Added PhysicsManager::RemoveBallWithID()

-Added the function in question wich finds the Ball in question using
GetBallFromID(..)
-It will print an error if the Ball is not found.
Added << and >> operators to Vector2f

->> operator prints vecor as 'x, y' instead of 'x y'
-<< operator expects vecotr to be printed like above
Removed XPos1 and YPos1

-Removed x and y pos 1 from TCPMessage
-Updated TCPMessage to use Vector2f instad
-Updated print in TCPMessage to use the Vector
-Updated functions in GameManager and MessageSender to use the Vector2f
instad of XPos1 and YPos1
Added SetPosition() to GamePiece

-Added function SetPostion in GmaePieve that sets oldRect to rect and
updates rect with the Vector2f in paramter
-Removed << operator from VectorHelpers since this is now defined in
Vector2f
-Fixed erorrs/warnings in GameManager.cpp and Ball.cpp that occured
because of the aboce change.