added further properties to Material
added comment
adjusted initial gravity
disabled fluid layer in favor of main layer
working prove of concept matrix calculation of drawing
calculated correct line width for debugdraw renderer if scaled according
to a layer
added comment to explain transformation matrix
adjusted debug to draw all kinds of debug information
renamed extent variable of a single pixel
added drawRectangleNew to be able to refactor DebugDraw
added drawDotNew in order to refactor DebugDraw
added drawPlusNew in order to refactor DebugDraw
removed drawText in DebugDraw
added drawTextWorldNew in order to refactor debugdraw
use matrix drawing for fluid simulation
enabled fluid layer
moved image drawing from Image to CombinedRendere
added class comment to CombinedRenderer
draw Textures as well as stateAnimations using matrices
updated firefly drawCallback towards matrix drawing