Debug output

Added a player debug out that displays player's x and y pos
Added new font
Enemy Update

Added enemy
Added enemy debug panel
Modify enemy tracking
Enemy movement and debug

Update enemy movement
Added debug case statment error reporting
Player controls

Updated player controls
-Player now stops facing the last previous direction
Condensed code
Items update

Added a potion array to player
-Stores potions using 'q'
- Uses potions in potion array using 'e'
-Restores health
This is being used for testing purposes

Added items folder
Added potion class to items folder

Added two key bindings for testing
- 'Q' = test
- 'E' = test2

update player debug Error usage
update player debug Message output
Death animations

Added death animations to player
Added a weapons class
Sync commit
Merge pull request #2 from TaylorGoodlett/Enemy-Functionally

Enemy functionally