I broke the rules! :(
You can now use parameter assignment.
Removed ParticleScene; Good riddance.
ILogicalRender has been expanded.
Created RenderHelper.render(), for rendering ILogicalRender objects.
Created GLEnumPolyType, and jiggleshifted things involving it.
Renames...
IGL1 default method for GLEnumPolyType support.
Not sure how to deal with RenderTicket's new methods...
Expanded on Canvas, a little bit.
Icon now uses float[][] for storing its data, because REASONS!