Active mutation expansion/bugfix

This makes a few more mutations Active: the Retractable Claws, Insect Wings, and combat tails.  Also fixes #8959.

And player::suffer will need some love.  Sorry, folks, the flood of new mutations just got pushed back again.
Ah.  That's supposed to be the amount of time they stay extended.  Kinda like the furnace and battery-drain CBMs, they're supposed to time out (or, back in) after a while.