Reworked game. Maze works. Player works.

I did many modifications. I started over with Tim's original script and
made all my own modifications. Maze utilizes procedural textures, also
called substances, that have bump maps and stuff, really neat.
Everything works as intended, player collides nearly perfect, added gun,
gun has separate camera and collides as intended. Controls are all fine.
Maze has walls, potential for ceiling. I also made a prefab for the
bullet, it's a child of the gun.

Things we need:
-Shooting Script
-Monster Script
-Coins (Prefab & generation script)
-Player HUD
-Death Screen (New Scene)
-Transition screen to next level
-Whatever else is in the list I made initially (in root of Maze Game
directory)