Ninja can move on screen, sometimes randomly doesn't work. Also, can't get the checkForCollisions function with WallGroup to work correctly.
Ninja can move on screen and be stopped by any wall
added UnitTests
Merge pull request #8 from TwoSeconds/lund3481_issue_addUnitTests

added UnitTests
Fixed merge conflict with upstream
Changed README to say python2 instead of python3
Added background image to README
Fixed typo and added some 'wanted features' to the how to contribute section
Changed the top of all .py files to say python2 rather than python3
Merge branch 'master' into lewe4441_Character
Merge pull request #9 from NicLew/lewe4441_ReadMe

Lewe4441 read me
Added a direction class. Two out of four direction quadrants work
Rotating appropriately according to which wall is working, at least as far as I can tell without direction working properly
Merge branch 'master' into lewe4441_Character
Direction goes opposite of where you click. At least it's consistant
Direction works correctly now, but something's off with rect and speed I think
changed images
small change in character
Fixed some issues with speed, rotating, and colliding with walls
Fixed calcDirection to calculate from point at center of sprite instead of top left corner for greater accuracy. Fixed magic constants. Added spin function, but not fully implemented yet. Added isFirstClick attrubute for later use in determining attack type.