initial commit
kernel compiling
NBody kernel preparations
update kernel
hesp_gl added and combined with visualization
particle drawing
parfile_reader
parameter/input file reader, ascii/vtk output
Chrystallization!
periodic christallization
linked Cell
DEM force model
test setup
glossy sphere shader
particle cube mapping shader
render kernel
trippy, but slow metaballs
density field raymarching
AABB advance simplifications
simplified octalinear sampling