Merge pull request #1 from aztectornado/master

Update to latest
Reworked Atmos
Modified Supermatter

More vents
More mass driver power
Less annihilation (hopefully)
Renovated Medbay

Genetics, Morgue, Cloning, Virology, Crazy Town and those motherfucking
tables...
Fixed what I broke

So far as I know...
Few more fixes
Last one I swear
Partial Revert of 9b109bb - Renovated Medbay

Reverted Genetics, Cloning and Psych ward changes per request
Requested Atmos Changes

Added Manual Valve to bypass mixing tank
Added Mix to External Pump
Also added missing porta-pumps and scrubbers along with a few meters
Restored one part of the Genetics renovation

http://puu.sh/ctQSK/b1c18dcf74.png
Superior genetics console arrangement
Fixed memes being on the round-start centcomm report.
Added dsay and "show player panel new" (the non-sucky player panel) to mentors.
Merge from Baystation12-master
Virology tweaks

I was tired and added a shredder but no filing cabinet, so sue me
http://puu.sh/cuaA9/099e8ffd4a.png
Two new security alt titles.
Merge pull request #70 from Ishap/master

Fixes
Merge pull request #69 from Maxis010/master

Assorted map changes
Merge pull request #71 from CrAzYPiLoT-SS13/master

To-Do Update
Merge pull request #3 from aztectornado/master

Update to latest
Firedoor Update

Removed unused code
Converted all Firedoors to base instance /obj/machinery/door/firedoor
Added a lot of missing firedoors and a few air alarms

Yes this is mapmerged, but it's got about 800 tile changes so Git won't
display the map
Restored 2 wide firedoor