now disposing objects when they are overwritten by new ones in AssetManager (closes #467)

Furthermore, added dispose/clear calls for XMLs and ByteArrays in 'dispose' method.
added missing support for Vectors in "profile" argument; now picking lowest available profile in older AIR versions (instead of the first list element) (refs #337)
added more api docs about render context and context loss (refs #337)
now surviving a context loss happening while processing the asset queue (closes #472)
added missing 'handleLostContext' check
now enforcing passing of single profile to Starling constructor in shared context scenarios
added 'transformationMatrix' property to 'SubTexture' class (closes #470)
changed automatic profile selection to prefer known profiles in fallback solution (refs #337)
fixed position of clear call in main render method (closes #468)
avoiding side effect of profile selection (refs #337)
partly fixed support for restoring cached filters on a context loss (refs #474)

Only works for textures that can be synchronously updated, though.
enhanced documentation of 'TextField.formatText'
now executing delayed call after dispatching REMOVE_FROM_JUGGLER event (closes #479)

That way, you can reset and reuse the delayed call right in the callback. This is now analog to how the 'onComplete' callback of Tweens work.
removed wrong closing bracket in API docs
removed obsolete variable definition
small documentation fix
small subtexture optimization
added check for minimal quad size to avoid divisions through zero (closes #487)
disallowing quads with an empty area altogether (refs #487)
now avoiding clipping of native filter bounds (closes #481)