Update
•Got rid of TWL, will soon be migrating to Nifty GUI
•Added ItemGearWeapon
•Added ItemGearArmor
•Added Inventory
•Added ItemSlot
•Added ItemList for storing static items
•Rewrote the way icons are stored, now only one instance of each icon is
necessary
•Fixed the NullPointerException in AI_SpawnerAI

•BUG: Weird texture bug ocurrs when any Entity receives damage, a giant
copy of the map texture (back3) appears