stable version

testing animations.
about to do axis correction algorithm
stable version...problems rotating

still with problems of axis on accumulative rotations
stable version only xc rot, no anim

going back to sgcore matrix usage to have stability on rotations and
axis changes
stanle-rotation problem

this version is using sgCore matrix to see if it does a better job doing
incremental rotations
stable-better rotations

it is accumulating rotations in a good way and pieces are rotating well
"apparently". doing more tests.
there seems to be an error on cubie selection or rearranging algorithm
stable version - rotations sgcore2

another change in managing rotations with sgCore. finally not using the
vector with matrix history to draw.
Its more simple now, and its working with accumulative rotations
stable version -simple sgCore-starting animation

using sgcore transformation matrix, in a simplified way, without looking
into the matrix history vector.
History is being created, but now its not used to do transformations.
Moving on to animations!!
stable-sgCore rotations-xCanimated

first successful test on animating rotations, and still use sgCore
matrix transformations
stable-sgCoreRot-xyz animations

now its animating all three axis of rotations in C and CC rotations