Hitting No Longer Crashes the Game

Fixed a casting error that was crashing the game. Hitting will now not crash
the game. Doesn't work as intended but won't crash the game.
Merge branch 'danBranch' into MaxTests
Added Additional constructor to LayPhaseAction

Additional constructor added to LayPhaseAction so that wild cards can be
more easiliy removed, by passing in the number of wild cards so that that
many wild cards may be removed from the users hand.
Addition of getter method for LayPhaseAction

Added a getter method for numWildCards.
Added ability to remove wild cards from state.
Merge branch 'master' into danBranch
Merge branch 'master' into danBranch
Added additional constructor to LayOnPhaseAction

Added constructor to allow for knowing the number of wild cards that are
being played. For this it should be no more than 1.
Merge branch 'master' into danBranch
Added ability to remove wildcards from state.