Warning elimination-- Your unused variables have been commented out. Please feel free to uncomment them when you have a use for them.
Warning addresses.
Merge branch 'master' of github.com:jonmann20/WizardSurvival

Conflicts:
	Assets/Scenes/MattScene.unity
mid-attempt to fix AI .doDamage bug
added ProjectileBase to all projectile prefabs. Altered how sampleAI gives players points
Merge branch 'master' of github.com:jonmann20/WizardSurvival

Conflicts:
	Assets/Photon Unity Networking/Resources/Materials/Materials.meta
	Assets/Resources/ReticleMat.prefab
	Assets/Scripts/Player/FireballScript.cs
initial work on objectives system
Merge branch 'master' of github.com:jonmann20/WizardSurvival
Merge branch 'master' of github.com:jonmann20/WizardSurvival

Conflicts:
	Assets/Scenes/MattScene.unity
	Assets/Scripts/Buildings/DoorLeft.cs
	ProjectSettings/EditorBuildSettings.asset
Merge branch 'master' of github.com:jonmann20/WizardSurvival

Conflicts:
	Assets/Scenes/MattScene.unity
Merge branch 'master' of github.com:jonmann20/WizardSurvival

Conflicts:
	Assets/Resources/ReticleMat.prefab
	Assets/Scenes/MattScene.unity
Merge branch 'master' of github.com:jonmann20/WizardSurvival
Added onewaywall for throne room, when no spell it will complain, after you go exit, istrigger is set to false and shader appears