- Soccer players now attack each other with fireballs rather than trying to kick the ball out of an enemy's possession
- Added spawn points (bots do not respawn). All spawn point business logic must be server-side only
- Added human player respawning
- Soccer players can now be destroyed. They must be destroyed through a call to the GameMode object
- Added fireball blueprint and other effect assets
- Swords now cast fireballs
- Duplicated the SWAT animation blueprint and specialized it for soccer players
- Created C++ base class for AI controllers (currently unused but referenced in blueprints)
Merge branch 'master' of https://github.com/Gamieon/UBattleSoccerPrototype