* Deleted obsolete TestRenderer
* Moved hand updating code into separate class InteractingHands
* Renamed WorldObject into RigidBodyRenderable
* Moved physics engine creating into loading stage of world (not ctor)
Merge branch 'master' of https://github.com/dixxi/soleap

Conflicts:
	src/SoLeap.Visualizer/MainWindowViewModel.cs
	src/SoLeap/SoLeap.csproj