Bugfix: fixed a bug that caused ba UV coordinates to be applied on the
face after triangulation
Refactoring: made temporal mesh more exposed for external modifications;
this allows modifiers to properly modify the mesh and to remove some
modifier-specific code from the temporal mesh implementation
Bugfix: fixed a bug that caused vertex colors to be improperly assigned
after temporal mesh triangulation.
Fixed Spline and MotionPath init issue when setting a curve tension before adding way points
Feature: added an option to blender key that allows user to set the
width of edges unattached to any faces in the mesh.
Feature: added reading edge crease and if it belongs to a face or not
(this will be used by some modifiers soon).
Merge pull request #19 from jMonkeyEngine/master

pull goodies