included natural point code, fixed start/stop bug
Ignoring release app builds
Trimmed wordList to just multicast IP address, and commented-out vicon from project build.
removed gui code from mocapsubject
Clients now signal with segment data rather than directly modifying the MocapSubject structure.
Gui fixes in Unity
Repaired fps counters
Clients now signal with segment data rather than directly modifying the MocapSubject structure.
Gui fixes in Unity
Repaired fps counters
Made MocapSocket.cs case-insensitive.
Fixed a sign error for markers with the viconClient
Added in file translators, added in some missing headers
added some missing fileTranslator files.
changed headers
removed moc files (they are autogenerated)
combined localServer and server in to a single class
Added yup/zup option to viconClient
Started working on repeater->repeater communication.
Reworked Naturalpoint client thread to see if it will improve stability
Ignoring release app builds
Trimmed wordList to just multicast IP address, and commented-out vicon from project build.
Merge branch 'dev-aaron' of github.com:mocap-ca/vive into dev-aaron
Corrected a few init bugs, removed transform scaling.  I think we should standardize on metric coordinate system as much as possible.
git ignore
main window header bug.