Added escape and unescape functions to hud.js so we can escape player names with ease. Currently the unescape isn't used but I'm including it for future uses possibly.
Merge pull request #30 from Ceryni/xss_player_names

Added escape and unescape functions to hud.js so we can escape player na...
Use unescaped name everywhere except in the DOM
bug fix: energy was not updated on game restart
Merge branch 'master' into robohealth

Conflicts:
	gameData.js