Framework: Show advanced reboot menu only if device is unlocked

The advanced reboot menu will only show if the device is unlocked.
Otherwise
the reboot entry will allow the user to simply reboot the phone.

PS2: Reverted changes done to
core/java/android/view/WindowManagerPolicy.java
PS3: Removed tmp file which was created by gedit..
PS4: Only show reboot options if unlocked or not a secure lockscreen

Change-Id: I6f98eca87fa392d2f9aa918f2d3343d1489fa5fd
Signed-off-by: Parthipan Ramesh <parthipan.ramesh@gmail.com>
core: Add support for Luxembourgish

Change-Id: Idd65417a08c5035a75e0d33617dc28c88757a293
Hang off call by power button while screen is on

Enable power button end call and screen is off.  User use power button
to turn on screen will end call.  Should turn on screen and not end call

Change-Id: Idf34f7724dbf1796205332c5c7ef663102f8a30c
Signed-off-by: shower <shower929@gmail.com>
Do not show Home behind full screen activity

When ensureActivitiesVisibleLocked goes through foreground activity
stack and reaches non-fullscreen activity, it sets showHomeBehindStack
variable to true.

If there is a fullscreen activity behind, showHomeBehindStack remains
unchanged, which causes Home application to be displayed anyway.
In this case user will see a fullscreen activity and Home activity
simultaneously.

To fix the issue we set showHomeBehindStack to false when we reach
fullscreen activity in the activity stack.

This was made visible by the following commit:
446ef1de8d373c1b017df8d19ebf9a47811fb402

Change-Id: I535c1283a4e26f5cf606375b837d4b7195324af0
Prevent Lockscreen album art from activating FLAG_KEEP_SCREEN_ON

This is a small fix to the showWallpaper method, in which a power
consumption problem has been introduced. This showWallpaper method
toggles the window flag FLAG_SHOW_WALLPAPER, when album art is being
shown in Lockscreen. It is important to set pixel format to
PixelFormat.OPAQUE if flag FLAG_SHOW_WALLPAPER is not being set.

If not, an application that uses window flag FLAG_KEEP_SCREEN_ON
will prevent the keyguard from going to sleep and drain battery.

Change-Id: I1808be28047977ae5ac4dd1168ea25cac8a55a78

Conflicts:
	packages/Keyguard/src/com/android/keyguard/KeyguardViewManager.java
remove unnecessary switchUser call

If userId doesn't change, no need to do switchuser.or it will
introduce some tweak for gps modules in quick off/on because
they need cost time in off/on.

Change-Id: Ie5e408dc8be69c8a63a18bcb2cfe478cef4d70e6
Signed-off-by: Jianzheng Zhou <jianzheng.zhou@freescale.com>
Solve three memory leaks related to PatchCache

A Patch can be fairly large, holding bitmap data, but
is also frequently leaked which adds to the severity.
The feature is used in many important processes such
as Home, SystemUI and Chrome.

The following leaks are solved:

1. The Patch itself was not always freed.
PatchCache::removeDeferred() can mark patches to be
cared for by PatchCache::clearGarbage(). But
mCache.remove() would only destroy the container
and the pointer, not the Patch object itself.

2. The vertices stored in the Patch at Patch::createMesh()
would always leak. The empty/default destructor in Patch
would not properly destroy "vertices" since it's just a
pointer.

3. A BufferBlock that's added to the mFreeBlocks
in PatchCache could leak. The leak happened when a
patch later needed the entire free block, because the
object was removed from the list but never deleted
in PatchCache::setupMesh().

Change-Id: I41e60824479230b67426fc546d3dbff294c8891f
[1/4] Dialer lookup

Squashed commit of the following:

commit 7802111
Author: Xiao-Long Chen <chenxiaolong@cxl.epac.to>
Date:   Fri Mar 7 17:11:02 2014 -0500

    Add people lookup settings keys

    Change-Id: I2ff9bb7684d04f4f9b640939c7db269873aa3308

commit 0e5ed5a
Author: Xiao-Long Chen <chenxiaolong@cxl.epac.to>
Date:   Fri Jan 31 11:43:10 2014 -0500

    Frameworks: Add settings keys for forward and reverse phone number lookup

    Change-Id: I1c4c7825b4361b7a52dd419f83afd7b9fcbe1494

Change-Id: I68e4214e813695021b64c29ab1d831a944a6275a
MSimNetworkController: fix Quick Settings

Proper values are sent based on the SIM set as the data SIM

Change-Id: I2e70e52af54261d54b9527157ae69ae26bec97f1
msim: Add DC-HSPAP support

Change-Id: I811af85ba163d57589cb60cd1bb0996b817ee186
server: start cne service

Connectivity Engine (CnE) provides advanced network selection per socket,
reduced signalling traffic, and increased power savings.
The service implements the interface defined by CNEManager which Android
applications may use.

