add patch from Ard Biesheuvel

Change-Id: Id34f1b9529e7b686908d141480fd462d3cb1918b
ARM: vfp: fix a hole in VFP thread migration

Fix a hole in the VFP thread migration.  Lets define two threads.

Thread 1, we'll call 'interesting_thread' which is a thread which is
running on CPU0, using VFP (so vfp_current_hw_state[0] =
&interesting_thread->vfpstate) and gets migrated off to CPU1, where
it continues execution of VFP instructions.

Thread 2, we'll call 'new_cpu0_thread' which is the thread which takes
over on CPU0.  This has also been using VFP, and last used VFP on CPU0,
but doesn't use it again.

The following code will be executed twice:

		cpu = thread->cpu;

		/*
		 * On SMP, if VFP is enabled, save the old state in
		 * case the thread migrates to a different CPU. The
		 * restoring is done lazily.
		 */
		if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
			vfp_save_state(vfp_current_hw_state[cpu], fpexc);
			vfp_current_hw_state[cpu]->hard.cpu = cpu;
		}
		/*
		 * Thread migration, just force the reloading of the
		 * state on the new CPU in case the VFP registers
		 * contain stale data.
		 */
		if (thread->vfpstate.hard.cpu != cpu)
			vfp_current_hw_state[cpu] = NULL;

The first execution will be on CPU0 to switch away from 'interesting_thread'.
interesting_thread->cpu will be 0.

So, vfp_current_hw_state[0] points at interesting_thread->vfpstate.
The hardware state will be saved, along with the CPU number (0) that
it was executing on.

'thread' will be 'new_cpu0_thread' with new_cpu0_thread->cpu = 0.
Also, because it was executing on CPU0, new_cpu0_thread->vfpstate.hard.cpu = 0,
and so the thread migration check is not triggered.

This means that vfp_current_hw_state[0] remains pointing at interesting_thread.

The second execution will be on CPU1 to switch _to_ 'interesting_thread'.
So, 'thread' will be 'interesting_thread' and interesting_thread->cpu now
will be 1.  The previous thread executing on CPU1 is not relevant to this
so we shall ignore that.

We get to the thread migration check.  Here, we discover that
interesting_thread->vfpstate.hard.cpu = 0, yet interesting_thread->cpu is
now 1, indicating thread migration.  We set vfp_current_hw_state[1] to
NULL.

So, at this point vfp_current_hw_state[] contains the following:

[0] = &interesting_thread->vfpstate
[1] = NULL

Our interesting thread now executes a VFP instruction, takes a fault
which loads the state into the VFP hardware.  Now, through the assembly
we now have:

[0] = &interesting_thread->vfpstate
[1] = &interesting_thread->vfpstate

CPU1 stops due to ptrace (and so saves its VFP state) using the thread
switch code above), and CPU0 calls vfp_sync_hwstate().

	if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
		vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);

BANG, we corrupt interesting_thread's VFP state by overwriting the
more up-to-date state saved by CPU1 with the old VFP state from CPU0.

Fix this by ensuring that we have sane semantics for the various state
describing variables:

1. vfp_current_hw_state[] points to the current owner of the context
   information stored in each CPUs hardware, or NULL if that state
   information is invalid.
2. thread->vfpstate.hard.cpu always contains the most recent CPU number
   which the state was loaded into or NR_CPUS if no CPU owns the state.

So, for a particular CPU to be a valid owner of the VFP state for a
particular thread t, two things must be true:

 vfp_current_hw_state[cpu] == &t->vfpstate && t->vfpstate.hard.cpu == cpu.

and that is valid from the moment a CPU loads the saved VFP context
into the hardware.  This gives clear and consistent semantics to
interpreting these variables.

This patch also fixes thread copying, ensuring that t->vfpstate.hard.cpu
is invalidated, otherwise CPU0 may believe it was the last owner.  The
hole can happen thus:

- thread1 runs on CPU2 using VFP, migrates to CPU3, exits and thread_info
  freed.
- New thread allocated from a previously running thread on CPU2, reusing
  memory for thread1 and copying vfp.hard.cpu.

At this point, the following are true:

	new_thread1->vfpstate.hard.cpu == 2
	&new_thread1->vfpstate == vfp_current_hw_state[2]

Lastly, this also addresses thread flushing in a similar way to thread
copying.  Hole is:

- thread runs on CPU0, using VFP, migrates to CPU1 but does not use VFP.
- thread calls execve(), so thread flush happens, leaving
  vfp_current_hw_state[0] intact.  This vfpstate is memset to 0 causing
  thread->vfpstate.hard.cpu = 0.
- thread migrates back to CPU0 before using VFP.

