json is now the default tilemap format when not defined (thanks RyanDansie, #528)
Updated docstrap
ScaleManager.fullScreenTarget allows you to change the DOM element that the fullscreen API is called on (feature request #526)
Updated Pixi and P2.
Changed the define function calls to use named modules, allows pixi, phaser and p2 to reside in 1 file and still be located by requirejs (thanks brejep, #531)
Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree.
Update LoaderParser.js

Remove "navigator.isCocoonJS" here as CocoonJS has neither window.DOMParser nor will a createElement('div') work under Accelerated Canvas/WebGL mode. (Under WebView mode, there will probably be a DOMParser object. Most have it.)
Updated TypeScript defs which now compiles against 1.2 (but still missing quite a few areas).
New build files that match them.
Merge pull request #532 from videlais/1.2

Update LoaderParser.js (remove navigator.isCocoonJS)
Updated the arcade physics examples according to the lastest changes
Added the new gravity scale
minimal runable new p2 integration
more p2 fixes
Merge pull request #533 from alvinsight/1.2

Updated the examples according to the latest changes
Merge pull request #535 from georgiee/fix-new-p2

Fix new separated p2 integration so it's runable
Updated Outro.
update
Lots of examples fixes and put Group.sort back in.
Added in p2.total
Merge pull request #536 from georgiee/debug-draw-p2

Debug draw p2