Added multiple AI to development branch.
Added improvements to handling multiple AI. Approximately 30% done.
Bow damage to multiple AIs implemented
More AI fixes. Will be implementing custom colors soon.
Custom colors added. Minor bug fixes and first stages of multiple
movements added.
AI movement implemented :)
Removing inventory
Removed all map,inventory, and equipment portions. Touched up code and
removed unused files.
Added Music and a bit more cleanup
Fixed bug where AI would not stop being drawn when dead.
Improved bow mechanics.
Changed spawning algorithm.
Game with health fixes
Begining to implement seperate health bars for each AI object.
Merging me and Anthonys portions
Combat almost done
Fixed Damage to AI.
Adding gitignore
Signed-off-by: David <dwigley92@gmail.com>
Changed AI to use an array. Code is MUCH neater. Unfortunately I tried
doing the player this way as well but it does not work. Have not tested
and paint function is not finished.
Figured out a way to check if the AI is dead and to draw it