SendBox.cs & NavigationControl.cs: implement triple click to select all text in textbox.
Change Mission Editor's init_auto_ready.lua to init_mission_ready.lua
Max Elo difference for cbalance 120 -> 40
Removed AtiHacks as apparently it has auto detection.
Set more reasonable MaxParticles.
Removed MaxNanoParticles.
Merge pull request #15 from xponen/master

SendBox.cs & NavigationControl.cs: implement triple click to select all text in textbox.
Merge pull request #16 from GoogleFrog/settings

Removed AtiHacks as apparently it has auto detection.
dummy commit
DEPLOY_SITE
DEPLOY_ZKL
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K-Infrastructure
Auto reassign clan leader if current one leaves
Default engine version 91.0
DEPLOY_ZKL
ContextMenus.cs: add MenuItem (in right+click menu in ChatTab) to open Hex_code-to-unicode Form.

ActionHandler.cs: add callout to open Hex_code-to-unicode Form (used by ContextMenus.cs).

SendBox.cs: add option to allow use of Up/Down key to move caret position (used by TextColoringPanel.cs)

SpringsettingForm.cs: use ZKicon for Form (Springdownloader icon)

TextColoringPanel.cs:
* window are resizeable vertically (bigger text editing area)
* add "Undo" button to undo mistake
* fix multiple issues with multi-line text editing and coloring

Add HexToUnicodeConverter.cs: a tiny Form that input Hex number and output Unicode character.

ZeroKLobby.csproj: add "Hex-to-Unicode" form to list of dependent file.

removed TextColoringPanel.resx: it contain no icon or image or anything in use.
TextWindow.cs: some random comment.
HexToUnicodeConverter.cs: show some randomized symbol upon start.

TextColoringPanel.cs: (minor) fix button repositioning when resizing
BattleIcon.cs: show engine name and mod name on 2 line if it can't fit 1 line
Merge pull request #18 from xponen/master

DEPLOY_ZKL , 3 stuff updated
Prevent a crash in init_mission_ready
Mission.cs: remove non-functional missing unit substitution; some startscript stuff
Use .NET 4.5 for MissionEditor.
Prevent hang when testing mission with debugger.

Needed to read stderr too.
Squash unwarranted recursion.
Merge pull request #23 from db81/mission_test_hang

Mission Editor: Fix for spring hanging when testing a mission in debug mode