Change-Id: I9ffd1f5d60f5e9e185ab482a35b3b07f29a4124c
(cherry picked from commit 3a4e3ba1bc67c460ec3c2fd4ef169ae25e3e69b1)
(cherry picked from commit 1bb0036652318ac8bbecf3e6c810bbc779387c61)
(cherry picked from commit 3c8af4a2546d9b71d113072d680107cb56651e71)
(cherry picked from commit 861a4b062196020bf24a5b3731c717b5b95a7d77)
(cherry picked from commit e3dba9799892f13c5bc2376b81cf5dceae17492c)

Add Connectivity Engine (CnE) WQE support

Enhanced connectivity features viz. Wifi Quality Estimation.
Supports dual network mode - wifi & mobile simultaneously.
Use QcConnectivityService when CnE is enabled for all CnE features.

Change-Id: I14b02e21515bfc1b5fd2fc4f28e5190fa80f83f8

server: Initialize ConnectivityService on low memory device

Skip initialization of QcConnectivityService and
use ConnectivityService.java for a low memory device

CRs-Fixed: 531430

Change-Id: I2111ec32f6e40ca79b7fc91ec4cef97ac27f3b3a

Update CNE feature values.

Start QcConnectivityServices for the new
application traffic profiling feature too.

Change-Id: I52ae76420ebd098d43fe0663f41ce622a407b90e

connectivity: allow inheritance to subclass

set modifier to protected in order to allow
subclass to use the same data and avoid redefinition.

Change-Id: I2dc688d3e433775cb073ec6faae3981807212cc9

Change visibility of methods

Change the visibility of some methods so that
they are accessible to the child class.

Change-Id: Ie1a45978b42742cac0aaedba29fb2375882c0ae4
CRs-Fixed: 611347
PackageManager: allow build-time disabling of components

Allow components to be specified as disabled at build time
(applied on boot).

This allows stock OTA components to be marked as disabled in
CM builds.

Change-Id: I6e4499cc40a779792a5ea97a10137399dad7d69f
Keyguard: allow keyguard to be dismissed via intent

Requires system permission "android.permission.CONTROL_KEYGUARD"

Change-Id: I9f8f5ca90a65b949d43fac33ce3e9e39ffdf9254
Signed-off-by: Roman Birg <roman@cyngn.com>
frameworks: add SmartCover stubs

Change-Id: Ibde77eb23b604afb20b54642113fcdae9c87fd1b
Signed-off-by: Roman Birg <roman@cyngn.com>
Use checkOperation in BroadcastQueue.

ActivityManagerService uses NoteOperation before delivering a broadcast to
a package. NoteOperation can be blocking due to permisison dialog box.

Use non-blocking checkOperation in BroadcastQueue.

Change-Id: Iccded96217d99589aed771f2f3c15d0a39d9a340
ActivityManager: Update timeline debug statements

Update the timeline debug messages so that
'ActivityManager' is not used as the tag in log
messages as it interferes with some CTS tests.
CRs-fixed: 628703

Change-Id: I18c04eb47263246b6cf293210ba603127be99bd9
Merge "Framework: Show advanced reboot menu only if device is unlocked" into kitkat
Update IT Translation

PS4: Fix derps and update safe headset volume on the spot.
PS5: Conditional for safe volume aswell.

Change-Id: Iabf7613b90d84476405522c2352361d0153ec655
Audio: Fixed system/call stream volume can't adjust with HS connected.

Issue Description:
When headset connected, the system/voice call stream volume can't be
adjusted from Volume bar.

Root Cause:
Currently adjustStreamVolume is applied to stream type alias and the
device for the stream alias. So when headset connected and adjust
volume for SYSTEM_STREAM, the operation will be applied to RING_STREAM
(which is aliased by SYSTEM_STREAM) and speaker. As headset is returned
from getDeviceForStream(SYSTEM_STREAM), but speaker for RING_STREAM.

Solution:
Change the adjustStreamVolume to apply volume to the stream alias and
the device for the stream type exactly.

Change-Id: Icd226d9eb197017cd3c186a0096edaed755680ec
Signed-off-by: Guo Xie <gxie@marvell.com>
PIE: Prevent a rare freeze that appears on quick iterations.

Signed-off-by: Carlo Savignano <stevewatersy@gmail.com>