Flurry SDK updated to latest for iOS and Android
iOS flurry sdk updated
iOS flurry sdk updated
java exception fix
Merge pull request #11 from sburavtsov/master

Java exception fix and flurry sdk version update
Update Flurry to v.4.3.2 with crash report enabled. Add test case to test crash report functionality of Flurry.

Test case will wait for 5 seconds then call function to NULL object thus crash the app. Crash log will be showed on Flurry’s Dashboard.
Fix rendering text in cocos2d-x. Add a button to begin process to crash an app.
Merge pull request #13 from haxpor/master

Update Flurry to v.4.3.2 with crash report enabled.
Update flurry lib to v.5.4.0.

Tested event logging, and crash report.
Add temp project folder to .gitignore. Update list of contributors.
Merge pull request #14 from haxpor/master

Updated and tested with the latest Flurry lib.
Update README.md
Fix to call debugging log methods only in DEBUG build.

Also copied changed files to Add-To-Your-Own-Project folder.
Add FLURRY preprocessor as a proper usage in coding using Flurry with app. Modifed flurryLogEvent() to accept variable argument. Add macro header. Update README, and files changed to Add-To-Your-Own-Project folder.

- Macro header contains one event logging method that is frequently used.
- flurryLogEvent() method is modified to accept variable argument. Make it more convenient to use.
- *Remeber to #define FLURRY, or define it in per project-based ie. XCode's in Build Setting->Apple LLVM 6.0 - Preprocessor, then add FLURRY in target.
Fix a crash bug of cocos2d's swap buffer.

Fixed it via adding to stop/start animation properly when application did enter background, and will enter foreground.
Merge pull request #15 from haxpor/master

Fixed things, Added macro for convenience, Changed for preprocessor FLURRY
Merge branch 'master' of https://github.com/diwu/AnalyticX