added town ambient music
Merge branch 'dev' of https://github.com/AndyBarron/CivilWar2014 into dev
added npp's workspace to the .gitignore
Adds basic camera scrolling functionality for Screen class
Really dumb, but functional, dialogue trees
Content
Learning how to commit
A bit easier to follow, but still terrible, dialogue trees
Answering "yes" fades out to psuedo-loading screen.
this.loadingScreenIsDone now returns true properly - hook minigame to this
Housekeeping
Better content
Delay added -- Now you don't need to press the spacebar at the end of dialogue to close the boxes.
Buttons should probably have ButtonMode set to true.
Changed the loading screen
Cleaning up for playtesting session
Housekeeping
Initial dialogue revamp. Giants loaded from an XML file @ x=2000
scaling of xml npc's added
Basis of "graph game"

The very first steps toward a working graph minigame. Still need to add
the real art assets, add a full set of nodes, construct logic to detect
victory, add a rudimentary AI, and write code to handle the "special"
nodes.