Gameobject code readded, unfixed, as a new pile to sort through in a separate branch
Renamed engine: Legacy2D
Readded missing mouse input code, from FishSlice
improvements to various things, collision resolution is finished for single AABBs, internal edges still need to be worked out...
Create README.md
Update application.xml
collision resolution, component handling, etc.
Changes:
-added crappy lighting code
-added a AABB collision resolution system
-added a function to spritebatch to allow drawing to a specified buffer
-added child support, so gameobjects can be offset from a parent
-added an optional fixed timestep...does not solve stuttering:(
-even more I don't remember...didnt want to commit because it was broken, but now I forget a lot of the changes
-[still unusable]
changes to collision and movement code
added .gitignore for assets folder
prepare for merge to master
merged GameObject
pull from github