Began prep work for custom item properties
Created ItemProperty instance for instancing system
EM_ConfigHandler now loads item properties into instancing system
+Added Ability to add custom Armor and Custom Items from InGame
+ If an Object already exist in the MyCustoms.dat than Remove (Will add a protection function later)
* Changed Custom Objects Add Keybind from "Key G" to "Key J" To be further away from  Main Keys
* Fixed Custom Armor not Overiding Default: moved loadDefaultArmorProperties to load before custom armor.
* Fixed Custom Blocks Overiding Other blocks when loading StatusManager: BlockProps and isCustom was always true and never resets