Texture repetition.
Added basic collision treatment.
New textures and cleanup. Textures from: http://opengameart.org/content/free-tiling-textures-pack-54
Fixed Collision algorithm, better Entity control on level.
Reorganized all the code, separated Definitions and Parameters from the class definitions, enhanced log.
Reorganized content folders.
Project reorganization, print health on screen.
Added Shot and balanced gameplay using it.