Added screen size options to wrapper UI

They reset the game and have a global "LoadFullScreenMario" function but
that's ok for now (when it becomes a module, the global will go away).

Fixes #36.
Moved wrapper UI schemas to settings, settings file

In preparation for making the module, re #110.
Reviewed points for hitting shells

Pretty sure they're good now.

Fixes #80.
Reviewed & fixed star timing

Will still have to make higher res versionf of the audio...
Fix for player paddling animations

There was a discrepancy between paddling referring to being in water,
and paddling referring to actually paddling. Also, onRestingOff is now a
thing, just used by player.

Fixes #104.
Set SpriteMultiples to cache upon setting

Performance boost: math logic for SpriteMultiple placement no longer has
to be done at runtime; thing.canvas will now keep a pre-rendered copy of
it.

Fixes #116.
Added Pipe sounds back in

They were missing.
Star power working underwater

Fixes #111.
Audio sound for star kills

"Kick".
Fix for too large SpriteMultiples

spriteCacheCutoff introducted so huge ones, like water in 2-2, don't
break the engine.
Fix for collisions being player-friendly

Gotta watch those operators! Also gotta check more.
Turned "Wrapper UI" into UserWrappr

The newest module! Hurray! UI settings are still stored in
FullScreenMario.prototype.settings.ui, and referenced by UserWrapper via
a GameStartrConstructor argument.

Fixes #110.
Small UI fixes

Nothing to see here! Just Infinity as a size.
More small UI fixes

Sizing actually works now.
Fix for volume being 0 in UI

Multiply * 100, then round... Also a bunch of leading decimels in
numbers were fixed.

Fixes #112.
Fix for improper pipe movement heights

Player was being set to large size all the time, instead of just when
power > 1.

Fixes #119.
Fix for most LevelEditr problems

It was never updated for the MapsCreatr switch to left/top, so that
messed it up. Button click events weren't always having preventDefault
called either.

Fixes #118.
Fix for high speed stats getting mixed up

Player prototype stats are good now.

Fixes #117. WHOO 117 YEAH
Enabled clipping for patterns

Fixes #113.
Documented AudioPlayr

Fixes #5.