WIP, Got the player and monster spawn points figured out for the Cave.tmx map.
Finished the player and monster spawn points for the Forest and Arena maps. Now I need to test and write some scenarios for the different maps to make sure the spawn points all work.
Fixed Moving Collision Box
Collision Boxes better
Swords move with their Owner
Physics of Player Sword... Kool
Always Forget to turn off debug
Merge pull request #225 from 4950/Brandon/MeleeTimeFix

Brandon/melee time fix
Merged with Develop and Fixed a bug with Sword
Merge remote-tracking branch 'origin/develop' into poetter/AllOfTheScenarios
Added in the rest of the test scenarios for the other 2 maps; Forest.tmx and Arena.tmx.
Game is still not using them because the game was switched to the old round system. This will have to be fixed in the next sprint.
Merge pull request #226 from 4950/Brandon/MoveCollisionBox

Brandon/move collision box
Merge pull request #227 from 4950/poetter/AllOfTheScenarios

Scenarios for each of the maps
Merge branch 'develop' of https://github.com/4950/ShittyPrototype into god