Continued on collision detection: line vs circle, currently not working
Decided on using a proper physics engine afterall, revamped project folder structure:
- Moved the test scripts and snippets to the unusedFiles folder
- Moved the files client side to the public folder
- The server side is the paddleServer.js file

Currently testing the communication between the server and the client:
- Simulation of the physics on the server and sending it over to the client seems to be working
- Basic demo scene with one paddle and a ball works if using just the client, more updates on client-server communication tommorow