Substantial changes to VesselSimulator
Fixed typo in rendezvous window
Added (Pad) to window titles via suffix string in Version.cs
Avoid breaking mass calculations is resource amount is NaN
Reinstate time > 9999 checks to avoid silly stage times
Added EngineSim class and create function in simulation
Fixed engines with multiple modules
Calculate effective stage isp.\nVarious optimisations in simulation code.\nImproved comments
Improved exception handling to prevent simulation permanently stalling.
Reverted silly change to ActivateStage
Updated dlls in Output folder
A bit more tidying
Introduce end-of-line normalization
Updated DLLs
Added HashSet to track draining parts
Avoids several scans through the entire part list on each iteration
Updated DLLs
Added useful logging class
Fixed reading of results from SimManager
Changed SimManager to plain static functions/data rather than singleton pattern
Added display of error message from simulation
Added various bits of logging
Fixed issues with exception reporting mechanism.
More tracking of terrain altitude.
Worked around issue with struts allowing fuel flow in flight.
Improved conditional logging.
Started support for RealFuels mod.