At this point, the following are true:

	thread->vfpstate.hard.cpu == 0
	&thread->vfpstate == vfp_current_hw_state[0]

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: vfp: ensure that thread flushing works if preempted

Prevent a preemption event causing the initialized VFP state being
overwritten by ensuring that the VFP hardware access is disabled
prior to starting initialization.  We can then do this in safety
while still allowing preemption to occur.

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: vfp: Use cpu pm notifiers to save vfp state

When the cpu is powered down in a low power mode, the vfp
registers may be reset.

This patch uses CPU_PM_ENTER and CPU_PM_EXIT notifiers to save
and restore the cpu's vfp registers.

Signed-off-by: Colin Cross <ccross@android.com>
Signed-off-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Reviewed-by: Kevin Hilman <khilman@ti.com>
Tested-and-Acked-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Vishwanath BS <vishwanath.bs@ti.com>
Signed-off-by: Lanchon <lanchon@gmail.com>
cpu_pm: Add cpu power management notifiers

During some CPU power modes entered during idle, hotplug and
suspend, peripherals located in the CPU power domain, such as
the GIC, localtimers, and VFP, may be powered down.  Add a
notifier chain that allows drivers for those peripherals to
be notified before and after they may be reset.

Notified drivers can include VFP co-processor, interrupt controller
and it's PM extensions, local CPU timers context save/restore which
shouldn't be interrupted. Hence CPU PM event APIs  must be called
with interrupts disabled.

Signed-off-by: Colin Cross <ccross@android.com>
Signed-off-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Reviewed-by: Kevin Hilman <khilman@ti.com>
Tested-and-Acked-by: Shawn Guo <shawn.guo@linaro.org>
Tested-by: Kevin Hilman <khilman@ti.com>
Tested-by: Vishwanath BS <vishwanath.bs@ti.com>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: 7399/1: vfp: move user vfp state save/restore code out of signal.c

The user VFP state must be preserved (subject to ucontext modifications)
across invocation of a signal handler and this is currently handled by
vfp_{preserve,restore}_context in signal.c

Since this code requires intimate low-level knowledge of the VFP state,
this patch moves it into vfpmodule.c.

Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: 7400/1: vfp: clear fpscr length and stride bits on entry to sig handler

The ARM PCS mandates that the length and stride bits of the fpscr are
cleared on entry to and return from a public interface. Although signal
handlers run asynchronously with respect to the interrupted function,
the handler itself expects to run as though it has been called like a
normal function.

This patch updates the state mirroring the VFP hardware before entry to
a signal handler so that it adheres to the PCS. Furthermore, we disable
VFP to ensure that we trap on any floating point operation performed by
the signal handler and synchronise the hardware appropriately. A check
is inserted after the signal handler to avoid redundant flushing if VFP
was not used.

Reported-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: 7419/1: vfp: fix VFP flushing regression on sigreturn path

Commit ff9a184c ("ARM: 7400/1: vfp: clear fpscr length and stride bits
on entry to sig handler") flushes the VFP state prior to entering a
signal handler so that a VFP operation inside the handler will trap and
force a restore of ABI-compliant registers. Reflushing and disabling VFP
on the sigreturn path is predicated on the saved thread state indicating
that VFP was used by the handler -- however for SMP platforms this is
only set on context-switch, making the check unreliable and causing VFP
register corruption in userspace since the register values are not
necessarily those restored from the sigframe.

This patch unconditionally flushes the VFP state after a signal handler.
Since we already perform the flush before the handler and the flushing
itself happens lazily, the redundant flush when VFP is not used by the
handler is essentially a nop.

Reported-by: Jon Medhurst <tixy@linaro.org>
Signed-off-by: Jon Medhurst <tixy@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
ARM: 7873/1: vfp: clear vfp_current_hw_state for dying cpu

The CPU_DYING notifier is called by cpu stopper task which
does not own the context held in the VFP hardware. Calling
vfp_force_reload() has no effect.
Replace it with clearing vfp_current_hw_state.

Signed-off-by: Yuanyuan Zhong <zyy@motorola.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lanchon <lanchon@gmail.com>
Force reload of the VFP context

Force reload of the VFP context, even if the up-to-date context
should already be in the hardware, to work around possible CPU
migration issues.

Change-Id: I1e130ca07c6cdd5c301466492154b9bea21df6a0
Signed-off-by: Lanchon <lanchon@gmail.com>
merge lanchon vfp fixes

Change-Id: I9d3f80c97eb3605ea2a811d592566022854a8c3a
Merge remote-tracking branch 'github/cm-11.0-ads' into cm-12.0-ads