loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
done with header files, unsure about mSkills and mReputation in
loadnpc.hpp
Werewolf: can't sleep in beds anymore, actors will attack you on sight, and if you are seen transforming, you will be marked for death
finished loadnpc.hpp, fixed npdt 52byte structure
Fix typo.
Werewolf: only NPCs should have modified fight and react to your transformation
GUI: update/clear force-hidden window status
Fix wolfrun sound playing all the time when running is default
Merge remote-tracking branch 'cc9cii/Bug-No-1735'
Merge branch 'master' of github.com:OpenMW/openmw
reputation sorted out
wrong rearrangement fixes
misleading comments fixed
Remove extra semicolons at the end of some lines.
Initialize mHasMovedInXY in CharacterController
Merge remote-tracking branch 'mellotanica/master'
Merge remote-tracking branch 'miroslavr/master'
Unset selected spell after selecting enchanted item in the spell window (Fixes #1878)
Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
Fix esmtool FactionId output