moved tileset in a separate directory

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
level is created, but tiles are regular (should be random)

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
levels are created (need to check if they are correct)

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
refactoring

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
changed tileset to understand better

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
fixed (?) size

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
indented with monoDevelop

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
XML maps are read (not computed yet)

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
maps are successfully created

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
added a dummy image for tileset

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
missing tiles from tilesets are set to default

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
re-indented all scripts in Level

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
removed unused files

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
reduced weird lineson textures

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
added classic bomberman level as sample

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
fixed classic level
tiles are in "Level" layer
fixed layers order
fixed blocking blank tile

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>
classic level is fixed

Signed-off-by: Nicolas Cailloux <caillouxnicolas@gmail.com>