- The AI will now try to avoid destroying cards with the SacMe SVar.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25335 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Basic AI upgrade to check if possible animated creatures should attack before deciding to animate them.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25336 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Minor AI updates.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25337 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Expanded the predictThreatenedObjects AI function.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25338 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Improved isUsefulPumpKeyword.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25339 269b9781-a132-4a9b-9d4e-f004f1b56b58
Add toggle switch for changing between Human and AI

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25340 269b9781-a132-4a9b-9d4e-f004f1b56b58