(Glide64Mk2) Backport depth bias patches
Backport grDepthBiasLevel patches
Add more resolutions
Start implementing ConfigGetParamBool
Refactor ReadSettings - make use of ConfigGetParamInt
Move libretro audio plugin to its own separate directory
Split up mupen64plus-input-libretro into its own folder
Remove libretro/input_plugin.c
(Android) Build fix
Define GLIDE64Mk2 for Android, and GLIDE2GL (for now) on PC
(Glide64 Mk2) Add back commented out Anisotropic filtering (for desktop GL)
in OGLESglitchmain.cpp - enabled by default for desktop for now
(Glide64 mk2) Small buildfix
(Android) Build fix
(Glide64 MK2) split up logging functions into its own file
(Glide64 MK2) Split up VPDEBUG code into separate file
(Glitch Glide64 Mk2) Split up texture management code into separate file
Cleanup dead/commented out code from OGLESgeometry.cpp
(Glide64 Mk2) Split up WGL code into separate file
Take out __LIBRETRO__ hack for Glitch OGL/OGLES
Reduce uthash.h in size