Added InitComponents to MapInterface,
 now we can set which components will be used in our map, an example:
 map_interface_instance.InitComponents({move:true,selection:true,click:true});

Added MapInterface.Indicator, if we need more indicators instead of two.
Added MapInterface.MapMove,
 indicator shows under the mouse pointer.
Added MapInterface.MapClick,
 indicator shows where we click on the map.