port Avatar example to namespaced lib
unify intendation in Avatar example & convert the js part (in index.html)
to 4 spaces like code elsewhere (and was partly here too)
Removed code duplicates from Avatar and Skeleton examples by including app.js.
Fix: Uncaught ReferenceError: removeChild is not defined #42
Fix: Uncaught TypeError in EC_Mesh #38
Merge pull request #51 from playsign/fix-ecmesh-typeerror

Fix: Uncaught TypeError in EC_Mesh #38
Merge pull request #50 from playsign/fix-remove-child

Fix: Uncaught ReferenceError: removeChild is not defined #42
Fix bug introduced with namespace changes
Fix #48 interpolation bug
Merge pull request #54 from playsign/syncmgr-fix

Fix bug introduced with namespace changes
Merge branch 'dev' of https://github.com/realXtend/WebTundra into dev
Add namespace to floatWriteDataView
fix #44 - view controls are gone / broken in xml3d examples. EditorControls only works in a camera parented directly to the scene so the examples viewer uses the viewer default camera, only gets the position from the scene defined camera
make also the ctm example use the shared editor cam setup code, even though it has own code for the xml3d loading otherwise to do it form an external file + a material setup hack
Fix #39 (Material dispose doesn't work with some material types)
Merge pull request #55 from playsign/mesh-release-materials-fix

Fix issue #39 (Material dispose doesn't work with some material types)
Clean up some unused test code
Merge pull request #56 from playsign/unused-cleanup

Clean up some unused test code
Merge branch 'dev' into avatar

Conflicts:
	examples/Avatar/index.html