Added paths and fabs to bar scene
July 22nd path work
Added all
Add all. Mid day July 23rd
Before unfreeze
Brought barScene forward *hopefully*
Added all
August 11th
Just scene
Merge branch 'barScene'

Conflicts:
	immersive_Unity/Library/CurrentLayout.dwlt
	immersive_Unity/Library/InspectorExpandedItems.asset
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll.mdb
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp.dll
	immersive_Unity/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	immersive_Unity/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
	immersive_Unity/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll.mdb
	immersive_Unity/Library/ScriptAssemblies/Assembly-UnityScript.dll
	immersive_Unity/Library/ScriptAssemblies/Assembly-UnityScript.dll.mdb
	immersive_Unity/Library/assetDatabase3
	immersive_Unity/Library/expandedItems
	immersive_Unity/Library/guidmapper
	immersive_Unity/immersive_Unity.userprefs