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Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
New gun features

- You can now choose wherever or not you want empty casings when you
fire or load
- This was added for the RPG but can function for any other gun
Update baystation12.dme
Should make sure item_state works properly
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Updated in-hand sprites.
Merge pull request #1207 from dylanstrategie/Rocket

New gun features
Merge pull request #1208 from Heredth/mutation_fix

Fix for disabilities.
Merge pull request #15 from d3athrow/Bleeding-Edge

Bleeding edge