboxVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedLightingVertex.cso
	DX11_Game/Resources/Shaders/TexturedInstancedPixel.cso
	DX11_Game/Resources/Shaders/TexturedInstancedVertex.cso
	DX11_Game/Resources/Shaders/TexturedPixel.cso
	DX11_Game/Resources/Shaders/TexturedVertex.cso