AI_Manager zu Singleton
AI - Anpassung und Hexenspawn
LIGHT_RADIUS zu readonly
AI - Performance Update 1
TestRectangle entfernt
Light Fading
Merge remote-tracking branch 'origin/Jens'

Conflicts:
	AI/AIManager.cs
	GameReferenzes.cs
	HG_Data/Data/SceneData.cs
Merge remote-tracking branch 'origin/LightFading'
UseAmulet