fixed animmap not being smooth if game time is too big
fixed ambient sound system not being able to set custom volume
deleted ioq3 avi video capture system which was a vestigium for jamme from openjk
deleted unused variable in S_AddLoopingSound function
added an option to precache client information such as models and skins with mme_demoPrecache cvar
fixed a bug when mme demo crashed because original one had some invalid old snapshots
added an option to remove mme demo after finishing watching it with mme_demoRemove cvar
added missing newline character for the console notifying messages
added an option to change style of demo recording notifier and fixed ratio of its text
made CL_PlayDemo_f be able to clean full path to demo until it reaches ''demos'' folder for opportunity to start demo from windows directly (experimental)