Remove “spend_” methods for resources, use setters instead
Remove Character#take_damage!
Refactor Yadc::Core::Skill::UnarmedAttack
Remove Character#destination_tile
Character is instantiated with skills
Refactor Character#use_skill, now #execute_skill
Remove Character#actor
Merge pull request #5 from rafaelgonzalez/character-refactor

Character refactor